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{{DISPLAYTITLE:Ra Zombie (''Plants vs. Zombies Heroes'')}} |
{{DISPLAYTITLE:Ra Zombie (''Plants vs. Zombies Heroes'')}} |
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{{Heropic|Ra Zombie}} |
{{Heropic|Ra Zombie}} |
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:''For other uses, see [[Ra Zombie (disambiguation)]].'' |
:''For other uses, see [[Ra Zombie (disambiguation)]].'' |
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{{Infobox Zombie/PvZH |
{{Infobox Zombie/PvZH |
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|box title = Ra Zombie |
|box title = Ra Zombie |
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|class = Hearty |
|class = Hearty |
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|tribe = History Zombie |
|tribe = History Zombie |
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+ | |trait = None |
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− | |ability = '''When played:'''The Plant Hero loses 2{{PvZH Icon|sun}} this turn. |
+ | |ability = '''When played:''' The Plant Hero loses 2{{PvZH Icon|sun}} this turn. |
|flavor text = Some nights sundown comes early...}} |
|flavor text = Some nights sundown comes early...}} |
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− | '''Ra Zombie''' is a {{PvZH Zombie Category|premium|uncommon}} in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Hearty}} class. He costs 6{{PvZH Icon|brain}} to play, and has 3{{PvZH Icon|strength}}/4{{PvZH Icon|health}}. He |
+ | '''Ra Zombie''' is a {{PvZH Zombie Category|premium|uncommon}} in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Hearty}} class. He costs 6{{PvZH Icon|brain}} to play, and has 3{{PvZH Icon|strength}}/4{{PvZH Icon|health}}. He does not have any traits, and his ability takes away 2{{PvZH Icon|sun}} from the plant hero on the turn he is played. His closest plant counterpart is [[Brainana]]. |
==Origin== |
==Origin== |
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+ | [[File:Ra Zombie2.png|left|thumb]] |
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− | He is based on the [[Ra Zombie|zombie]] in ''[[Plants vs. Zombies 2]] |
+ | He is based on the [[Ra Zombie|zombie]] in ''[[Plants vs. Zombies 2]]'' with the same name and appearance. |
+ | |||
+ | His ability is a reference to his ability in ''Plants vs. Zombies 2'', to steal sun from the sky or the player's sun-producing plants. |
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==Statistics== |
==Statistics== |
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*'''Tribe:''' History Zombie |
*'''Tribe:''' History Zombie |
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*'''Traits:''' None |
*'''Traits:''' None |
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− | *'''Ability: |
+ | *'''Ability: When played:''' The Plant Hero loses 2{{PvZH Icon|sun}} this turn. |
*'''Set - Rarity:''' Premium - Uncommon |
*'''Set - Rarity:''' Premium - Uncommon |
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===Card description=== |
===Card description=== |
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==Strategies== |
==Strategies== |
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===With=== |
===With=== |
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+ | This card is very expensive – one of the most expensive Hearty cards. You could make Ra Zombie to essentially play it free, but the only instance making a Ra Zombie and get some use out of it is when you draw a card while [[Zombot Dinotronic Mechasaur (PvZH)|Zombot Dinotronic Mechasaur]] is on the field, which is only possible with [[Cell Phone Zombie]], [[Regifting Zombie]], and [[Duckstache]] played on [[Mustache Monument]], which is very luck-based and situational. Either way, its stats and ability do not justify its cost. As most competitive players call these kinds of cards, it is a "win-more" card, a card that has an ability that only truly benefits if you are leading the game. |
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− | Ra Zombie is useful for delaying the plant player's attempt at using cost-heavy cards such as {{PvZHLink|Squash}}, [[Dandy Lion King]], [[Three-Headed Chomper]], [[The Great Zucchini]], and most plant legendaries to turn the tide of battle. Otherwise, Ra Zombie is not a particularly great card: His 3{{PvZH Icon|strength}}/4{{PvZH Icon|health}} stat is worth 3{{PvZH Icon|brain}} at best, so theoretically he will leave the zombie hero at a 1{{PvZH Icon|brain}} disadvantage for the turn he is played. In addition, this does not benefit from any tribe. Thus, he is only best used on the 6th turn in which he can prevent a Squash or a few expensive legendaries, and he does not stop a few cheap powerful plants such as [[Doubled Mint]]. |
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+ | Mainly because Ra Zombie can't support itself, is too weak, and its ability only lasts for one turn, it needs to benefit in a situation where you are even or in control of the game, otherwise not much will be gained from this. Ra Zombie can work in decks where it plays in a tempo-like playstyle, where you take it slowly at a time, still trying to keep ahead. Should you manage to keep the tempo and pull ahead in battle, you can send this out to set the opponent back even more; however, don't just send it out without support, as it will not last long on its own. |
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− | Ra Zombie is most effective when used with {{PvZHLink|Flag Zombie}}, as Flag Zombie's ability allows Ra Zombie to be played earlier, when the plant hero has fewer sun to able to play plants. |
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+ | There are obvious uses for this, like making expensive threats delay, but what is really important to strive for when trying to make use of Ra Zombie is trying to seize the field with your zombies first. |
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− | Unless in desperate needs, do '''not''' use [[Teleport]] on Ra Zombie. Doing this is useless, as he will only act as a meat shield, and his ability will go to waste. [[Drum Major]] is a much better choice to teleport in this type of situation. The same will apply to [[Mixed-Up Gravedigger]] and [[In-Crypted]] as the plant hero cannot play anything after, making Ra Zombie's ability useless. |
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+ | |||
+ | However, with a combination of exceedingly high cost, lackluster stats, an underwhelming ability, and in general being a complete deadweight on the field, Ra Zombie is not really recommended for competitive decks. If you want your opponent to have less sun, [[Turquoise Skull Zombie (PvZH)|Turquoise Skull Zombie]] is a better option, as while your opponent loses less sun, it can be played earlier, can boost its strength, and its ability is longer-lasting. |
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===Against=== |
===Against=== |
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+ | Stay ahead of your opponent if Ra Zombie is played, or made by Zombot Dinotronic Mechasaur during the Zombies Play phase, but it all really matters on when it is played. If Ra Zombie is played at a point of the game where you're leading, Ra Zombie is no threat by any means, and doesn't even require blocking it with a plant. |
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− | When playing against a {{PvZH Class|Hearty}} zombie hero, always be prepared in turn 6, as the hero is able to summon this anytime. There are not many counters to this zombie, so try to keep cheap tricks such as [[Berry Blast]] to potentially destroy threatening zombies. Using {{PvZHLink|Sunflower}}s and {{PvZHLink|Twin Sunflower}}s will be able to cause Ra Zombie to have little or no effect on your sun at all, as the Ra Zombie only makes you lose 2{{PvZH Icon|sun}}. |
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+ | |||
+ | If the board for zombies is looking a little too big, you might need to try to jump back into the game (either this turn, or the next) by trying to gain some tempo through any means, or using one of your deck finishers. |
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+ | |||
+ | Even if Ra Zombie is weak, you still have to re-think your own play, and plan your next move because Ra Zombie can be a little bit of a hindrance to overall strategy, and tempo, if that is your deck archetype. You can combat the reduction of sun with [[Sunflower (PvZH)|Sunflower]]s and other sun-producers, but it's not really worth doing at such a point in the game, because it is solely temporary for the turn. |
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==Gallery== |
==Gallery== |
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⚫ | |||
− | <gallery bordercolor="transparent"> |
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+ | |||
⚫ | |||
+ | ==Trivia== |
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− | Ra Zombie statistics.png|Ra Zombie's statistics |
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+ | *It is currently the most expensive uncommon zombie in the game. |
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− | RaZomCard.png|Card |
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+ | *It is one of the two cards that can reduce the number of sun the opponent has, the second being Turquoise Skull Zombie. |
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− | SunStealer.png|Ra Zombie activating it effect which steals suns |
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− | RaAttack.png|Ra Zombie attacking |
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− | FrozenRaZombiePvZH.jpg|{{PvZH Icon|frozen}}Frozen Ra Zombie with {{PvZH Icon|frenzy}}Frenzy trait |
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− | DedRa.png|Destroyed Ra Zombie |
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− | RaZombieRank41Profile.jpg|Ra Zombie as a profile picture for a Rank 41 player |
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− | RaZ&BonkC&CherryBinFanFavoritesPackPvZH.jpg|Ra Zombie in the Fan Favorites Pack |
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− | FanFavePack.png|Ra Zombie in an advertisement for the Fan Favorites Pack |
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− | RaZombieconceptartfrombtstrailer.png|Concept art of Ra Zombie |
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− | </gallery> |
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− | ===Old=== |
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− | <gallery bordercolor="transparent"> |
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− | H Ra1.png|Ra Zombie's statistics |
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− | Ra Zombie silhouette.jpeg|Ra Zombie's silhouette |
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− | Receiving Ra Zombie.jpeg|The player receiving Ra Zombie from a Premium Pack |
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− | Ra unlocked.png|The player receiving Ra Zombie from a Premium Pack |
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− | Ra Zombie silhouette.png|Ra Zombie's silhouette |
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− | Receiving Ra Zombie.png|The player receiving Ra Zombie from a Premium Pack |
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− | Rank41.png|Ra Zombie as a profile picture for a Rank 41 player |
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− | </gallery> |
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==See also== |
==See also== |
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*[[Brainana]] |
*[[Brainana]] |
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{{Zombies/PvZH}} |
{{Zombies/PvZH}} |
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[[Category:Zombies]] |
[[Category:Zombies]] |
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[[Category:Plants vs. Zombies Heroes zombies]] |
[[Category:Plants vs. Zombies Heroes zombies]] |
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− | [[Category:Headwear zombies]] |
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[[Category:History cards]] |
[[Category:History cards]] |
Revision as of 17:41, 26 March 2020
Template:Heropic
- For other uses, see Ra Zombie (disambiguation).
Ra Zombie is a premium uncommon zombie card in Plants vs. Zombies Heroes, and a member of the Hearty class. He costs 6 to play, and has 3/4. He does not have any traits, and his ability takes away 2 from the plant hero on the turn he is played. His closest plant counterpart is Brainana.
Origin
He is based on the zombie in Plants vs. Zombies 2 with the same name and appearance.
His ability is a reference to his ability in Plants vs. Zombies 2, to steal sun from the sky or the player's sun-producing plants.
Statistics
- Class: Hearty
- Tribe: History Zombie
- Traits: None
- Ability: When played: The Plant Hero loses 2 this turn.
- Set - Rarity: Premium - Uncommon
Card description
Some nights sundown comes early...
Strategies
With
This card is very expensive – one of the most expensive Hearty cards. You could make Ra Zombie to essentially play it free, but the only instance making a Ra Zombie and get some use out of it is when you draw a card while Zombot Dinotronic Mechasaur is on the field, which is only possible with Cell Phone Zombie, Regifting Zombie, and Duckstache played on Mustache Monument, which is very luck-based and situational. Either way, its stats and ability do not justify its cost. As most competitive players call these kinds of cards, it is a "win-more" card, a card that has an ability that only truly benefits if you are leading the game.
Mainly because Ra Zombie can't support itself, is too weak, and its ability only lasts for one turn, it needs to benefit in a situation where you are even or in control of the game, otherwise not much will be gained from this. Ra Zombie can work in decks where it plays in a tempo-like playstyle, where you take it slowly at a time, still trying to keep ahead. Should you manage to keep the tempo and pull ahead in battle, you can send this out to set the opponent back even more; however, don't just send it out without support, as it will not last long on its own.
There are obvious uses for this, like making expensive threats delay, but what is really important to strive for when trying to make use of Ra Zombie is trying to seize the field with your zombies first.
However, with a combination of exceedingly high cost, lackluster stats, an underwhelming ability, and in general being a complete deadweight on the field, Ra Zombie is not really recommended for competitive decks. If you want your opponent to have less sun, Turquoise Skull Zombie is a better option, as while your opponent loses less sun, it can be played earlier, can boost its strength, and its ability is longer-lasting.
Against
Stay ahead of your opponent if Ra Zombie is played, or made by Zombot Dinotronic Mechasaur during the Zombies Play phase, but it all really matters on when it is played. If Ra Zombie is played at a point of the game where you're leading, Ra Zombie is no threat by any means, and doesn't even require blocking it with a plant.
If the board for zombies is looking a little too big, you might need to try to jump back into the game (either this turn, or the next) by trying to gain some tempo through any means, or using one of your deck finishers.
Even if Ra Zombie is weak, you still have to re-think your own play, and plan your next move because Ra Zombie can be a little bit of a hindrance to overall strategy, and tempo, if that is your deck archetype. You can combat the reduction of sun with Sunflowers and other sun-producers, but it's not really worth doing at such a point in the game, because it is solely temporary for the turn.
Gallery
Plants vs. Zombies Wiki has a gallery for Ra Zombie (PvZH).
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Trivia
- It is currently the most expensive uncommon zombie in the game.
- It is one of the two cards that can reduce the number of sun the opponent has, the second being Turquoise Skull Zombie.
See also
V · E | Zombies in Plants vs. Zombies Heroes |
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Brainy | |||||||||
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Heroes | Super Brainz · Rustbolt · Professor Brainstorm · Immorticia · Huge-Gigantacus | ||||||||
Common | Cardboard Robot Zombie · Paparazzi Zombie · Lurch for Lunch · Fun-Dead Raiser · Drum Major | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Leprechaun Imp · Regifting Zombie · Trick-or-Treater · Thinking Cap · Kitchen Sink Zombie · Bad Moon Rising | ||||||||
Token Cards | Pot of Gold · Space Cadet · Zom-Bats | ||||||||
Superpowers | Carried Away · Shrink Ray · Eureka · Witch's Familiar · Terror-Former 10,000 · Cut Down to Size · Summoning · Telepathy · Iron Boarder · Teleportation Station |
Crazy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Heroes | Electric Boogaloo · Impfinity · Professor Brainstorm · Z-Mech | ||||||||
Basic Cards | Backup Dancer · Bungee Plumber · Cuckoo Zombie · Disco Zombie · Flamenco Zombie | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Exploding Fruitcake · Unexpected Gifts · Stupid Cupid · Frankentuar · Gargantuar-Throwing Imp · Hippity Hop Gargantuar | ||||||||
Token Cards | Impfinity Clone · Captain Deadbeard | ||||||||
Superpowers | Stayin' Alive · Triple Threat · Eureka · Missile Madness · Brute Strength · Dance Off · Electrobolt |
Hearty | |||||||||
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Heroes | Rustbolt · The Smash · Neptuna · Z-Mech | ||||||||
Common | Baseball Zombie · Rolling Stone · Conehead · Team Mascot · Medic | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Zombology Teacher · Gargologist · Turkey Rider · Going Viral · Bonus Track Buckethead · Defensive End | ||||||||
Token Cards | Octo-Pet | ||||||||
Superpowers | Shrink Ray · Slammin' Smackdown · Octo-Pult · Missile Madness · Heroic Health · Possessed · Rock Wall |
Sneaky | |||||||||
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Heroes | Brain Freeze · Super Brainz · Impfinity · Neptuna · Huge-Gigantacus | ||||||||
Common | Imp · Mini-Ninja · Smoke Bomb · Fishy Imp · Smelly Zombie | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
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Event Cards | Imposter · Fire Rooster · Imp-Throwing Imp · Captain Flameface · Zombie High Diver · Trapper Zombie | ||||||||
Token Cards | Impfinity Clone · Octo-Pet | ||||||||
Superpowers | Frozen Tundra · Carried Away · Triple Threat · Octo-Pult · Terror-Former 10,000 · In-Crypted · Super Stench · Dolphinado · Ice Moon |
Unobtainable | |
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Tokens | Zombie · Returned Octo Zombie |
Superpowers | Flick-a-Plant · Get Well · Motivate |