Quickdraw Con Man is one of the best cards to play on turn 1 due to his {{PvZH Icon|bullseye}}'''Bullseye''' trait and high health, meaning he will be able to take a few hits early game. His ability is also great, punishing opponents who rely on card draws by doing 1 unblockable damage to them for each card drawn, meaning he can be detrimental to heroes who rely on cards such as [[Flourish]], [[Planet of the Grapes]], and [[Sow Magic Beans]], especially [[Green Shadow]], since she is the hero with the most card draw options out of all the plant heroes.
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Quickdraw Con Man is one of the best cards to play on turn 1 due to his {{PvZH Icon|bullseye}}'''Bullseye''' trait and high health, meaning he will be able to take a few hits early game. His ability is also great, punishing opponents who rely on card draws by doing 1 unblockable damage to them for each card drawn, meaning he can be detrimental to heroes who rely on cards such as [[Flourish]], [[Planet of the Grapes]], and [[Sow Magic Beans]], especially [[Green Shadow]], since she is the hero with the most card draw options out of all the plant heroes. This can also prevent the Plant heroes from playing cards with '''Dino-Roar''' abilities as while they get boosted, the Plant Hero will take a risk of unblockable damage.
Each hero can use him effectively:
Each hero can use him effectively:
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*[[Impfinity]] can use him in his pirate deck where he will greatly benefit from {{PvZHLink|Swashbuckler Zombie}} due to his trait and ability,and {{PvZHLink|Captain Flameface}}, where his {{PvZH Icon|bullseye}}'''Bullseye''' trait compliments well with the {{PvZH Icon|strikethrough}}'''Strikethrough''' trait.
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*[[Impfinity]] can use him extremely well in his pirate deck where he will greatly benefit from {{PvZHLink|Swashbuckler Zombie}} due to his trait and ability which grows the more cards the Plant Hero draws. {{PvZHLink|Captain Flameface}} can do damage to all plants here, destroying weak plants and his {{PvZH Icon|bullseye}}'''Bullseye''' trait compliments well with the {{PvZH Icon|strikethrough}}'''Strikethrough''' trait for more unblockable damage.
*[[Professor Brainstorm]] can use [[Regifting Zombie]] and [[Wormhole Gatekeeper]] to help trigger Quickdraw Con Man's ability more often.
*[[Professor Brainstorm]] can use [[Regifting Zombie]] and [[Wormhole Gatekeeper]] to help trigger Quickdraw Con Man's ability more often.
*[[Electric Boogaloo]] can boost his stats with cards such as [[Vitamin Z]] and [[Maniacal Laugh]] to make him last longer and inflict more damage.
*[[Electric Boogaloo]] can boost his stats with cards such as [[Vitamin Z]] and [[Maniacal Laugh]] to make him last longer and inflict more damage.
*[[Z-Mech]] can boost his health to help him last longer with cards such as [[Camel Crossing]] and [[Rock Wall]].
*[[Z-Mech]] can boost his health to help him last longer with cards such as [[Camel Crossing]] and [[Rock Wall]].
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=== Against ===
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This card is quite difficult to destroy as there is almost no 1-cost card that can destroy it, excluding superpowers. In addition, this card can bring a risk when you draw more cards, especially when it comes to using Flourish, Magic Beanstalk, and Planet of the Grapes. As with Superpowers, you can use Tater Toss to destroy it while Whirlwind may be able to bounce this if it gets out of control. Devour can also work as long as there is no other zombie that has 3{{PvZH Icon|health}} or less. For normal cards, here are a few examples to take care of this zombie:
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* 2 Banana Bombs or Berry Blasts
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* Wild Berry, if you get lucky
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* Split Pea, while you take 1 damage to your hero
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* Fireweed, only if this zombie is on the ground
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* Whack-a-Zombie
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The biggest danger is if you are going against Impfinity, you want to watch out for this along with Swashbuckler zombie as this can grow bigger the more cards you draw. So be sure to dispose this and Swashbuckler zombie as possible.
==Trivia==
==Trivia==
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**However, [[Disco-Naut]]'s ability gives zombies the Bullseye trait, despite not being in the {{PvZH Class|Brainy}} class.
**However, [[Disco-Naut]]'s ability gives zombies the Bullseye trait, despite not being in the {{PvZH Class|Brainy}} class.
*While he was in development, he was called "Four-Armed Zombie", and had no abilities.
*While he was in development, he was called "Four-Armed Zombie", and had no abilities.
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**Later on in development, he was renamed to "Four-Armed Bandit", and conjured a Zombie, a Trick, an Environment, and a Superpower.
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**Later on in development, he was renamed to "Four-Armed Bandit", and conjured a Zombie, a Trick, an Environment, and a Superpower only when he is evolved.
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**This makes it the only card that had an '''Evolution''' ability during development and turn it into a normal card.
*He, along with [[Cat Lady]], has one of the highest health-to-brains ratio, at 4{{PvZH Icon|health}} to 1{{PvZH Icon|brain}}, out of all the zombies.
*He, along with [[Cat Lady]], has one of the highest health-to-brains ratio, at 4{{PvZH Icon|health}} to 1{{PvZH Icon|brain}}, out of all the zombies.
Revision as of 22:48, 12 October 2017
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Quickdraw Con Man is a colossalsuper-rarezombiecard in Plants vs. Zombies Heroes and a member of the Crazy class. He costs 1 to play, and has 1/4. He has the Bullseye trait, and his ability deals 1 damage to the plant hero everytime they draw a card. This ability stacks with each Quickdraw Con Man on the field, and persists until all Quickdraw Con Men are destroyed. His closest plant counterpart is Astro-Shroom.
His description is a reference to the proverb "forewarned is forearmed," meaning "prior knowledge of possible dangers or problems gives one a tactical advantage." It is also a pun on how "four" and "fore-" are homophones.
Abilities: When the Plant Hero draws a card, do 1 damage to them.
Set - Rarity: Colossal - Super-Rare
Card description
How did he know the Plants were coming? Because four-armed is forewarned.
Strategy
With
Quickdraw Con Man is one of the best cards to play on turn 1 due to his Bullseye trait and high health, meaning he will be able to take a few hits early game. His ability is also great, punishing opponents who rely on card draws by doing 1 unblockable damage to them for each card drawn, meaning he can be detrimental to heroes who rely on cards such as Flourish, Planet of the Grapes, and Sow Magic Beans, especially Green Shadow, since she is the hero with the most card draw options out of all the plant heroes. This can also prevent the Plant heroes from playing cards with Dino-Roar abilities as while they get boosted, the Plant Hero will take a risk of unblockable damage.
Each hero can use him effectively:
Impfinity can use him extremely well in his pirate deck where he will greatly benefit from Template:PvZHLink due to his trait and ability which grows the more cards the Plant Hero draws. Template:PvZHLink can do damage to all plants here, destroying weak plants and his Bullseye trait compliments well with the Strikethrough trait for more unblockable damage.
This card is quite difficult to destroy as there is almost no 1-cost card that can destroy it, excluding superpowers. In addition, this card can bring a risk when you draw more cards, especially when it comes to using Flourish, Magic Beanstalk, and Planet of the Grapes. As with Superpowers, you can use Tater Toss to destroy it while Whirlwind may be able to bounce this if it gets out of control. Devour can also work as long as there is no other zombie that has 3 or less. For normal cards, here are a few examples to take care of this zombie:
2 Banana Bombs or Berry Blasts
Wild Berry, if you get lucky
Split Pea, while you take 1 damage to your hero
Fireweed, only if this zombie is on the ground
Whack-a-Zombie
The biggest danger is if you are going against Impfinity, you want to watch out for this along with Swashbuckler zombie as this can grow bigger the more cards you draw. So be sure to dispose this and Swashbuckler zombie as possible.
Trivia
He is the first zombie that has the Bullseye trait outside the Brainy.
However, Disco-Naut's ability gives zombies the Bullseye trait, despite not being in the Brainy class.
While he was in development, he was called "Four-Armed Zombie", and had no abilities.
Later on in development, he was renamed to "Four-Armed Bandit", and conjured a Zombie, a Trick, an Environment, and a Superpower only when he is evolved.
This makes it the only card that had an Evolution ability during development and turn it into a normal card.
He, along with Cat Lady, has one of the highest health-to-brains ratio, at 4 to 1, out of all the zombies.