The Camel Zombies here, had quite high health, and their attacks were also strong in the Elite version. However, if the player's plants had high health and attack, this level should not have been a problem.
The Flag Mummy Zombies which could heal zombies, became more dangerous in the Elite version.
Enemies[]
Camel Zombie x3
★
Health: 5940
Fighting Power: 728
First Strike: --
Special:
Attack: Deals damage to target.
Skill: The zombie uses their bandage whirlwind to attack, posing a threat to enemies in front of it.
Leader Skill: [Primary militantness high]
Flag Mummy Zombie x1
★
Health: 5940
Fighting Power: 728
First Strike: --
Special:
Attack: Heals the ally with the lowest health by percentage.
Skill: Waves a flag, encourages zombies, heals three allies with the lowest health by percentage.
Leader Skill: [Primary militantness high]
Mummy Zombie x1
★
Health: 5940
Fighting Power: 728
First Strike: --
Special:
Attack: Deals damage to target.
Skill: The zombie uses their bandage whirlwind to attack, posing a threat to enemies in front of it.
Leader Skill: [Primary militantness high]