Power Chomper is the Rare electric variant of the Chomper in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He is unlocked through various Sticker Packs and is one of the five electric variants on the plant's side.
Descriptions[]
Stickerbook description[]
The Power Chomper studied battle tactics from the Fire Chomper. He charges in on Zombies as well, but instead utilizes an electric spray.
In-game description[]
Power Chomper deals electric damage, arcing across multiple Zombies!
AI health (Garden Warfare 2 only)[]
- Easy: 105
- Normal: 140
- Hard: 175
- CRAAAAAZY: 210
Primary weapon[]
Electric Spray replaces the main Chomp attack from the normal Chomper. It is only useful at close range, which deals with a minor of 6 to 10 major damage continuously as long as it is active. The electricity arcs from zombie to a zombie. If used for too long, it will fizzle out, and you will need to wait for 2 seconds for it to recharge. The Power Chomper is still able to instantly vanquish any enemies from behind, as it is a Chomper variant.
Abilities[]
Left abilities | |
---|---|
Goop |
Hitting targets with the Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. They taste better too! |
Super Sticky Goop |
This goop is sooo sticky that Zombies are not even able to move when they get hit by it. Let's say it together... "Now that's Sticky!" |
Cheesy Goop |
The Cheesy Goop in the first in Crazy Dave's new line of gourmet marinades. It's scientifically formulated to slow Zombies down and make them taste great! |
Center abilities | |
Burrow |
The Chomper's ultimate weapon. He has the ability to tunnel underground and ambush unsuspecting Zombies by emerging under their feet and swallowing them whole! |
Sprint Burrow |
The Sprint Burrow allows the Chomper to move much faster when under the ground, but the range is quite limited. |
Right abilities | |
Spikeweed |
Laying Spikeweed traps is a great way to ambush Zombies. If they walk over the Spikeweed, they get ensnared and are easy to chomp. |
Spiky Spikeweed |
The Spiky Spikeweed deals more damage to Zombies it ensnares, but only a few can be deployed at a time. |
Chesterweed |
The Chesterweed attacks at an extremely fast speed, dealing up to 70 damage in 5 seconds. Chompers eating zombies trapped by the Chesterweed will swallow significantly faster, but the Chomper can only have two of them at a time, instead of three. It takes 60 seconds to recharge one Chesterweed. |
Left abilities | |
---|---|
Goop |
Hitting targets with the Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. They taste better too! |
Super Sticky Goop |
This goop is sooo sticky that Zombies are not even able to move when they get hit by it. Let's say it together... "Now that's Sticky!" |
Chomp Cannon |
If you're sick of being harassed by Zombies on rooftops, the Chomp Cannon is for you. Hock a loogie in their direction with this disgustingly explosive attack! |
Center abilities | |
Burrow |
The Chomper's ultimate weapon. He has the ability to tunnel underground and ambush unsuspecting Zombies by emerging under their feet and swallowing them whole! |
Sprint Burrow |
The Sprint Burrow allows the Chomper to move much faster when under the ground, but the range is quite limited. |
Right abilities | |
Spikeweed |
Laying Spikeweed traps is a great way to ambush Zombies. If they walk over the Spikeweed, they get ensnared and are easy to chomp. |
Spiky Spikeweed |
The Spiky Spikeweed deals more damage to Zombies it ensnares, but only a few can be deployed at a time. |
Vampweed |
When a zombie stumbles into a Vampweed, you get a helpful health boost! The zombie isn't hurt, but he probably feels a bit silly falling into your trap. |
Weapon upgrades[]
Lightning Speed[]
Moves slightly slower than lightning speeds, but that's still faster than normal.
Electrified Innards[]
Digests Zombies faster by shocking them with electrified innards.
Charged Health Upgrade[]
Health increased due to charged skin particles.
Strategies[]
Power Chomper must be played as a close-range character, or else your primary weapon will not be able to do anything to opponents. Flanking your opponent is key to using Power Chomper effectively. If you move around your opponent as you attack, you will be able to prevent your opponent from attacking you as you dish out damage. Goop or Sticky Goop can help with this cause.
Balancing changes[]
Garden Warfare[]
Legends of the Lawn DLC[]
- ▲ Spray damage increased.
Garden Warfare 2[]
Graveyard Variety Pack DLC[]
- ▲ Digestion time was decreased after a chomp escape (i.e. victim got away using anti-chomp ability like Jackhammer).
- ▼ Brought Chompers regeneration delay to parity with all other playable characters.
Trouble in Zombopolis: Part One DLC[]
- Tuned Chomper camera to be closer to that in Garden Warfare.
- ▲ Improved all digestion time upgrade multipliers.
Related achievements[]
Plants vs. Zombies: Garden Warfare[]
Plants vs. Zombies: Garden Warfare 2[]
Gallery[]
Plants vs. Zombies: Garden Warfare[]
Plants vs. Zombies: Garden Warfare 2[]
Video[]
In other languages[]
Please note that only official translations are used.
Language | Name | Description |
---|---|---|
English | Power Chomper | |
French | Mordeur électrique | |
German | Power-Schnapper | |
Italian | Elettro-masticazombi | |
Japanese | パワーチャンパー | English name transliterated into Japanese |
Brazilian Portuguese | Carnívora Elétrica | |
Spanish | Carnívora poderosa |
Trivia[]
- According to his description, he studies battle tactics from the Fire Chomper.
- His stem is the same as a regular Chomper, but with a slight tint of blue.
- However, in Garden Warfare 2, his stem is all turquoise.
- He also has mini electricity bolts that jump from leaf to leaf on its frill.
- He is redesigned in Plants vs. Zombies: Garden Warfare 2. In the aforementioned game, he is now all turquoise colored.
V · E |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
L.E.A.F. | Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball | ||||||||||||||||||||||
Others | Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||||
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower |