- Not to be confused with the achievement, Playing With Fire.
Playing with Fire is the thirty-ninth mission for the zombie side in Plants vs. Zombies Heroes. The main opposing plant hero is Solar Flare. This mission also features Template:PvZHLink and Wall-Knight as opposing plant heroes.
This mission features a special "rule" named "Sweet Revenge!", which states that if Plant dies, the Plant Hero gets +1 permanently, and when a Zombie dies, the Zombie Hero gets +1 permanently.
Levels
Encounter Battle
Playing with Fire - Encounter Battle | ||||
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Special gimmick | ||||
When a Plant dies, the Plant Hero gets +1 permanently. When a Zombie dies, the Zombie Hero gets +1 permanently. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Solar Flare | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (I)
Playing with Fire - Teammate Battle (I) | ||||
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Special gimmick | ||||
When a Plant dies, the Plant Hero gets +1 permanently. When a Zombie dies, the Zombie Hero gets +1 permanently. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Rose | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Mini-Boss Battle
Playing with Fire - Mini-Boss Battle | ||||
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Special gimmick | ||||
Solar Flare starts with 2 on the 1st and 3rd lanes. Your hero starts with 2 on the 2nd and 4th lanes. When a Plant dies, the Plant Hero gets +1 permanently. When a Zombie dies, the Zombie Hero gets +1 permanently. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Solar Flare | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (II)
Playing with Fire - Teammate Battle (II) | ||||
---|---|---|---|---|
Special gimmick | ||||
When a Plant dies, the Plant Hero gets +1 permanently. When a Zombie dies, the Zombie Hero gets +1 permanently. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Wall-Knight | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Boss Battle
Playing with Fire- Boss Battle | ||||
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Boss Mode | ||||
Solar Flare starts with 2 on the 2nd and 4th lanes and a on the 3rd lane. Your hero starts with 2 on the 2nd and 4th lanes and +10. | ||||
Special gimmick | ||||
When a Plant dies, the Plant Hero gets +1 permanently. When a Zombie dies, the Zombie Hero gets +1 permanently. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Solar Flare | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Strategies
Solar Flare's deck revolves around the usage of plants and tricks that deal damage on use, insta-kill, or are just plain powerful. The player should be cautious when placing a zombie, especially during the late game, as Solar Flare will likely do damage or defeat it. The boss can be totally unpredictable, as your hero is given 2 Portal Technicians, which will likely die that turn due to Solar Flare's Three-Headed Chomper. However, this can be a good thing. A useful zombie can appear from Portal Technician, such as Zombot 1000. This mission will be either easy or hard, depending on how fast you can deal damage, what zombies Portal Technician turn into in the boss mission, and some luck with Solar Flare (with cards like Cornucopia). An alternative solution is to play as Template:PvZHLink or Rustbolt to get Cut Down to Size as the first superpower (restart if needed). This will make the level much easier as you'll start turn 2 with two 4/2 Portal Technicians.
Another strategy is to use Crazy heroes, which will gain extra Brainz by creating disposable dancing zombies. Once the player has enough Brainz, they can play powerful zombies such as Gargantuars. They can also play Flamenco Zombie to hurt the hero directly, making a kill much easier. When facing the boss battle, Exploding Imp can knock the Three-Headed Chomper out of commission on the second turn.
Decks
Encounter Battle
Teammate Battle (I)
Teammate Battle (I) AI Deck |
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x4 | x4 | x4 | x4 | x4 | |||||
x3 | x4 | x3 | x3 | x3 | |||||
x4 | |||||||||
Mini-Boss Battle
Teammate Battle (II)
Boss Battle
Gallery
Trivia
- In older versions, the player was not given additional health on the boss battle.