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The first area of the town
The Player's House in Plants vs. Zombies Adventures
The Player's Town was the player's home in Plants vs. Zombies Adventures, which consisted of multiple lots that were to be reclaimed from the zombies. Zombies occasionally attacked the player's town, which had a 30-second delay for preparing. The player was armed with various kinds of plants for protecting their buildings. Additional buildings could be built for extra Zombucks or other items. The player could use decorations and paths to decorate their towns.
Ah, home, sweet home. It’s so nice and comfortable… if only you didn’t have that pesky zombie problem! What plants will you use to defend your house?
- Plants vs. Zombies Adventures Facebook page
Music[]
Music
Description
Welcome To Town
Lots[]
Lots were different parts of the town. Before they were unlocked, they were covered in fog. The player would have to obtain a certain item, almost always at the end of a map stage.
Note: The player would obtain a new plant after they reclaimed a new lot.
Starting Area (Peashooter, did not need to be reclaimed, as this place and Peashooter were available at the beginning of the game)
Zombie Paradises were locations which surround the Player's Town, and supposedly included multiple zombies. These lots were never officially released before the game shut down, and therefore, they could never be played, nor reclaimed.
Zombie Sneak Attacks happened at random, caused by either the server or a Facebook friend, in which zombies attacked a lot. If the player successfully defeated the zombies, they would be rewarded with Zombucks. However, if the zombies got into one of the lot's buildings, that building would stop producing coins, and the player would have to repair it in order to make it produce coins again.
Town tips[]
Find a good balance between long paths and practical planting spots. Sure, having a long path is good, but having a long path adequately defended works wonders.
Using a longer path has its consequence in Zombucks. If you are always low on Zombucks, upgrade the plant defense rather than path length.
Make the path suit to the plants' defense abilities, don't force the defense to match the paths.
There is a maximum of four Beet or Beetboxers that can be placed on a single Wall-nut or Hard-nut. Adding two Peashooting plants or Bamboo Shoots behind the Wall-nuts provides a powerful barricade.
Place Aspearagus or Shamrocks in a central area providing the entire lot to be protected.
Aspearagus, Acespearagus, Shamrock, and Shamrockstar can defend multiple lots against Zombie Sneak Attacks when near the street. These plants only defend multiple lots for computer sneak attacks, Brainball or neighbor attacks will not allow these plants to attack multiple lots.
Townspeople[]
Many townspeople and characters such as Crazy Dave and Matilda always walked around the player's town. When they were clicked, they will say some tips or just sample sentences.
The shed shown in PopCap's first photo of the player's house is wider and has a window on it, while in the game it was thinner and there is no window.
The music in the town was a remix of the Zen Garden theme from the first game.
Each lot found in the Player's Town (except for the Starting Area, Unlucky Lot, and Zombie Paradise) corresponded to what content will appear after being unlocked.