Player's House - Day 3 is the third level of Player's House in Plants vs. Zombies 2. When this level is finished, the player unlocks the Potato Mine. There are 3 Wall-nuts pre-placed on the lawn. The Conehead Zombie is introduced here.
Before update 9.9.2, this level could be skipped, along with Days 1, 2 and 4 of the Player's House.
Difficulty[]
- The only real difference from Player's House - Day 2 is the introduction of Conehead Zombie.
Waves[]
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 31 | None | |
2 | 3 | None | |
3 | 1 2 3 3 | None | Final wave |
Strategies[]
Try to place as many Peashooters as you can to defeat the Conehead Zombies.
Walkthroughs[]
Trivia[]
- In versions 7.1.2 through 7.2.1, this was the only Player's House level to feature Balloon Zombie, who would later be encountered in Modern Day.
- The Balloon Zombie encountered in this level is actually internally a different zombie; the one encountered in Modern Day is internally named "modern_balloon," while the one encountered in this level is named "tutorial_balloon."
- Due to this, he does not count for the Almanac.
- Not counting certain Penny's Pursuit levels, this was also the only level in Plants vs. Zombies 2 to have a zombie appear in a world before the world it's tied in with.
- The Balloon Zombie encountered in this level is actually internally a different zombie; the one encountered in Modern Day is internally named "modern_balloon," while the one encountered in this level is named "tutorial_balloon."
- This is the only Player's House level without any dialogue.
- As of Version 8.9.2, there is one pre-planted Wall-nut.
- *: Removed ~: Epic Quest