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This article is about content available solely in the People's Republic of China.

The following is a list of all the found glitches in Plants vs. Zombies 2 (Chinese version) that aren't found in the international version. Feel free to add more if you discover ones that are not written here.

Reanimated Burn Glitch[]

Under some circumstances, if you kill a zombie with any fire plant, the ashes will move and progress for a while, then it will fall apart.

Headless Digger Zombie Glitch[]

If you kill a Digger Zombie using plant food on a Shadow-shroom twice while said Digger Zombie is underground, he will die and immediately come back to life and start walking forwards without a head. He can still eat and will make the player lose if he reaches the house.

Plant Inside Speaker Glitch[]

If you use plant food on a plant as it's about to get crushed by a Bass Zombie's speaker, the plant will survive and stay inside the speaker. Note that the shockwaves will still hit the plant inside.

Ice Blocks Entering Underground Passages Glitch[]

If a Troglobite pushes a zombie in an ice block onto an underground passage created by a Lost Guide Zombie, the zombie inside the ice block will enter it and come out the other side, still frozen, but without the ice block itself, which stays on the entrance. If the Troglobite then pushes the ice block again, the zombie will come back inside.

Underground Passage Making Zombies Invisible Glitch[]

If an underground passage created by a Lost Guide Zombie closes while a zombie is currently entering it, said zombie will turn invisible. You will still be able to see the zombie's shadow.

Armless Cavalry Zombie Glitch[]

If you use plant food on a Gumnut to hit a charging Cavalry Zombie (you might need to chill it to make sure the gum doesn't miss), the Cavalry Zombie will continue to charge, ignoring plants and going past the player's house without coming back and dying off-screen.

Plant Food Duplication Glitch[]

If you freeze or stun a Mino Zombie as he's about to steal plant food and then pick up that plant food before he steals it, the Mino Zombie will still have plant food on him even though he didn't steal any.

Unmeltable Iceblock Glitch[]

If a Hot Potato that was melting an ice block is hit by Onmyoji Zombie's Big Wind, that Hot Potato will be thrown off the lawn without melting the ice block. The player will not be able to place down another Hot Potato to melt it. Alternatively, if the ice block was almost melted when the Hot Potato was thrown away, the ice block will stay in this half melted state as well.

Invisible Gravestone Glitch[]

If a Grave Buster that was destroying a tombstone is hit by Onmyoji Zombie's Big Wind, that Grave Buster will be thrown off the lawn and the tombstone will not be destroyed. It will instead turn invisible.

Pumpkin Witch Duplication Glitch[]

If a Pumpkin Witch transforms a zombie into a pumpkin-headed zombie as it is entering a transportational sewer, said zombie will be duplicated. The zombie will go through the transportational sewer, followed by the pumpkin-headed zombie.

Ever-Standing Zombie Glitch[]

Plants you'll need: A costumed Monkeyfruit (the costume makes the Monkeyfruit slam the zombies twice when fed plant food)

  1. Go to any level in Wild West that let's you choose your plants, make sure that you bring Monkeyfruit.
  2. Plant the Monkeyfruit on a minecart, then play the level normally until you've earned plant food.
  3. Pick up the plant food and shovel out all the attacking plants except for the Monkeyfruit you've planted on the minecart.
  4. Wait for a regular-sized zombie (since Monkeyfruit can only slam zombies like buckethead zombies and Imps into the ground )that is not on the same lane of the Monkeyfruit to come close, then move the Monkeyfruit quickly to the lane which the zombie is then feed it plant food.
  5. Move the Monkeyfruit to a different lane after it has slammed the zombie in front of him once, move him to a different lane before it could slam the zombies for a second time, then, you would realise that the zombies got slammed by Monkeyfruit (by the first slam) just stand there and not moving forward, their bodies won't fell to the ground or disappear even if they were killed, the only way of getting them back to normal is to slam them again with the Monkeyfruit (make sure it slams the zombies twice).

Invincible Escape Root Glitch[]

  1. Go to any level and bring an Escape Root (go to Day 22 of Modern Day if you don't have Escape Root)
  2. Plant an Escape Root and wait for a zombie on the same lane as it to come, drag the Escape Root to and empty tile but don't let your finger go.
  3. When a zombie came close the escape root it will change into an explosive plant (like potato mine, this glitch doesn't work on some of the zombies like Imps, try common zombies like coneheads if this doesn't work), then let go of your finger, then the escape root will stay in place and become invincible, but it can't attack, being fed plant food, or being shoveled.

Replayable quests[]

You can replay quests with the Travel Log with a glitch. Finish a quest offline and then turn on WiFi once again. Go to the Travel Log, it should be at the world quests tab with 2 quests for each world. One for the Gargantuar battle and one for the boss battle.

Furnace Zombie[]

There are several glitches about Furnace Zombie:

  • If it gets killed without killing itself, its death animation will be at an acute angle.
  • If it is hypnotized, it will sometimes not move at all.
  • If a fire-based attack hits it while eating a plant (via an exit sewer), it will use its walking animation instead of its eating animation.

Back-n-Forward Between the sewers[]

In Steam Age, if one covered up all the transportational sewers with Flat-shroom, then uses the Cryo-shroom's Plant Food effect, and if the sinkhole lands on a transportational sewer that has been covered, then the zombies will go back and forth, even if the Flat-shrooms are removed. Sometimes, this can go on even if the zombies are killed.

Flying Gargantuar always throwing Imps[]

The Flying Gargantuar can throw his Flying Imp Zombies even when stunned by a Saucer Squash or a Stunion or shrunken by a Shrinking Violet. The only way to kill him without allowing him to throw his Flying Imp Zombies is using Auberninja's Level 5 ability to fling him out of the lawn.

Immortal Invisible Zombie glitch[]

There is a very rare glitch where sometimes if you complete a level, a zombie shadow that is not targeted by any plants and can only be killed by the Tactical Cuke walks to your house and eats your brains.

Also, this would happen to Gentleman Zombie if you planted a Lava Guava and if exploded right in front of him and seemed to kill him.

Monkeyfruit glitch[]

If one places down a leveled up Monkeyfruit during a level then leaves the game for a while, when the player comes back, the Monkeyfruit will use his level 5 ability while still retaining his basic attack, making him even more powerful.

Missing File_NoBackup[]

In some download links for version 2.0.1, you can notice that some files are missing when checked in Root Explorer, including File_NoBackup, which contains the player's data (pp.dat). If this happens, there is no way to play your game, and the entire file is a waste. This bug still hasn't been fixed yet.

Fume-shroom doesn't shine at all!?[]

This glitch requires:

  • Level 4 Fume-shroom (costumed)
  • Level 3 Spore-shroom

This glitch will happen if Spore-shroom turned a zombie into Fume-shroom. Sometimes, Fume-shroom may activates it Plant Food effect (indicated to level 4) but it doesn't even shine at all. The animation will not play, and the zombies either get sucked into it, die instantly, or get stuck outside the lawn.

Left-Facing Perfumed Allied Zombie Glitch[]

This is a glitch to allow an allied zombie from either Hypno-shroom, Magic-shroom's Plant Food effect, or Pumpkin Witch to either reset its progress across the lawn or eat your brains.

Note that this can only be done in Jurassic Marsh, as Perfume-shroom cannot be used anywhere else.

  1. When a zombie is on the 2nd column from the house, use Pumpkin Witch or Hypno-shroom on it. If you choose to use Magic-shroom's Plant Food effect, make sure that one of the rows is free from zombies. This allows the spawned zombie to appear on the first column from the player's house.
  2. Use Perfume-shroom on that zombie to make it turn to the left. It will go past the plants and lawnmowers and into the your house, causing you to lose the level.

Note that if this is done when the zombie is further away from your house, it walks back a couple of squares left before resuming its progress right.

Battle Plants Glitch (Archived content)[]

If you put a Pendant pot on a Level 4 plant, the pot will appear on every one of those plants in every base in Battle even if other players do not have the pot on that same plant.

Necromancy Glitch[]

When playing a level in Dark Ages, whenever a Necromancy event happens, the ambush message appears unfinished. Strangely, Raiding Party and Bot Swarm appear finished.

Shoveling Plants in Conveyor Belt Levels Glitch[]

This was discovered in the Children's Day Event.

When the player digs up a plant in a conveyor belt level, the player will receive sun, although no sun is given in these types of levels. The sun goes to where it normally flies to, but ultimately does nothing.

The game won't let you escape[]

If a Strong Broccoli is grabbing a zombie and an Archmage Zombie causes it to sleep, the zombie will stay in place until the Strong Broccoli wakes up. it is unknown if this is intentional.

Out of bar glitch[]

A sub-glitch to the Final Wave glitch

  1. Go to any Frostbite Caves level
  2. At the time when the final flag shows up, kill all zombies with Citron, but try to freeze them by Stunion while they are about to get flung. After that, the zombie head will break out of the progress bar.

Squash on Spikeweed/Spikerock Glitch[]

Note: This only works on Kongfu World Day 9, 15, and Last Stand levels.

  1. Place a Spikeweed/Spikerock at the second-most front lane.
  2. When the black hole arrives, place a Squash in front of the Spikeweed.
  3. Now the Squash is on the Spikeweed/Spikerock.

Plants on Rail Glitch[]

  1. Go to a level on Kung-Fu World with minecarts and Qigong Zombies.
  2. Plant any plant on a minecart (and make sure that Qigong Zombie is in the same lane)
  3. When a Qigong Zombie starts to pull plants, quickly move the minecart with the plants.
  4. You can see that the plants do not follow the minecart but is pulled by Qigong Zombie and is on a rail.
  5. But, if you move a minecart on the plant on the rail, the plant will be back on the minecart.

Note: This also works when fighting Blade-Wielding Hero but wait for it to raise its sword and strike the lawn, causing a shockwave to topple down two plants pushing the front plant two squares away.

Do not plant here[]

  1. Go to any level with Pirate Captain Zombie.
  2. Wait until its parrot steals a plant.
  3. Dig it up while the parrot is flying away.
  4. Now you will not be able to plant in the tile in where the plant was before as though the plant is still there.

Switch minecart plants[]

Plants_vs_Zombies_2_Kungfu_World_Final_Boss,_Blade-Wielding_Hero,_Gameplay&Walkthrough

Plants vs Zombies 2 Kungfu World Final Boss, Blade-Wielding Hero, Gameplay&Walkthrough

Skip to 12:30 - 12:34

  1. Have the Blade-Wielding Hero move a plant to the minecart tracks.
  2. Drag the minecarts down.
  3. If done correctly, there will be two plants on the minecart.
  4. Drag the minecart back to the original place and the plants swap places.

Floating Imp Head Glitch[]

Note: This only appears in the Android version.

  1. Go to any Wild West level (Or any daily event challenge in the Wild West) with Zombie Bulls.
  2. Make sure the Zombie Bull Rider has been flung.

A few seconds later, the Zombie Bull Rider's head will both be on the Zombie Bull and on the lawn!

Glitched NPCs[]

During select moments, Crazy Dave, Penny, or Evil Dave's sprites won't load properly, and will result in a glitched NPC, where the sprites will have a black bar under it. It is unknown if this can occur with Crazy and Evil Dave on iOS. It is also unknown if this can occur with Zombie Commander.

Note: It also works with suns, coins, peas, background, announcement image[1] and plant foods.

Note 2: It seems that some of the glitched image is replaced with a sun, sometimes with different colors.

Multi-Plants Glitch With Frogs[]

When witch from fairy tales transform your plant, place a plant in place where frog will jump, after kill a witch and all plants gonna transform back, and that frog that was already on plant will also transform back, and now u will have 2 plants in one spot

Zombies between lane[]

Fishhook grass can drag zombies into non-integer lanes when interrupted. Zombies there wouldn't be targeted by plants but still able to eat them.

Pretty Plum Got Gud[]

When a plant food is given to pretty plum in the right time after aloe enhances it, it's possible for the plum to shoot so many petals, enough to kill grade 9 zombies in endless.

The glitch also works with Narcissus Shooter, albeit less intense. It's not known if this glitch is intentional but it crashes the game often.

For some other plants, their plant food activity is repeated.

Glitches related to Sunflower Singer[]

  • if the Onmyoji Zombie blow one on plant food effect, all the plants would be indefinitely dancing, but still functional
  • Some plants go useless if a sunflower singer uses a plant food on their attack animation, e.g. escape root and chomper
  • If a sunflower singer uses a plant food while a high level chomper burps, an invisible wall is formed in front of the chomper
  • If a sunflower singer uses a plant food, the fire of fire gourd and helmets on magnet-shroom remain static forever while the plant is freed up.

"Wait? Where Did My Plant Go? Did Vines Surround Wihtout a Plant?"[]

Screenshot 20240219 093900 2 If you bring Vine Plants to the level when there is a Witch Zombie appeared in each Secret Realm, or appeared in Creative Courtyard, place a plant like Primal Sunflower or Eggplant Ninja, until...Witch Zombie will cast a spell to turn your plants into a frog, then the frog jumps to an another tile and BOOM! You have this cursed thing without a plant surrounded it, but it doesn't fade and didn't decay at all. However, it is still unconfirmed.

Pause Screen Glitch[]

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This Might Happen if you close the game while on a pause screen, the pause screen will still be there when you open up the game, and the zombies still move, but the plants do not attack. Unless interacted with, it will stay there forever



List of fixed glitches[]

  • Before version 1.8.0 in the Chinese version, it was possible for Swashbuckler Zombie to land on the tile with the flowers and a defensive plant on it and fail the objective.
  • Before version 1.8.0 in the Chinese version, there was a glitch related to integer overflow where if the Magnifying Grass icon appeared above Far Future - Day 7, selecting that level would crash the game.
    Magni error

    Note that it says you can get 2,080,374,780 pieces per day.

  • Before the update that changed the level indicator of a leveled up zombie in Plants vs. Zombies 2 (Chinese version), there was a visual glitch where the electricity that surrounded the zombie did not go away at times.
    Screenshot 2014-12-23-13-10-51-2-
  • Before version 1.8.0 of the Chinese version, killing a Swashbuckler Zombie using a Coconut Cannon while it was near the lawn would fail the "Don't let the zombies trample the flowers" objective.
  • Before the 1.9.0 version in the Chinese version, it was possible to earn Puzzle Pieces from the Gunpowder Devil and the Zombot Sphinx-inator of the lightning boss rush if you selected the Gunpowder Devil stage but quit it and proceeded to the lightning boss rush instead. This was due to the game thinking that the you were still doing the daily challenge even though clearly you were not. The reason why the Zombot Plank Walker never gave Puzzle Pieces was due to the fact that it has never been a boss in the daily challenge. The Puzzle Pieces earned would not count however if the daily challenge was done first.
  • In version 1.8.0, when playing on Frostbite Caves - Day 21, planting a Jalapeno near the zombies would cause the Jalapeno to be frozen.
  • In version 2.2.2, sometimes a Spikerock could be invincible from Gargantuar smashes,which made zomboss test lab impossible. This was removed in version 2.2.3.
  • Before version 1.4.0/1.4.1, some zombies summoned by Blade-Wielding Hero, Gunpowder Devil, and Zombot Dark Dragon had some of their sprites chopped off.
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