Plants vs. Zombies Wiki

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This article is about content available solely in the People's Republic of China.
History repeats itself but it
always gets the details wrong.
The content and images in this article are not fake. They are either unused concepts or scrapped features.
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This article is about upcoming or scrapped features in the respective game. Do not add false information. If you do, it may result in a warning or even a block.
For information regarding upcoming versions, see Plants vs. Zombies 2 (Chinese version)/Upcoming content.

This page contains art and concepts of the Chinese version of Plants vs Zombies 2. Please note that these are not fake, but rather scrapped ideas, information about upcoming plants, zombies, worlds and unreleased features. As such, these sections and pictures may contain spoilers.

Concept art

Scrapped Worlds

Prehistoric Ages

Prehistoric Ages was going to be a world based off of prehistoric times, but was scrapped. The world was used in Plants vs. Zombies: All Stars. The world likely would've used the same or similar zombies and map to the All Stars version.

Viking World

Viking World is a scrapped world that was based off of the Viking Age period during the Middle Ages. It was used in Plants vs. Zombies: All Stars. The world likely would've shared its zombies and map with the All Stars version. This world was likely replaced by Frostbite Caves.

Circus City

Not to be confused with the unused world in Plants vs. Zombies: All Stars based off of modern circuses.

Circus City is a scrapped world based off of Roman circuses . Zombies in this world might've been designed similarly to the Roman zombies in Penny's Pursuit events.

16th world poll

There was a poll for what theme the 16th world should be on Talkweb's Bilibili. Out of the five options, the Atlantis world won the poll. However, it was scrapped in favor of Heian Age.


A world based off of the Lost City of Atlantis was the first option of the poll and was the winner of the poll, but was scrapped due to Underwater World, The Dragon's Palace, and East Sea Dragon Palace in Plants vs. Zombies: Journey to the West and Plants vs. Zombies Online already existing and this world would make the underwater theme too repetitive. It won the poll with 6052 votes and 47.58-percent of the poll. A concept of the lawn that used planks similarly to Pirate Seas was shown, and it was stated that the specific lawn was not going to be used, before the entire world was announced as scrapped for Heian Age.

Jiangnan Water Town

A world based off of ancient cities in the Jiangnan area of China famous for their canals and bridges, known as Water towns, or Canal towns. Not much about the world is known outside of its theming. It had the third most votes on the polls, being 2106 (16.56-percent).

The Warring States Period

The Warring States Period was the third option in the poll, the place and percentage of votes of this world are unknown. This world was based on The Warring States Period, an era in ancient Chinese history characterized by warfare, as well as bureaucratic and military reforms and consolidation.

Electric Age

Electric Age was the fourth option on the poll, in fourth place with 8.75 percent of the poll's vote (1113 votes). The world was going to likely based on a period of time in the future between Modern Day and Far Future. The concepts of the zombies all use high-technology (but not in the same appearances of Far Future's zombies), and steampunk.


A world based off of Babylon, the capital of the Babylonian empire. It was option five on the poll, getting the least amount of votes, being 686 (5.39-percent).

Early plant names/functions

Beta costs

A few of the plants had a different sun cost:


Before her official release, Narcissus was intended to have a new, unique design instead of reusing her Plants vs. Zombies Online design.

Unused Plants

Small Cherry

The cherry that is left behind by Cherry Bomb once it reaches Level 2. Its sun cost is 0.

Carrot Missile

The missile created by Carrotillery's Plant Food effect. Its sun cost is 0.

Small Chestnut

Chest-nut's projectile. It absorbs 4000 damage.


Even though seen in the game, the plant itself was never used. It has a sun cost of 50.


It is internally referred to as Basho-pult. This plant has a sun cost of 123.


Sunpod was imported into the Chinese version with the Lost City update, but is still unused.


Sungun was imported into the Chinese version with the Lost City update, but is still unused.

Small Explode-O-Nut

Small Explode-O-Nut was meant to be left behind by Explode-O-Nut once it reached a certain level after being eaten, but was replaced by a Potato Mine. It costs 0 sun.

Rotten Red

See Rotten Red


Dicentra was going to be an event plant for a Lunar New Year event, but was scrapped. It's unknown what it would do, but it likely would've involved coins.

Decentra is based off of the plant genus of the same name. Its name is likely a pun as its ability would have involved coins, and the word cent is part of the name.


Iris was going to be in Renaissance Age, but was scrapped. It is based off of the plant genus the same name. Its ability was to remove the paint from the scrapped painting gimmick, and was later replaced by Aloe.


Magnolia is based off of the plant genus of the same name. It was going to be a plant in Renaissance Age, but was scrapped. Its abilities are unknown, however it might've been similar to Red Stinger's due to the second sketch shown. Its eyes resemble Toadstool's.

Unused Zombies

Qigong Master

An unused boss found in the textures. Was most likely an early version of an existing boss, meant for an unreleased event or a third boss for Kongfu World.





Qigong Master

{FLAVOR} He died because he failed to compete with others. This time he has no reason to fear failure.

Can use internal forces to cause damage to distant plants.
Phase Health Summoned zombies Actions
1 15000 dps Kongfu Zombie2.png Hammer Zombie2.png Gong Zombie2.png Exploding Zombie2.png Heals zombies (?)
2 25000 dps Kongfu Zombie2.png Hammer Zombie2.png Gong Zombie2.png Exploding Zombie2.png Heals zombies (?)
Gives 500 sun (?)


  • The unused Kongfu World boss appears in the overview screen for this world in versions 1.8.0 through 1.9.0.
  • He appears as a King in an official Kongfu World playing cards deck.

Harpoon Gun Zombie

Photographer Zombie

In Lost City, there was originally going to be a zombie holding an old camera as shown in advertisements and a version of the Lost City Trailers with Chinese-exclusive characters added in, with its ability unknown. It was scrapped and only its Almanac texture was left.

Ballerina Imp

A zombie that was going to appear in Renaissance Age Part 2 but was scrapped. She can be seen in Renaissance Age Part 2 advertisement.

Unused Levels

Pyramid of Doom

The Pyramid of Doom is possibly found in the game's files. In the unmodded version of this game, players can see a pyramid on the top right of the whole Ancient Egypt map which is where the Pyramid of Doom would be.

Speedy Lanes

There is an unused minigame in the code called Speedy Lanes. Zombies have double speed in normal speed gameplay but plants and sun have normal speed. In newer versions of the game, zombies have the same speed as usual. This minigame was also unused in the international version.

Unused Christmas Event Level

Found in the v1.6.6 update, there is an unused level which was possibly meant for some sort of event. The file RTON name is "ProtectChristmas1.rton," and the level name text reads "周年盛宴" (Anniversary feast).

Unused Kongfu World Levels

Added in an unknown update, these Kongfu World levels were labeled as Day 31 and Day 32. They were copies of Day 16 and Day 30 respectively but with pre-chosen plants.

Test Levels

Worlds from Kongfu World to Lost City had unused test levels. They were copies of the first day of each world but with a few changes, such as Hammer Zombie appearing in Kongfu World's test level.

Hidden Levels

Five hidden levels that are set in the Lost City. They were exact copies of Lost City - Day 31 from the International version.


Some plants had secondary costumes, but were left unused.

Unused Puzzle Pieces

Since some of the plants don't have Plant Food abilities or upgrades, there was no need for costumed Puzzle Pieces.

Unused/Early upgrade system features

Old Leveling icons

There exist unused color variants for the old level icons. The color scheme would end up being used for the rarity colors in the 1.8.0 update.

Early Level 5

Level 5 existed prior to the 1.8.0 update, but was unused. Attempting to plant a level 5 plant would just cause the game to crash.

Unused Plant Levels

Added in the 1.8.0 update, there exist graphics for a Level 6, 7, 8, 9 and 10. Although the actual stats will revert back to Level 1, possibly due to missing code.

Unused Upgrade icons

Unused upgrade icons which were left unused in the files.

Unused shields in Sky City

There are two unused types of shields in Sky City in the game's files, where one seemed to be made out of metal while the other was made of gold. They could have been used as upgrades to the regular barrier, or may have been just made as concept designs for the shield.

Scrapped painting gimmick

This gimmick was going to be in Renaissance Age and likely replaced by statues. Zombies covered in paint would spawn from paintings and would leave behind a trail of paint. The trail of paint might've behaved similarly to ice trails from the first game.

Unused Note

An unused note in the files meant for Kongfu World. No textures were made for it so it uses the Far Future note as a placeholder.

Unused Trophies

Modern Day

Added in the version 2.2.0 update, the trophy was most likely meant to be awarded once you've completed Modern Day.

Kongfu World

Has an unused trophy that would have been awarded to the player after completing Kongfu World. No textures were made for it so it uses the Ancient Egypt trophy as a placeholder.

Sky City

Has an unused trophy that would have been awarded to the player after completing Sky City. No textures were made for it so it uses the Ancient Egypt trophy as a placeholder.

Steam Ages

Has an unused trophy that would have been awarded to the player after completing Steam Ages. No textures were made for it so it uses the unused Modern Day trophy as a placeholder.

Developer Text

Only found in the world icon textures in the Chinese version as of version 2.2.0.

Unused Music

World themes

Version 2.3.0 was planned to have new music variations for Kongfu World, Sky City and Steam Ages commissioned by fan and composer Xiaodou Studio, but the idea was scrapped. There were multi-waved themes, an Ultimate Battle and Brainiac Maniac mini-game remix variation, as well as end level reward jingles.


  • All of the unused background music seems to have a reference to music from other Plants vs. Zombies titles.

Ballerina Zombie theme

Both Ballerina Zombie and Ballerina Imp were supposed to appear on the field with background music, similarly to Disco-tron 3000 and Pianist Zombie. The music is based on "Dance of the Little Swans" by Pyotr Ilyich Tchaikovsky.