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歪比巴卜!
This article is about content available solely in the People's Republic of China.




Plants vs. Zombies: All Stars (Chinese name: 植物大战僵尸: 全明星) was the second spin-off to Plants vs. Zombies 2 presented at the EA press conference of May 6, 2014.[1] The first beta was released on July 3rd, 2014. A second beta was released on August 14th, 2014 containing additional plants and zombies, along with some gameplay changes and bug fixes.

It was the second Plants vs. Zombies game with content available exclusively in China and the third game available only to Chinese players. The player could play the game with a Gamecomb account or a guest account in-game. They could also linked the account to multiple Chinese social media platforms.

After July 11th, 2020, all of the game's servers across all devices were officially closed, as well as the entirety of the official online data related to the game was wiped out. The game is now indefinitely inaccessible by any means. This game is the third Plants vs. Zombies game to shut down followed by Plants vs. Zombies Online which is followed by Plants vs. Zombies Adventures.

Story

Primitive Snail Zombie sees the plants sleeping, so it calls the other zombies. Meanwhile, their leader points to the Player's House and shouts, so all of the zombies then come closer to the plants. Suddenly, some asteroids fall down into the Earth. Venus Flytrap emerges from one of the asteroids, Ball Cactus appears from an another asteroid, and Popcorn-pult appears from a third asteroid. As the other plants become fond of these new plants, all of them attack the zombies, creating an epic battle between gardens and graveyards.

Game icons

Areas

The game featured eleven worlds, six of which were already featured in Plants vs. Zombies 2, four were exclusive to All Stars and one, Player's House, is featured in Plants vs. Zombies 2, but only in the tutorial, whereas here it is a full world.

To gain access to the next area, the player had to beat every level in the current area. Obtaining every star was not necessary. Later areas also had a level requirement that had to be met.

Icon Area Number of Levels Unlocks at
Pvzas world1.png
American Suburbs (美国小镇) 15 (Old versions), 10 (New versions) Lvl. 0
Pvzas world2.png
Prehistoric Ages (原始部落) 20 Lvl. 5
Pvzas world3.png
Great Wall of China (万里长城) 25 Lvl. 10
Pvzas world4.png
Ancient Egypt (神秘埃及) 30 Lvl. 15
Pvzas world5.png
Pirate Seas (海盗湾) 30 Lvl. 20
Pvzas world6.png
Wild West (狂野西部) 30 Lvl. 30
Pvzas world7.png
Kongfu World (功夫世界) 30 Lvl. 40
Pvzas world8.png
Journey to the West (西游记) 30 Lvl. 50
Viking World (维京世界) 30 Lvl. 58
PvZ worldFF China.png
Far Future (未来世界) 30 Lvl. 65
PvZ worldDA China.png
Dark Ages (黑暗时代) 30 Lvl. 70
PvZ worldNMT.png
Neon Mixtape Tour (摇滚年代) 30 Lvl. 75
walkthrough (all areas)

Update history

Main article: Plants vs. Zombies: All Stars/Update history

Since it was first released, this game had been updated with new content and other tweaks. Check this article to see the update history of this game.

Gameplay

Menu

When the player had access to the map, they would see:

PvZASMap.png
  1. Daily Rewards - The player could get rewards here daily. More rewards were rewarded if the player had bought the VIP content. Rewards changed every month.
  2. Events - All limited-time events and offers were shown here.
  3. Cards - This was similar to chests in Plants vs. Zombies 2 (Chinese version). The player could choose between two different types of cards to open. The player needed tickets, and the cards could be opened for free 3 times a day with a 10 minute gap between each opening. The other one required gems, and could be opened for free every 48 hours.
  4. Leaderboard - Showed the first-ranked players' levels and decks. The player could also get tacos here through the players every day up to 10 times a day. This method of collecting tacos could be done up to 10 times (it reset at 5:00 AM UTC +8).
  5. Inbox - Rewards sent to the player could be obtained here.
  6. Star Rewards - Similar to the star jar in Plants vs. Zombies 2 (Chinese version), the player could get rewards here once the player had got enough stars from specific world.
  7. Treasure Hunt - Similar to Plant Adventures, the player could send their plants on a "quest" for coins and sun. Potions, magic tacos and gems could also be obtained here once the player had obtained the required plants. The reward could be obtained at 12:00 PM UTC +8 everyday.
  8. Special Offer
  9. Backpack - The player could sell things that they did not need for some coins or sun.
  10. Daily Tasks - Completing missions here would reward the player with rewards and EXP.
  11. Plants - The player would get accessed to their Zen Garden to upgrade their plants. The player could upgrade the plants' stars by using Puzzle Pieces and coins, plants' levels by using sun, plants' equipments and spirits (check Equipments) or plants' tier with potions. A new set of task could be done at 5:00 AM UTC +8 everyday.
  12. Challenge - Similar to Daily Challenge, the player could choose to fight Sun-shrooms, Marigolds, all zombies in a specific world with Zombot Tomorrow-tron, or bosses from a specific world. Each battle could be fought 2 times a day and the player had to wait for 10 minutes between each time.
  13. Friends - The player could choose to make friends with some of the other players who were still online to get energy from them.
  14. Shop - The player could buy Puzzle Pieces here with gems or coins.
  15. PvP Mode - The player could choose to fight PvP battles with online players 5 times each day. "Auto-play" mode would be locked during battle. The player had a chance to get gems after winning the battle. There was also a shop here in this mode where the player could buy Puzzle Pieces and sun.
  16. Endless Mode - In this mode, the player would choose 7 of their plants to go on an endless battle. The plants chosen would be placed after accessing to the battle while other plants would be "delivered" through the conveyor-belt. The player would fight with all zombies and bosses that they have encountered through all time periods.
  17. Arena - The player would set up their own defenses to fight with other selected players' decks. Each enemy the player has defeated would reward them with rewards, and every 4 players they defeats, the player would get promoted to the next league.

In-game

The player would first place their plants on the lawn. They could only plant 7 of their plants, and Tenacious plants could only be planted on the third column. The game was in RPG style, in which the plants and zombies would take turns to attack. Plants and zombies automatically attacked, and each of them had their own ability. The player lost once all plants were defeated or when a zombie reached their house. Below is a screenshot of the gameplay:

ExampleScreenshotPvZAS.png
  1. This would show you the information about your plants during the battle.
  2. This was the number of drops you have received from beating zombies.
  3. Turbo Button
  4. Plant's health bar, the plant died when this bar became empty.
  5. Plant's anger bar, which showed its anger that increases when attacking or being damaged. When its anger was full, it would be able to activate its Plant Food skill.
  6. Zombie's health bar, the zombie died when this bar became empty.
  7. List of zombie's toughness:
    • Health1.png - Weak
    • Health2.png - Weak boss
    • Health3.png - Average
    • Health4.png - Average boss
    • Health5.png - Tough
    • Health6.png - Tough boss
  8. Auto-play/Auto-clear Mode - Unlocked after the player got at least 1 star, which would let the game play as the plants automatically. Once the player had obtained 3 stars, this turned into Auto-clear Mode, which automatically cleared the level with 3 stars when tapped.
  9. Tapping one of these would activate the Plant Food skill of the corresponding plants. They would be able to be activated once the plant's anger was full.
  10. The number of waves
  11. The number of turns in this wave. The player had 30 turns to complete the wave. If they were not able to kill all zombies in this wave in 30 turns, they failed.


Equipment

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Main Article: Equipment (PvZ: AS)
Main Article: Pets

Aside from increasing the plant's base stat, the player could also use equipment to upgrade the plant's stats, which boosted the plant's efficiency at fighting.

The background icon represented the equipment's power and rarity. Equipping two of the three parts of a set would give the plant an additional boost while wearing the full set would give yet another boost to it.

Plants

Main Article: Plants (PvZ: AS)

Gentle Plants

Brave Plants

Tenacious Plants

Auxiliary plants

Zombies

Main Article: Zombies (PvZ: AS)

American Suburbs


Prehistoric Ages


The Great Wall of China


Ancient Egypt

  • Mummy Zombie~
  • Conehead Mummy Zombie~
  • Buckethead Mummy Zombie~
  • Flag Mummy Zombie~
  • Explorer Zombie~


Pirate Seas

  • Pirate Zombie~
  • Conehead Pirate Zombie~
  • Buckethead Pirate Zombie†~
  • Flag Pirate Zombie~
  • Imp Cannon†~


Wild West


Kongfu World


Journey to the West


Viking World


Far Future


Dark Ages


Neon Mixtape Tour


A zombie with name in bold was a boss or had a boss form.
A zombie marked with † had been removed from the game.
A zombie marked with * was a returning zombie from Plants vs. Zombies or its chinese spin-offs.
A zombie marked with ~ was a returning zombie from Plants vs. Zombies 2 or its chinese version.

Gallery

Plants vs. Zombies Wiki has a gallery for Plants vs. Zombies: All Stars.
PvZ AS Logo.png
Visit this page to see it.
PvZ AS Logo.png

Concepts

Main article: Plants vs. Zombies: All Stars/Concepts

Trivia

  • When the game was paused and any zombies were in their idle animations, the animations would still play.
  • Plants vs. Zombies: All Stars had all the plants from Plants vs. Zombies, with Flower Pot having a cameo appearance.
  • Plants vs. Zombies: All Stars had all plants solely in the international version of Plants vs. Zombies 2 that are obtained from Ancient Egypt to Dark Ages, the exception being Sun Bean
  • Plants vs. Zombies: All Stars is the second game where Sunflower had offensive capabilities, with the first being Plants vs. Zombies: Garden Warfare.
  • Plants vs. Zombies: All Stars was the first, and currently only, game to have an evolution system.
  • Before the 2.3 update in Plants vs. Zombies 2, all the plants that were not in the sequel were given their own redesign as they were not designed yet in the sequel and the plants that already existed had the same design in Plants vs. Zombies: All Stars
    • After the 2.3 update, more plants from Plants vs. Zombies were added to the game, though they did not look like in Plants vs. Zombies: All Stars.
  • For an unknown reason, Grave Buster had both its Plants vs. Zombies and Plants vs. Zombies 2 designs in Plants vs. Zombies: All Stars.
  • Plants vs. Zombies: All Stars was the first game where plants could fight other plants.
  • Some plants in Plants vs. Zombies: All Stars were supposed to appear in the original Plants vs. Zombies.
  • The Cuke and the Lawn Mower had appeared in Plants vs. Zombies: All Stars as Power Ups, but were removed in an unknown update.
  • Since the 1.0.80 update, the gameplay was remodeled, similarly to the 1.7 update of Plants vs. Zombies 2.
  • Every world in the game used the Ancient Egypt tombstones.

External links

References

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