Plants vs. Zombies Wiki
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==Regular plants==
 
==Regular plants==
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
+
{| border="1" cellpadding="1" cellspacing="1" class="article-table"
 
|-
 
|-
 
! scope="row" style="text-align:center;"|Plant
 
! scope="row" style="text-align:center;"|Plant
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! scope="col" style="text-align:center;"|[[coins]] [[File:Coins-icon.png|25px]]
 
! scope="col" style="text-align:center;"|[[coins]] [[File:Coins-icon.png|25px]]
 
! scope="col" style="text-align:center;"|[[sun]] [[File:SunFA.png|35px]]
 
! scope="col" style="text-align:center;"|[[sun]] [[File:SunFA.png|35px]]
! scope="col"|
+
! scope="col"|[[gems]] [[File:Gems-icon.png|30px]]
<p style="text-align:center;">[[gems]] [[File:Gems-icon.png|30px]]</p>
+
! scope="col"|[[XP]]s [[File:Experience-Icon.png|25px]]
! scope="col"|
 
<p style="text-align:center;">[[XP]]s [[File:Experience-Icon.png|25px]]</p>
 
 
! scope="col" style="text-align:center;"|Range
 
! scope="col" style="text-align:center;"|Range
 
! scope="col" style="text-align:center;"|Power
 
! scope="col" style="text-align:center;"|Power
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! scope="col" style="text-align:center;"|Reload
 
! scope="col" style="text-align:center;"|Reload
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Peashooter]]
+
| scope="row" style="text-align:center;"|[[Peashooter]]
 
| style="text-align:center;"|[[File:PeashooterA.png]]
 
| style="text-align:center;"|[[File:PeashooterA.png]]
 
| style="text-align:center;"|Shoots peas at zombies
 
| style="text-align:center;"|Shoots peas at zombies
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| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|1.5 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Sunflower]]
+
| style="text-align:center;"|[[Sunflower]]
 
| style="text-align:center;"|[[File:SunflowerA.png]]
 
| style="text-align:center;"|[[File:SunflowerA.png]]
| style="text-align:center;"|
+
| style="text-align:center;"|Makes extra Sun for placing plants
Makes extra Sun for placing plants
 
 
| style="text-align:center;"|50
 
| style="text-align:center;"|50
 
| style="text-align:center;"|50
 
| style="text-align:center;"|50
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| style="text-align:center;"|Stuns nearby zombies (in 3x3 squares)
 
| style="text-align:center;"|Stuns nearby zombies (in 3x3 squares)
 
| style="text-align:center;"|2 minutes
 
| style="text-align:center;"|2 minutes
| style="text-align:center;"|15 seconds <span style="font-size:14px;">(sun [roducing times)</span>
+
| style="text-align:center;"|15 seconds (sun producing times)
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Aspearagus]]
+
| style="text-align:center;"|[[Aspearagus]]
| style="text-align:center;"|[[File:Aspearagus2.png]]
+
| style="text-align:center;"|[[File:AspearagusA.png]]
 
| style="text-align:center;"|Shoots stalks from a healthy distance
 
| style="text-align:center;"|Shoots stalks from a healthy distance
 
| style="text-align:center;"|50
 
| style="text-align:center;"|50
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| style="text-align:center;"|2 seconds
 
| style="text-align:center;"|2 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Wall-nut]]
+
| style="text-align:center;"|[[Wall-nut]]
| style="text-align:center;"|[[File:Wall-nutz2.png]]
+
| style="text-align:center;"|[[File:Wall-nutA.png]]
 
| style="text-align:center;"|Stops zombies with its chewy shell
 
| style="text-align:center;"|Stops zombies with its chewy shell
 
| style="text-align:center;"|100
 
| style="text-align:center;"|100
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| style="text-align:center;"|n/a
 
| style="text-align:center;"|n/a
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Cherry Bomb]]
+
| style="text-align:center;"|[[Cherry Bomb]]
| style="text-align:center;"|[[File:CherryBombPVZA.png]]
+
| style="text-align:center;"|[[File:Cherry BombA.png]]
 
| style="text-align:center;"|Blows up all nearby zombies
 
| style="text-align:center;"|Blows up all nearby zombies
 
| style="text-align:center;"|250
 
| style="text-align:center;"|250
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| style="text-align:center;"|3 seconds (before detonate)
 
| style="text-align:center;"|3 seconds (before detonate)
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Popcorn]]
+
| style="text-align:center;"|[[Popcorn]]
| style="text-align:center;"|[[File:Popcorn2.png]]
+
| style="text-align:center;"|[[File:PopcornA.png]]
 
| style="text-align:center;"|Explodes on contact; takes time to arm
 
| style="text-align:center;"|Explodes on contact; takes time to arm
 
| style="text-align:center;"|150
 
| style="text-align:center;"|150
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| style="text-align:center;"|15 seconds (ready to explode)
 
| style="text-align:center;"|15 seconds (ready to explode)
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Beet]]
+
| style="text-align:center;"|[[Beet]]
| style="text-align:center;"|[[File:Beet2.png]]
+
| style="text-align:center;"|[[File:BeetA.png]]
 
| style="text-align:center;"|Headbutts zombies into submission
 
| style="text-align:center;"|Headbutts zombies into submission
 
| style="text-align:center;"|300
 
| style="text-align:center;"|300
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| style="text-align:center;"|1 second
 
| style="text-align:center;"|1 second
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Snow Pea]]
+
| style="text-align:center;"|[[Snow Pea]]
| style="text-align:center;"|[[File:Snow Peaz2.png]]
+
| style="text-align:center;"|[[File:Snow PeaA.png]]
 
| style="text-align:center;"|Slows down zombies with cold precision
 
| style="text-align:center;"|Slows down zombies with cold precision
 
| style="text-align:center;"|200 or 350
 
| style="text-align:center;"|200 or 350
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| style="text-align:center;"|20 or 35
 
| style="text-align:center;"|20 or 35
 
| style="text-align:center;"|5x5 squares <br />(medium)
 
| style="text-align:center;"|5x5 squares <br />(medium)
| style="text-align:center;"|
+
| style="text-align:center;"|3 hits<br />(medium/1.5 damage)<br />24 to [[Rocket Zombie]] (with rocket)
3 hits<br />(medium/1.5 damage)
 
 
24 to rocket zombie (with rocket)
 
 
| style="text-align:center;"|Range (+2) Damage
 
| style="text-align:center;"|Range (+2) Damage
 
| style="text-align:center;"|2 hours
 
| style="text-align:center;"|2 hours
 
| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|1.5 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Jalapeno|Jalapeño]]
+
| style="text-align:center;"|[[Jalapeno|Jalapeño]]
 
| style="text-align:center;"|[[File:JalapenoA.png]]
 
| style="text-align:center;"|[[File:JalapenoA.png]]
 
| style="text-align:center;"|Destroys an entire path of zombies
 
| style="text-align:center;"|Destroys an entire path of zombies
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| style="text-align:center;"|3 seconds (before detonation)
 
| style="text-align:center;"|3 seconds (before detonation)
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Magnet-shroom|Magnet Plant]]
+
| style="text-align:center;"|[[Magnet-shroom|Magnet Plant]]
| style="text-align:center;"|[[File:Magnetplant2.png]]
+
| style="text-align:center;"|[[File:Magnet PlantA.png]]
 
| style="text-align:center;"|Grabs metallic objects from zombies
 
| style="text-align:center;"|Grabs metallic objects from zombies
 
| style="text-align:center;"|400 or 600
 
| style="text-align:center;"|400 or 600
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| style="text-align:center;"|15 seconds (<span style="font-size:14px;">ready for  more metal)</span>
 
| style="text-align:center;"|15 seconds (<span style="font-size:14px;">ready for  more metal)</span>
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Flaming Pea]]
+
| style="text-align:center;"|[[Flaming Pea]]
| style="text-align:center;"|[[File:FlamepeaA.png]]
+
| style="text-align:center;"|[[File:Flaming PeaA.png]]
 
| style="text-align:center;"|Shoots fiery peas which burn so good
 
| style="text-align:center;"|Shoots fiery peas which burn so good
 
| style="text-align:center;"|500 or 750
 
| style="text-align:center;"|500 or 750
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| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|1.5 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Shamrock]]
+
| style="text-align:center;"|[[Shamrock]]
| style="text-align:center;"|[[File:Shamrock2.png]]
+
| style="text-align:center;"|[[File:ShamrockA.png]]
 
| style="text-align:center;"|Shoots far. Hides when zombies are nearby
 
| style="text-align:center;"|Shoots far. Hides when zombies are nearby
 
| style="text-align:center;"|600 or 800
 
| style="text-align:center;"|600 or 800
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| style="text-align:center;"|2 seconds
 
| style="text-align:center;"|2 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Bamboo Shoot]]
+
| style="text-align:center;"|[[Bamboo Shoot]]
| style="text-align:center;"|[[File:Bamboo Shoot2.png]]
+
| style="text-align:center;"|[[File:Bamboo ShootA.png]]
 
| style="text-align:center;"|Lobs explosive shells at multiple zombies
 
| style="text-align:center;"|Lobs explosive shells at multiple zombies
 
| style="text-align:center;"|800 or 1000
 
| style="text-align:center;"|800 or 1000
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| style="text-align:center;"|3 seconds <small>(excluding falling shell time)</small>
 
| style="text-align:center;"|3 seconds <small>(excluding falling shell time)</small>
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Repeater]]
+
| style="text-align:center;"|[[Repeater]]
 
| style="text-align:center;"|[[File:RepeaterA.png]]
 
| style="text-align:center;"|[[File:RepeaterA.png]]
 
| style="text-align:center;"|Fires two peas at a time
 
| style="text-align:center;"|Fires two peas at a time
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| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|1.5 seconds
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Chilly Pepper]]
+
| style="text-align:center;"|[[Chilly Pepper]]
| style="text-align:center;"|[[File:Chilly Pepper2.png]]
+
| style="text-align:center;"|[[File:Chilly PepperA.png]]
 
| style="text-align:center;"|Blasts and freezes an entire path of zombies
 
| style="text-align:center;"|Blasts and freezes an entire path of zombies
 
| style="text-align:center;"|1500
 
| style="text-align:center;"|1500
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| style="text-align:center;"|3 seconds before detonation
 
| style="text-align:center;"|3 seconds before detonation
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Twin Sunflower]]
+
| style="text-align:center;"|[[Twin Sunflower]]
| style="text-align:center;"|[[File:Twin Sunflowerz.png]]
+
| style="text-align:center;"|[[File:Twin SunflowerA.png]]
 
| style="text-align:center;"|Produces two suns at a time
 
| style="text-align:center;"|Produces two suns at a time
 
| style="text-align:center;"|3000
 
| style="text-align:center;"|3000
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|}
 
|}
   
==<span style="font-size:18px;">VIP plants</span>==
+
==VIP plants==
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
+
{| border="1" cellpadding="1" cellspacing="1" class="article-table"
 
|-
 
|-
 
! scope="row" style="text-align:center;"|Plant
 
! scope="row" style="text-align:center;"|Plant
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! scope="col" style="text-align:center;"|[[XP]]s [[File:Experience-Icon.png|25px]]
 
! scope="col" style="text-align:center;"|[[XP]]s [[File:Experience-Icon.png|25px]]
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Sweet Pea]]
+
| style="text-align:center;"|[[Sweet Pea]]
| scope="row" style="text-align:center;"|[[File:Sweet Pea2.png|left]]
+
| style="text-align:center;"|[[File:Sweet PeaA.png]]
 
| style="text-align:center;"|Shoots candy at zombies
 
| style="text-align:center;"|Shoots candy at zombies
 
| style="text-align:center;"|50
 
| style="text-align:center;"|50
 
| style="text-align:center;"|15 or 25
 
| style="text-align:center;"|15 or 25
| style="text-align:center;"|<span style="text-align:start;">Help from five friends or 300 gems</span>
+
| style="text-align:center;"|Help from five friends or 300 gems
 
| style="text-align:center;"|5x5 squares<br />(medium)
 
| style="text-align:center;"|5x5 squares<br />(medium)
 
| style="text-align:center;"|3 hits <br />(medium/1.5 damage)
 
| style="text-align:center;"|3 hits <br />(medium/1.5 damage)
 
| style="text-align:center;"|Range (+2) and damage
 
| style="text-align:center;"|Range (+2) and damage
| style="text-align:center;"|   1    hour
+
| style="text-align:center;"|1 hour
 
| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|1.5 seconds
 
| style="text-align:center;"|5
 
| style="text-align:center;"|5
| style="text-align:center;"|
+
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Beeshooter]]
+
| style="text-align:center;"|[[Beeshooter]]
| scope="row" style="text-align:center;"|[[File:Beeshooter2.png|left]]
+
| style="text-align:center;"|[[File:BeeshooterA.png]]
 
| style="text-align:center;"|BUZZZZ. Shoots bees at zombies
 
| style="text-align:center;"|BUZZZZ. Shoots bees at zombies
 
| style="text-align:center;"|100
 
| style="text-align:center;"|100
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| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Hard-nut]]
+
| style="text-align:center;"|[[Hard-nut]]
| scope="row" style="text-align:center;"|[[File:Hard-nut2.png|left]]
+
| style="text-align:center;"|[[File:Hard-nutA.png]]
 
| style="text-align:center;"|Stops zombies with its hard, crunchy shell
 
| style="text-align:center;"|Stops zombies with its hard, crunchy shell
 
| style="text-align:center;"|400 or 600
 
| style="text-align:center;"|400 or 600
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| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Acespearagus]]
+
| style="text-align:center;"|[[Acespearagus]]
! scope="row" style="text-align:center;"|[[File:Acespearagus2.png|left]]
+
| style="text-align:center;"|[[File:AcespearagusA.png]]
 
| style="text-align:center;"|Delivers long-range precision strikes
 
| style="text-align:center;"|Delivers long-range precision strikes
| style="text-align:center;"| 200 or 300
+
| style="text-align:center;"|200 or 300
 
| style="text-align:center;"|50 or 60
 
| style="text-align:center;"|50 or 60
| style="text-align:center;"| 1250 gems
+
| style="text-align:center;"|1250 gems
 
| style="text-align:center;"|13x13 squares (huge)
 
| style="text-align:center;"|13x13 squares (huge)
 
| style="text-align:center;"|2 hits (high/3 damage)
 
| style="text-align:center;"|2 hits (high/3 damage)
 
| style="text-align:center;"|Range (+2) Damage
 
| style="text-align:center;"|Range (+2) Damage
| style="text-align:center;"|4   hours
+
| style="text-align:center;"|4 hours
 
| style="text-align:center;"|Two seconds
 
| style="text-align:center;"|Two seconds
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Power Flower]]
+
| style="text-align:center;"|[[Power Flower]]
! scope="row" style="text-align:center;"|[[File:Power Flower2.png|left]]
+
| style="text-align:center;"|[[File:Power FlowerA.png]]
 
| style="text-align:center;"|Makes three times the Sun! Groovy!
 
| style="text-align:center;"|Makes three times the Sun! Groovy!
 
| style="text-align:center;"|200
 
| style="text-align:center;"|200
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| style="text-align:center;"|Stuns nearby zombies (in 3x3 squares<span style="font-size:14px;">)</span>
 
| style="text-align:center;"|Stuns nearby zombies (in 3x3 squares<span style="font-size:14px;">)</span>
 
| style="text-align:center;"|12 hours
 
| style="text-align:center;"|12 hours
| style="text-align:center;"|<span style="color:rgb(0,0,0);">15 seconds</span><span style="color:rgb(0,0,0);font-size:14px;">(sun Producing times)</span>
+
| style="text-align:center;"|15 seconds (sun producing times)
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Beetboxer]]
+
| style="text-align:center;"|[[Beetboxer]]
! scope="row" style="text-align:center;"|[[File:Beetboxer2.png|left]]
+
| style="text-align:center;"|[[File:BeetboxerA.png]]
 
| style="text-align:center;"|Pummels zombies for a total beetdown
 
| style="text-align:center;"|Pummels zombies for a total beetdown
 
| style="text-align:center;"|600 or 900
 
| style="text-align:center;"|600 or 900
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| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Ice Queen Pea]]
+
| style="text-align:center;"|[[Ice Queen Pea]]
! scope="row" style="text-align:center;"|[[File:Ice Queen Pea2.png|left]]
+
| style="text-align:center;"|[[File:Ice Queen PeaA.png]]
 
| style="text-align:center;"|Slows down zombies with icy precision
 
| style="text-align:center;"|Slows down zombies with icy precision
 
| style="text-align:center;"|600 or 1000
 
| style="text-align:center;"|600 or 1000
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| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Shamrockstar]]
+
| style="text-align:center;"|[[Shamrockstar]]
! scope="row" style="text-align:center;"|[[File:Shamrockstar2.png|left]]
+
| style="text-align:center;"|[[File:ShamrockstarA.png]]
 
| style="text-align:center;"|Shoots very far and rarely hides
 
| style="text-align:center;"|Shoots very far and rarely hides
 
| style="text-align:center;"|1200
 
| style="text-align:center;"|1200
 
| style="text-align:center;"|150 or 160 or 290 or 325
 
| style="text-align:center;"|150 or 160 or 290 or 325
 
| style="text-align:center;"|1500 gems
 
| style="text-align:center;"|1500 gems
| style="text-align:center;"|
+
| style="text-align:center;"|13x13 squares (huge)
 
| style="text-align:center;"|1 hit (very high/6 damage)
13x13 squares (huge)
 
| style="text-align:center;"|
 
 
1 hit (very high/6 damage)
 
 
| style="text-align:center;"|Range (+2) and damage
 
| style="text-align:center;"|Range (+2) and damage
 
| style="text-align:center;"|12 hours
 
| style="text-align:center;"|12 hours
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| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
! scope="row" style="text-align:center;"|[[Bamboom]]
+
| style="text-align:center;"|[[Bamboom]]
! scope="row" style="text-align:center;"|[[File:Bamboom2.png|left]]
+
| style="text-align:center;"|[[File:BamboomA.png]]
 
| style="text-align:center;"|Packs a massive punch at medium range!
 
| style="text-align:center;"|Packs a massive punch at medium range!
 
| style="text-align:center;"|1600 or 2000
 
| style="text-align:center;"|1600 or 2000
Line 401: Line 392:
 
*Once a Wall-nut or a Hard-nut is eaten, it can't be revived.
 
*Once a Wall-nut or a Hard-nut is eaten, it can't be revived.
 
*When the first zombie appears the plants that are already planted at that time appear surprised for a short time.
 
*When the first zombie appears the plants that are already planted at that time appear surprised for a short time.
  +
 
==Trivia==
 
==Trivia==
 
*There are currently no plants that cost more than 200 sun, probably because in this game, sun production is lower.
 
*There are currently no plants that cost more than 200 sun, probably because in this game, sun production is lower.
Line 406: Line 398:
 
*Bamboom deals the highest damage any plant can do, as it is able to kill a Gargantuar in 9-10 hits.
 
*Bamboom deals the highest damage any plant can do, as it is able to kill a Gargantuar in 9-10 hits.
   
==Animated GIFs==
+
==Animations==
 
<gallery>
 
<gallery>
 
Sunflower.gif|[[Sunflower]]
 
Sunflower.gif|[[Sunflower]]
Line 423: Line 415:
 
Shamrockstar-animated.gif|[[Shamrockstar]]
 
Shamrockstar-animated.gif|[[Shamrockstar]]
 
</gallery>
 
</gallery>
  +
 
{{PlantsAdventures}}
 
{{PlantsAdventures}}
 
[[Category:Plants vs. Zombies Adventures Plants| ]]
 
[[Category:Plants vs. Zombies Adventures Plants| ]]

Revision as of 00:00, 11 December 2014

Tombstonedark
A plague has swept this era.
This article is about content that is no longer available. As such, it is archived.
For other uses, see plants.

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies Adventures and the player's main defense against the undead assailants.


Differences between Plants vs. Zombies

Because of the different layout of Plants vs. Zombies Adventures compared to Plants vs. Zombies, several things were changed to the idea of plants so that they accommodate the 3D conversion.

  • Plants (except for Wall-nutHard-nut and Popcorn) do not get eaten. Instead, they get knocked out about five seconds. Giving the plant 25 sun will revive it, so the plant can attack zombies again.
  • Plants are finite per level. The player will be given a maximum of five for a certain plant type, so placing plants in safe but practical spots is more important than in its predecessor.
  • Plants have to be grown in the Player's Town. Not all plants are equal in this aspect.
  • Because the game is 3D, plants attack the zombies in a square pattern rather than a line. If multiple zombies are in a plant's square, it will attack the one farthest from the starting Grave. If a zombie is eating a plant, the plant will prioritize the zombie eating it.

Ways to get plants

First, you must grow plants in Planter Boxes (unless they are given to you). Plants cost coins to grow. Once they are grown, you can either plant them in your town to protect your town from zombies, or you can take them on the road to help with your road trip.

Secondly, the player can receive a free plant occasionally from a friend at no cost to them. These plants are free to send, but the plants inside will only be Peashooters, Sunflowers, Aspearaguses, or Wall-nuts. If the player is full on those plants, the mystery gift will be 5 coins.

When you go on your trip, you can take a maximum of five to seven different plants, five of each plant. Each plant has a varying sun cost. After five of the same plant have been planted, they can be bought with gems. The gem cost also varies. VIP plants can only be bought with gems.

When you finish a world in the road trip, if you have enough coins, you can reclaim a lot, and if you succeed, you get a new plant that can be planted.

Regular plants

Plant Image Description coins Coins-icon sun SunFA gems Gems-icon XPs Experience-Icon Range Power Buff effect Harvest Reload
Peashooter PeashooterA Shoots peas at zombies 25 100 5 3 5x5 squares
(medium)
4 hits
(low/1 damage)
Range (+2) Damage 1 minute 1.5 seconds
Sunflower SunflowerA Makes extra Sun for placing plants 50 50 8 5 n/a n/a Stuns nearby zombies (in 3x3 squares) 2 minutes 15 seconds (sun producing times)
Aspearagus AspearagusA Shoots stalks from a healthy distance 50 125 10 5 11x11 squares
(huge)
3 hits
(medium/1.5 damage)
Range (+2) Damage  10 minutes 2 seconds
Wall-nut Wall-nutA Stops zombies with its chewy shell 100 50 30 or 45 10 or 15 n/a n/a Defense increase 1 hour n/a
Cherry Bomb Cherry BombA Blows up all nearby zombies 250 150 90 or 130 25 7x7 squares
(long)
Instant kill
(massive/50 damage)
N/A 6 hours 3 seconds (before detonate)
Popcorn PopcornA Explodes on contact; takes time to arm 150 50 35 15 1 square (very short) Kills multiple zombies
(massive/50 damage)
N/A 2 hours 15 seconds (ready to explode)
Beet BeetA Headbutts zombies into submission 300 100 70 or 110 20 or 30 3x3 squares
(short)
2 hits
(high/2 damage)
Damage  4 hours  1 second
Snow Pea Snow PeaA Slows down zombies with cold precision 200 or 350 125 40 or 65 20 or 35 5x5 squares 
(medium)
3 hits
(medium/1.5 damage)
24 to Rocket Zombie (with rocket)
Range (+2) Damage 2 hours 1.5 seconds
Jalapeño JalapenoA Destroys an entire path of zombies 300 100 40, 90 or 125 30 Whole path Instant kill (massive/50 damage) N/A 6 hours 3 seconds (before detonation)
Magnet Plant Magnet PlantA Grabs metallic objects from zombies 400 or 600 100 50, 70 or 110 40 or 60 5x5 squares (medium) Metal only Insta-ready for more metal 4 hours 15 seconds (ready for  more metal)
Flaming Pea Flaming PeaA Shoots fiery peas which burn so good 500 or 750 125 75 or 125 50 or 75 5x5 squares (medium) 2 hits (high/2 damage) Range (+2) Damage  6 hours 1.5 seconds
Shamrock ShamrockA Shoots far. Hides when zombies are nearby 600 or 800 125 75 or 100 or 145 60 or 80 11x11 squares (huge) 2 hits (high/3 damage) Range (+2) Damage  8 hours 2 seconds
Bamboo Shoot Bamboo ShootA Lobs explosive shells at multiple zombies 800 or 1000 175 125 or 180 80 or 100 5x5 squares (medium) 1 hit (heavy/8 damage) Range (+2) Damage 12 hours 3 seconds (excluding falling shell time)
Repeater RepeaterA Fires two peas at a time 1000 100 130 or 150 100 5x5 squares (medium) 1 volley/2 pea hits (very high/4 damage) Range (+2) Damage 6 hours 1.5 seconds
Chilly Pepper Chilly PepperA Blasts and freezes an entire path of zombies 1500 100 175 or 220 150 Whole path Instant kill (massive/50 damage, 0 to Ice Block Zombie) N/A Eight hours 3 seconds before detonation
Twin Sunflower Twin SunflowerA Produces two suns at a time 3000 50 20 300 n/a n/a Stuns nearby zombies (in 3x3 squares) 5 minutes 15 seconds (sun producing times)

VIP plants

Plant Image Description coins Coins-icon gems Gems-icon Seeds Unlock Gems-icon Range Power Buff Effect Harvest Reload XPs Experience-Icon
Sweet Pea Sweet PeaA Shoots candy at zombies 50 15 or 25 Help from five friends or 300 gems 5x5 squares
(medium)
3 hits 
(medium/1.5 damage)
Range (+2) and damage 1 hour 1.5 seconds 5 -
Beeshooter BeeshooterA BUZZZZ. Shoots bees at zombies 100 20 1000 gems 7x7 squares
(long)
2 hits
(high/2 damage)
Range (+2) and damage 4   hours 1.5 seconds -
Hard-nut Hard-nutA Stops zombies with its hard, crunchy shell 400 or 600 90 1250 gems n/a n/a Defense increase 4   hours n/a -
Acespearagus AcespearagusA Delivers long-range precision strikes 200 or 300 50 or 60 1250 gems 13x13 squares (huge) 2 hits (high/3 damage) Range (+2) Damage 4 hours Two seconds -
Power Flower Power FlowerA Makes three times the Sun! Groovy! 200 30 1500 gems n/a n/a Stuns nearby zombies (in 3x3 squares) 12 hours 15 seconds (sun producing times) -
Beetboxer BeetboxerA Pummels zombies for a total beetdown 600 or 900 20 or 165 1250 gems 3x3 squares (short) 1 hit (very high/4 damage) Damage 16 hours 1 second -
Ice Queen Pea Ice Queen PeaA Slows down zombies with icy precision 600 or 1000 80 or 130 1000 gems 7x7 squares (long) 2 hits (high/3 damage) Range (+2) and damage 8   hours 1.5 seconds -
Shamrockstar ShamrockstarA Shoots very far and rarely hides 1200 150 or 160 or 290 or 325 1500 gems 13x13 squares (huge) 1 hit (very high/6 damage) Range (+2) and damage 12 hours 2 seconds -
Bamboom BamboomA Packs a massive punch at medium range! 1600 or 2000 180 or 360 or 500 1750 gems 7x7 squares (long) 1 hit (super heavy/estimated possibly 16 damage) Range (+2) and Damage 18 hours 3 seconds -

Notes

  • Power refers to how many hits the plant needs to take down a regular zombie.
  • When a plant is harvested, it drops one XP star.
  • Harvest refers to the amount of time a player must wait before a plant planted in the planter box can be collected and put into inventory.
  • Reload refers to the time between attacks.
  • Words in brackets refer to how the game describes how powerful an attack is or how far a plant can attack from (including boosted effects if the plant normally has no attack).
  • All regular plants have a 10 second cooldown before before being able to plant another one of the same plant (except the Wall-nut, Cherry Bomb, Jalapeño, and Chilly Pepper which have a 45 second cooldown).
  • All VIP plants have a 5 second cooldown before being able to plant another one of the same plant.
  • If a plant gets K.O.ed, it takes 15 seconds and costs 25 sun to revive, except Wall-nut and Hard-nut.
  • VIP Plants cannot be planted with coins before their seeds are unlocked by gems, and do not cost any sun to use.
  • Once a Wall-nut or a Hard-nut is eaten, it can't be revived.
  • When the first zombie appears the plants that are already planted at that time appear surprised for a short time.

Trivia

  • There are currently no plants that cost more than 200 sun, probably because in this game, sun production is lower.
  • VIP plants have no sun cost.
  • Bamboom deals the highest damage any plant can do, as it is able to kill a Gargantuar in 9-10 hits.

Animations

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