Plants vs. Zombies Wiki
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:''For other uses, see [[Plants]].''
 
:''For other uses, see [[Plants]].''
 
[[File:0 garden warfare.jpg|thumb|250px]]
 
[[File:0 garden warfare.jpg|thumb|250px]]
'''Plants''' are characters in ''[[Plants vs. Zombies: Garden Warfare]]''. The goal of the game is to defend gardens, vanquish zombies, or set gnome bombs, depending on the game mode. There are four playable plant classes: [[Peashooter (Class)|Peashooter]], [[Chomper (Class)|Chomper]], [[Cactus (Class)|Cactus]], and [[Sunflower (Class)|Sunflower]].
+
'''Plants''' are characters in ''[[Plants vs. Zombies: Garden Warfare]]''. The goal of the game is to defend gardens, vanquish zombies, or set gnome bombs, depending on the game mode.
   
 
==Playable plants==
 
==Playable plants==
There are four playable character classes (described above). All four have different abilities with different perks to using them. In a traditional shooter game, Peashooter serves as the basic assault class, Sunflower serves as the healer class, Chomper serves as the melee class, Cactus serves as the sniper class, and Crazy Dave serves as the boss class.
+
There are four playable plant classes: [[Peashooter (PvZ: GW)|Peashooter]], [[Chomper (PvZ: GW)|Chomper]], [[Cactus (PvZ: GW)|Cactus]], and [[Sunflower (PvZ: GW)|Sunflower]]. All four have different abilities with different perks to using them. In a traditional shooter game, Peashooter serves as the basic assault class, Sunflower serves as the healer class, Chomper serves as the melee class, Cactus serves as the sniper class, and Crazy Dave serves as the boss class.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;"
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;"
 
|-
 
|-
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! scope="col" style="text-align:center;" |Variants
 
! scope="col" style="text-align:center;" |Variants
 
! scope="col" style="text-align:center;" |Primary weapon
 
! scope="col" style="text-align:center;" |Primary weapon
! scope="col" style="text-align:center;" |Primary weapon damage
+
! scope="col" style="text-align:center;" |Primary weapon damage<abbr title="*exact damage varies depending on distance">*</abbr>
 
! scope="col" style="text-align:center;" |Abilities
 
! scope="col" style="text-align:center;" |Abilities
 
! scope="col" style="text-align:center;" |Classic FPS Class
 
! scope="col" style="text-align:center;" |Classic FPS Class
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Peashooter (Class)|Peashooter]]
+
! scope="row" style="text-align:center;" |[[Peashooter (PvZ: GW)|Peashooter]]
 
| style="text-align:center;" |[[File:PeashooterGW1.png]]
 
| style="text-align:center;" |[[File:PeashooterGW1.png]]
 
| style="text-align:center;" |[[File:PeashooterUpgrades.png|175px]]
 
| style="text-align:center;" |[[File:PeashooterUpgrades.png|175px]]
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| style="text-align:center;" |[[Fire Pea]]<br>[[Ice Pea]]<br>[[Toxic Pea]]<br>[[Commando Pea]]<br>[[Agent Pea]]<br>[[Law Pea]]<br>[[Berry Shooter]]<br>[[Plasma Pea]]
 
| style="text-align:center;" |[[Fire Pea]]<br>[[Ice Pea]]<br>[[Toxic Pea]]<br>[[Commando Pea]]<br>[[Agent Pea]]<br>[[Law Pea]]<br>[[Berry Shooter]]<br>[[Plasma Pea]]
 
| style="text-align:center;" |Pea Cannon
 
| style="text-align:center;" |Pea Cannon
| style="text-align:center;" |25-37 (impact/critical damage<br>based on distance)<br>10 (splash damage)
+
| style="text-align:center;" |25-37 (impact/critical damage)<br>10 (splash damage)
 
| style="text-align:center;" |[[Chili Bean Bomb]]<br>[[Pea Gatling]]<br>[[Hyper]]<br>[[Sombrero Bean Bomb]]<br>[[Retro Gatling]]<br>[[Super Pea Jump]]
 
| style="text-align:center;" |[[Chili Bean Bomb]]<br>[[Pea Gatling]]<br>[[Hyper]]<br>[[Sombrero Bean Bomb]]<br>[[Retro Gatling]]<br>[[Super Pea Jump]]
 
| style="text-align:center;" |Soldier class
 
| style="text-align:center;" |Soldier class
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Sunflower (Class)|Sunflower]]
+
! scope="row" style="text-align:center;" |[[Sunflower (PvZ: GW)|Sunflower]]
 
| style="text-align:center;" |[[File:SunflowerGW1.png]]
 
| style="text-align:center;" |[[File:SunflowerGW1.png]]
 
| style="text-align:center;" |[[File:SunflowerUpgrade.png|175px]]
 
| style="text-align:center;" |[[File:SunflowerUpgrade.png|175px]]
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| style="text-align:center;" |Healer class
 
| style="text-align:center;" |Healer class
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Chomper (Class)|Chomper]]
+
! scope="row" style="text-align:center;" |[[Chomper (PvZ: GW)|Chomper]]
 
| style="text-align:center;" |[[File:ChomperGW1.png]]
 
| style="text-align:center;" |[[File:ChomperGW1.png]]
 
| style="text-align:center;" |[[File:ChomperUpgrade.png|175px]]
 
| style="text-align:center;" |[[File:ChomperUpgrade.png|175px]]
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| style="text-align:center;" |[[Hot Rod Chomper]]<br>[[Toxic Chomper]]<br>[[Fire Chomper]]<br>[[Power Chomper]]<br>[[Count Chompula]]<br>[[Armor Chomper]]<br>[[Chester Chomper]]<br>[[Chomp Thing]]
 
| style="text-align:center;" |[[Hot Rod Chomper]]<br>[[Toxic Chomper]]<br>[[Fire Chomper]]<br>[[Power Chomper]]<br>[[Count Chompula]]<br>[[Armor Chomper]]<br>[[Chester Chomper]]<br>[[Chomp Thing]]
 
| style="text-align:center;" |Chomp
 
| style="text-align:center;" |Chomp
| style="text-align:center;" |25 (chomp)<br>2000 (burrow/chomp, behind)
+
| style="text-align:center;" |25
 
| style="text-align:center;" |[[Goop]]<br>[[Burrow]]<br>[[Spikeweed (Ability)|Spikeweed]]<br>[[Super Sticky Goop]]<br>[[Sprint Burrow]]<br>[[Spiky Spikeweed]]<br>[[Cheesy Goop]]<br>[[Chesterweed]]
 
| style="text-align:center;" |[[Goop]]<br>[[Burrow]]<br>[[Spikeweed (Ability)|Spikeweed]]<br>[[Super Sticky Goop]]<br>[[Sprint Burrow]]<br>[[Spiky Spikeweed]]<br>[[Cheesy Goop]]<br>[[Chesterweed]]
 
| style="text-align:center;" |Melee class
 
| style="text-align:center;" |Melee class
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Cactus (Class)|Cactus]]
+
! scope="row" style="text-align:center;" |[[Cactus (PvZ: GW)|Cactus]]
 
| style="text-align:center;" |[[File:CactusGW1.png]]
 
| style="text-align:center;" |[[File:CactusGW1.png]]
 
| style="text-align:center;" |[[File:CactusUpgrade.png|175px]]
 
| style="text-align:center;" |[[File:CactusUpgrade.png|175px]]
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| style="text-align:center;" |Sniper class
 
| style="text-align:center;" |Sniper class
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Crazy Dave]]
+
! scope="row" style="text-align:center;" |[[Crazy Dave (PvZ: GW)|Crazy Dave]]
| style="text-align:center;" |[[File:Crazy.png|100px]]
+
| style="text-align:center;" |[[File:Crazy DaveGW1.png]]
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |2000
 
| style="text-align:center;" |2000
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| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
| style="text-align:center;" |[[Coconut Spotting Station]]<br />[[Twin Heal Flower]]<br />[[Cherry Strike]]<br />[[Revive Rainbow]]
+
| style="text-align:center;" |[[Coconut Spotting Station]]<br>[[Twin Heal Flower]]<br>[[Cherry Strike]]<br>[[Revive Rainbow]]
 
| style="text-align:center;" |Boss class
 
| style="text-align:center;" |Boss class
 
|}
 
|}
  +
<small>*exact damage varies depending on distance</small>
   
 
==Variant plants==
 
==Variant plants==
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! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |Primary weapon
 
! scope="col" style="text-align:center;" |Primary weapon
! scope="col" style="text-align:center;" |Primary weapon damage
+
! scope="col" style="text-align:center;" |Primary weapon damage<abbr title="*exact damage varies depending on distance">*</abbr>
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Fire Pea]]
 
! scope="row" style="text-align:center;" |[[Fire Pea]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Fire Pea Cannon
 
| style="text-align:center;" |Fire Pea Cannon
| style="text-align:center;" |15-19 (impact damage, based on distance) 21-26 (critical damage, based on distance)<br>10 (splash damage)<br>5 (fire damage per second)
+
| style="text-align:center;" |15-19 (impact damage) 21-26 (critical damage)<br>10 (splash damage)<br>5 (fire damage per second)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Ice Pea]]
 
! scope="row" style="text-align:center;" |[[Ice Pea]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Ice Pea Cannon
 
| style="text-align:center;" |Ice Pea Cannon
| style="text-align:center;" |15-19 (impact damage, based on distance) 21-25 (critical damage, based on distance)<br>10 (splash damage)
+
| style="text-align:center;" |15-19 (impact damage) 21-25 (critical damage)<br>10 (splash damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Toxic Pea]]
 
! scope="row" style="text-align:center;" |[[Toxic Pea]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Toxic Pea Cannon
 
| style="text-align:center;" |Toxic Pea Cannon
| style="text-align:center;" |17-32 (impact/critical damage, based on distance, before nerf)<br>17-26 (impact/critical damage, based on distance, after nerf)<br>10 (splash damage)<br>2 (toxic damage per second or being close to enemy)
+
| style="text-align:center;" |17-26 (impact/critical damage)<br>10 (splash damage)<br>2 (toxic damage per second or being close to enemy)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Commando Pea]]
 
! scope="row" style="text-align:center;" |[[Commando Pea]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Full-Auto Pea
 
| style="text-align:center;" |Full-Auto Pea
| style="text-align:center;" |6-12 (impact damage, based on distance)<br>6-13 (critical damage, based on distance)
+
| style="text-align:center;" |6-12 (impact damage)<br>6-13 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Agent Pea]]
 
! scope="row" style="text-align:center;" |[[Agent Pea]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Pea Silencer
 
| style="text-align:center;" |Pea Silencer
| style="text-align:center;" |10-16 (impact damage, based on distance)<br>20-33 (critical damage, based on distance)
+
| style="text-align:center;" |10-16 (impact damage)<br>20-33 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Law Pea]]
 
! scope="row" style="text-align:center;" |[[Law Pea]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Six Shooter
 
| style="text-align:center;" |Six Shooter
| style="text-align:center;" |13-22 (impact damage, based on distance, after nerf)<br>15-26 (critical damage, based on distance, after nerf)<br>17-25 (impact damage, based on distance, before nerf)<br>27-33 (critical damage, based on distance, before nerf)
+
| style="text-align:center;" |13-22 (impact damage)<br>15-26 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Berry Shooter]]
 
! scope="row" style="text-align:center;" |[[Berry Shooter]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Berry Blast
 
| style="text-align:center;" |Berry Blast
| style="text-align:center;" |20-35 (impact/critical damage, based on distance)<br>1-15 (splash damage)
+
| style="text-align:center;" |20-35 (impact/critical damage)<br>1-15 (splash damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Plasma Pea]]
 
! scope="row" style="text-align:center;" |[[Plasma Pea]]
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| style="text-align:center;" |20-70 (impact/critical damage, based on charge rate)<br>10-30 (splash damage, based on charge rate)
 
| style="text-align:center;" |20-70 (impact/critical damage, based on charge rate)<br>10-30 (splash damage, based on charge rate)
 
|}
 
|}
  +
<small>*exact damage varies depending on distance</small>
  +
   
 
===Sunflower===
 
===Sunflower===
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! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |Primary weapon
 
! scope="col" style="text-align:center;" |Primary weapon
! scope="col" style="text-align:center;" |Primary weapon damage
+
! scope="col" style="text-align:center;" |Primary weapon damage<abbr title="*exact damage varies depending on distance">*</abbr>
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Mystic Flower]]
 
! scope="row" style="text-align:center;" |[[Mystic Flower]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Mysterious Energy
 
| style="text-align:center;" |Mysterious Energy
| style="text-align:center;" |11-40 (formerly 6-36) (impact damage, based on charge rate)<br>13-80 (formerly 8-63) (critical damage, based on charge rate)
+
| style="text-align:center;" |11-40 (impact damage, based on charge rate)<br>13-80 (critical damage, based on charge rate)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Power Flower]]
 
! scope="row" style="text-align:center;" |[[Power Flower]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Power Pulse
 
| style="text-align:center;" |Power Pulse
| style="text-align:center;" |6-8 (impact damage, based on distance)<br>7-9 (critical damage, based on distance)<br>5-7 (electric splash)
+
| style="text-align:center;" |6-8 (impact damage)<br>7-9 (critical damage)<br>5-7 (electric splash)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Fire Flower]]
 
! scope="row" style="text-align:center;" |[[Fire Flower]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Flame Pulse
 
| style="text-align:center;" |Flame Pulse
| style="text-align:center;" |4-7 (impact damage, based on distance)<br>5-9 (critical damage, based on distance)<br>5 (fire damage per second)
+
| style="text-align:center;" |4-7 (impact damage)<br>5-9 (critical damage)<br>5 (fire damage per second)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Shadow Flower]]
 
! scope="row" style="text-align:center;" |[[Shadow Flower]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Dark Energy
 
| style="text-align:center;" |Dark Energy
| style="text-align:center;" |7-8 (impact damage, based on distance)<br>9-10 (critical damage, based on distance)
+
| style="text-align:center;" |7-8 (impact damage)<br>9-10 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Metal Petal]]
 
! scope="row" style="text-align:center;" |[[Metal Petal]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Cobra Laser
 
| style="text-align:center;" |Cobra Laser
| style="text-align:center;" |10-13 (impact damage, based on distance)<br>12-15 (critical damage, based on distance)
+
| style="text-align:center;" |10-13 (impact damage)<br>12-15 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Alien Flower]]
 
! scope="row" style="text-align:center;" |[[Alien Flower]]
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |Spore Mist
 
| style="text-align:center;" |Spore Mist
| style="text-align:center;" |10-14 (impact damage, based on distance)<br>15-18 (critical damage, based on distance)<br>3 (spore damage)
+
| style="text-align:center;" |10-14 (impact damage)<br>15-18 (critical damage)<br>3 (spore damage)
 
|}
 
|}
  +
<small>*exact damage varies depending on distance</small>
  +
   
 
===Chomper===
 
===Chomper===
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| style="text-align:center;" |100<br>125 <small>(upgrade)</small>
 
| style="text-align:center;" |100<br>125 <small>(upgrade)</small>
 
| style="text-align:center;" |Hot Rod Chomp
 
| style="text-align:center;" |Hot Rod Chomp
| style="text-align:center;" |25 (chomp)<br>2000 (burrow or chomp behind the enemy)
+
| style="text-align:center;" |25 (chomp)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Toxic Chomper]]
 
! scope="row" style="text-align:center;" |[[Toxic Chomper]]
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| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |Toxic Spray
 
| style="text-align:center;" |Toxic Spray
| style="text-align:center;" |6-8 (toxic spray)<br>2000 (burrow or chomp behind the enemy)<br>2-5 (toxic damage per second or being close to enemy)
+
| style="text-align:center;" |6-8 (toxic spray)<br>2-5 (toxic damage per second or being close to enemy)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Fire Chomper]]
 
! scope="row" style="text-align:center;" |[[Fire Chomper]]
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| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |Flame Spray
 
| style="text-align:center;" |Flame Spray
| style="text-align:center;" |8-10 (flame spray)<br>2000 (burrow or chomp behind the enemy)<br>5 (fire damage per second)
+
| style="text-align:center;" |8-10 (spray)<br>5 (fire damage per second)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Power Chomper]]
 
! scope="row" style="text-align:center;" |[[Power Chomper]]
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| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |150<br>175 <small>(upgrade)</small>
 
| style="text-align:center;" |Electric Spray
 
| style="text-align:center;" |Electric Spray
| style="text-align:center;" |10 (electric spray)<br>2000 (burrow or chomp behind the enemy)<br>2 (electric splash)
+
| style="text-align:center;" |10 (spray)<br>2 (splash)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Count Chompula]]
 
! scope="row" style="text-align:center;" |[[Count Chompula]]
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| style="text-align:center;" |125<br>150 <small>(upgrade)</small>
 
| style="text-align:center;" |125<br>150 <small>(upgrade)</small>
 
| style="text-align:center;" |Vampiric Chomp
 
| style="text-align:center;" |Vampiric Chomp
| style="text-align:center;" |25 (chomp)<br>2000 (burrow or chomp behind the enemy)
+
| style="text-align:center;" |25
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Armor Chomper]]
 
! scope="row" style="text-align:center;" |[[Armor Chomper]]
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| style="text-align:center;" |200<br>225 <small>(upgrade)</small>
 
| style="text-align:center;" |200<br>225 <small>(upgrade)</small>
 
| style="text-align:center;" |Metal Chomp
 
| style="text-align:center;" |Metal Chomp
| style="text-align:center;" |50-60 (chomp)<br>2000 (burrow or chomp behind the enemy)
+
| style="text-align:center;" |50-60
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Chester Chomper]]
 
! scope="row" style="text-align:center;" |[[Chester Chomper]]
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| style="text-align:center;" |125<br>150 <small>(upgrade)</small>
 
| style="text-align:center;" |125<br>150 <small>(upgrade)</small>
 
| style="text-align:center;" |Cheesy Chomp
 
| style="text-align:center;" |Cheesy Chomp
| style="text-align:center;" |25 (chomp)<br>2000 (burrow or chomp behind the enemy)
+
| style="text-align:center;" |25
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Chomp Thing]]
 
! scope="row" style="text-align:center;" |[[Chomp Thing]]
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| style="text-align:center;" |100<br>125 <small>(upgrade)</small>
 
| style="text-align:center;" |100<br>125 <small>(upgrade)</small>
 
| style="text-align:center;" |Swamp Spray
 
| style="text-align:center;" |Swamp Spray
| style="text-align:center;" |5-12 (swamp spray)<br>2000 (burrow or chomp behind the enemy)
+
| style="text-align:center;" |5-12
 
|}
 
|}
  +
   
 
===Cactus===
 
===Cactus===
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! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |[[Health]]
 
! scope="col" style="text-align:center;" |Primary weapon
 
! scope="col" style="text-align:center;" |Primary weapon
! scope="col" style="text-align:center;" |Primary weapon damage
+
! scope="col" style="text-align:center;" |Primary weapon damage<abbr title="*exact damage varies depending on distance">*</abbr>
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Camo Cactus]]
 
! scope="row" style="text-align:center;" |[[Camo Cactus]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Fire Needle
 
| style="text-align:center;" |Fire Needle
| style="text-align:center;" |16-22 (impact damage, based on distance)<br>23-30 (critical damage, based on distance)<br>5 (fire damage per second)
+
| style="text-align:center;" |16-22 (impact damage)<br>23-30 (critical damage)<br>5 (fire damage per second)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Ice Cactus]]
 
! scope="row" style="text-align:center;" |[[Ice Cactus]]
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Ice Needle
 
| style="text-align:center;" |Ice Needle
| style="text-align:center;" |15-22 (impact damage, based on distance)<br>16-26 (critical damage, based on distance)
+
| style="text-align:center;" |15-22 (impact damage)<br>16-26 (critical damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Power Cactus]]
 
! scope="row" style="text-align:center;" |[[Power Cactus]]
Line 302: Line 308:
 
| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Electric Needle
 
| style="text-align:center;" |Electric Needle
| style="text-align:center;" |15-22 (impact damage, based on distance)<br>18-27 (critical damage, based on distance)<br>3-7 (electric splash)
+
| style="text-align:center;" |15-22 (impact damage)<br>18-27 (critical damage)<br>3-7 (electric splash)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Future Cactus]]
 
! scope="row" style="text-align:center;" |[[Future Cactus]]
Line 309: Line 315:
 
| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Future Shot
 
| style="text-align:center;" |Future Shot
| style="text-align:center;" |10-94 (impact damage, based on charge rate)<br>20-107 (critical damage, based on charged rate)
+
| style="text-align:center;" |10-94 (impact damage)<br>20-107 (critical damage)<br>30 (splash damage, fully charged projectile only)
 
30 (splash damage, fully charged projectile only)
 
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Bandit Cactus]]
 
! scope="row" style="text-align:center;" |[[Bandit Cactus]]
Line 325: Line 329:
 
| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |Orange Burst
 
| style="text-align:center;" |Orange Burst
| style="text-align:center;" |13-17 (impact/critical damage, based on distance)<br>5-15 (splash damage)
+
| style="text-align:center;" |13-17 (impact/critical damage)<br>5-15 (splash damage)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Jade Cactus]]
 
! scope="row" style="text-align:center;" |[[Jade Cactus]]
Line 332: Line 336:
 
| style="text-align:center;" |150
 
| style="text-align:center;" |150
 
| style="text-align:center;" |Shatter Shot
 
| style="text-align:center;" |Shatter Shot
| style="text-align:center;" |11-26 (impact damage, based on distance)<br>13-38 (critical damage, based on distance)<br>15 (splash damage)
+
| style="text-align:center;" |11-26 (impact damage)<br>13-38 (critical damage, based on distance)<br>15 (splash damage)
 
|}
 
|}
  +
<small>*exact damage varies depending on distance</small>
  +
   
 
==Ability plants==
 
==Ability plants==
Line 341: Line 347:
 
! scope="row" style="text-align:center;" |Plant
 
! scope="row" style="text-align:center;" |Plant
 
! scope="col" style="text-align:center;" |Image
 
! scope="col" style="text-align:center;" |Image
! scope="col" style="text-align:center;" |Ability of
+
! scope="col" style="text-align:center;" |Ability for
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Chili Bean Bomb]]
 
! scope="row" style="text-align:center;" |[[Chili Bean Bomb]]
| style="text-align:center;" |[[File:Chilibeanbomb.PNG|100px]]
+
| style="text-align:center;" |[[File:Chili Bean BombGW1.png]]
 
| style="text-align:center;" |Peashooter
 
| style="text-align:center;" |Peashooter
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Sombrero Bean Bomb]]
 
! scope="row" style="text-align:center;" |[[Sombrero Bean Bomb]]
| style="text-align:center;" |[[File:Sombrerobeanbomb.PNG|100px]]
+
| style="text-align:center;" |[[File:Sombrero Bean BombGW1.png]]
 
| style="text-align:center;" |Peashooter
 
| style="text-align:center;" |Peashooter
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Heal Flower]]
 
! scope="row" style="text-align:center;" |[[Heal Flower]]
| style="text-align:center;" |[[File:Healflower.PNG|100px]]
+
| style="text-align:center;" |[[File:Heal Flower AbilityGW1.png]]
 
| style="text-align:center;" |Sunflower
 
| style="text-align:center;" |Sunflower
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Dark Flower]]
 
! scope="row" style="text-align:center;" |[[Dark Flower]]
| style="text-align:center;" |[[File:Darkflower.PNG|100px]]
+
| style="text-align:center;" |[[File:Dark FlowerGW1.png]]
 
| style="text-align:center;" |Sunflower
 
| style="text-align:center;" |Sunflower
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Spikeweed (Ability)|Spikeweed]]
 
! scope="row" style="text-align:center;" |[[Spikeweed (Ability)|Spikeweed]]
| style="text-align:center;" |[[File:SpikeweedGW.PNG|100px]]
+
| style="text-align:center;" |[[File:SpikeweedGW1.png]]
 
| style="text-align:center;" |Chomper
 
| style="text-align:center;" |Chomper
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Spiky Spikeweed]]
 
! scope="row" style="text-align:center;" |[[Spiky Spikeweed]]
| style="text-align:center;" |[[File:Spikyspikeweed.PNG|100px]]
+
| style="text-align:center;" |[[File:Spiky SpikeweedGW1.png]]
 
| style="text-align:center;" |Chomper
 
|-
 
! scope="row" style="text-align:center;" |[[Chesterweed]]
 
| style="text-align:center;" |[[File:ChesterweedGW1.png]]
 
| style="text-align:center;" |Chomper
 
| style="text-align:center;" |Chomper
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Potato Mine (Ability)|Potato Mine]]
 
! scope="row" style="text-align:center;" |[[Potato Mine (Ability)|Potato Mine]]
| style="text-align:center;" |[[File:PotatomineGW.PNG|100px]]
+
| style="text-align:center;" |[[File:Potato MineGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Garlic Drone]]
 
! scope="row" style="text-align:center;" |[[Garlic Drone]]
| style="text-align:center;" |[[File:Garlicdrone.PNG|100px]]
+
| style="text-align:center;" |[[File:Garlic DroneGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Tallnut Battlement]]
 
! scope="row" style="text-align:center;" |[[Tallnut Battlement]]
| style="text-align:center;" |[[File:Tallnutbattlement.PNG|100px]]
+
| style="text-align:center;" |[[File:Tallnut BattlementGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Potato Nugget Mine]]
 
! scope="row" style="text-align:center;" |[[Potato Nugget Mine]]
| style="text-align:center;" |[[File:Nuggetmine.PNG|100px]]
+
| style="text-align:center;" |[[File:Potato Nugget MineGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Artichoke Drone]]
 
! scope="row" style="text-align:center;" |[[Artichoke Drone]]
| style="text-align:center;" |[[File:Artichokedrone.PNG|100px]]
+
| style="text-align:center;" |[[File:Artichoke DroneGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Iron Maiden]]
 
! scope="row" style="text-align:center;" |[[Iron Maiden]]
| style="text-align:center;" |[[File:Ironmaiden.PNG|100px]]
+
| style="text-align:center;" |[[File:Iron MaidenGW1.png]]
 
| style="text-align:center;" |Cactus
 
| style="text-align:center;" |Cactus
 
|-
 
|-
! scope="row" style="text-align:center;" |[[Chesterweed]]
+
! scope="row" style="text-align:center;" |[[Coconut Spotting Station]]
| style="text-align:center;" |[[File:Chesterweed.png|120px]]
+
| style="text-align:center;" |[[File:Coconut Spotting Station GW1.png|96px]]
| style="text-align:center;" |Chomper
+
| style="text-align:center;" |Crazy Dave
 
|-
 
! scope="row" style="text-align:center;" |[[Twin Heal Flower]]
 
| style="text-align:center;" |[[File:Twin Heal Flower GW1.png|96px]]
 
| style="text-align:center;" |Crazy Dave
 
|-
 
! scope="row" style="text-align:center;" |[[Cherry Strike]]
 
| style="text-align:center;" |[[File:Cherry Strike GW1.png|96px]]
  +
| style="text-align:center;" |Crazy Dave
 
|-
  +
! scope="row" style="text-align:center;" |[[Revive Rainbow]]
  +
| style="text-align:center;" |[[File:Revive Rainbow GW1.png|96px]]
  +
| style="text-align:center;" |Crazy Dave
 
|}
 
|}
   
Line 407: Line 429:
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Pea Cannon]]
 
! scope="row" style="text-align:center;" |[[Pea Cannon]]
| style="text-align:center;" |[[File:PEACCARD.png|100px]]
+
| style="text-align:center;" |[[File:Pea CannonGW1.png]]
 
|36 (approx.)
 
|36 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Pea Repeater]]
 
! scope="row" style="text-align:center;" |[[Pea Repeater]]
| style="text-align:center;" |[[File:PEACARD.png|100px]]
+
| style="text-align:center;" |[[File:Pea RepeaterGW1.png|100px]]
 
|80 (approx.)
 
|80 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Gatling Pea (Spawnable)|Gatling Pea]]
 
! scope="row" style="text-align:center;" |[[Gatling Pea (Spawnable)|Gatling Pea]]
| style="text-align:center;" |[[File:GATCARD.png|100px]]
+
| style="text-align:center;" |[[File:Gatling PeaGW1.png]]
 
|100 (approx.)
 
|100 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Bonk Choy (Spawnable)|Bonk Choy]]
 
! scope="row" style="text-align:center;" |[[Bonk Choy (Spawnable)|Bonk Choy]]
| style="text-align:center;" |[[File:BONKCARD.png|100px]]
+
| style="text-align:center;" |[[File:Bonk ChoyGW1.png]]
 
|100 (approx.)
 
|100 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Scaredy-shroom (Spawnable)|Scaredy-shroom]]
 
! scope="row" style="text-align:center;" |[[Scaredy-shroom (Spawnable)|Scaredy-shroom]]
| style="text-align:center;" |[[File:Scadery.png|100px]]
+
| style="text-align:center;" |[[File:Scaredy-shroomGW1.png]]
 
|70 (approx.)
 
|70 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Heal Flower]]
 
! scope="row" style="text-align:center;" |[[Heal Flower]]
| style="text-align:center;" |[[File:HEALCARD.png|100px]]
+
| style="text-align:center;" |[[File:Heal FlowerGW1.png]]
 
|61 (approx.)
 
|61 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Fume-shroom (Spawnable)|Fume-shroom]]
 
! scope="row" style="text-align:center;" |[[Fume-shroom (Spawnable)|Fume-shroom]]
| style="text-align:center;" |[[File:Fume Card.png|100px]]
+
| style="text-align:center;" |[[File:Fume-shroomGW1.png]]
 
|75 (approx.)
 
|75 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Goop-shroom]]
 
! scope="row" style="text-align:center;" |[[Goop-shroom]]
| style="text-align:center;" |[[File:Goop Card.png|100px]]
+
| style="text-align:center;" |[[File:Goop-shroomGW1.png]]
 
|100 (approx.)
 
|100 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Snap Dragon]]
 
! scope="row" style="text-align:center;" |[[Snap Dragon]]
| style="text-align:center;" |[[File:You Got Snapdragon.png|100px]]
+
| style="text-align:center;" |[[File:Snap DragonGW1.png]]
 
|95 (approx.)
 
|95 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Ice-shroom (Spawnable)|Ice-shroom]]
 
! scope="row" style="text-align:center;" |[[Ice-shroom (Spawnable)|Ice-shroom]]
| style="text-align:center;" |[[File:ICECARD.png|100px]]
+
| style="text-align:center;" |[[File:Ice-shroomGW1.png]]
 
|50 (approx.)
 
|50 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Doom-shroom (Spawnable)|Doom-shroom]]
 
! scope="row" style="text-align:center;" |[[Doom-shroom (Spawnable)|Doom-shroom]]
| style="text-align:center;" |[[File:DOOMCARD.png|100px]]
+
| style="text-align:center;" |[[File:Doom-shroomGW1.png]]
 
|100 (approx.)
 
|100 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Ice Peashooter]]
 
! scope="row" style="text-align:center;" |[[Ice Peashooter]]
| style="text-align:center;" |[[File:SNOWCARD.png|100px]]
+
| style="text-align:center;" |[[File:Ice PeashooterGW1.png]]
 
|42 (approx.)
 
|42 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Fire Peashooter (Spawnable)|Fire Peashooter]]
 
! scope="row" style="text-align:center;" |[[Fire Peashooter (Spawnable)|Fire Peashooter]]
| style="text-align:center;" |[[File:Wootdown.jpg|100px]]
+
| style="text-align:center;" |[[File:Fire PeashooterGW1.png]]
 
|70 (approx.)
 
|70 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Bamboo Shoot (Spawnable)|Bamboo Shoot]]
 
! scope="row" style="text-align:center;" |[[Bamboo Shoot (Spawnable)|Bamboo Shoot]]
| style="text-align:center;" |[[File:BAMBOOSHOOTCARD.png|100px]]
+
| style="text-align:center;" |[[File:Bamboo ShootGW1.png]]
 
|50 (approx.)
 
|50 (approx.)
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Laser Bean (Spawnable)|Laser Bean]]
 
! scope="row" style="text-align:center;" |[[Laser Bean (Spawnable)|Laser Bean]]
| style="text-align:center;" |[[File:Laser Bean gw.png|100px]]
+
| style="text-align:center;" |[[File:Laser BeanGW1.png]]
 
|100 (approx.)
 
|100 (approx.)
 
|}
 
|}
   
 
==Other plants==
 
==Other plants==
These plants are neither playable nor spawnable but appear in some maps either as a part of the environment or as interactive objects.
+
These plants are not playable or spawnable but appear in some maps either as a part of the environment or as interactive objects.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;"
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 100%;"
 
|-
 
|-
 
! scope="row" style="text-align:center;" |Plant
 
! scope="row" style="text-align:center;" |Plant
 
! scope="col" style="text-align:center;" |Image
 
! scope="col" style="text-align:center;" |Image
|-
 
! scope="row" style="text-align:center;" |[[Twin Heal Flower]]
 
| style="text-align:center;" |[[File:Twin Heal Flower 14.png|100px]]
 
|-
 
! scope="row" style="text-align:center;" |[[Cherry Strike]]
 
| style="text-align:center;" |[[File:Cherry Strike 11.png|100px]]
 
|-
 
! scope="row" style="text-align:center;" |[[Coconut Spotting Station ]]
 
| style="text-align:center;" |[[File:Coconut Spotting Station 2.png|100px]]
 
|-
 
! scope="row" style="text-align:center;" |[[Revive Rainbow]]
 
| style="text-align:center;" |[[File:Revive Rainbow 6.png|100px]]
 
 
|-
 
|-
 
! scope="row" style="text-align:center;" |[[Tallnut Cannon]]
 
! scope="row" style="text-align:center;" |[[Tallnut Cannon]]

Revision as of 15:38, 20 March 2020

For other uses, see Plants.
0 garden warfare

Plants are characters in Plants vs. Zombies: Garden Warfare. The goal of the game is to defend gardens, vanquish zombies, or set gnome bombs, depending on the game mode.

Playable plants

There are four playable plant classes: Peashooter, Chomper, Cactus, and Sunflower. All four have different abilities with different perks to using them. In a traditional shooter game, Peashooter serves as the basic assault class, Sunflower serves as the healer class, Chomper serves as the melee class, Cactus serves as the sniper class, and Crazy Dave serves as the boss class.

Plant Image Weapon upgrades Health Variants Primary weapon Primary weapon damage* Abilities Classic FPS Class
Peashooter PeashooterGW1 PeashooterUpgrades 125 Fire Pea
Ice Pea
Toxic Pea
Commando Pea
Agent Pea
Law Pea
Berry Shooter
Plasma Pea
Pea Cannon 25-37 (impact/critical damage)
10 (splash damage)
Chili Bean Bomb
Pea Gatling
Hyper
Sombrero Bean Bomb
Retro Gatling
Super Pea Jump
Soldier class
Sunflower SunflowerGW1 SunflowerUpgrade 100 Mystic Flower
Power Flower
Fire Flower
Shadow Flower
Metal Petal
Sun Pharaoh
Alien Flower
Sun Pulse 5-8 (impact damage)
6-10 (critical damage)
Heal Beam
Sunbeam
Heal Flower
Rainbow Heal Beam
Solar Flare Beam
Dark Flower
Healer class
Chomper ChomperGW1 ChomperUpgrade 150, 175 (upgraded) Hot Rod Chomper
Toxic Chomper
Fire Chomper
Power Chomper
Count Chompula
Armor Chomper
Chester Chomper
Chomp Thing
Chomp 25 Goop
Burrow
Spikeweed
Super Sticky Goop
Sprint Burrow
Spiky Spikeweed
Cheesy Goop
Chesterweed
Melee class
Cactus CactusGW1 CactusUpgrade 125 Camo Cactus
Fire Cactus
Ice Cactus
Power Cactus
Future Cactus
Bandit Cactus
Citrus Cactus
Jade Cactus
Spike Shot 25-27 (impact damage)
30-33 (critical damage)
Potato Mine
Garlic Drone
Tallnut Battlement
Potato Nugget Mine
Artichoke Drone
Iron Maiden
Sniper class
Crazy Dave Crazy DaveGW1 N/A 2000 N/A N/A N/A Coconut Spotting Station
Twin Heal Flower
Cherry Strike
Revive Rainbow
Boss class

*exact damage varies depending on distance

Variant plants

Each playable character class has six variants or more that give the base class a perk. The variants also differ slightly in appearance. Unlocking the variants is done through purchasing sticker packs from the Sticker Shop. Lower cost packs will result in single pieces being obtained randomly, more expensive ones will yield multiple pieces for different characters while the most expensive sticker pack will fully unlock a random new variant. 

Peashooter

Plant Image Weapon upgrades Health Primary weapon Primary weapon damage*
Fire Pea Fire PeaGW1 FirePeaUpgrade 125 Fire Pea Cannon 15-19 (impact damage) 21-26 (critical damage)
10 (splash damage)
5 (fire damage per second)
Ice Pea Ice PeaGW1 IcePeaUpgrade 125 Ice Pea Cannon 15-19 (impact damage) 21-25 (critical damage)
10 (splash damage)
Toxic Pea Toxic PeaGW1 ToxicPeaUpgrade 125 Toxic Pea Cannon 17-26 (impact/critical damage)
10 (splash damage)
2 (toxic damage per second or being close to enemy)
Commando Pea Commando PeaGW1 CommandoPeaUpgrade 125 Full-Auto Pea 6-12 (impact damage)
6-13 (critical damage)
Agent Pea Agent PeaGW1 AgentPeaUpgrade 100 Pea Silencer 10-16 (impact damage)
20-33 (critical damage)
Law Pea Law PeaGW1 LawPeaUpgrade 125 Six Shooter 13-22 (impact damage)
15-26 (critical damage)
Berry Shooter Berry ShooterGW1 BerryShooterUpgrade 125 Berry Blast 20-35 (impact/critical damage)
1-15 (splash damage)
Plasma Pea Plasma PeaGW1 PlasmaPeaUpgradeH 125 Plasmic Disruptor 20-70 (impact/critical damage, based on charge rate)
10-30 (splash damage, based on charge rate)

*exact damage varies depending on distance


Sunflower

Plant Image Weapon upgrades Health Primary weapon Primary weapon damage*
Mystic Flower Mystic FlowerGW1 MysticFlowerUpgrade 100 Mysterious Energy 11-40 (impact damage, based on charge rate)
13-80 (critical damage, based on charge rate)
Power Flower Power FlowerGW1 PowerFlowerUpgrade 100 Power Pulse 6-8 (impact damage)
7-9 (critical damage)
5-7 (electric splash)
Fire Flower Fire FlowerGW1 FireFlowerUpgrade 100 Flame Pulse 4-7 (impact damage)
5-9 (critical damage)
5 (fire damage per second)
Shadow Flower Shadow FlowerGW1 ShadowFlowerUpgrade 100 Dark Energy 7-8 (impact damage)
9-10 (critical damage)
Metal Petal Metal PetalGW1 MetalPetalUpgrade 150 Metal Blast 4-7 (impact damage)
6-9 (critical damage)
Sun Pharaoh Sun PharaohGW1 SunPharaohUpgrade 100 Cobra Laser 10-13 (impact damage)
12-15 (critical damage)
Alien Flower Alien FlowerGW1 AlienFlowerUpgrade 100 Spore Mist 10-14 (impact damage)
15-18 (critical damage)
3 (spore damage)

*exact damage varies depending on distance


Chomper

Plant Image Weapon upgrades Health Primary weapon Primary weapon damage
Hot Rod Chomper Hot Rod ChomperGW1 HotRodChomperUpgrade 100
125 (upgrade)
Hot Rod Chomp 25 (chomp)
Toxic Chomper Toxic ChomperGW1 ToxicChomperUpgrade 150
175 (upgrade)
Toxic Spray 6-8 (toxic spray)
2-5 (toxic damage per second or being close to enemy)
Fire Chomper Fire ChomperGW1 FireChomperUpgrade 150
175 (upgrade)
Flame Spray 8-10 (spray)
5 (fire damage per second)
Power Chomper Power ChomperGW1 PowerChomperUpgrade 150
175 (upgrade)
Electric Spray 10 (spray)
2 (splash)
Count Chompula Count ChompulaGW1 CountChompulaUpgrade 125
150 (upgrade)
Vampiric Chomp 25
Armor Chomper Armor ChomperGW1 ArmorChomperUpgrade 200
225 (upgrade)
Metal Chomp 50-60
Chester Chomper Chester ChomperGW1 ChesterChomperUpgrade 125
150 (upgrade)
Cheesy Chomp 25
Chomp Thing Chomp ThingGW1 ChompThingUpgrade 100
125 (upgrade)
Swamp Spray 5-12


Cactus

Plant Image Weapon upgrades Health Primary weapon Primary weapon damage*
Camo Cactus Camo CactusGW1 CamoCacutsUpgrade 125 Camo Shot 30-33 (impact damage)
60-66 (critical damage)
Fire Cactus Fire CactusGW1 FireCactusUpgrade 125 Fire Needle 16-22 (impact damage)
23-30 (critical damage)
5 (fire damage per second)
Ice Cactus Ice CactusGW1 IceCactusUpgrade 125 Ice Needle 15-22 (impact damage)
16-26 (critical damage)
Power Cactus Power CactusGW1 PowerCactusUpgrade 125 Electric Needle 15-22 (impact damage)
18-27 (critical damage)
3-7 (electric splash)
Future Cactus Future CactusGW1 FutureCactusUpgrade 125 Future Shot 10-94 (impact damage)
20-107 (critical damage)
30 (splash damage, fully charged projectile only)
Bandit Cactus Bandit CactusGW1 BanditCactusUpgrade 125 Gatling Needle 9 (impact damage)
10-11 (critical damage)
Citrus Cactus Citrus CactusGW1 CitrusCactusUpgrade 125 Orange Burst 13-17 (impact/critical damage)
5-15 (splash damage)
Jade Cactus Jade CactusGW1] JadeCactusUpgrade 150 Shatter Shot 11-26 (impact damage)
13-38 (critical damage, based on distance)
15 (splash damage)

*exact damage varies depending on distance


Ability plants

These plants are the abilities of each playable character.

Plant Image Ability for
Chili Bean Bomb Chili Bean BombGW1 Peashooter
Sombrero Bean Bomb Sombrero Bean BombGW1 Peashooter
Heal Flower Heal Flower AbilityGW1 Sunflower
Dark Flower Dark FlowerGW1 Sunflower
Spikeweed SpikeweedGW1 Chomper
Spiky Spikeweed Spiky SpikeweedGW1 Chomper
Chesterweed ChesterweedGW1 Chomper
Potato Mine Potato MineGW1 Cactus
Garlic Drone Garlic DroneGW1 Cactus
Tallnut Battlement Tallnut BattlementGW1 Cactus
Potato Nugget Mine Potato Nugget MineGW1 Cactus
Artichoke Drone Artichoke DroneGW1 Cactus
Iron Maiden Iron MaidenGW1 Cactus
Coconut Spotting Station Coconut Spotting Station GW1 Crazy Dave
Twin Heal Flower Twin Heal Flower GW1 Crazy Dave
Cherry Strike Cherry Strike GW1 Crazy Dave
Revive Rainbow Revive Rainbow GW1 Crazy Dave

Spawnable Plants

Spawnable Plants (sometimes referred to as Potted Plants) are a type of NPC plants that can be planted by the player.

There are 15 Spawnable Plants that can be used as well as 4 limited edition holiday Spawnable Plants. They can only be planted in empty flower pots. The Spawnable Plants are used as assistance to fight off the zombie hordes. Each are considered consumables that once planted can not be picked back up. They are only usable in Gardens & Graveyards, Garden Ops and Taco Bandits. Spawnable Plants can only be obtained by purchasing sticker packs with in-game coins.

Plant Image Health
Pea Cannon Pea CannonGW1 36 (approx.)
Pea Repeater Pea RepeaterGW1 80 (approx.)
Gatling Pea Gatling PeaGW1 100 (approx.)
Bonk Choy Bonk ChoyGW1 100 (approx.)
Scaredy-shroom Scaredy-shroomGW1 70 (approx.)
Heal Flower Heal FlowerGW1 61 (approx.)
Fume-shroom Fume-shroomGW1 75 (approx.)
Goop-shroom Goop-shroomGW1 100 (approx.)
Snap Dragon Snap DragonGW1 95 (approx.)
Ice-shroom Ice-shroomGW1 50 (approx.)
Doom-shroom Doom-shroomGW1 100 (approx.)
Ice Peashooter Ice PeashooterGW1 42 (approx.)
Fire Peashooter Fire PeashooterGW1 70 (approx.)
Bamboo Shoot Bamboo ShootGW1 50 (approx.)
Laser Bean Laser BeanGW1 100 (approx.)

Other plants

These plants are not playable or spawnable but appear in some maps either as a part of the environment or as interactive objects.

Plant Image
Tallnut Cannon File:Cnc.png
Tallnut Gwn
Corn Mortar Cl
Tactical Cuke Tactical
Flax Cannon Flax
Mega Flower Mf

See also

V · E
Plants (Shooter games)
Plants vs. Zombies: Garden Warfare plants
Playable Classes
Peashooters Peashooter · Fire Pea · Ice Pea · Toxic Pea · Commando Pea · Agent Pea · Law Pea · Berry Shooter · Plasma Pea


Sunflowers Sunflower · Mystic Flower · Power Flower · Fire Flower · Shadow Flower · Metal Petal · Sun Pharaoh · Alien Flower


Chompers Chomper · Hot Rod Chomper · Toxic Chomper · Fire Chomper · Power Chomper · Count Chompula · Armor Chomper · Chester Chomper · Chomp Thing


Cacti Cactus · Camo Cactus · Fire Cactus · Ice Cactus · Power Cactus · Future Cactus · Bandit Cactus · Citrus Cactus · Jade Cactus
Boss Mode Crazy Dave
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Hyper · Sombrero Bean Bomb · Retro Gatling · Super Pea Jump


Sunflower Heal Beam · Sunbeam · Heal Flower · Rainbow Heal Beam · Solar Flare Beam · Dark Flower


Chomper Goop · Burrow · Spikeweed · Super Sticky Goop · Sprint Burrow · Spiky Spikeweed · Cheesy Goop · Chesterweed


Cactus Potato Mine · Garlic Drone · Tallnut Battlement · Potato Nugget Mine · Artichoke Drone · Iron Maiden


Boss Mode Coconut Spotting Station · Twin Heal Flower · Cherry Strike · Revive Rainbow
Spawnable Plants Pea Cannon · Pea Repeater · Gatling Pea · Bonk Choy · Scaredy-shroom · Heal Flower · Fume-shroom · Goop-shroom · Snap Dragon · Ice-shroom · Doom-shroom · Ice Peashooter · Fire Peashooter · Bamboo Shoot · Laser Bean
Others Corn Mortar · Flax Cannon · Tallnut · Mega Flower · Tactical Cuke · Tallnut Cannon
Plants vs. Zombies: Garden Warfare 2 plants
Playable Classes
Peashooters Peashooter · Fire Pea · Ice Pea · Toxic Pea · Commando Pea · Agent Pea · Law Pea · Plasma Pea · Rock Pea · Electro Pea


Sunflowers Sunflower · Mystic Flower · Power Flower · Fire Flower · Shadow Flower · Metal Petal · Sun Pharaoh · Alien Flower · Vampire Flower · Stuffy Flower


Chompers Chomper · Hot Rod Chomper · Toxic Chomper · Fire Chomper · Power Chomper · Count Chompula · Armor Chomper · Chomp Thing · Yeti Chomper · Disco Chomper · Unicorn Chomper · Twilight Chomper


Cacti Cactus · Camo Cactus · Fire Cactus · Ice Cactus · Power Cactus · Future Cactus · Bandit Cactus · Jade Cactus · Zen Cactus · Petrified Cactus


Citrons Citron · Frozen Citron · Electro Citron · Iron Citron · Party Citron · Toxic Citron


Roses Rose · Druid Rose · Fire Rose · Frost Rose · Party Rose · Nec'Rose


Corns Kernel Corn · BBQ Corn · Mob Cob · Pops Corn · Party Corn · Commando Corn


Others Torchwood · Junkasaurus
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Hyper · Sombrero Bean Bomb · Retro Gatling · Super Pea Jump · Dark Bean Bomb · Bling Gatling


Sunflower Heal Beam · Sunbeam · Heal Flower · Rainbow Heal Beam · Solar Flare Beam · Dark Flower · Rainbow Flower


Chomper Goop · Burrow · Spikeweed · Super Sticky Goop · Sprint Burrow · Spiky Spikeweed · Chomp Cannon · Vampweed · Rainbow Warp · Twilight Warp


Cactus Potato Mine · Garlic Drone · Tallnut Battlement · Potato Nugget Mine · Artichoke Drone · Iron Maiden · Pizzazzling Potato Mine · Red Artichoke · Bling Maiden · Dark Garlic Drone


Citron
Assault Mode EMPeach · Citron Ball · Peel Shield · Party Citron Ball · Mood Shield


Citron Ball Hyper Ball · Assault Mode · Spin Dash


Rose Time Snare · Arcane Enigma · Goatify · Arcane Lotus · Psychedelic Goat


Kernel Corn Butter Barrage · Husk Hop · Shuck Shot · Bigger Better Butter · Multi-Shuck


Torchwood Blazin' Blast · Smoldering Madness · Leaf Shield


Junkasaurus Charge of Insanity · Epic Mega Blast · Spin Override · Super Heavy Hornblast
Spawnable Plants
Soil of Summoning Weed · Pumpkin Weed · Terracotta Weed · Leaf Shield Weed · Wood Shield Weed · Vase Weed · Porcelain Vase Weed · Heal Weed · Flag Weed · Dandelion Weed · Hypno-shroom


Grow-a-Pot Bonk Choy · Pea Cannon · Gatling Pea · Lightning Reed · Scaredy-shroom · Fume-shroom · Goop-shroom · Doom-shroom · Ice-shroom · Toxic Gloom-shroom · Bamboo Shoot · Snap Dragon · Heal Flower
Bosses Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash
L.E.A.F. Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball
Others Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon
Plants vs. Zombies: Battle for Neighborville plants
Playable Classes
PvZ BfN Attack Class Icon Attack Peashooter · Chomper · Kernel Corn · Night Cap · Snapdragon


PvZ BfN Defend Class Icon Defend Cactus · Citron · Acorn (Oak)


PvZ BfN Support Class Icon Support Sunflower · Rose


Swarm Wildflower
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Pea Suped


Chomper Spikeweed · Burrow · Grody Goop


Kernel Corn Butter Beacon · Husk Hop · Shuck Shot


Night Cap Casting Shadows · Fung Fu · Shadow Sneak


Snapdragon Swoop Slam · Blue Blazes · Blazing Trail


Cactus Potato Mine · Garlic Drone · Petal Propeller


Citron E.M.Peach · Spin Dash · Navel Laser


Acorn & Oak
Acorn
Solo Sap Trap · Invoke Oak · Acorn Dash


Passenger Sap Trap · Treeject · Lumber Support


Oak Super Sap Trap · Treeject · Roll for Damage



Sunflower Sunny Side Up · Sunbeam · Heal Beam


Rose Jinx · Arcane Enigma · Goatify


Wildflower Wild Life · Weed Out · Bloom Boom
Spawnable Plants
Grow-a-Pot
Range Pea Cannon · Gatling Pea · Scaredy-Shroom · Lightning Reed


Support Heal Flower · Goop-Shroom


Melee Bonk Choy · Doom-Shroom · Fume-Shroom


Soil of Summoning
Melee Terracotta Weed · Vase Weed · Dandelion


Range Wildflower · Terracotta Wildflower


Support Heal Weed · Hypno-Shroom
Battle Leaders Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy
Bounty Hunt
Weirding Woods Queenigma · Solar Sisters · Wild Bunch


Town Center Bitey Brothers · Mirror-Shroom · Tiger Klaus
Elusive Foes
Weirding Woods Amber Gemma · Pops Cyclops · Sleepy


Town Center Big Hurtle · Kitty Sparkles · Mrs. Veilbiter
Bosses Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap
Quest NPCs Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian
Others Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower