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{{DISPLAYTITLE:Plants (''Plants vs. Zombies 2'')}} |
{{DISPLAYTITLE:Plants (''Plants vs. Zombies 2'')}} |
||
{{PlantsIntro|game=Plants vs. Zombies 2}} |
{{PlantsIntro|game=Plants vs. Zombies 2}} |
||
− | There are a grand total of |
+ | There are a grand total of 142 plants, 45 of which are [[:Category:Premium plants|premium plants]] and among the premium plants, 31 of them cost real money, 14 of them cost [[gem]]s, and 12 are available for a limited time. Out of the remaining plants, 11 can be unlocked with seed packets, 13 can be unlocked with [[Mint|mint]]s, and one of them is only available via [[Zen Garden (PvZ2)|Zen Garden]]. |
==List of plants== |
==List of plants== |
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Line 11: | Line 11: | ||
|description = Peashooters are your first line of defense. They shoot peas at attacking zombies. |
|description = Peashooters are your first line of defense. They shoot peas at attacking zombies. |
||
|unlocked = [[Player's House - Day 1]] |
|unlocked = [[Player's House - Day 1]] |
||
− | |plant food = |
+ | |plant food = Turns into a Gatling Pea and shoots a barrage of 60 Peas. |
|sun cost = 100 |
|sun cost = 100 |
||
|recharge = 5}} |
|recharge = 5}} |
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{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Lightning Reed |
|plant = Lightning Reed |
||
− | |description = Lightning Reeds shoot lightning bolts at the nearest zombie up to one lane away. The bolt will |
+ | |description = Lightning Reeds shoot lightning bolts at the nearest zombie up to one lane away. The bolt will then arc and hit other zombies. |
|unlocked = [[Wild West - Day 9]] |
|unlocked = [[Wild West - Day 9]] |
||
|plant food = Creates a cloud that targets random zombies until it fades away. |
|plant food = Creates a cloud that targets random zombies until it fades away. |
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Line 528: | Line 528: | ||
|plant = Snow Pea |
|plant = Snow Pea |
||
|description = Snow Peas fire frozen peas making it hard for zombies to advance. |
|description = Snow Peas fire frozen peas making it hard for zombies to advance. |
||
− | |price = |
+ | |price = USD: $4.99 |
|plant food = Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly. |
|plant food = Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly. |
||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Power Lily |
|plant = Power Lily |
||
|description = Power Lilies create one [[Plant Food]] out of thin air. |
|description = Power Lilies create one [[Plant Food]] out of thin air. |
||
− | |price = |
+ | |price = USD: $4.99 |
|plant food = N/A |
|plant food = N/A |
||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 60}} |
|recharge = 60}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Squash |
|plant = Squash |
||
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|sun cost = 50 |
|sun cost = 50 |
||
|recharge = 20}} |
|recharge = 20}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Torchwood |
|plant = Torchwood |
||
− | |description = Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. |
+ | |description = Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. They also deal close damage as well as lanewide flame damage on defeat. |
|price = USD: $4.99 |
|price = USD: $4.99 |
||
|plant food = Peas that pass through it deal triple damage. |
|plant food = Peas that pass through it deal triple damage. |
||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Jalapeno |
|plant = Jalapeno |
||
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|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 35}} |
|recharge = 35}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Imitater |
|plant = Imitater |
||
Line 568: | Line 573: | ||
|recharge = Same as the imitated plant.}} |
|recharge = Same as the imitated plant.}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
− | |plant = |
+ | |plant = Witch Hazel |
− | |description = |
+ | |description = Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms. |
|price = USD: $4.99 |
|price = USD: $4.99 |
||
− | |plant food = |
+ | |plant food = Transforms a zombie into a Toadstool. |
+ | |sun cost = 200 |
||
+ | |recharge = 30}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Parsnip |
||
+ | |description = Parsnip snips at zombies, and then charges down the lane at the last moment. |
||
+ | |price = USD: $4.99 |
||
+ | |plant food = Knocks back zombies, then creates two smaller Parsnips that rush down the lane. |
||
|sun cost = 150 |
|sun cost = 150 |
||
+ | |recharge = 5}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Missile Toe |
||
+ | |description = Missile Toe launches cold blast that damage, chill and slow zombies. |
||
+ | |price = $4.99 |
||
+ | |plant food = Launches four cold blasts at random targets on the lawn, then it must recharge. |
||
+ | |sun cost = 500 |
||
|recharge = 5}} |
|recharge = 5}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
Line 581: | Line 601: | ||
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 20}} |
|recharge = 20}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Holly Barrier |
||
+ | |description = Holly Barrier deals damage to zombies attacking him, and can launch 3 prickly barrier leaves to knock back and damage zombies. |
||
+ | |price = USD: $4.99 |
||
+ | |plant food = Regains all lost berries, and launches four berries on random tiles. If they land on a tile without an obstacle, the spiky leaf will have metallic spikes attached to it, making it do more damage to zombies. |
||
+ | |sun cost = 150 |
||
+ | |recharge = 15}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Pea-nut |
|plant = Pea-nut |
||
Line 588: | Line 615: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Electric Currant |
||
+ | |description = Electric Currants create electrical fences between ones planted on the same row or column. |
||
+ | |unlocked = [[Electrical Boogaloo]] |
||
+ | |plant food = Creates stronger electric fields. |
||
+ | |sun cost = 150 |
||
+ | |recharge = 10 |
||
+ | |world = |
||
+ | |price = 100 gems}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Chomper |
|plant = Chomper |
||
|description = Chompers can swallow a zombie whole, but they are vulnerable while chewing. |
|description = Chompers can swallow a zombie whole, but they are vulnerable while chewing. |
||
− | |price = |
+ | |price = USD: $4.99 |
|plant food = Sucks in the three closest zombies in front of it, swallowing them, then burps, pushing any additional zombies or surviving zombie it has sucked in the lane to the right. |
|plant food = Sucks in the three closest zombies in front of it, swallowing them, then burps, pushing any additional zombies or surviving zombie it has sucked in the lane to the right. |
||
|sun cost = 150 |
|sun cost = 150 |
||
+ | |recharge = 5}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Strawburst |
||
+ | |description = Strawbursts grow a berry for small, medium, or huge damage. |
||
+ | |price = USD: $4.99 |
||
+ | |plant food = Grows immediately to max size, then summons a huge strawberry that comes down and then explodes, dealing damage to all zombies on the lawn. |
||
+ | |sun cost = 400 |
||
|recharge = 5}} |
|recharge = 5}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
Line 605: | Line 648: | ||
|plant = Ghost Pepper |
|plant = Ghost Pepper |
||
|description = Ghost Peppers haunt zombies that pass by and explode after a limited time. |
|description = Ghost Peppers haunt zombies that pass by and explode after a limited time. |
||
− | |price = |
+ | |price = 80-109 gems |
|plant food = Haunts all the zombies in an 4x3 area, dealing huge damage, and resetting its timer. |
|plant food = Haunts all the zombies in an 4x3 area, dealing huge damage, and resetting its timer. |
||
|sun cost = 75 |
|sun cost = 75 |
||
Line 612: | Line 655: | ||
|plant = Sweet Potato |
|plant = Sweet Potato |
||
|description = Sweet Potatoes attract zombies from other lanes when they are close by. |
|description = Sweet Potatoes attract zombies from other lanes when they are close by. |
||
− | |price = 100 gems |
+ | |price = 100 or 109 gems |
|plant food = Fully heals herself and attracts zombies in a 4x3 area. |
|plant food = Fully heals herself and attracts zombies in a 4x3 area. |
||
|sun cost = 150 |
|sun cost = 150 |
||
Line 630: | Line 673: | ||
|sun cost = 100 |
|sun cost = 100 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Fire Peashooter |
|plant = Fire Peashooter |
||
Line 637: | Line 681: | ||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Dandelion |
||
− | |description = Dandelions send explosive seeds down three different lanes, one lane at a time. |
||
− | |price = $4.99 |
||
− | |plant food = Shoots 8 bombs up in the air that slowly lands on zombies. |
||
− | |sun cost = 275 |
||
− | |recharge = 15}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Lava Guava |
|plant = Lava Guava |
||
Line 651: | Line 689: | ||
|sun cost = 75 |
|sun cost = 75 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Toadstool |
|plant = Toadstool |
||
Line 658: | Line 697: | ||
|sun cost = 200 |
|sun cost = 200 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Strawburst |
||
− | |description = Strawbursts grow a berry for small, medium, or huge damage. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Grows immediately to max size, then summons a huge strawberry that comes down and then explodes, dealing damage to all zombies on the lawn. |
||
− | |sun cost = 400 |
||
− | |recharge = 5}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Cactus |
|plant = Cactus |
||
|description = Cactus fires a penetrating thorn that can damage multiple enemies! |
|description = Cactus fires a penetrating thorn that can damage multiple enemies! |
||
− | |price = |
+ | |price = USD: $4.99 |
|plant food = Her spikes become lasers, increasing her projectiles' pierce by one and making its attacks twice as strong for the rest of the level. |
|plant food = Her spikes become lasers, increasing her projectiles' pierce by one and making its attacks twice as strong for the rest of the level. |
||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Electric Blueberry |
|plant = Electric Blueberry |
||
Line 679: | Line 713: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 45}} |
|recharge = 45}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Jack O' Lantern |
|plant = Jack O' Lantern |
||
Line 686: | Line 721: | ||
|sun cost = 225 |
|sun cost = 225 |
||
|recharge = 20}} |
|recharge = 20}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Grapeshot |
|plant = Grapeshot |
||
Line 693: | Line 729: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 35}} |
|recharge = 35}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Cold Snapdragon |
|plant = Cold Snapdragon |
||
Line 700: | Line 737: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Shrinking Violet |
|plant = Shrinking Violet |
||
Line 707: | Line 745: | ||
|sun cost = 50 |
|sun cost = 50 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Blooming Heart |
||
− | |description = Blooming Hearts lob projectiles that infatuate zombies, causing increasing damage the more that hit. |
||
− | |price = USD: $6.99 |
||
− | |plant food = Hurls hearts at all zombies on the screen. |
||
− | |sun cost = 150 |
||
− | |recharge = 5}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Escape Root |
|plant = Escape Root |
||
Line 721: | Line 753: | ||
|sun cost = 50 |
|sun cost = 50 |
||
|recharge = 20}} |
|recharge = 20}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Gold Bloom |
|plant = Gold Bloom |
||
|description = Gold Blooms produce a burst of sun all at once. |
|description = Gold Blooms produce a burst of sun all at once. |
||
− | |price = USD: $4.99 |
+ | |price = USD: $4.99 |
|plant food = N/A |
|plant food = N/A |
||
|sun cost = 0 |
|sun cost = 0 |
||
|recharge = 75}} |
|recharge = 75}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Electric Currant |
||
− | |description = Electric Currants create electrical fences between ones planted on the same row or column. |
||
− | |unlocked = [[Electrical Boogaloo]] |
||
− | |plant food = Creates stronger electric fields. |
||
− | |sun cost = 150 |
||
− | |recharge = 10 |
||
− | |world = |
||
− | |price = 100 gems, Complete [[Electrical Boogaloo]] (Formerly)}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Wasabi Whip |
|plant = Wasabi Whip |
||
Line 744: | Line 769: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Explode-O-Nut |
||
− | |description = Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Gains an armor that also explodes when eaten. |
||
− | |sun cost = 50 |
||
− | |recharge = 10}} |
||
− | {{PvZ2 Plants Resume |
||
− | |plant = Aloe |
||
− | |description = Aloe heals injured plants to their immediate right. |
||
− | |unlocked = |
||
− | |plant food = Heals all plants around it in a 3x3 area. |
||
− | |sun cost = 75 |
||
− | |recharge = 20|price = 100 gems, Complete [[Aloe, Salut!]] (Formerly)}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Kiwibeast |
|plant = Kiwibeast |
||
Line 765: | Line 777: | ||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Bombegranate |
||
− | |description = Bombegranates explode and leave 3x3 grids of exploding seeds that damage zombies. |
||
− | |price = USD: $4.99 |
||
− | |plant food = N/A |
||
− | |sun cost = 150 |
||
− | |recharge = 35}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Apple Mortar |
|plant = Apple Mortar |
||
Line 779: | Line 785: | ||
|sun cost = 250 |
|sun cost = 250 |
||
|recharge = 8}} |
|recharge = 8}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Witch Hazel |
||
− | |description = Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Transforms a zombie into a Toadstool. |
||
− | |sun cost = 200 |
||
− | |recharge = 30}} |
||
− | {{PvZ2 Plants Resume |
||
− | |plant = Parsnip |
||
− | |description = Parsnip snips at zombies, and then charges down the lane at the last moment. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Knocks back zombies, then creates two smaller Parsnips that rush down the lane. |
||
− | |sun cost = 150 |
||
− | |recharge = 5}} |
||
− | {{PvZ2 Plants Resume |
||
− | |plant = Missile Toe |
||
− | |description = Missile Toe launches cold blast that damage, chill and slow zombies. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Launches four cold blasts at random targets on the lawn, then it must recharge. |
||
− | |sun cost = 500 |
||
− | |recharge = 5}} |
||
− | {{PvZ2 Plants Resume |
||
− | |plant = Hot Date |
||
− | |description = Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten. |
||
− | |price = USD: $4.99 |
||
− | |plant food = Regain all of its lost health and attract zombies to it in a 4x3 area. |
||
− | |sun cost = 175 |
||
− | |recharge = 25}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Caulipower |
|plant = Caulipower |
||
Line 814: | Line 793: | ||
|sun cost = 250 |
|sun cost = 250 |
||
|recharge = 45}} |
|recharge = 45}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Solar Tomato |
||
− | |description = Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop 50 sun. |
||
− | |price = USD: $6.99 |
||
− | |plant food = N/A|sun cost = 100|recharge = 25}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Electric Peashooter |
|plant = Electric Peashooter |
||
Line 826: | Line 801: | ||
|sun cost = 200 |
|sun cost = 200 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
+ | ===Seed Packets=== |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
− | |plant = |
+ | |plant = Starfruit |
+ | |description = Starfruits shoot stars in 5 directions. |
||
− | |description = Holly Barrier deals damage to zombies attacking him, and can launch 3 prickly barrier leaves to knock back and damage zombies. |
||
− | |price = |
+ | |price = 200 seed packets |
+ | |plant food = Shoots big stars rapidly in five directions. |
||
− | |plant food = Regains all lost berries, and launches four berries on random tiles. If they land on a tile without an obstacle, the spiky leaf will have metallic spikes attached to it, making it do more damage to zombies. |
||
|sun cost = 150 |
|sun cost = 150 |
||
+ | |recharge = 5}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Dandelion |
||
+ | |description = Dandelions send explosive seeds down three different lanes, one lane at a time. |
||
+ | |price = 150 seed packets |
||
+ | |plant food = Shoots 8 bombs up in the air that slowly lands on zombies. |
||
+ | |sun cost = 275 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | {{PvZ2 Plants Resume |
||
− | ===Seed Packets=== |
||
+ | |plant = Blooming Heart |
||
+ | |description = Blooming Hearts lob projectiles that infatuate zombies, causing increasing damage the more that hit. |
||
+ | |price = 150 seed packets |
||
+ | |plant food = Hurls hearts at all zombies on the screen. |
||
+ | |sun cost = 150 |
||
+ | |recharge = 5}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Explode-O-Nut |
||
+ | |description = Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies. |
||
+ | |price = 250 seed packets |
||
+ | |plant food = Gains an armor that also explodes when eaten. |
||
+ | |sun cost = 50 |
||
+ | |recharge = 10}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Aloe |
||
+ | |description = Aloe heals injured plants to their immediate right. |
||
+ | |unlocked = |
||
+ | |plant food = Heals all plants around it in a 3x3 area. |
||
+ | |sun cost = 75 |
||
+ | |recharge = 20 |
||
+ | |price = 150 seed packets}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Bombegranate |
||
+ | |description = Bombegranates explode and leave 3x3 grids of exploding seeds that damage zombies. |
||
+ | |price = 200 seed packets |
||
+ | |plant food = N/A |
||
+ | |sun cost = 150 |
||
+ | |recharge = 35}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Hot Date |
||
+ | |description = Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten. |
||
+ | |price = 200 seed packets |
||
+ | |plant food = Regain all of its lost health and attract zombies to it in a 4x3 area. |
||
+ | |sun cost = 175 |
||
+ | |recharge = 25}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Solar Tomato |
||
+ | |description = Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop 50 sun. |
||
+ | |price = 150 seed packets |
||
+ | |plant food = N/A|sun cost = 100 |
||
+ | |recharge = 25}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Shadow Peashooter |
|plant = Shadow Peashooter |
||
Line 842: | Line 874: | ||
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Goo Peashooter |
|plant = Goo Peashooter |
||
Line 849: | Line 882: | ||
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Sling Pea |
|plant = Sling Pea |
||
Line 856: | Line 890: | ||
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Snap Pea |
|plant = Snap Pea |
||
Line 863: | Line 898: | ||
|sun cost = 200 |
|sun cost = 200 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Zoybean Pod |
|plant = Zoybean Pod |
||
Line 870: | Line 906: | ||
|sun cost = 200 |
|sun cost = 200 |
||
|recharge = 20}} |
|recharge = 20}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Dazey Chain |
|plant = Dazey Chain |
||
Line 877: | Line 914: | ||
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
− | {{PvZ2 Plants Resume |
||
− | |plant = Enlighten-mint |
||
− | |description = Enlighten-mints give a burst of sun when planted, and provide and additional temporary boost to Enlighten-mint Family plants. |
||
− | |plant food = N/A |
||
− | |sun cost = 0 |
||
− | |recharge = 85 |
||
− | |price = 100 seed packets}} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Electrici-tea |
|plant = Electrici-tea |
||
Line 891: | Line 922: | ||
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 15}} |
|recharge = 15}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Blastberry Vine |
|plant = Blastberry Vine |
||
Line 898: | Line 930: | ||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 10}} |
|recharge = 10}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Pokra |
|plant = Pokra |
||
Line 905: | Line 938: | ||
|sun cost = 175 |
|sun cost = 175 |
||
|recharge = 7}} |
|recharge = 7}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Imp Pear |
|plant = Imp Pear |
||
Line 912: | Line 946: | ||
|sun cost = 0 |
|sun cost = 0 |
||
|recharge = 5}} |
|recharge = 5}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Pumpkin |
|plant = Pumpkin |
||
|description = Pumpkins can be planted on top of other plants to provide a tough additional layer of armor. |
|description = Pumpkins can be planted on top of other plants to provide a tough additional layer of armor. |
||
|price = 100 seed packets |
|price = 100 seed packets |
||
− | |plant food = Gives him a hard armor shell that shields him for 8000 [[DPS]]. |
+ | |plant food = Gives him a hard armor shell that shields him for 8000 [[DPS]], and triggers the [[Plant Food]] effect of the plant on top of it. |
|sun cost = 150 |
|sun cost = 150 |
||
|recharge = 12}} |
|recharge = 12}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Pyre Vine |
|plant = Pyre Vine |
||
|description = Pyre Vines can be planted on top of other plants to provide protection from cold plus an additional close range flame attack. |
|description = Pyre Vines can be planted on top of other plants to provide protection from cold plus an additional close range flame attack. |
||
|price = 100 seed packets |
|price = 100 seed packets |
||
− | |plant food = Sets the entire lane that it's in on fire, dealing 1800 DPS to every zombie in the lane. |
+ | |plant food = Sets the entire lane that it's in on fire, dealing 1800 DPS to every zombie in the lane, and triggers the [[Plant Food]] effect of the plant on top of it. |
|sun cost = 125 |
|sun cost = 125 |
||
|recharge = 10}} |
|recharge = 10}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Ice Bloom |
|plant = Ice Bloom |
||
Line 933: | Line 970: | ||
|sun cost = 200 |
|sun cost = 200 |
||
|recharge = 25}} |
|recharge = 25}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
|plant = Ultomato |
|plant = Ultomato |
||
|description = Ultomatoes charge up slowly, then fires a devastating beam down the lane that damage zombies as long as the charge lasts. Ultomatoes can be made more powerful by planting multiple Ultomatoes on the same tile. |
|description = Ultomatoes charge up slowly, then fires a devastating beam down the lane that damage zombies as long as the charge lasts. Ultomatoes can be made more powerful by planting multiple Ultomatoes on the same tile. |
||
|price = 100 seed packets |
|price = 100 seed packets |
||
− | |plant food = |
+ | |plant food = Explodes, dealing 1800 DPS to all zombies on the lawn. |
|sun cost = 250 |
|sun cost = 250 |
||
|recharge = 6.5}} |
|recharge = 6.5}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Dartichoke |
||
+ | |description = Dartichokes fire high-damage darts down the lane, prioritizing especially dangerous zombies such as Wizards, Octo Zombies, and Healers |
||
+ | |price = 250 seed packets |
||
+ | |plant food = Spins and shoots blue darts that deal with critical damage to a multitude of zombies on the lawn. |
||
+ | |sun cost = 225 |
||
+ | |recharge = 8.5}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Shine Vine |
||
+ | |description = Shine Vines are vine plants that amplify the sun production of sun producer plants, create some sun on their own, and use a sun-stun burst as a last-second defense when attacked. |
||
+ | |price = 250 seed packets |
||
+ | |plant food = Creates sun and attacks any zombies near it. |
||
+ | |sun cost = 75 |
||
+ | |recharge = 5}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Gumnut |
||
+ | |description = Gumnuts pop sticky gum onto zombies, pinning them in place and causing them to block other zombies behind them. |
||
+ | |price = 100 seed packets |
||
+ | |plant food = Gumnut will blow a large bubble gum that immobilizes a large number of zombies. |
||
+ | |sun cost = 125 |
||
+ | |recharge = 12}} |
||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Tumbleweed |
||
+ | |description = Tumbleweeds roar off down the lane, bouncing off zombies and knocking them back with a chance to stun or even flip them off the lawn. |
||
+ | |price = 250 seed packets |
||
+ | |plant food =N/A |
||
+ | |sun cost = 50 |
||
+ | |recharge = 5.5}} |
||
+ | |||
===Power Mints=== |
===Power Mints=== |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
Line 947: | Line 1,015: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 [[mint]]s}} |
|price = 100 [[mint]]s}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Pepper-mint |
|plant = Pepper-mint |
||
Line 954: | Line 1,023: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Winter-mint |
|plant = Winter-mint |
||
Line 961: | Line 1,031: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
+ | {{PvZ2 Plants Resume |
||
+ | |plant = Enlighten-mint |
||
+ | |description = Enlighten-mints give a burst of sun when planted, and provide and additional temporary boost to Enlighten-mint Family plants. |
||
+ | |plant food = N/A |
||
+ | |sun cost = 0 |
||
+ | |recharge = 85 |
||
+ | |price = 100 seed packets}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Reinforce-mint |
|plant = Reinforce-mint |
||
Line 969: | Line 1,048: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Bombard-mint |
|plant = Bombard-mint |
||
Line 976: | Line 1,056: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Ail-mint |
|plant = Ail-mint |
||
Line 983: | Line 1,064: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Enchant-mint |
|plant = Enchant-mint |
||
Line 989: | Line 1,071: | ||
|sun cost = 0 |
|sun cost = 0 |
||
|recharge = 85 |
|recharge = 85 |
||
− | |price = 100 mints |
+ | |price = 100 mints}} |
+ | |||
− | }} |
||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Contain-mint |
|plant = Contain-mint |
||
Line 998: | Line 1,080: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Enforce-mint |
|plant = Enforce-mint |
||
Line 1,005: | Line 1,088: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Arma-mint |
|plant = Arma-mint |
||
Line 1,012: | Line 1,096: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Conceal-mint |
|plant = Conceal-mint |
||
Line 1,019: | Line 1,104: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Spear-mint |
|plant = Spear-mint |
||
Line 1,026: | Line 1,112: | ||
|recharge = 85 |
|recharge = 85 |
||
|price = 100 mints}} |
|price = 100 mints}} |
||
+ | |||
{{PvZ2 Plants Resume |
{{PvZ2 Plants Resume |
||
|plant = Appease-mint |
|plant = Appease-mint |
||
Line 1,032: | Line 1,119: | ||
|sun cost = 0 |
|sun cost = 0 |
||
|recharge = 85 |
|recharge = 85 |
||
− | |price = 100 mints |
+ | |price = 100 mints}} |
− | }} |
||
===Zen Garden=== |
===Zen Garden=== |
||
Line 1,058: | Line 1,144: | ||
**[[Sun Bean]] is the only new [[Dark Ages]] plant to be added into the second game. |
**[[Sun Bean]] is the only new [[Dark Ages]] plant to be added into the second game. |
||
**[[Garlic]] is the only plant from [[Neon Mixtape Tour]] to return from the first game. |
**[[Garlic]] is the only plant from [[Neon Mixtape Tour]] to return from the first game. |
||
− | **As of the 2.9 update, all [[Day]] and [[Pool]] plants |
+ | **As of the 2.9 update, all [[Day]] and [[Pool]] plants in ''[[Plants vs. Zombies]]'' have returned to the second game. |
**All [[:Category:Lobbed-shot plants|catapult]] and [[:Category:Sun-producing plants|sun-producing]] plants have returned to the second game. |
**All [[:Category:Lobbed-shot plants|catapult]] and [[:Category:Sun-producing plants|sun-producing]] plants have returned to the second game. |
||
− | *In [[Piñata Party|Piñata Parties]], "Try Before You Buy" quests, [[Arena]] featurings and certain levels starting in [[Wild West]], [[Frostbite Caves]] and [[Dark Ages]], the player can use premium plants for free. |
+ | *In [[Piñata Party|Piñata Parties]], "Try Before You Buy" quests, [[Arena]] featurings, [[Penny's Pursuit]] and certain levels starting in [[Wild West]], [[Frostbite Caves]] and [[Dark Ages]], the player can use premium plants for free. |
*Starting with the 2.9 update, plants can be in the store for a limited amount of time. |
*Starting with the 2.9 update, plants can be in the store for a limited amount of time. |
||
*[[Tile Turnip]] can become the most expensive plant in the game, exceeding the sun limit if planted several (seven in the level 1 case) times. Not counting him, [[Banana Launcher]], [[Winter Melon]], and [[Missile Toe]] are the most expensive plants in the game at 500 sun tied. A full [[Pea Pod]] at between levels 1-6 on the other hand costs 125 × 5 = 625 sun. |
*[[Tile Turnip]] can become the most expensive plant in the game, exceeding the sun limit if planted several (seven in the level 1 case) times. Not counting him, [[Banana Launcher]], [[Winter Melon]], and [[Missile Toe]] are the most expensive plants in the game at 500 sun tied. A full [[Pea Pod]] at between levels 1-6 on the other hand costs 125 × 5 = 625 sun. |
||
Line 1,069: | Line 1,155: | ||
*Before the 3.1 update, (when Hurrikale was added), the only three ice-themed plants' (Snow Pea, Iceberg Lettuce, and Winter Melon) costumes were all based on winter attire, including the unused ones. |
*Before the 3.1 update, (when Hurrikale was added), the only three ice-themed plants' (Snow Pea, Iceberg Lettuce, and Winter Melon) costumes were all based on winter attire, including the unused ones. |
||
*Ghost Pepper and Puff-shroom are the only plants to fade and eventually vanish after attacking zombies. |
*Ghost Pepper and Puff-shroom are the only plants to fade and eventually vanish after attacking zombies. |
||
+ | *Tumbleweed is the only plant that changes it's appearance through leveling. |
||
==See Also== |
==See Also== |
||
Line 1,074: | Line 1,161: | ||
{{Plants}} |
{{Plants}} |
||
− | [[zh:植物(植物大战僵尸2国际版 |
+ | [[zh:植物(植物大战僵尸2国际版]] |
+ | [[fr:Plantes (Plants vs. Zombies 2)]] |
||
[[Category:Plants vs. Zombies 2]] |
[[Category:Plants vs. Zombies 2]] |
||
[[Category:Plants vs. Zombies 2 plants]] |
[[Category:Plants vs. Zombies 2 plants]] |
Revision as of 03:47, 4 July 2020
- For other uses, see plants.
Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies 2 and the player's main defense against the undead assailants.
There are a grand total of 142 plants, 45 of which are premium plants and among the premium plants, 31 of them cost real money, 14 of them cost gems, and 12 are available for a limited time. Out of the remaining plants, 11 can be unlocked with seed packets, 13 can be unlocked with mints, and one of them is only available via Zen Garden.
List of plants
- Note: The stats shown below only applies to Level 1.
Player's House
Description: Peashooters are your first line of defense. They shoot peas at attacking zombies. | ||
Unlocked by starting Player's House - Day 1 | ||
Plant Food effect: Turns into a Gatling Pea and shoots a barrage of 60 Peas. | ||
Peashooter | Sun cost: 100 | Recharge (in seconds): 5 |
Description: Sunflowers are essential for you to produce extra sun. Try planting as many as you can! | ||
Unlocked by beating Player's House - Day 1 | ||
Plant Food effect: Produces 150 sun. | ||
Sunflower | Sun cost: 50 | Recharge (in seconds): 5 |
Description: Wall-nuts have hard shells which you can use to protect other plants. | ||
Unlocked by beating Player's House - Day 2 | ||
Plant Food effect: Gives him a hard armor shell that shields him for 8000 DPS. | ||
Wall-nut | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Potato Mines explode on contact, but they take time to arm themselves. Plant them ahead of zombies. | ||
Unlocked by beating Player's House - Day 3 | ||
Plant Food effect: Instantly arms himself and sets two armed clones on random tiles. | ||
Potato Mine | Sun cost: 25 | Recharge (in seconds): 20 |
Description: Cabbage-pults hurl cabbages at the enemy. | ||
Unlocked by beating Player's House - Day 4 | ||
Plant Food effect: Launches large cabbages at every zombie onscreen. | ||
Cabbage-pult | Sun cost: 100 | Recharge (in seconds): 5 |
Ancient Egypt
Description: Bloomerangs can hit up to three targets in their lane, twice! | ||
Unlocked by beating Ancient Egypt - Day 2 | ||
Plant Food effect: Shoots ten boomerangs up, down, left and right. | ||
Bloomerang | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Iceberg Lettuces freeze a zombie when stepped on. | ||
Unlocked by beating Ancient Egypt - Day 5 | ||
Plant Food effect: Freezes every zombie onscreen like an Ice-shroom. | ||
Iceberg Lettuce | Sun cost: 0 | Recharge (in seconds): 20 |
Description: Grave Busters consume graves they're planted on. | ||
Unlocked by beating Ancient Egypt - Day 9 | ||
Plant Food effect: N/A | ||
Grave Buster | Sun cost: 0 | Recharge (in seconds): 10 |
Description: Bonk Choys rapidly punch nearby enemies that are ahead or behind them. | ||
Unlocked by beating Ancient Egypt - Day 13 | ||
Plant Food effect: Rapidly punches zombies on a 3x3 area around him. | ||
Bonk Choy | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Repeaters fire two peas at a time. | ||
Unlocked by beating Ancient Egypt - Day 19 | ||
Plant Food effect: Shoots a barrage of 90 peas then spits a large pea worth 600 damage, for a total of 2400 damage. | ||
Repeater | Sun cost: 200 | Recharge (in seconds): 5 |
Description: Twin Sunflowers give twice as much sun as a normal sunflower. | ||
Unlocked by beating Ancient Egypt - Day 24 | ||
Plant Food effect: Produces 250 sun. | ||
Twin Sunflower | Sun cost: 125 | Recharge (in seconds): 10 |
Pirate Seas
Description: Kernel-pults fling corn kernels and paralyzing butter at zombies. | ||
Unlocked by beating Pirate Seas - Day 1 | ||
Plant Food effect: Launches butter at every zombie onscreen. | ||
Kernel-pult | Sun cost: 100 | Recharge (in seconds): 5 |
Description: Snapdragons breathe fire that damages zombies in 6 adjacent tiles. | ||
Unlocked by beating Pirate Seas - Day 3 | ||
Plant Food effect: Breathes fire on a 3x3 area in front of him, dealing 1800 damage. | ||
Snapdragon | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Spikeweeds destroy rolling objects and hurt any zombies that step on them. | ||
Unlocked by beating Pirate Seas - Day 6 | ||
Plant Food effect: Creates a barrage of spikes across the lane that drags zombies near him while damaging them. | ||
Spikeweed | Sun cost: 100 | Recharge (in seconds): 5 |
Description: Spring Beans bounce back zombies that get too close. Will bounce them into water if nearby. | ||
Unlocked by beating Pirate Seas - Day 9 | ||
Plant Food effect: Bounces all zombies back 1 tile. | ||
Spring Bean | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Coconut Cannons fire down a single lane, causing a medium explosion on impact. | ||
Unlocked by beating Pirate Seas - Day 11 | ||
Plant Food effect: Launches a big coconut that pushes the zombies to the far right exploding them. | ||
Coconut Cannon | Sun cost: 400 | Recharge (in seconds): 5 |
Description: Threepeaters shoot peas in three lanes. | ||
Unlocked by beating Pirate Seas - Day 14 | ||
Plant Food effect: Shoots a wide spread volley of peas in front of them. | ||
Threepeater | Sun cost: 300 | Recharge (in seconds): 5 |
Description: Spikerocks destroy multiple rolling zombies and damage zombies that walk over them. | ||
Unlocked by beating Pirate Seas - Day 18 | ||
Plant Food effect: The same as Spikeweed, but deals more damage. | ||
Spikerock | Sun cost: 250 | Recharge (in seconds): 5 |
Description: Cherry Bombs explode when planted, blowing up zombies in a 3x3 area. | ||
Unlocked by beating Pirate Seas - Day 24 | ||
Plant Food effect: N/A | ||
Cherry Bomb | Sun cost: 150 | Recharge (in seconds): 35 |
Wild West
Description: Split Peas shoot peas forwards and backwards. | ||
Unlocked by beating Wild West - Day 1 | ||
Plant Food effect: Shoots a barrage of 60 peas forwards and a barrage of 90 peas backwards plus 1 big pea at the same time. | ||
Split Pea | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Chili Beans deliver a crippling bout of gastrointestinal distress. | ||
Unlocked by beating Wild West - Day 4 | ||
Plant Food effect: Creates three clones on random tiles. | ||
Chili Bean | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Pea Pods can be planted in the same space for up to 5 times the destruction. | ||
Unlocked by beating Wild West - Day 6 | ||
Plant Food effect: Shoots 5 large peas, deals 400 damage per pea | ||
Pea Pod | Sun cost: 125 (x5) | Recharge (in seconds): 5 |
Description: Lightning Reeds shoot lightning bolts at the nearest zombie up to one lane away. The bolt will then arc and hit other zombies. | ||
Unlocked by beating Wild West - Day 9 | ||
Plant Food effect: Creates a cloud that targets random zombies until it fades away. | ||
Lightning Reed | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Melon-pults do heavy damage to a group of zombies. | ||
Unlocked by beating Wild West - Day 11 | ||
Plant Food effect: Launches giant melons at all zombies that deal 2.5 times the damage of a normal melon. | ||
Melon-pult | Sun cost: 325 | Recharge (in seconds): 5 |
Description: Tall-nuts are heavy duty plants that block low flying zombies. | ||
Unlocked by beating Wild West - Day 18 | ||
Plant Food effect: Gives it armor that withstands 12000 DPS. | ||
Tall-nut | Sun cost: 125 | Recharge (in seconds): 20 |
Description: Winter Melons do heavy damage and slow groups of zombies. | ||
Unlocked by beating Wild West - Day 24 | ||
Plant Food effect: Launches giant frozen melons at all zombies which deal 2.5 times damage of a normal frozen melon. | ||
Winter Melon | Sun cost: 500 | Recharge (in seconds): 5 |
Frostbite Caves
Description: Hot Potatoes melt the ice blocks they're planted on. | ||
Unlocked by beating Frostbite Caves - Day 1 | ||
Plant Food effect: N/A | ||
Hot Potato | Sun cost: 0 | Recharge (in seconds): 10 |
Description: Pepper-pults lob flaming peppers at zombies and keep nearby plants warm. | ||
Unlocked by beating Frostbite Caves - Day 6 | ||
Plant Food effect: Throws four giant flaming peppers on zombies which turn into smaller peppers on impact. | ||
Pepper-pult | Sun cost: 200 | Recharge (in seconds): 20 |
Description: Chard Guards are defensive blockers that can hurl zombies backwards. | ||
Unlocked by beating Frostbite Caves - Day 11 | ||
Plant Food effect: Regains all of his leaves and pushes back nearby zombies 6 tiles. | ||
Chard Guard | Sun cost: 75 | Recharge (in seconds): 15 |
Description: Stunions breathe a stunning cloud of gas on nearby zombies in the lane. | ||
Unlocked by beating Frostbite Caves - Day 19 | ||
Plant Food effect: Releases a burst of gas in a 3x4 area in front of it. | ||
Stunion | Sun cost: 25 | Recharge (in seconds): 20 |
Description: Rotobagas shoot projectiles along the four diagonals, in each direction that has a target. | ||
Unlocked by beating Frostbite Caves - Day 26 | ||
Plant Food effect: Fires huge rutabagas in four directions. | ||
Rotobaga | Sun cost: 150 | Recharge (in seconds): 5 |
Lost City
Description: Red Stingers fire shots at full force when close to home, and become more defensive further from it. | ||
Unlocked by beating Lost City - Day 1 | ||
Plant Food effect: Fires a focused laser that pierces through all zombies in its lane. | ||
Red Stinger | Sun cost: 150 | Recharge (in seconds): 5 |
Description: A.K.E.E.s lob projectiles that bounce from zombie to zombie. | ||
Unlocked by beating Lost City - Day 6 | ||
Plant Food effect: Lobs bigger akee seeds that deal damage to all zombies on the screen. They also bounce to closeby zombies, dealing more damage. | ||
A.K.E.E. | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Endurians defend while dealing damage to zombies attacking them. | ||
Unlocked by beating Lost City - Day 10 | ||
Plant Food effect: Gains armor with spikes on both sides. The armor deals extra damage, but attacks slower. | ||
Endurian | Sun cost: 100 | Recharge (in seconds): 15 |
Description: Stallias slow zombies in nearby lanes. | ||
Unlocked by beating Lost City - Day 19 | ||
Plant Food effect: Slows all zombies on screen. | ||
Stallia | Sun cost: 0 | Recharge (in seconds): 20 |
Description: Gold Leaves create Gold Tiles on planting. | ||
Unlocked by beating Lost City - Day 26 | ||
Plant Food effect: N/A | ||
Gold Leaf | Sun cost: 50 | Recharge (in seconds): 30 |
Far Future
Description: Laser Beans fire down the lane, hitting all of the zombies ahead of it. | ||
Unlocked by beating Far Future - Day 1 | ||
Plant Food effect: Fires a laser from his mouth that damages everything in front of it. | ||
Laser Bean | Sun cost: 200 | Recharge (in seconds): 5 |
Description: Blovers blow away all zombies in the air. | ||
Unlocked by beating Far Future - Day 3 | ||
Plant Food effect: N/A | ||
Blover | Sun cost: 50 | Recharge (in seconds): 5 |
Description: Citron shoots powerful balls of plasma. | ||
Unlocked by beating Far Future - Day 6 | ||
Plant Food effect: Shoots a powerful plasma ball that kills everything on its way until it reaches the end of the lawn or a machine. | ||
Citron | Sun cost: 350 | Recharge (in seconds): 5 |
Description: E.M.Peaches explode and disable all machines in an area. | ||
Unlocked by beating Far Future - Day 9 | ||
Plant Food effect: N/A | ||
E.M.Peach | Sun cost: 25 | Recharge (in seconds): 25 |
Description: Infi-nuts are weaker than Wall-nuts, but they can regain health over time. | ||
Unlocked by beating Far Future - Day 13 | ||
Plant Food effect: Creates a force field that blocks all 5 lanes. | ||
Infi-nut | Sun cost: 75 | Recharge (in seconds): 15 |
Description: Magnifying Grass turns sun into a bolt of colorful damage. | ||
Unlocked by beating Far Future - Day 17 | ||
Plant Food effect: Shoots a rainbow beam at the closest zombies. The more sun producing plants on the lawn the longer the beam lasts. If no sun-producing plants available, it will last for 3 seconds. | ||
Magnifying Grass | Sun cost: 50 | Recharge (in seconds): 5 |
Description: Tile Turnips create a Power Tiles on planting. | ||
Unlocked by beating Far Future - Day 24 | ||
Plant Food effect: N/A | ||
Tile Turnip | Sun cost: 0 > 250 > x2 | Recharge (in seconds): 10 |
Dark Ages
Description: Sun-shrooms give small suns at first, then normal suns, and finally large suns. | ||
Unlocked by beating Dark Ages - Night 1 | ||
Plant Food effect: Grows to last stage and gives 225 sun. | ||
Sun-shroom | Sun cost: 25 | Recharge (in seconds): 5 |
Description: Puff-shrooms are short-range shooters that last for a limited time. | ||
Unlocked by beating Dark Ages - Night 2 | ||
Plant Food effect: All Puff-shrooms shoot 30 spores and reset their timers. | ||
Puff-shroom | Sun cost: 0 | Recharge (in seconds): 5 |
Description: Fume-shrooms release fumes that damage all zombies in an area. | ||
Unlocked by beating Dark Ages - Night 4 | ||
Plant Food effect: Releases a fume that pushes every zombie ahead of it to the far right and damages them. | ||
Fume-shroom | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Sun Beans infect zombies with sun. As a zombie takes damage they generate sun. | ||
Unlocked by beating Dark Ages - Night 6 | ||
Plant Food effect: Kills the zombie who eats it and generates 0.2 sun for each DPS the zombie had left. | ||
Sun Bean | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Magnet-shrooms remove helmets and other metal objects from zombies. | ||
Unlocked by beating Dark Ages - Night 15 | ||
Plant Food effect: Attracts up to 20 metal objects and throws them down the lane. | ||
Magnet-shroom | Sun cost: 100 | Recharge (in seconds): 15 |
Neon Mixtape Tour
Description: Phat Beet thumps out damage every few seconds. May fire a powerful attack for bigger damage. | ||
Unlocked by beating Neon Mixtape Tour - Day 1 | ||
Plant Food effect: Fires out a big shockwave dealing massive damage to nearby zombies. | ||
Phat Beet | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Celery Stalker pops up and bashes zombies from behind. | ||
Unlocked by beating Neon Mixtape Tour - Day 5 | ||
Plant Food effect: Creates 3 clones of themselves on random locations on the lawn. | ||
Celery Stalker | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Thyme Warp rewinds time, sending zombies back to where they started. | ||
Unlocked by beating Neon Mixtape Tour - Day 9 | ||
Plant Food effect: N/A | ||
Thyme Warp | Sun cost: 75 | Recharge (in seconds): 60 |
Description: Garlic diverts zombies into other lanes. | ||
Unlocked by beating Neon Mixtape Tour - Day 17 | ||
Plant Food effect: Burps out a giant gas cloud down its lane, which stuns all zombies there and then diverts them into another lane. | ||
Garlic | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Spore-shroom fires spores that create new Spore-shrooms out of defeated zombies. | ||
Unlocked by beating Neon Mixtape Tour - Day 21 | ||
Plant Food effect: Fires 3 spores that deal 1800 DPS, and spawns Spore-shrooms from defeated zombies. | ||
Spore-shroom | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Intensive Carrot brings eaten plants back to life. | ||
Unlocked by beating Neon Mixtape Tour - Day 26 | ||
Plant Food effect: N/A | ||
Intensive Carrot | Sun cost: 100 | Recharge (in seconds): 20 |
Jurassic Marsh
Description: Primal Peashooters shoot heavy stunning peas at zombies. | ||
Unlocked by beating Jurassic Marsh - Day 1 | ||
Plant Food effect: Shoots 5 heavy peas that deal 100 DPS, have splash damage, and have guaranteed knockback. | ||
Primal Peashooter | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Primal Wall-nuts cost a bit more than typical Wall-nuts, but they can be planted much more quickly. | ||
Unlocked by beating Jurassic Marsh - Day 4 | ||
Plant Food effect: Gives it a hard rock shell the shields it for 8000 DPS or one Gargantuar smash/All-Star Zombie tackle. | ||
Primal Wall-nut | Sun cost: 75 | Recharge (in seconds): 5 |
Description: Perfume-shrooms enchant dinosaurs and charm them into working against the zombies. | ||
Unlocked by beating Jurassic Marsh - Day 8 | ||
Plant Food effect: N/A | ||
Perfume-shroom | Sun cost: 150 | Recharge (in seconds): 30 |
Description: Primal Sunflowers pop out large suns instead of regular ones. | ||
Unlocked by beating Jurassic Marsh - Day 17 | ||
Plant Food effect: Pops out 3 big suns for a total of 225 sun. | ||
Primal Sunflower | Sun cost: 75 | Recharge (in seconds): 5 |
Description: Primal Potato Mines cost more than regular Potato Mines, but they arm more quickly and do damage over a larger area | ||
Unlocked by beating Jurassic Marsh - Day 23 | ||
Plant Food effect: Instantly arms himself and sets two armed clones on random tiles. | ||
Primal Potato Mine | Sun cost: 50 | Recharge (in seconds): 25 |
Big Wave Beach
Description: Lily Pads let you plant non-aquatic plants on the top of them. | ||
Unlocked by beating Big Wave Beach - Day 1 | ||
Plant Food effect: Creates more Lily Pads around it in a plus shaped pattern. | ||
Lily Pad | Sun cost: 25 | Recharge (in seconds): 5 |
Description: Tangle Kelp pulls a zombie underwater. | ||
Unlocked by beating Big Wave Beach - Day 6 | ||
Plant Food effect: Pulls 4-5 random zombies underwater. | ||
Tangle Kelp | Sun cost: 25 | Recharge (in seconds): 20 |
Description: Bowling Bulbs roll shots that can bounce into multiple zombies. | ||
Unlocked by beating Big Wave Beach - Day 11 | ||
Plant Food effect: Charges and throws three explosive bulbs. | ||
Bowling Bulb | Sun cost: 200 | Recharge (in seconds): 5 |
Description: Guacodiles fire seeds from a distance. When attacked they will rush off the lawn biting any zombies they encounter. | ||
Unlocked by beating Big Wave Beach - Day 19 | ||
Plant Food effect: Pushes back zombies nearby and creates two rushing Guacodiles. | ||
Guacodile | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Banana Launchers can fire explosive bananas at any tile on the lawn. | ||
Unlocked by beating Big Wave Beach - Day 27 | ||
Plant Food effect: Launches four bananas at random zombies. | ||
Banana Launcher | Sun cost: 500 | Recharge (in seconds): 5 |
Modern Day
Description: Moonflowers radiate a glow that powers up adjacent Shadow plants. | ||
Unlocked by beating Modern Day - Day 1 | ||
Plant Food effect: Produces sun, and creates a barrier for herself. | ||
Moonflower | Sun cost: 50 | Recharge (in seconds): 10 |
Description: Nightshades are shadow plants that smack zombies with slappy leaves. | ||
Unlocked by beating Modern Day - Day 4 | ||
Plant Food effect: Regenerates all of his leaves, and shoots out three powerful leaves. Leaves shot are now glowing and deal more damage. Lasts until the plant is destroyed. | ||
Nightshade | Sun cost: 75 | Recharge (in seconds): 5 |
Description: Shadow-shrooms poison zombies who eat them, inflicting damage over time. | ||
Unlocked by beating Modern Day - Day 10 | ||
Plant Food effect: Poisons all zombies on the lawn. Deals heavy damage to those who are already poisoned. | ||
Shadow-shroom | Sun cost: 50 | Recharge (in seconds): 10 |
Description: Dusk Lobbers are shadow plants that lob explosive buds down the lane. | ||
Unlocked by beating Modern Day - Day 17 | ||
Plant Food effect: Lobs 4 big buds on the lawn, deals 3x3 area damage. | ||
Dusk Lobber | Sun cost: 150 | Recharge (in seconds): 10 |
Description: Grimroses are shadow plants that behave like landbound Tangle Kelps, dragging zombies into the dirt. | ||
Unlocked by beating Modern Day - Day 23 | ||
Plant Food effect: Instantly drag the strongest zombies on the lawn into the dirt. | ||
Grimrose | Sun cost: 75 | Recharge (in seconds): 20 |
Premium
Description: Snow Peas fire frozen peas making it hard for zombies to advance. | ||
Price: USD: $4.99 | ||
Plant Food effect: Slows down all the zombies in its lane, then shoots 60 ice-cold frozen peas rapidly. | ||
Snow Pea | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Power Lilies create one Plant Food out of thin air. | ||
Price: USD: $4.99 | ||
Plant Food effect: N/A | ||
Power Lily | Sun cost: 175 | Recharge (in seconds): 60 |
Description: Squashes will smash the first zombie that gets close. | ||
Price: 100 gems | ||
Plant Food effect: Squashes two random zombies, then returns to where it was planted, squashing any zombies in that tile. | ||
Squash | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. They also deal close damage as well as lanewide flame damage on defeat. | ||
Price: USD: $4.99 | ||
Plant Food effect: Peas that pass through it deal triple damage. | ||
Torchwood | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Jalapenos destroy an entire lane of zombies. | ||
Price: 100 gems | ||
Plant Food effect: N/A | ||
Jalapeno | Sun cost: 125 | Recharge (in seconds): 35 |
Description: Imitaters let you use two of the same plant during a level! | ||
Price: USD: $4.99 | ||
Plant Food effect: Same as the imitated plant. | ||
Imitater | Sun cost: Same as the imitated plant. | Recharge (in seconds): Same as the imitated plant. |
Description: Witch Hazel uses magical sorcery to transform zombies into Puff-shrooms. | ||
Price: USD: $4.99 | ||
Plant Food effect: Transforms a zombie into a Toadstool. | ||
Witch Hazel | Sun cost: 200 | Recharge (in seconds): 30 |
Description: Parsnip snips at zombies, and then charges down the lane at the last moment. | ||
Price: USD: $4.99 | ||
Plant Food effect: Knocks back zombies, then creates two smaller Parsnips that rush down the lane. | ||
Parsnip | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Missile Toe launches cold blast that damage, chill and slow zombies. | ||
Price: $4.99 | ||
Plant Food effect: Launches four cold blasts at random targets on the lawn, then it must recharge. | ||
Missile Toe | Sun cost: 500 | Recharge (in seconds): 5 |
Description: When zombies eat Hypno-shrooms, they will turn around and fight for you. | ||
Price: 100 gems | ||
Plant Food effect: The zombie that eats it turns into a hypnotized Gargantuar. | ||
Hypno-shroom | Sun cost: 125 | Recharge (in seconds): 20 |
Description: Holly Barrier deals damage to zombies attacking him, and can launch 3 prickly barrier leaves to knock back and damage zombies. | ||
Price: USD: $4.99 | ||
Plant Food effect: Regains all lost berries, and launches four berries on random tiles. If they land on a tile without an obstacle, the spiky leaf will have metallic spikes attached to it, making it do more damage to zombies. | ||
Holly Barrier | Sun cost: 150 | Recharge (in seconds): 15 |
Description: Pea-nuts can shoot peas and block zombies. | ||
Price: 100 gems | ||
Plant Food effect: Fires 60 peas and gives it a hard helmet for an extra 8000 DPS. | ||
Pea-nut | Sun cost: 150 | Recharge (in seconds): 15 |
Description: Electric Currants create electrical fences between ones planted on the same row or column. | ||
Price: 100 gems | ||
Plant Food effect: Creates stronger electric fields. | ||
Electric Currant | Sun cost: 150 | Recharge (in seconds): 10 |
Description: Chompers can swallow a zombie whole, but they are vulnerable while chewing. | ||
Price: USD: $4.99 | ||
Plant Food effect: Sucks in the three closest zombies in front of it, swallowing them, then burps, pushing any additional zombies or surviving zombie it has sucked in the lane to the right. | ||
Chomper | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Strawbursts grow a berry for small, medium, or huge damage. | ||
Price: USD: $4.99 | ||
Plant Food effect: Grows immediately to max size, then summons a huge strawberry that comes down and then explodes, dealing damage to all zombies on the lawn. | ||
Strawburst | Sun cost: 400 | Recharge (in seconds): 5 |
Description: Homing Thistles fire seeking shots at targets that are closest to home. | ||
Price: 100 gems | ||
Plant Food effect: Shoots many glowing projectiles that target zombies on the screen. | ||
Homing Thistle | Sun cost: 250 | Recharge (in seconds): 15 |
Description: Ghost Peppers haunt zombies that pass by and explode after a limited time. | ||
Price: 80-109 gems | ||
Plant Food effect: Haunts all the zombies in an 4x3 area, dealing huge damage, and resetting its timer. | ||
Ghost Pepper | Sun cost: 75 | Recharge (in seconds): 15 |
Description: Sweet Potatoes attract zombies from other lanes when they are close by. | ||
Price: 100 or 109 gems | ||
Plant Food effect: Fully heals herself and attracts zombies in a 4x3 area. | ||
Sweet Potato | Sun cost: 150 | Recharge (in seconds): 20 |
Description: Sap-flings create zombie-slowing puddles of sap. | ||
Price: 100 gems | ||
Plant Food effect: Throws 20 pine cones randomly on lawn. | ||
Sap-fling | Sun cost: 75 | Recharge (in seconds): 5 |
Description: Hurrikales push back all zombies in their lane with a chilling wind. | ||
Price: 100 gems | ||
Plant Food effect: N/A | ||
Hurrikale | Sun cost: 100 | Recharge (in seconds): 15 |
Description: Fire Peashooters shoot flaming peas down the lane. | ||
Price: 100 gems | ||
Plant Food effect: Breathes a trail of fire that deals 1800 DPS to everything in front of it. | ||
Fire Peashooter | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Lava Guavas erupt and leave lava to burn zombies. | ||
Price: 100 gems | ||
Plant Food effect: Creates a lava trail that damages zombies on it. | ||
Lava Guava | Sun cost: 75 | Recharge (in seconds): 15 |
Description: Toadstools gulp down zombies whole, then produce sun. | ||
Price: USD: $4.99 | ||
Plant Food effect: Eats a few zombies and then produces a bunch of sun. | ||
Toadstool | Sun cost: 200 | Recharge (in seconds): 5 |
Description: Cactus fires a penetrating thorn that can damage multiple enemies! | ||
Price: USD: $4.99 | ||
Plant Food effect: Her spikes become lasers, increasing her projectiles' pierce by one and making its attacks twice as strong for the rest of the level. | ||
Cactus | Sun cost: 175 | Recharge (in seconds): 5 |
Description: Electric Blueberry randomly electrocutes zombies every so often. | ||
Price: USD: $4.99 | ||
Plant Food effect: Creates a cloud that zaps three zombies. | ||
Electric Blueberry | Sun cost: 150 | Recharge (in seconds): 45 |
Description: Jack O' Lanterns fire jets of flame over a short distance. | ||
Price: USD $4.99 | ||
Plant Food effect: Summons will-o'-the-wisps that do continuous damage on five to nine random tiles. | ||
Jack O' Lantern | Sun cost: 225 | Recharge (in seconds): 20 |
Description: Grapeshots explode and scatter bouncing projectiles in eight directions. | ||
Price: USD: $4.99 | ||
Plant Food effect: N/A | ||
Grapeshot | Sun cost: 150 | Recharge (in seconds): 35 |
Description: Cold Snapdragons breathe icy mist into 6 adjacent tiles. | ||
Price: USD: $4.99 | ||
Plant Food effect: Unleashes ice in a 3x3 area in front of him, dealing 1200 damage per shot and freezing zombies that do not get killed from the effect. | ||
Cold Snapdragon | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Shrinks all shrinkable zombies in a 3x3 area. | ||
Price: 100 gems | ||
Plant Food effect: Shrinks all shrinkable zombies onscreen. | ||
Shrinking Violet | Sun cost: 50 | Recharge (in seconds): 15 |
Description: Escape Roots explode on contact, and can be swapped with other plants that are in danger. | ||
Price: USD: $4.99 | ||
Plant Food effect: Summons two Escape Roots next to a zombie one at a time that will turn into a random explosive. | ||
Escape Root | Sun cost: 50 | Recharge (in seconds): 20 |
Description: Gold Blooms produce a burst of sun all at once. | ||
Price: USD: $4.99 | ||
Plant Food effect: N/A | ||
Gold Bloom | Sun cost: 0 | Recharge (in seconds): 75 |
Description: Wasabi Whips lash out with their flaming whips, delivering whuppings to zombies both in front and behind. | ||
Price: USD: $4.99 | ||
Plant Food effect: Spins its flaming whip around in a 3x3 area for 5 seconds. | ||
Wasabi Whip | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Kiwibeasts emit damaging thumps, and become bigger and more powerful the more they are hurt by zombies. | ||
Price: USD: $4.99 | ||
Plant Food effect: Grows to full size, and bounces 3 times in its square. | ||
Kiwibeast | Sun cost: 175 | Recharge (in seconds): 15 |
Description: Apple Mortar lobs apple cores that damage and briefly stun zombies over three lanes. | ||
Price: USD: $4.99 | ||
Plant Food effect: Launches stunning apples at every zombie on screen. | ||
Apple Mortar | Sun cost: 250 | Recharge (in seconds): 8 |
Description: Caulipowers use their mental powers to hypnotize random zombies and turn them against their former friends. | ||
Price: USD: $4.99 | ||
Plant Food effect: Tosses five random zombies off the screen. | ||
Caulipower | Sun cost: 250 | Recharge (in seconds): 45 |
Description: Electric Peashooters fire pea-like orbs that pass through zombies and crackle with electrical power, doing damage all the while. | ||
Price: USD: $4.99 | ||
Plant Food effect: Fires 3 large electric peas to the 3 closest zombies, dealing heavy damage. The peas then explode into smaller electric peas, which spread in a circular pattern while passing through zombies dealing electrical splash damage. | ||
Electric Peashooter | Sun cost: 200 | Recharge (in seconds): 5 |
Seed Packets
Description: Starfruits shoot stars in 5 directions. | ||
Price: 200 seed packets | ||
Plant Food effect: Shoots big stars rapidly in five directions. | ||
Starfruit | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Dandelions send explosive seeds down three different lanes, one lane at a time. | ||
Price: 150 seed packets | ||
Plant Food effect: Shoots 8 bombs up in the air that slowly lands on zombies. | ||
Dandelion | Sun cost: 275 | Recharge (in seconds): 15 |
Description: Blooming Hearts lob projectiles that infatuate zombies, causing increasing damage the more that hit. | ||
Price: 150 seed packets | ||
Plant Food effect: Hurls hearts at all zombies on the screen. | ||
Blooming Heart | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Explode-O-Nuts provide protection, and when their shells are eaten, they explode to blow up zombies. | ||
Price: 250 seed packets | ||
Plant Food effect: Gains an armor that also explodes when eaten. | ||
Explode-O-Nut | Sun cost: 50 | Recharge (in seconds): 10 |
Description: Aloe heals injured plants to their immediate right. | ||
Price: 150 seed packets | ||
Plant Food effect: Heals all plants around it in a 3x3 area. | ||
Aloe | Sun cost: 75 | Recharge (in seconds): 20 |
Description: Bombegranates explode and leave 3x3 grids of exploding seeds that damage zombies. | ||
Price: 200 seed packets | ||
Plant Food effect: N/A | ||
Bombegranate | Sun cost: 150 | Recharge (in seconds): 35 |
Description: Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten. | ||
Price: 200 seed packets | ||
Plant Food effect: Regain all of its lost health and attract zombies to it in a 4x3 area. | ||
Hot Date | Sun cost: 175 | Recharge (in seconds): 25 |
Description: Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop 50 sun. | ||
Price: 150 seed packets | ||
Plant Food effect: N/A | ||
Solar Tomato | Sun cost: 100 | Recharge (in seconds): 25 |
Description: Shadow Peashooters are shadow plants that fire shadowy peas at zombies. | ||
Price: 250 seed packets | ||
Plant Food effect: Creates a shadowy pea that deals damage to zombies. When powered, it'll create a spirit bomb that'll do massive damage to most of the zombies. | ||
Shadow Peashooter | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Goo Peashooters shoot poison peas at zombies, poisoning them as well as slowing them down. | ||
Price: 250 seed packets | ||
Plant Food effect: Will launch a giant ball of poison that poisons all zombies in its lane as well heavily reducing their speed. | ||
Goo Peashooter | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Sling Peas fire 5 peas in a burst, targeting the zombies closest to your house each time. | ||
Price: 250 seed packets | ||
Plant Food effect: Fires 5 massive peas at the closet Zombies to the house three times, launching 15 peas in total. | ||
Sling Pea | Sun cost: 125 | Recharge (in seconds): 5 |
Description: Snap Peas dive underground, burrow towards zombies, then pop up underneath to swallow them in one gulp. Snap Peas then return to their starting spot, chew on the entire matter for a while, and finally spit the zombies' heads out at attackers. | ||
Price: 250 seed packets | ||
Plant Food effect: Eats five different zombies and spits all five heads in its row. | ||
Snap Pea | Sun cost: 200 | Recharge (in seconds): 5 |
Description: Zoybean Pods grow from sprouts to full pods, then split open to release helpful plant "zomboids" which attack zombies. | ||
Price: 100 seed packets | ||
Plant Food effect: Instantly grows a Gargantuar Zomboid. | ||
Zoybean Pod | Sun cost: 200 | Recharge (in seconds): 20 |
Description: Dazey Chains grow through stages, becoming more powerful and releasing a stunning puff of gas at each stage. | ||
Price: 100 seed packets | ||
Plant Food effect: Grows to final stage and releases a large puff of stunning gas in its lane. | ||
Dazey Chain | Sun cost: 150 | Recharge (in seconds): 5 |
Description: Electrici-teas wait and emit zaps of electrical energy until they are eaten, at which point the eating zombie explodes into a flurry of electrical discharges. | ||
Price: 100 seed packets | ||
Plant Food effect: Creates a cloud that targets random zombies until it fades away. | ||
Electrici-tea | Sun cost: 125 | Recharge (in seconds): 15 |
Description: Blastberry Vines can be planted on top of other plants to provide increased defense and an additional attack in the form of lobbed projectiles that break into explosive bomblets. | ||
Price: 100 seed packets | ||
Plant Food effect: Launches a barrage of explosive berries in his lane, and triggers the Plant Food effect of the plant on top of it. | ||
Blastberry Vine | Sun cost: 175 | Recharge (in seconds): 10 |
Description: Pokras deliver piercing, zombie-slowing jabs that add up to a powerful spike launch, then they rest momentarily before starting again | ||
Price: 100 seed packets | ||
Plant Food effect: Launches three powerful, zombie-slowing, piercing spikes in her lane. | ||
Pokra | Sun cost: 175 | Recharge (in seconds): 7 |
Description: When zombies eat Imp Pears, they become Imps. When Imps eat Imp Pears, they are destroyed, releasing stunning gas. | ||
Price: 250 seed packets | ||
Plant Food effect: Randomly transforms five zombies on the screen into Imps. | ||
Imp Pear | Sun cost: 0 | Recharge (in seconds): 5 |
Description: Pumpkins can be planted on top of other plants to provide a tough additional layer of armor. | ||
Price: 100 seed packets | ||
Plant Food effect: Gives him a hard armor shell that shields him for 8000 DPS, and triggers the Plant Food effect of the plant on top of it. | ||
Pumpkin | Sun cost: 150 | Recharge (in seconds): 12 |
Description: Pyre Vines can be planted on top of other plants to provide protection from cold plus an additional close range flame attack. | ||
Price: 100 seed packets | ||
Plant Food effect: Sets the entire lane that it's in on fire, dealing 1800 DPS to every zombie in the lane, and triggers the Plant Food effect of the plant on top of it. | ||
Pyre Vine | Sun cost: 125 | Recharge (in seconds): 10 |
Description: Ice Blooms freeze, chill, and damage all zombies on the board, and more so in a 3x3 area around where they're planted. | ||
Price: 100 seed packets | ||
Plant Food effect: N/A | ||
Ice Bloom | Sun cost: 200 | Recharge (in seconds): 25 |
Description: Ultomatoes charge up slowly, then fires a devastating beam down the lane that damage zombies as long as the charge lasts. Ultomatoes can be made more powerful by planting multiple Ultomatoes on the same tile. | ||
Price: 100 seed packets | ||
Plant Food effect: Explodes, dealing 1800 DPS to all zombies on the lawn. | ||
Ultomato | Sun cost: 250 | Recharge (in seconds): 6.5 |
Description: Dartichokes fire high-damage darts down the lane, prioritizing especially dangerous zombies such as Wizards, Octo Zombies, and Healers | ||
Price: 250 seed packets | ||
Plant Food effect: Spins and shoots blue darts that deal with critical damage to a multitude of zombies on the lawn. | ||
Dartichoke | Sun cost: 225 | Recharge (in seconds): 8.5 |
Description: Shine Vines are vine plants that amplify the sun production of sun producer plants, create some sun on their own, and use a sun-stun burst as a last-second defense when attacked. | ||
Price: 250 seed packets | ||
Plant Food effect: Creates sun and attacks any zombies near it. | ||
Shine Vine | Sun cost: 75 | Recharge (in seconds): 5 |
Description: Gumnuts pop sticky gum onto zombies, pinning them in place and causing them to block other zombies behind them. | ||
Price: 100 seed packets | ||
Plant Food effect: Gumnut will blow a large bubble gum that immobilizes a large number of zombies. | ||
Gumnut | Sun cost: 125 | Recharge (in seconds): 12 |
Description: Tumbleweeds roar off down the lane, bouncing off zombies and knocking them back with a chance to stun or even flip them off the lawn. | ||
Price: 250 seed packets | ||
Plant Food effect: N/A | ||
Tumbleweed | Sun cost: 50 | Recharge (in seconds): 5.5 |
Power Mints
Description: Fila-mints do electric damage and provide a temporary boost to all Fila-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Fila-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Pepper-mints set off lane-wide bursts of flame when planted and provide a temporary boost to all Pepper-mint plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Pepper-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Winter-mints chill all zombies present on the board when planted and provide a temporary boost to all Winter-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Winter-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Enlighten-mints give a burst of sun when planted, and provide and additional temporary boost to Enlighten-mint Family plants. | ||
Price: 100 seed packets | ||
Plant Food effect: N/A | ||
Enlighten-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Reinforce-mints push all zombies back and provide a temporary boost to all Reinforce-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Reinforce-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Bombard-mints set off a number of explosions on the board and provide a temporary boost to all Bombard-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Bombard-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Ail-mints poison all zombies when planted and provide a temporary boost to all Ail-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Ail-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Enchant-mints randomly hypnotize a number of zombies and provide a temporary boost to all Enchant-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Enchant-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Contain-mints stun all zombies on the board and provide a temporary boost to all Contain-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Contain-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Enforce-mints shrink a number of zombies when planted and provide a temporary boost to all Enforce-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Enforce-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Arma-mints launch a volley of heavy stunning projectiles and provide a temporary boost to all Arma-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Arma-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Conceal-mints power up all shadow plants on the lawn, drag some number of zombies to their doom, and provide an additional temporary boost to Conceal-mint Family plants. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Conceal-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Spear-mints generate a number of higher level Spikerocks and provide a temporary boost all Spear-mint family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Spear-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Description: Appease-mints fire a volley of huge peas that break into smaller peas and provide a temporary boost to all Appease-mint Family plants on the lawn. | ||
Price: 100 mints | ||
Plant Food effect: N/A | ||
Appease-mint | Sun cost: 0 | Recharge (in seconds): 85 |
Zen Garden
Description: Marigolds give you rewards in Zen Garden. | ||
Price: Getting the first sprout | ||
Plant Food effect: N/A | ||
Marigold | Sun cost: 0 | Recharge (in seconds): N/A |
Cameo appearances
- Flower Pot - The plants in the Zen Garden are in Flower Pots.
- Gatling Pea - Peashooter and Repeater take on Gatling Pea’s appearance (helmet) when Plant Food is used on them.
Trivia
- Compared to the prequel:
- All Plants (excluding invincible and defensive plants) can takes different amount of bites based on plant level instead of usual six bites. Despite this, zombies eat plants based on time.
- Twin Sunflower, Winter Melon, and Spikerock are no longer upgrade plants. Instead, they can be planted directly like normal plants.
- They are the only upgrade plants from the first game to return and, along with Imitater, are the only returning plants that previously have to be bought in Crazy Dave's Twiddydinkies.
- Mushrooms no longer sleep in the day.
- Blover is the only plant from Far Future to return from the first game.
- Sun Bean is the only new Dark Ages plant to be added into the second game.
- Garlic is the only plant from Neon Mixtape Tour to return from the first game.
- As of the 2.9 update, all Day and Pool plants in Plants vs. Zombies have returned to the second game.
- All catapult and sun-producing plants have returned to the second game.
- In Piñata Parties, "Try Before You Buy" quests, Arena featurings, Penny's Pursuit and certain levels starting in Wild West, Frostbite Caves and Dark Ages, the player can use premium plants for free.
- Starting with the 2.9 update, plants can be in the store for a limited amount of time.
- Tile Turnip can become the most expensive plant in the game, exceeding the sun limit if planted several (seven in the level 1 case) times. Not counting him, Banana Launcher, Winter Melon, and Missile Toe are the most expensive plants in the game at 500 sun tied. A full Pea Pod at between levels 1-6 on the other hand costs 125 × 5 = 625 sun.
- Before multiple profiles were removed, gem-bought premium plants are not shared with other profiles.
- Dandelion is the only plant-based off the Chinese version to be released in the international version with different designs.
- As of the 5.7.1 update, the player can now level plants up to level 20 by buying or obtaining piñatas, that contain seed packets electrodes which you can level up. After collecting all the electrodes in the electrode bar, the player can level up the plant for coins.
- From the start of August 2015 until the end of September 2015, each week allowed the player to buy one of the money-purchased premium plants for gems; however, they will be available only for the current profile.
- Before the 3.1 update, (when Hurrikale was added), the only three ice-themed plants' (Snow Pea, Iceberg Lettuce, and Winter Melon) costumes were all based on winter attire, including the unused ones.
- Ghost Pepper and Puff-shroom are the only plants to fade and eventually vanish after attacking zombies.
- Tumbleweed is the only plant that changes it's appearance through leveling.
See Also
View · Edit | L · G |
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Plants vs. Zombies | |
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Day | Peashooter · Sunflower · Cherry Bomb · Wall-nut · Potato Mine · Snow Pea · Chomper · Repeater |
Night | Puff-shroom · Sun-shroom · Fume-shroom · Grave Buster · Hypno-shroom · Scaredy-shroom · Ice-shroom · Doom-shroom |
Pool | Lily Pad · Squash · Threepeater · Tangle Kelp · Jalapeno · Spikeweed · Torchwood · Tall-nut |
Fog | Sea-shroom · Plantern · Cactus · Blover · Split Pea · Starfruit · Pumpkin · Magnet-shroom |
Roof | Cabbage-pult · Flower Pot · Kernel-pult · Coffee Bean · Garlic · Umbrella Leaf · Marigold · Melon-pult |
Upgrades | Gatling Pea · Twin Sunflower · Gloom-shroom · Cattail · Winter Melon · Gold Magnet · Spikerock · Cob Cannon |
Others | Imitater · Explode-o-nut · Giant Wall-nut · Reverse Repeater · Giant Sunflower · Giant Marigold · Sprout · Tree of Wisdom |
Plants vs. Zombies: Social Edition | |
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Normal | Peashooter · Sunflower · Cherry Bomb · Wall-nut · Potato Mine · Chomper · Repeater · Puff-shroom · Scaredy-shroom · Snow Pea · Sun-shroom · Fume-shroom · Grave Buster · Lily Pad · Squash · Spikeweed · Tangle Kelp · Torchwood · Sea-shroom · Jalapeno · Coffee Bean · Tall-nut · Pumpkin · Magnet-shroom · Blover · Melon-pult · Cactus |
Premium | Pickled Pepper · Icy Fume-shroom · Fire-shroom · Flamewood · Vine-nut · Gatling Pea · Twin Sunflower · Gloom-shroom · Winter Melon · Super Chomper · Future Star · Calm Chuck |
Plants vs. Zombies Adventures | |
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>Normal | Peashooter · Sunflower · Aspearagus · Wall-nut · Cherry Bomb · Popcorn · Beet · Snow Pea · Jalapeño · Magnet Plant · Flaming Pea · Shamrock · Bamboo Shoot · Repeater · Chilly Pepper · Twin Sunflower |
VIPs | Sweet Pea · Beeshooter · Hard-nut · Acespearagus · Power Flower · Beetboxer · Ice Queen Pea · Shamrockstar · Bamboom |
Others | Trees |
Plants vs. Zombies 2 (Chinese version) | |
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Ancient Egypt | Peashooter · Sunflower · Wall-nut · Cabbage-pult · Bloomerang · Iceberg Lettuce · Grave Buster · Bonk Choy · Repeater · Twin Sunflower · Snow Pea · Cherry Bomb · Torchwood |
Pirate Seas | Kernel-pult · Snapdragon · Power Lily · Spikeweed · Spring Bean · Coconut Cannon · Spikerock · Lightning Reed · Tall-nut |
Wild West | Threepeater · Squash · Split Pea · Chili Bean · Jalapeno · Pea Pod · Melon-pult · Winter Melon · Imitater |
Kongfu World | Resistant Radish · Fire Gourd · Heavenly Peach · Bamboo Shoot |
Far Future | Laser Bean · Blover · Citron · E.M.Peach · Infi-nut · Magnifying Grass · Tile Turnip · Starfruit |
Dark Ages | Hypno-shroom · Sun-shroom · Puff-shroom · Fume-shroom · Sun Bean · Pea-nut · Magnet-shroom · Oak Archer · Coffee Bean · Plantern |
Big Wave Beach | Acid Lemon · Lotus Pod · Lily Pad · Bowling Bulb · Banana Launcher · Guacodile · Tangle Kelp · Homing Thistle |
Frostbite Caves | Hurrikale · Fire Peashooter · Hot Potato · Pepper-pult · Chard Guard · Stunion · Rafflesia · Whirlwind Acorn |
Sky City | Rotobaga · Loquat · Asparagus · Saucer · Horsebean · Groundcherry · Anthurium · Pineapple |
Lost City | Lava Guava · Red Stinger · A.K.E.E. · Stallia · Gold Leaf · Toadstool · Jackfruit |
Neon Mixtape Tour | Morning Glory · Phat Beet · Thyme Warp · Celery Stalker · Spore-shroom · Garlic · Intensive Carrot · Cactus |
Jurassic Marsh | Primal Peashooter · Primal Wall-nut · Perfume-shroom · Primal Sunflower · Primal Potato Mine · Primal Rafflesia · Dino-Roar Grass · Timid Thorns · Sugarcane Master |
Modern Day | Shadow-shroom · Caulipower · Moonflower · Grimrose · Nightshade · Dusk Lobber · Blooming Heart |
Steam Age | Gold Bloom · Flat-shroom · Maypop Mechanic · Lotus Shooter · Wind-Blowing Vanilla · Lily of Pharmacy · Mulberry Blaster |
Renaissance Age |
Aloe · Bearberry Mortar · Wax Gourd Guard · Oily Olive · Jeweler Pomegranate · Dartichoke |
Heian Age | Dripping Diphylleia · Stephania · Tupistra Stalker · Dendrobium Windbreak · Chef Cypripedium · Boophone Geigi |
Fairytale Forest | Ents · Heath Seeker · Hat Mushroom · Hocus Crocus · Princess Spring Grass · Bamboo Trooper |
Monthly special | Pyro-shroom · Carrotillery · Cryo-shroom · Dandelion · Strong Broccoli · Machine Gun Pomegranate · Chomper · Sweet Potato · Landlord Bamboo · Sap-fling · Ghost Pepper · Chestnut Squad · Bamboo Bro · Rose Swordfighter · Magic-shroom · Electric Blueberry · Mischief Radish · Endurian · Pumpkin Witch · Sunflower Singer · Snow Cotton · Agave · Kiwifruit · Pretty Plum · Dragonfruit · Angel Starfruit · Gatling Pea · Banksia Boxer · Flame Flower Queen · Cattail · Grapeshot · Cold Snapdragon · Shrinking Violet · Cob Cannon · Apple Mortar · Witch Hazel · Escape Root · Electric Currant · White Melon Sumo Wrestler · Wasabi Whip · Explode-O-Nut · Parsnip · Missile Toe · Kiwibeast · Electric Peashooter · Hot Date · Icy Currant · Tulip Trumpeter · Eggplant Ninja · Banana Dancer · Dual Pistol Pinecone · Narcissus Shooter · Alarm Explosive Arrowhead · Holly Barrier · Shadow Peashooter · Snap Pea · Crystal Orchid · Sling Pea · Thunder Snapdragon · Electrici-tea · Imp Pear · Strawburst · Egret Flower Plane · Goo Peashooter · Elaeocarpus-pult · Water Chestnut Brothers · Pokra · Dollarweed Drummer · Ultomato · Shadow Vanilla · Splendens Blade · Stickybomb Rice · Gumnut · Olive Pit · Earthstar Nuclear Silo · Headbutter Lettuce · Dazey Chain · Boom Balloon Flower · Celebration Soda Palm · Claw Gloriosa · Impatiens Shooter · Turkey-pult · Hammer Flower · Fishhook Grass · Mangosteen · Inferno · Tigerstool · Gardener Grass · Draftodil · Buttercup · Byttneria Meteor Hammer · Laser Crown Flower · Zoybean Pod · Orchid Mage · Jack O' Lantern · Twin Year of the Rabbits · Pea Pharmacist · Pike Hoya · Vamporcini · Burdock Batter · Pumpkin · Capaci-cone · Cranesbill Fencer · Meteor Flower · Gorgon Pitcher · Power Vine · Parkour Mandrake · Abyss Anemone · Abyss Devil's Claw · Hoya Heart · Pea Vine · MayBee · Oilseed-pult · Leaf-Blade Dracaena · Bamboo Spartan · Shine Vine · Sunshine Leek · Nightcap · Pyre Vine · Gluttonous Snapdragon · Bun Chi · Heliconia Gunner |
Others | Potato Mine · Flower Pot · 8-Bit Peashooter · Tactical Cuke |
Hero Plants | P-Mech Assembler - Flamestar |
Removed | Rotten Red |
Plants vs. Zombies Online | |
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Player's House | Sunflower · Peashooter · Wall-nut · Potato Mine |
Qin Shi Huang Mausoleum | Bruce Bamboo · Carrot Rocket · Pomegranate · Dandelion · Venus Flytrap · Wax Gourd · Sod |
Ancient Egypt | Bloomerang · Bonk Choy · Grave Buster · Iceberg Lettuce · Cabbage-pult |
Pirate Seas | Snapdragon · Spikeweed · Spring Bean · Kernel-pult · Coconut Cannon · Narcissus · Endurian · Spikerock · Pineapple-pult · Threepeater |
Far Future | Laser Bean · Blover · Citron · E.M.Peach · Tile Turnip · Ganoderma · Banana Tree · Nitro-shroom · Infi-nut · Magnifying Grass |
East Sea Dragon Palace | Oxygen Algae · Garlic · Bubble Flower · Electric Sea Pine |
Upgrades | Twin Sunflower · Repeater |
VIPs | Winter Melon |
Power Ups | Cherry Bomb · Jalapeno |
Premium | Squash · Snow Pea · Tall-nut |
Adventure Mode only | Magic Vine · Split Pea · Chili Bean · Lightning Reed · Pea Pod · Melon-pult · Starfruit · Chomper · Fire Peashooter · Cattail · Rose Swordfighter · Clivia · Sap-fling · Acid Lemon · Magic-shroom · Ghost Pepper · Guacodile · Hurrikale · Plantern · Oak Archer · Homing Thistle · Pepper-pult · Resistant Radish · Toadstool · Blooming Heart · Red Stinger · Electric Blueberry · A.K.E.E. · Moonflower · Agave · Asparagus · Pumpkin Witch · Mine Fruit · Sea Anemone · Lychee Drill · Sea Starfruit |
Plants vs. Zombies 3 | |
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Neighborville | Sunflower · Wall-Nut · Bamboo Shoots · Peashooter · Bonk Choy |
Lost Keys Lake | Lily Pad · Tangle Kelp · Squash |
Mt. Quesogrande | Chili Bean · Silversword · Cabbage-Pult |
Power-Ups | Grapes of Wrath · Chilly Pepper · Jalapeño · Cherry Bomb · Blover |
Pre-2021 | Puff-Shroom · Buttercup · Garlic · Potato Mine · Pushywillow · Chard Guard · Spikeweed · Kernel-Pult · Caramel Popcorn · Lightning Reed · Melon-Pult · Shuffle Truffle · Blockbuster · Butternut Squash · Ragweed · Sawgrass · Fire Peashooter · Pine Needler · Snow Pea · Night Cap · Aloe Vera · Sweet Potato · Hydrangea · Dogwood · Chomper · Flak Seed · Gravitree · Gloom-Shroom · Lemon-Aid · Starfruit · Snapdragon · Fairy Ring Mushroom · Kalestorm · Star Tree · Magic Beans |