For the Chinese version of the level, see Pirate Seas - Day 10 (Chinese version).

Pirate Seas - Day 10 is the tenth level of Pirate Seas in Plants vs. Zombies 2. The Imp Cannon is introduced here. After completing this level, the player receives a money bag.

Difficulty

The Imp Cannon stays at the back and launches Imp Pirate Zombies for a while before exploding and raining down more of them if not dealt with. Luckily, they only appear on rows without planks in this level. Projectile based plants can kill it easily. However, Barrel Roller Zombies appear yet again, so the player should not rely on just those types of plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pirate Zombie2.png3 None
2 Pirate Zombie2.png2 None
3 Conehead Pirate2.png3 None
4 Conehead Pirate2.png2 None Carries 1x Plant Food.
5 Pirate Zombie2.png2 Pirate Zombie2.png2 Conehead Pirate2.png3 None
6 Pirate Zombie2.png2 Pirate Zombie2.png3 Swashbuckler Zombie2.png1 None Carries 1x Plant Food.
7 Pirate Zombie2.png3 Conehead Pirate2.png2 Swashbuckler Zombie2.png4 None
8 Pirate Zombie2.png2 Pirate Zombie2.png3 Buckethead Pirate2.png2 Flag Pirate Zombie2.png Swashbuckler Zombie2.png1 Swashbuckler Zombie2.png4 Swashbuckler Zombie2.png5 None First flag.
Carries 1x Plant Food.
9 Seagull Zombie2.png1 Seagull Zombie2.png3 Seagull Zombie2.png4 Seagull Zombie2.png5 None
10 Swashbuckler Zombie2.png5 Barrel Roller Zombie2.png2 None Carries 1x Plant Food.
11 Pirate Zombie2.png3 Seagull Zombie2.png4 Imp Cannon2.png1 None
12 Pirate Zombie2.png2 Pirate Zombie2.png3 Swashbuckler Zombie2.png4 Seagull Zombie2.png1 Seagull Zombie2.png5 None
13 Pirate Zombie2.png2 Pirate Zombie2.png2 Pirate Zombie2.png3 Seagull Zombie2.png4 Imp Cannon2.png5 None Carries 1x Plant Food.
14 Buckethead Pirate2.png3 Swashbuckler Zombie2.png1 Swashbuckler Zombie2.png4 Swashbuckler Zombie2.png5 None
15 Seagull Zombie2.png1 Seagull Zombie2.png2 Seagull Zombie2.png3 Seagull Zombie2.png4 Seagull Zombie2.png5 None
16 Pirate Zombie2.png3 Conehead Pirate2.png2 Flag Pirate Zombie2.png Swashbuckler Zombie2.png1 Swashbuckler Zombie2.png4 Swashbuckler Zombie2.png5 Barrel Roller Zombie2.png3 Imp Cannon2.png1 Imp Cannon2.png5 None Final wave.
Carries 1x Plant Food.


Strategies

  • Required plants:
  • Plant two columns of Sunflowers.
  • When a zombie appears, plant a Spring Bean. Later, you will see that it bounces that zombie into the water as an instant-kill plant. Try to plant one more Spring Bean to take out another zombie.
  • Do not forget to build your offense; Two columns of Repeaters and one column of Snapdragons.
  • Wall-nuts are still needed due to Snapdragon's range. You still have to be careful of Barrel Roller Zombie. However, do not worry because Spring Bean's Plant Food upgrade will take care of all the zombies near the water, including the barrel.

Gallery

Trivia

  • Before version 1.7, this was a conveyor-belt level.


Walkthrough


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