Its name is a portmanteau of the words "octopus", referring to the animal it makes, and "catapult," referring to how it appears to be lobbed into the field.
Statistics[]
Classes: Hearty, Sneaky
Tribes: Pet Superpower Trick
Ability: Make a 3/2 Octo-Pet with Amphibious, Frenzy.
Set - Rarity: Premium - Legendary
Card description[]
Octopus incoming! Two words a Plant never wants to hear.
Update history[]
Update 1.60.79[]
Ability change: Make a 3/2 Octo-Pet with Amphibious. → Make a 3/2 Octo-Pet with Amphibious, Frenzy.
Strategies[]
With[]
One of the stronger superpowers that make zombies available to the zombies side, Octo-Pult essentially allows Neptuna to make a zombie with the same stats of Dolphin Rider in the Zombie Tricks phase at the small cost of 1. While Octo-Pet lacks any significant synergies with Neptuna's cards, it is on its own a solid fighter and should not be underestimated.
Octo-Pult can be used to fill in the aquatic lane if you lack an Amphibious zombie or be used as a distraction for Flag Zombie and Toxic Waste Imp in an Imp-based deck. In most cases, the Octo-Pet made will not survive battle against most plants due to its low health, but it is still very useful at hunting down potentially dangerous fighters such as Sunflower, Pea Pod, and The Podfather.
While it does activate Zookeeper and Cat Lady's abilities, Neptuna cannot use this combo as both zombies are in the Beastly class. Instead, Electric Boogaloo and Immorticia can play Quasar Wizard and Thinking Cap respectively to get this superpower. And although it can boost Unlife of the Party, Neptuna cannot perform this strategy because this zombie is in the Crazy class. Instead, Impfinity and Z-Mech can play Quasar Wizard to get this superpower. However, this whole strategy is luck-based, and it is more convenient to ignore this card when making a pet deck.
Against[]
As with all zombie tricks, this can't be countered on the same round it is played. So the best to do if you are playing against Neptuna is to keep the aquatic lane guarded, because leaving it empty will give your opponent the perfect opportunity to use this superpower.
If you are using a hero without Amphibious plants, such as Solar Flare, the best you can do is to have an instant-kill ready in case this is played. But due to Octo-Pet's low health, a Berry Blast or even a Banana Bomb will be enough to destroy Octo-Pet. However, you will receive 3 damage anyway if your opponent plays it on the first turn.