For the version in Plants vs. Zombies Heroes, see Nightcap.

Night Cap is a playable plant class in Plants vs. Zombies: Battle for Neighborville. She is an PvZ BfN Attack Class Icon.png Attack class and specializes in stealth attacks.

Descriptions

In-game description

Excels at stealth and mobility. Use Shadow Sneak to get in and out of combat, or setup a knockout blow with Fung Fu.

Primary weapon

Wide piercing blades that can hit multiple enemies

In-game description

Night Cap's primary weapon is the Spore Strike, Night Cap throws piercing blades that deal 18 damage each at a rate of 200 RPM (rounds per minute). She can throw 20 before having to reload.

Statistics

Spore Strike

Basic stats
Damage (DPS) Rate of fire Projectile speed Projectile gravity

18

(60)

200 RPM 225 m/s
(738.19 ft/s)

10 m/s
(32.8 ft/s)

Abilities

Left ability
Casting ShadowsBfN.png
Casting Shadows
Hide allies and restrict enemy movement in the shadow dome.
Center ability
Fung FuBfN.png
Fung Fu
Repeatedly strike nearby enemies for massive damage.
Right ability
Shadow SneakBfN.png
Shadow Sneak
Disappear and move swiftly.

Upgrades

Perk Cooldown.png
Combo
Perk RoleIcon Attack.png
2
Faster refresh time for all abilities by earning multiple vanquishes rapidly.

Reduces ability cooldown by 100% (10 seconds) for earning multiple vanquishes.
Perk Cooldown.png
Refreshing Revive
1
Faster refresh time for all abilities by reviving an ally.

Reduces ability cooldown by 100% (10 seconds) when a teammate is revived.
Perk Health.png
Rough Patch
1
Spawn with more health after suffering multiple vanquishes in a row.

After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived.
Perk Health.png
Low Life
Perk RoleIcon Attack.png
2
Gain health by earning a vanquish when at low health.

Grants 11 health over 3 seconds upon vanquishing an enemy at 20% HP or lower.
Perk Revive.png
Incubate
Casting ShadowsBfN.png
2
Allies revive faster while within Casting Shadows.

Reduces the time to revive an ally by half when inside Casting Shadows.
Perk Mobility.png
Shadow Sling
Shadow SneakBfN.png
4
Teleport for a short distance when activating Shadow Sneak.

Teleport 7m (22.97 ft) when entering Shadow Sneak.
Perk Ammo.png
Piercing Power
2
Gain Spore Strike ammo by dealing damage to multiple enemies with a single attack.

Increases ammo capacity by 10 upon hitting at least two enemies with a single attack, can stack upto a max of 60.
Perk Health.png
Fearless
Perk RoleIcon Attack.png
2
Regenerate health when near multiple enemies.

When near one-four enemies within a 10m radius, regenerate 1-4 HP every 0.5 seconds.
Perk Cooldown.png
Critical Blow
3
Faster refresh time for all abilities by earning a critical vanquish.

Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy.
Perk Mobility.png
Parkour
3
Faster movement speed during second air jump.

Move backwards 20% faster or sideways 40% faster during second jump. This upgrade does not affect the forward movement speed.
Perk Duration.png
Shadow Tribute
Shadow SneakBfN.png
3
Longer Shadow Sneak duration for a short time by earning a Vanquish.

Gain a charge of Shadow Sneak upon vanquishing an enemy.
Perk Mobility.png
Fleet Footed
Fung FuBfN.png
3
Move faster and gain ability to jump while Fung Fu is active.

Increases movement speed by 42.8571% and gain ability to jump while using Fung Fu.
Perk Handling.png
Spore-ratic
3
Spore Strikes move faster.

Increases Spore Strike's projectile speed by 100%.
Perk Mobility.png
Speedy
3
Move faster, except when sprinting.

Increases walking speed by 12.9032%.
Perk Health.png
Vampiric
Perk RoleIcon Attack.png
3
Gain health by earning a vanquish.

Grants 14 health over 3 seconds upon vanquishing an enemy.
Perk Utility.png
Leveling Up
2
Earn XP faster.

Earn 10% more XP.
Perk Handling.png
Ready Up
Perk RoleIcon Attack.png
2
Use weapons and abilities faster just after sprinting.

Reduces sprint exit delay by 41.6875%
Perk Health.png
Clear Coating
3
Takes reduced damage when invisible.

Gain 50% armor while invisible.
Perk Utility.png
Corrode
Casting ShadowsBfN.png
3
Drain ammo, increase weapon heat, and slow ability refresh time of enemy hit by Casting Shadows.

Enemies caught in Casting Shadows suffer from the following penalties: (1.) 5-7 rounds are taken out from their weapon; (2.) For the 80s Action Hero, Bow Blaster's charge time is increased by 50%; (3.) For Super Brainz, Heroic Fists' attack speed is decreased by 50%; (4.) For All-Star and Z-Mech's primary weapon, overheat rate is increased by 0.1 percentage points; (5.) Refresh times of all abilities decreased by 0 seconds;
Perk Knockback.png
Uppercut
Fung FuBfN.png
3
Enemies get knocked up into the air during Fung Fu.

Fung Fu knocks enemies 0.65m (2.13 ft) upward.

Related achievements

Mind the CapBfN.png
Mind the Cap
Earn 200 vanquishes as a Night Cap.
Midnight JogBfN.png
Midnight Jog
Use Shadow Sneak for 1,000 feet as a Night Cap.

Strategies

With

Night Cap excels at stealth and mobility. Use Shadow Sneak to get in near an enemy, then take them down quickly by using Spore Strike, or go for a fast close-ranged kill with Fung Fu. Against large groups, Spore Strike can go through multiple enemies, hitting them all at once. If you lose too much health, use Shadow Sneak to retreat. If it is currently unavailable, quickly sprint away and jump around, so your opponents can't hit you, as you are a small, moving target.

Night Cap can also be good for support. Use Casting Shadows to help your team revive fallen allies without being seen, or to help you capture a zone. Casting Shadows can also be used to trap Zombies within it, allowing for an easy vanquish with Fung Fu. While inside Casting Shadows, enemies are vulnerable to Peashooter's Chili Bean Bomb, Oak's Roll for Damage and Super Sap Trap, Acorn's Sap Trap, or an other form of damage. Night Cap's high rate of fire can also make her a great defender at close quarters, or can be used to quickly destroy Super Brainz's Alpha Better Shield.

Against

Night Cap is small and jumpy, so Engineer's splash damage can take her down fairly easily, especially when combined with Heavy Helper to let him fire very quickly. If the Night Cap uses Shadow Sneak to try to escape, the Soldier's Stink Cloud could be useful to potentially hurt the Night Cap and maybe even confuse it. Soldiers can also use there ZPGs to do damage, as they deal splash damage. Scientists can Warp around to dodge the Night Cap's attacks.

Balancing changes

October 2019 patch

  • Add delay on all ability activations after exiting Shadow Sneak 0->0.6s
  • Reactivate delay for Shadow Sneak increased 1.5->2.0s
  • Refresh time for Shadow Sneak 12->14s
  • Total damage of Fung Fu reduced from 210->150
  • Reduce number of times damage is applied with Fung Fu 7 crit and 19 regular->6 crit and 15 regular
  • Final blow damage for Fung Fu reduced from 40->24
  • Final blow area for Fung Fu reduced 5->3m
  • Jump disabled during windup phase of Fung Fu
  • Follow through time before other abilities can be activated after using Fung Fu extended 0.4->1.1s
  • Removed delay after button input of Fung Fu

November 2019 patch

  • Fixed issue with not being able to jump during Fung Fu with the Fleet Footed upgrade

December 2019 patch

  • Spore Strike damage increased 12.24->17
  • Spore Strike ammo capacity increased 16->20

January 2020 patch

  • Spore Strike
    • Increased projectile speed from 225 m/s (738.19 ft/s) to 300 m/s (984.25 ft/s)

March 2020 patch

  • Casting Shadows
    • Fix issue with aiming not being allowed when inside Casting Shadows area of effect
    • Decrease push force applied 2.0->1.5
    • Decrease aim modifier 0.7->0.8x
    • Adjust trajectory to be more center screen aligned
  • Upgrade Parkour
    • Decrease strafe speed multiplier 1.84->1.4x
    • Decrease backpedal speed multiplier 1.84->1.2x
  • Shadow Sling
    • Decrease speed multiplier 1.8->1.4x
    • Decrease active duration 2->1.5 sec
    • Increase out duration 1->1.5 sec

May 2020 patch

  • Spore Strike
    • Increase damage 17->18
    • Decrease width of projectile 0.95->0.5 m
    • Decrease dispersion, angle increase per shot 3.6->3.2
  • Fung Fu
    • Increase final blow blast radius 3.2->4 m
    • Decrease final blow shockwave radius 7->4.25 m
    • Decrease windup duration 1.25->0.8 sec
    • Increase speed multiplier 0.8->0.9x
    • Increase radius of crit damage area 3.2->4.5 m
    • Decrease gravity multiplier 0.5->0.8x

Gallery

Plants vs. Zombies Wiki has a gallery for Night Cap.
Night CapBfN.png
Visit this page to see it.
Night CapBfN.png
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Plants vs. Zombies: Battle for Neighborville plants
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Swarm Wildflower
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