For the Chinese version of this level, see Neon Mixtape Tour - Day 11 (Chinese version).

Neon Mixtape Tour - Day 11 is the eleventh level of Neon Mixtape Tour in Plants vs. Zombies 2. It is a Locked and Loaded level. Impunk makes its first appearance here. The jams that play in this level are pop, punk, and rap. After completing this level, the player receives a money bag.

Difficulty

This level throws every zombie ever seen up to this point at the player without any control of the plants they pick. In most levels, this would normally be a problem. But here, zombies tend to not come in higher concentrations until a bit after the first flag, giving the player plenty of time to set up their defense.

While the player is only given Threepeater to deal with the oncoming hordes, he/she is also given three very important instants in Thyme Warp, Cherry Bomb, and Stallia, making hordes not as much as an issue.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Neon Zombie2.png None Pop plays.
2 Neon Zombie2.png Neon Zombie2.png None
3 Neon Conehead2.png None
4 Neon Buckethead2.png None
5 Neon Conehead2.png2 Neon Conehead2.png2 Neon Conehead2.png4 Neon Conehead2.png4 Neon Buckethead2.png3 Neon Flag Zombie2.png Glitter Zombie2.png2 Glitter Zombie2.png4 None First flag.
6 Punk Zombie2.png1 Punk Zombie2.png5 Impunk2.png2 Impunk2.png3 Impunk2.png4 None Punk plays.
7 Punk Zombie2.png1 Punk Zombie2.png2 Punk Zombie2.png3 Punk Zombie2.png4 Punk Zombie2.png5 MC Zom-B2.png1 MC Zom-B2.png2 MC Zom-B2.png3 MC Zom-B2.png4 MC Zom-B2.png5 None
8 Neon Buckethead2.png Neon Buckethead2.png None Rap plays.
9 Neon Conehead2.png1 Neon Conehead2.png2 Neon Conehead2.png3 Neon Conehead2.png4 Neon Conehead2.png5 None
10 Neon Buckethead2.png1 Neon Buckethead2.png2 Neon Buckethead2.png3 Neon Buckethead2.png4 Neon Buckethead2.png5 Neon Flag Zombie2.png MC Zom-B2.png1 MC Zom-B2.png2 MC Zom-B2.png3 MC Zom-B2.png4 MC Zom-B2.png5 None Final wave.


Strategies

Strategy 1

Created by Ballistic Planet
  • Start by stalling the first few zombies with Potato Mines. If multiple zombies come out in different lanes, use a Stallia. All the while, place your Sunflowers in the back two columns.
  • Once you have around 600 sun, start planting Threepeaters in columns three and four, just in front of the Sunflowers.
  • After that, you should be good to complete the level, though you'll have to use Thyme Warp, Stallia, and Cherry Bomb to help thin the hordes, especially during the final wave. The set up should look like this in the end:

Sunflower2.pngSunflower2.pngThreepeater2.pngThreepeater2.png

Sunflower2.pngSunflower2.pngThreepeater2.pngThreepeater2.png

Sunflower2.pngSunflower2.pngThreepeater2.pngThreepeater2.png

Sunflower2.pngSunflower2.pngThreepeater2.pngThreepeater2.png

Sunflower2.pngSunflower2.pngThreepeater2.pngThreepeater2.png

Gallery

Walkthrough


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