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Modern Day - Day 5 is the fifth level of Modern Day in Plants vs. Zombies 2. Nightshade is pre-selected in a seed slot, thus showcasing it. This level does not feature portals. After completing this level, the player receives a money bag.

Difficulty[]

Nightshade is given to the player in this level. Nightshade is a plant that changes if powered. If non-powered, it hits three times with a powerful hit. If powered, it throws leaves at range infinite times, but at the cost of the damage the leaves do. Plant Nightshade strategically. However, the player does not need to use the given plant. Imps spawn first, so the player should bring in early defenses like Puff-shroom. Jurassic Imp is also present, so the player should take into account the increased speed and biting speed of him. The biggest threat here are the Breakdancer Zombies that pair with the other zombies. Taking out the Breakdancer Zombies helps in this level, to avoid him kicking dangerous zombies, like the Jurassic Imp, deep into defenses. Do not bring lobbed-shot plants unless they have splash damage, as the Parasol Zombie will deflect them.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Lost City Imp Zombie2 Jurassic Imp2 None Rap plays.
2 Conehead Zombie2 Conehead Zombie2 None
3 Lost City Imp Zombie24 Lost City Imp Zombie24 Breakdancer Zombie24 None Carries 1x Plant Food.
4 Parasol Zombie22 Parasol Zombie23 Jurassic Imp21 None
5 Flag Zombie2 Pharaoh Zombie22 Pharaoh Zombie24 Breakdancer Zombie22 Breakdancer Zombie24 Newspaper Zombie23 Newspaper Zombie25 None First flag.
6 Conehead Zombie21 Conehead Zombie21 Lost City Imp Zombie25 Breakdancer Zombie21 Jurassic Imp25 None
7 Conehead Zombie23 Parasol Zombie22 Parasol Zombie23 Parasol Zombie24 None Carries 1x Plant Food.
8 Jurassic Imp21 None
9 Parasol Zombie21 Parasol Zombie24 Lost City Imp Zombie22 Lost City Imp Zombie23 Breakdancer Zombie21 Breakdancer Zombie24 None Carries 1x Plant Food.
10 Flag Zombie2 Porter Gargantuar23 Lost City Imp Zombie21 Lost City Imp Zombie22 Lost City Imp Zombie23 Lost City Imp Zombie24 Lost City Imp Zombie25 Breakdancer Zombie21 Breakdancer Zombie25 Newspaper Zombie21 Newspaper Zombie25 None Final wave.


Strategies[]

Strategy 1  (May contain premium content)[]

Created by DJViridian

Plant Moonflower scattered. Primal Potato Mine for the first few zombies. Nightshade on any available powered spot. Chard Guard and Primal Wall-nut for defense and Cherry Bomb for emergencies. No need for Plant Food.

Gallery[]

Walkthrough[]


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