Modern Day - Day 29 is the twenty-ninth level of Modern Day in Plants vs. Zombies 2. A Raptor appears in this level. When this level is finished for the first time, the player receives a Modern Day Piñata.


The combination of early waves and different zombies in this level can limit the player into choosing specific plants to deal with them. The player has only one wave to try to build up their defenses due to Imp Dragon Zombies and Super-Fan Imps triggering the first huge wave of zombies, which includes an MC Zom-B and a Breakdancer Zombie. Imp Dragon Zombies are immune to fire-based plants such as Snapdragon or Cherry Bomb, so it is advised not to bring them. This level contains three enemies that kick zombies: the Raptor, Breakdancer Zombie and All-Star Zombie. Just like the previous levels, the combo of All-Star Zombie and Super-Fan Imp poses the biggest threat to the player's defenses. A Raptor that appears in this level will kick an MC Zom-B and a Mummified Gargantuar in the player's defenses. Immediate action should be taken. Tombstones are also present in this level, along with Tomb Raiser Zombies, so it is recommended to bring Grave Buster to clear out the tombstones. The player may need Blover, stalling plants, or strong plants to deal with Balloon Zombies and kicked zombies. Newspaper Zombies when angry can tear down the player's defenses if not killed quickly enough, or an instant-kill plant is not used on him.


The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Imp Dragon Zombie2.png None None
2 Basic Zombie2.png3 Basic Zombie2.png4 Conehead Zombie2.png1 None None
3 Super-Fan Imp2.png2 Super-Fan Imp2.png4 Super-Fan Imp2.png5 None None Carries 1x Plant Food.
4 Conehead Zombie2.png2 Conehead Zombie2.png4 Flag Zombie2.png Tomb Raiser Zombie2.png3 MC Zom-B2.png1 Breakdancer Zombie2.png5 Balloon Zombie2.png3 Super-Fan Imp2.png5 None None First flag.
5 Tomb Raiser Zombie2.png1 Newspaper Zombie2.png4 None None
6 All-Star Zombie2.png3 None None
7 Tomb Raiser Zombie2.png5 Imp Dragon Zombie2.png4 Balloon Zombie2.png1 Balloon Zombie2.png2 None None Carries 1x Plant Food.
8 Flag Zombie2.png Mummified Gargantuar2.png3 Imp Dragon Zombie2.png4 MC Zom-B2.png3 Newspaper Zombie2.png2 Balloon Zombie2.png1 Balloon Zombie2.png2 None Raptor2.png3 Second flag.
9 Tomb Raiser Zombie2.png2 Imp Dragon Zombie2.png3 Breakdancer Zombie2.png5 Newspaper Zombie2.png4 Super-Fan Imp2.png5 None None
10 Conehead Zombie2.png2 Buckethead Zombie2.png1 All-Star Zombie2.png4 Super-Fan Imp2.png3 None None
11 Tomb Raiser Zombie2.png1 Tomb Raiser Zombie2.png5 Balloon Zombie2.png1 Balloon Zombie2.png2 Balloon Zombie2.png3 Balloon Zombie2.png4 Balloon Zombie2.png5 None None Carries 1x Plant Food.
12 Flag Zombie2.png Mummified Gargantuar2.png2 Mummified Gargantuar2.png4 MC Zom-B2.png2 MC Zom-B2.png4 Breakdancer Zombie2.png1 Breakdancer Zombie2.png3 Breakdancer Zombie2.png5 Super-Fan Imp2.png1 Super-Fan Imp2.png3 Super-Fan Imp2.png5 None None Final wave.


Strategy 1

Created by GamesterD

Stall every zombie with Stallia and Spring Bean to make them clumped enough to be blown up by either Cherry Bomb or Primal Potato Mine. Use Grave Busters to make space and Blover to clear out airborne zombies both Balloon Zombie and kicked either by the Breakdancer Zombie or Raptor (Raptor is more preferable). Use Plant Food on Spring Bean along with Blover if necessary. If used right, this strategy should give you no lawnmowers or power ups lost. Not even a single Plant Food if possible.

Strategy 2  (Contains gem premium content)

Created by Greyangel the lord

Plant a row of Moonflowers in the second column, then put the Dusk Lobbers behind them, put the Grimroses in front, and in front of the Grimroses put the Primal Wall-nuts, use Intensive Carrot to reuse Hypno-shrooms, use Enchant-mint and Hypno-shroom when needed, and use Hurrikale to kill all balloon zombies in lane.



  • Before the 4.9 update, this level was much easier due to the lack of zombies in the final wave.
    • Also, there were only two flags shown on the wave progress bar, even though there were really three flags. This has been changed to show three flags and two more Mummified Gargantuars were added in the final wave.
  • Prior to the 5.2.1 update, the pre-placed tombstones have been changed from the Ancient Egypt tombstone to the Player's House tombstone.


Community content is available under CC-BY-SA unless otherwise noted.