Plants vs. Zombies Wiki
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{{StrategyNeeded}}
 
 
{{Infobox level
 
{{Infobox level
 
|Game = Plants vs. Zombies 2
 
|Game = Plants vs. Zombies 2
 
|Loc = Modern Day
 
|Loc = Modern Day
  +
|how? = [[Slider tile]]s
  +
|EM = Four (Two up and two down)
 
|Type = [[Special Delivery]]
 
|Type = [[Special Delivery]]
 
|Flag = Two
 
|Flag = Two
|Plant = {{S|Intensive Carrot|2}}<br>Pre-placed: Five {{S|Kernel-pult|2}} Three {{S|Coconut Cannon|2}} Eight {{S|Fume-shroom|2}} Seven {{S|Phat Beet|2}}
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|Plant = {{S|Intensive Carrot|2}}<br>'''Pre-placed:'''<br>Five {{S|Kernel-pult|2}} Three {{S|Coconut Cannon|2}} Eight {{S|Fume-shroom|2}} Seven {{S|Phat Beet|2}} (all incinerated at start)
|Zombie = {{S|Basic Zombie|2}} {{S|Conehead Zombie|2}} {{S|Buckethead Zombie|2}} {{S|Flag Zombie|2}} {{S|Newspaper Zombie|2}} {{S|Balloon Zombie|2}} {{S|All-Star Zombie|2}} {{S|Super-Fan Imp|2}} {{S|Swashbuckler Zombie|2}} {{S|Dodo Rider Zombie|2}} {{S|Excavator Zombie|2}} {{S|Punk Zombie|2}}
+
|Zombie = {{S|Basic Zombie|2}} {{S|Conehead Zombie|2}} {{S|Buckethead Zombie|2}} {{S|Flag Zombie|2}} {{S|Swashbuckler Zombie|2}} {{S|Dodo Rider Zombie|2}} {{S|Excavator Zombie|2}} {{S|Punk Zombie|2}} {{S|Newspaper Zombie|2}} {{S|Balloon Zombie|2}} {{S|All-Star Zombie|2}} {{S|Super-Fan Imp|2}}
|FR = [[Mystery Gift Box]]
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|FR = [[Piñata|Modern Day Piñata]]
 
|NR = A [[money bag]]
 
|NR = A [[money bag]]
 
|before = Modern Day - Day 24
 
|before = Modern Day - Day 24
|after = Modern Day - Day 26
+
|after = Modern Day - Day 26}}
 
{{Levelintro2|no=twenty-fifth|area=Modern Day|type=[[Special Delivery]] level and Modern Day [[Slider tile|sliders]] are introduced in this|unique=receives a [[Piñata|Modern Day Piñata]]}}
|Diff = Somewhat hard}}
 
   
 
The main gimmick in this level is that after the player starts the level, all the plants on the lawn are instantly incinerated, and the player must revive them using the [[Intensive Carrot]]s that they receive via the conveyor-belt. This is the only plant given to the player throughout the entire level.
{{Levelintro2|no=twenty-fifth|area=Modern Day|type=[[Special Delivery]] level and Modern Day [[Slider tile|sliders]] are introduced in this}}
 
 
The main gimmick in this level is that after the player starts the level, all the plants on the lawn are instantly incinerated, and the player must revive them using the [[Intensive Carrot]]s that they receive via the conveyor-belt. That is the only plant given to the player throughout the entire level.
 
   
 
==Difficulty==
 
==Difficulty==
This level relies on reviving plants. The most dangerous zombies are the ones who move plants, which are the [[Excavator Zombie]] and the [[Punk Zombie]]. If Punk Zombie pushes a plant into a space where a very important plant is placed, you cannot revive that important plant anymore. Excavator Zombie is an even bigger threat as the plants given cannot kill him quickly, as well as bringing plants forward, rendering them almost useless. In addition, [[Coconut Cannon]] can only kill him with splash damage. [[All-Star Zombie]] is possibly the hardest to deal with, as he can instantly kill plants, comes out quickly, and spawns in a row where there are slider tiles, so the player should kill them quickly, though you can also revive that plant.
+
This level relies on reviving plants. The most dangerous zombies are the ones who move plants, which are the [[Excavator Zombie]] and the [[Punk Zombie]]. If Punk Zombie pushes a plant into a space where a very important plant is placed, the player cannot revive that important plant anymore. Excavator Zombie is an even bigger threat as the plants given cannot kill him quickly, as well as bringing plants backward, rendering them almost useless. In addition, [[Coconut Cannon (PvZ2)|Coconut Cannon]] can only kill him with splash damage. [[All-Star Zombie]] is possibly the hardest to deal with, as he can instantly kill plants, comes out quickly, and spawns in a row where there are slider tiles, so the player should kill them quickly, though they can also revive that plant.
  +
  +
==Conveyor-belt plants==
  +
{{ConveyorPercent
  +
|plant1 = {{S|Intensive Carrot|2}}
  +
|chance1 = 100%
  +
|max1 = Infinite
  +
}}
   
 
==Waves==
 
==Waves==
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|zombie3 = {{S|Newspaper Zombie|2}}<sup>3</sup>
 
|zombie3 = {{S|Newspaper Zombie|2}}<sup>3</sup>
 
|zombie4 = {{S|Basic Zombie|2}}<sup>1</sup> {{S|Basic Zombie|2}}<sup>2</sup> {{S|Basic Zombie|2}}<sup>3</sup> {{S|Basic Zombie|2}}<sup>4</sup> {{S|Basic Zombie|2}}<sup>5</sup> {{S|Conehead Zombie|2}}<sup>2</sup> {{S|Conehead Zombie|2}}<sup>4</sup>
 
|zombie4 = {{S|Basic Zombie|2}}<sup>1</sup> {{S|Basic Zombie|2}}<sup>2</sup> {{S|Basic Zombie|2}}<sup>3</sup> {{S|Basic Zombie|2}}<sup>4</sup> {{S|Basic Zombie|2}}<sup>5</sup> {{S|Conehead Zombie|2}}<sup>2</sup> {{S|Conehead Zombie|2}}<sup>4</sup>
|note4 = 100% [[Plant Food]]
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|note4 = Carries 1x [[Plant Food]].
|zombie5 = {{S|Conehead Zombie|2}}<sup>3</sup> {{S|Flag Zombie|2}} {{S|Swashbuckler Zombie|2}}<sup>1</sup> {{S|Swashbuckler Zombie|2}}<sup>2</sup> {{S|Swashbuckler Zombie|2}}<sup>4</sup> {{S|Swashbuckler Zombie|2}}<sup>5</sup> {{S|Excavator Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>2</sup> {{S|Balloon Zombie|2}}<sup>4</sup> {{S|Super-Fan Imp|2}}<sup>3</sup>
+
|zombie5 = {{S|Conehead Zombie|2}}<sup>3</sup> {{S|Flag Zombie|2}}</sup> {{S|Swashbuckler Zombie|2}}<sup>1</sup> {{S|Swashbuckler Zombie|2}}<sup>2</sup> {{S|Swashbuckler Zombie|2}}<sup>4</sup> {{S|Swashbuckler Zombie|2}}<sup>5</sup> {{S|Excavator Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>2</sup> {{S|Balloon Zombie|2}}<sup>4</sup> {{S|Super-Fan Imp|2}}<sup>3</sup>
|note5 = First flag
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|note5 = First flag.
 
|zombie6 = {{S|Punk Zombie|2}}<sup>1</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>5</sup> {{S|Super-Fan Imp|2}}<sup>2</sup> {{S|Super-Fan Imp|2}}<sup>4</sup>
 
|zombie6 = {{S|Punk Zombie|2}}<sup>1</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>5</sup> {{S|Super-Fan Imp|2}}<sup>2</sup> {{S|Super-Fan Imp|2}}<sup>4</sup>
 
|zombie7 = {{S|Swashbuckler Zombie|2}}<sup>1</sup> {{S|Swashbuckler Zombie|2}}<sup>3</sup> {{S|Swashbuckler Zombie|2}}<sup>5</sup> {{S|Excavator Zombie|2}}<sup>2</sup> {{S|Excavator Zombie|2}}<sup>4</sup>
 
|zombie7 = {{S|Swashbuckler Zombie|2}}<sup>1</sup> {{S|Swashbuckler Zombie|2}}<sup>3</sup> {{S|Swashbuckler Zombie|2}}<sup>5</sup> {{S|Excavator Zombie|2}}<sup>2</sup> {{S|Excavator Zombie|2}}<sup>4</sup>
 
|zombie8 = {{S|Balloon Zombie|2}}<sup>1</sup> {{S|Balloon Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>5</sup>
 
|zombie8 = {{S|Balloon Zombie|2}}<sup>1</sup> {{S|Balloon Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>5</sup>
 
|zombie9 = {{S|Basic Zombie|2}}<sup>1</sup> {{S|Dodo Rider Zombie|2}}<sup>1</sup> {{S|Excavator Zombie|2}}<sup>3</sup> {{S|Newspaper Zombie|2}}<sup>3</sup>
 
|zombie9 = {{S|Basic Zombie|2}}<sup>1</sup> {{S|Dodo Rider Zombie|2}}<sup>1</sup> {{S|Excavator Zombie|2}}<sup>3</sup> {{S|Newspaper Zombie|2}}<sup>3</sup>
|note9 = 100% Plant Food
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|note9 = Carries 1x Plant Food.
 
|zombie10 = {{S|Flag Zombie|2}} {{S|Excavator Zombie|2}}<sup>2</sup> {{S|Excavator Zombie|2}}<sup>4</sup> {{S|Punk Zombie|2}}<sup>1</sup> {{S|Punk Zombie|2}}<sup>5</sup> {{S|All-Star Zombie|2}}<sup>1</sup> {{S|All-Star Zombie|2}}<sup>3</sup> {{S|All-Star Zombie|2}}<sup>5</sup> {{S|Super-Fan Imp|2}}<sup>1</sup> {{S|Super-Fan Imp|2}}<sup>3</sup> {{S|Super-Fan Imp|2}}<sup>5</sup>
 
|zombie10 = {{S|Flag Zombie|2}} {{S|Excavator Zombie|2}}<sup>2</sup> {{S|Excavator Zombie|2}}<sup>4</sup> {{S|Punk Zombie|2}}<sup>1</sup> {{S|Punk Zombie|2}}<sup>5</sup> {{S|All-Star Zombie|2}}<sup>1</sup> {{S|All-Star Zombie|2}}<sup>3</sup> {{S|All-Star Zombie|2}}<sup>5</sup> {{S|Super-Fan Imp|2}}<sup>1</sup> {{S|Super-Fan Imp|2}}<sup>3</sup> {{S|Super-Fan Imp|2}}<sup>5</sup>
|note10 = Final flag|note2 = Skips to Wave 3 immediately}}
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|note10 = Final wave.}}
  +
  +
==Strategies==
  +
===Tips and tricks===
  +
*In this level, you can only place plants where plants have already been destroyed. Don't let Excavator Zombies or Punk Zombies move your plants
  +
*Revive the [[Kernel-pult (PvZ2)|Kernel-pult]]s first, so that you all have damage in every lane, then the [[Fume-shroom (PvZ2)|Fume-shroom]]s in the front row, then the [[Phat Beet]]s (revive the ones father away from your house first) and the [[Coconut Cannon (PvZ2)|Coconut]]s.
  +
*Plants behind slider tiles can't be hurt by most normal zombies. Keep that in mind when you meet [[All-Star Zombie]]s.
  +
*Don't save your [[Intensive Carrot]]s for later. You'll always get a steady stream of them.
  +
*Give your plant food to [[Kernel-pult (PvZ2)|Kernel-pult]] since it can stall all the zombies on the lawn, giving your plants time to attack.
   
 
==Gallery==
 
==Gallery==
 
<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
Screenshot_2016-10-15-17-39-16.png|By {{U|Nick Archer}}
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Screenshot_2016-10-15-17-39-16.png|By {{U|LegendofNickson}}
  +
SOMD25.PNG|By {{U|Someone456}}
  +
Screenshot 2018-05-30-09-06-42-158.jpeg|Completed by Aleksio567
  +
</gallery>
  +
 
==Walkthrough==
  +
<gallery>
 
Modern Day Day 25
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
*This is the only Special Delivery level to give only one plant to the player, which is the [[Intensive Carrot]].
+
*This is the only [[Special Delivery]] level to give only one plant to the player, which is the [[Intensive Carrot]].
*This is the first level to show slider tiles in another world other than [[Frostbite Caves]].
+
*This is the first level to have [[Ice floe|slider tiles]] in a world other than [[Frostbite Caves]].
*The [[Piñata Party]] on April 1st, 2016 had the same gimmick to this level. All plants were incinerated at the beginning.
+
*The [[Piñata Party]] on April 1st, 2016 had the same gimmick to this level. All plants were incinerated at the beginning, the only plant given was Intensive Carrot and the player had to use it to revive the plants.
*The sliders look like mini swimming pools, with a lifebouy that has an arrow in it.
 
   
  +
{{Clear}}
==Walkthrough==
 
 
{{PvZ2levels}}
[[File:Modern Day Day 25|left|300px]]
 
  +
<poll>
{{Clear}}{{PvZ2levels}}
 
  +
How would you rate Modern Day - Day 25's difficulty?
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Very hard
  +
Hard
 
Somewhat hard
  +
Medium
  +
Somewhat easy
  +
Easy
  +
Very easy
  +
</poll>
 
[[Category:Levels with two flags]]
 
[[Category:Levels with two flags]]
 
[[Category:Brain Busters]]
 
[[Category:Brain Busters]]
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[[Category:Conveyor-belt levels]]
 
[[Category:Conveyor-belt levels]]
 
[[Category:Levels with pre-placed plants]]
 
[[Category:Levels with pre-placed plants]]
  +
[[Category:Pages with broken file links]]

Latest revision as of 01:10, 3 December 2021

Modern Day - Day 25 is the twenty-fifth level of Modern Day in Plants vs. Zombies 2. It is a Special Delivery level and Modern Day sliders are introduced in this level. When this level is finished for the first time, the player receives a Modern Day Piñata.

The main gimmick in this level is that after the player starts the level, all the plants on the lawn are instantly incinerated, and the player must revive them using the Intensive Carrots that they receive via the conveyor-belt. This is the only plant given to the player throughout the entire level.

Difficulty

This level relies on reviving plants. The most dangerous zombies are the ones who move plants, which are the Excavator Zombie and the Punk Zombie. If Punk Zombie pushes a plant into a space where a very important plant is placed, the player cannot revive that important plant anymore. Excavator Zombie is an even bigger threat as the plants given cannot kill him quickly, as well as bringing plants backward, rendering them almost useless. In addition, Coconut Cannon can only kill him with splash damage. All-Star Zombie is possibly the hardest to deal with, as he can instantly kill plants, comes out quickly, and spawns in a row where there are slider tiles, so the player should kill them quickly, though they can also revive that plant.

Conveyor-belt plants

Plants Chance (%) Max Count
Intensive Carrot2 100% Infinite


Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2 Basic Zombie2 None
2 Super-Fan Imp22 Super-Fan Imp24 None
3 Newspaper Zombie23 None
4 Basic Zombie21 Basic Zombie22 Basic Zombie23 Basic Zombie24 Basic Zombie25 Conehead Zombie22 Conehead Zombie24 None Carries 1x Plant Food.
5 Conehead Zombie23 Flag Zombie2 Swashbuckler Zombie21 Swashbuckler Zombie22 Swashbuckler Zombie24 Swashbuckler Zombie25 Excavator Zombie23 Balloon Zombie22 Balloon Zombie24 Super-Fan Imp23 None First flag.
6 Punk Zombie21 Punk Zombie23 Punk Zombie25 Super-Fan Imp22 Super-Fan Imp24 None
7 Swashbuckler Zombie21 Swashbuckler Zombie23 Swashbuckler Zombie25 Excavator Zombie22 Excavator Zombie24 None
8 Balloon Zombie21 Balloon Zombie23 Balloon Zombie25 None
9 Basic Zombie21 Dodo Rider Zombie21 Excavator Zombie23 Newspaper Zombie23 None Carries 1x Plant Food.
10 Flag Zombie2 Excavator Zombie22 Excavator Zombie24 Punk Zombie21 Punk Zombie25 All-Star Zombie21 All-Star Zombie23 All-Star Zombie25 Super-Fan Imp21 Super-Fan Imp23 Super-Fan Imp25 None Final wave.


Strategies

Tips and tricks

  • In this level, you can only place plants where plants have already been destroyed. Don't let Excavator Zombies or Punk Zombies move your plants
  • Revive the Kernel-pults first, so that you all have damage in every lane, then the Fume-shrooms in the front row, then the Phat Beets (revive the ones father away from your house first) and the Coconuts.
  • Plants behind slider tiles can't be hurt by most normal zombies. Keep that in mind when you meet All-Star Zombies.
  • Don't save your Intensive Carrots for later. You'll always get a steady stream of them.
  • Give your plant food to Kernel-pult since it can stall all the zombies on the lawn, giving your plants time to attack.

Gallery

Walkthrough

Trivia

  • This is the only Special Delivery level to give only one plant to the player, which is the Intensive Carrot.
  • This is the first level to have slider tiles in a world other than Frostbite Caves.
  • The Piñata Party on April 1st, 2016 had the same gimmick to this level. All plants were incinerated at the beginning, the only plant given was Intensive Carrot and the player had to use it to revive the plants.