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{{Waves |
{{Waves |
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|zombie1 = {{S|Basic Zombie|2}} {{S|Basic Zombie|2}} |
|zombie1 = {{S|Basic Zombie|2}} {{S|Basic Zombie|2}} |
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+ | |note1 = Punk plays. |
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|zombie2 = {{S|Balloon Zombie|2}}<sup>3</sup> |
|zombie2 = {{S|Balloon Zombie|2}}<sup>3</sup> |
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|zombie3 = {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>4</sup> |
|zombie3 = {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>4</sup> |
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− | |note3 = |
+ | |note3 = Carries 1x [[Plant Food]]. |
|zombie4 = {{S|Basic Zombie|2}}<sup>2</sup> {{S|Basic Zombie|2}}<sup>4</sup> {{S|Conehead Zombie|2}}<sup>1</sup> {{S|Conehead Zombie|2}}<sup>5</sup> {{S|Prospector Zombie|2}}<sup>3</sup> |
|zombie4 = {{S|Basic Zombie|2}}<sup>2</sup> {{S|Basic Zombie|2}}<sup>4</sup> {{S|Conehead Zombie|2}}<sup>1</sup> {{S|Conehead Zombie|2}}<sup>5</sup> {{S|Prospector Zombie|2}}<sup>3</sup> |
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|zombie5 = {{S|Flag Zombie|2}} {{S|Prospector Zombie|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>3</sup> {{S|Prospector Zombie|2}}<sup>5</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Newspaper Zombie|2}}<sup>2</sup> {{S|Newspaper Zombie|2}}<sup>4</sup> |
|zombie5 = {{S|Flag Zombie|2}} {{S|Prospector Zombie|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>3</sup> {{S|Prospector Zombie|2}}<sup>5</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Newspaper Zombie|2}}<sup>2</sup> {{S|Newspaper Zombie|2}}<sup>4</sup> |
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− | |note5 = First flag |
+ | |note5 = First flag. |
|zombie6 = {{S|Buckethead Zombie|2}}<sup>2</sup> {{S|Buckethead Zombie|2}}<sup>4</sup> {{S|Balloon Zombie|2}}<sup>3</sup> |
|zombie6 = {{S|Buckethead Zombie|2}}<sup>2</sup> {{S|Buckethead Zombie|2}}<sup>4</sup> {{S|Balloon Zombie|2}}<sup>3</sup> |
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|zombie7 = {{S|Conehead Zombie|2}}<sup>3</sup> {{S|Prospector Zombie|2}}<sup>2</sup> {{S|Prospector Zombie|2}}<sup>4</sup> {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>4</sup> |
|zombie7 = {{S|Conehead Zombie|2}}<sup>3</sup> {{S|Prospector Zombie|2}}<sup>2</sup> {{S|Prospector Zombie|2}}<sup>4</sup> {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>4</sup> |
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|zombie8 = {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>4</sup> {{S|Balloon Zombie|2}}<sup>1</sup> {{S|Balloon Zombie|2}}<sup>5</sup> |
|zombie8 = {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>4</sup> {{S|Balloon Zombie|2}}<sup>1</sup> {{S|Balloon Zombie|2}}<sup>5</sup> |
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− | |note8 = |
+ | |note8 = Carries 1x Plant Food. |
|zombie9 = {{S|Prospector Zombie|2}}<sup>4</sup> {{S|Newspaper Zombie|2}}<sup>1</sup> {{S|Newspaper Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>2</sup> |
|zombie9 = {{S|Prospector Zombie|2}}<sup>4</sup> {{S|Newspaper Zombie|2}}<sup>1</sup> {{S|Newspaper Zombie|2}}<sup>3</sup> {{S|Balloon Zombie|2}}<sup>2</sup> |
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− | |zombie10 = {{S|Flag Zombie|2}} {{S|Prospector Zombie|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>5</sup> {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>4</sup> {{S| |
+ | |zombie10 = {{S|Flag Zombie|2}} {{S|Prospector Zombie|2}}<sup>1</sup> {{S|Prospector Zombie|2}}<sup>5</sup> {{S|Punk Zombie|2}}<sup>2</sup> {{S|Punk Zombie|2}}<sup>3</sup> {{S|Punk Zombie|2}}<sup>4</sup> {{S|Jurassic Gargantuar|2}}<sup>5</sup> {{S|Newspaper Zombie|2}}<sup>2</sup> {{S|Newspaper Zombie|2}}<sup>3</sup> {{S|Newspaper Zombie|2}}<sup>4</sup> |
− | |note10 = Final |
+ | |note10 = Final wave.}} |
==Strategies== |
==Strategies== |
Revision as of 14:12, 14 November 2020
Modern Day - Day 20 is the twentieth level of Modern Day in Plants vs. Zombies 2. Five Gold Tiles are present on the lawn. When this level is finished for the first time, the player unlocks Highway to the Danger Room, which is the Endless Zone of Modern Day.
Difficulty
Although there are no portals, this level can get moderately difficult with Punk Zombies, Prospector Zombies, Balloon Zombies, Newspaper Zombies, and Jurassic Gargantuar. Even though Punk Zombies can only move at half the speed due to the lack of their punk jam, they can still kick any plants in their way. They can kick any plant on the Gold Tiles if the player relies on them for more sun, unless if they are unkickable plants such as Spikeweed. The player may need to kill Prospector Zombies before they eat any plants backwards, damaging their defense. The player may also need to bring stalling plants or high-damaging plants to kill Jurassic Gargantuar and his thrown Jurassic Imp.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | Punk plays. | |
2 | 3 | None | |
3 | 2 4 | None | Carries 1x Plant Food. |
4 | 2 4 1 5 3 | None | |
5 | 1 3 5 3 2 4 | None | First flag. |
6 | 2 4 3 | None | |
7 | 3 2 4 2 4 | None | |
8 | 2 3 4 1 5 | None | Carries 1x Plant Food. |
9 | 4 1 3 2 | None | |
10 | 1 5 2 3 4 5 2 3 4 | None | Final wave. |
Strategies
Strategy 1
- By DJViridian
- Required plants:
Use Primal Wall-nuts and Chard Guards for defense. Do that to the first two zombies. Plant at least 17 Sun-shrooms and Sunflowers. Plant Melon-pults and Spikerocks when you can afford them. Use Blovers for Balloon and Prospector Zombies.
Gallery
Walkthrough
- *: Removed ~: Epic Quest