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**However, this does not count [[Beghouled Blitz|Beghouled Blitz - Step 2]] or [[Modern Day - Day 8]].
 
**However, this does not count [[Beghouled Blitz|Beghouled Blitz - Step 2]] or [[Modern Day - Day 8]].
 
*This is the second level to include a period in the goal description. The first is [[Lost City - Day 16]].
 
*This is the second level to include a period in the goal description. The first is [[Lost City - Day 16]].
*Dark Ages Gargantuar is the only Gargantuar not present in this level.
+
*Dark Ages Gargantuar and Vase Gargantuar are the only Gargantuars not present in this level.
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*With Dynamic Difficultly, this is the only level in Modern Day (excluding [[Highway to the Danger Room]]) where the [[Imp|Modern Day Imp]] can appear on its own.
   
 
==Walkthrough==
 
==Walkthrough==

Revision as of 09:22, 4 June 2018

For the Chinese version of this level, see Modern Day - Day 16 (Chinese version).
Fools! You have fallen into my excruciatingly obvious trap! My vast and varied array of Gargantuars will pummel you into total oblivion!

Dr. Zomboss

Modern Day - Day 16 is the sixteenth level of Modern Day in Plants vs. Zombies 2. The player is required to battle all of the Gargantuar variants in the game except for the Vase Gargantuar and the Dark Ages Gargantuar without lawn mowers. When this level is finished for the first time, the player receives a Modern Day Piñata.

Difficulty

With the level consisting of mostly Gargantuars, the entire level poses a big threat for the player. The first part will contain powerful plants for the player. However, as waves start to progress, powerful plants will be swapped out for weaker plants. As a result, this level heavily relies on the player's positioning and use of given plants, including luck from the plants provided. Alongside that, Plant Food may not be provided throughout the level unless the Dynamic Difficulty is low enough.

Dynamic Difficulty also does not affect the level too much, as it only adds Basic Zombies, Conehead Zombies, and Buckethead Zombies, alongside Imps that appear on their own, which can be taken down with the strong plants given to the player due to their lower health and high damage from plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummified Gargantuar25 None Winter Melon2 and Primal Potato Mine2 are available at the start
2 Wild West Gargantuar22 Wild West Gargantuar24 None Coconut Cannon2 and Cherry Bomb2 are available
3 Jurassic Gargantuar23 Jurassic Gargantuar25 None Citron2 is available
4 Flag Zombie2 Mummified Gargantuar21 Deep Sea Gargantuar24 Hair Metal Gargantuar22 None First flag
5 Sloth Gargantuar23 Sloth Gargantuar25 None Spikerock2, Grapeshot2, and Primal Wall-nut2 are available; Cherry Bomb2 and Primal Potato Mine2 are no longer available
6 Gargantuar Pirate22 None Winter Melon2 is no longer available
7 Porter Gargantuar24 Porter Gargantuar24 None
8 Flag Zombie2 Deep Sea Gargantuar21 Deep Sea Gargantuar25 Jurassic Gargantuar22 Jurassic Gargantuar23 None Second flag; Threepeater2 is available; Coconut Cannon2 and Citron2 are no longer available
9 Gargantuar24 None A.K.E.E.2 and Cold Snapdragon2 are available; may give Plant Food
10 Gargantuar Prime21 Gargantuar Prime23 None Iceberg Lettuce2 is available;Cold Snapdragon2 is no longer available
11 Hair Metal Gargantuar24 Hair Metal Gargantuar25 None Repeater2, Phat Beet2, and Intensive Carrot2 are available; Threepeater2 is no longer available
12 Flag Zombie2 Mummified Gargantuar24 Gargantuar Prime23 Deep Sea Gargantuar25 Sloth Gargantuar22 Porter Gargantuar21 None Peashooter2 is available; Repeater2 and A.K.E.E.2 are no longer available; final flag



Strategies

Created by Dung Dinh Anh

Note: CxRy means column x, row y

This strategy divides the given plants into four categories:

  • Explode: Primal Potato Mine2 Cherry Bomb2 Grapeshot2 - these plants deal a lot of damage over an area but can only be used once, so they MUST be placed strategically.
  • Vital: Winter Melon2 Coconut Cannon2 Citron2 Intensive Carrot2 - these plants are required to defeat the Gargantuars, and MUST also be placed strategically.
  • Support: Primal Wall-nut2 Spikerock2 Cold Snapdragon2 Phat Beet2 - these plants do not deal much damage, but they are very helpful against Imps, so they should be placed on the third column.
  • Sacrifice: Threepeater2 Repeater2 A.K.E.E.2 Iceberg Lettuce2 Peashooter2 - these are the weak ones, and should be used to stall the Gargantuars.

Planting tips:

  • Place the first two Primal Potato Mines on C4R5 and C5R5.
  • Fill the first column with Winter Melons, place the first one on the fifth column to buy some time.
  • When the second wave starts, start filling the second column with Coconut Cannons and Winter Melons; Citrons should be put on column 4, especially C4R2
  • Place the third Primal Potato Mine on C9R2, and the fourth on C9R1 to defeat Hair Metal Gargantuar quickly. If there are not enough Primal Potato Mines, the C4R2 Citron will take the hit.
  • Save the third column for the Support plants.
  • Only use Cherry Bombs and Grapeshots to kill the Gargantuars which have reached the fourth column or to greatly damage Gargantuar Primes.
  • Do not plant any of the Support or Sacrifice on the first two columns unless the Imps are about to reach your house, or Intensive Carrots will not be able to revive powerful plants.

Gallery

Trivia

  • It is the first Gargantuar Level without a plant in the conveyor belt being from the respective world the level is in.
  • Beside boss levels, this level contains the most zombie types.
  • It is the second level where the first zombie which appears is a Gargantuar (the first being Neon Mixtape Tour - Day 31).
  • This is the only level to have more than one premium plant given to the player.
  • This is the second level to include a period in the goal description. The first is Lost City - Day 16.
  • Dark Ages Gargantuar and Vase Gargantuar are the only Gargantuars not present in this level.
  • With Dynamic Difficultly, this is the only level in Modern Day (excluding Highway to the Danger Room) where the Modern Day Imp can appear on its own.

Walkthrough