Missile Madness is the second ability for the Z-Mech in Plants vs. Zombies: Garden Warfare 2 and Plants vs. Zombies: Battle for Neighborville. When used, the Z-Mech will fire up to 20 missiles at the plants, each dealing up to 20 damage along with splash damage.
It is highly recommended to use this ability in situations where you're surrounded by plants, or have a large target. You could also activate this ability before exiting your mech via Explosive Escape, which also destroys some targets (or a boss target), as well as finishing them off with the Z-mech self-destruction.
Let loose a barrage of missiles that automatically seek targets out and blast them sky high.
- When activated, the crosshair turns red until the ability ends, no matter whether the player aims at plants or not.
- In Plants vs. Zombies: Battle for Neighborville, instead of the crosshairs turning red, a blaster that holds the missles comes from the Z-Mech.