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(This is literally not true. Datamining has confirmed that it's literally not true, just stop please.) |
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+ | {{Pic|MechanicGW2}} |
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− | {| class="infobox" |
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− | + | {{Zombie |
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− | |sub = true |
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+ | |damage/GW = Impact |
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− | |weapon = Air Gun |
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+ | |range/GW = Mid |
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− | |abilities = [[Sonic Grenade]]<br>[[Jackhammer]]<br>[[Zombot Drone]]<br>[[Proximity Sonic Mine]]<br>[[Turbo Jackhammer]]<br>[[Rocket Drone]] |
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+ | |abilities/GW = {{M|Sonic Grenade|GW1}}{{M|Zombot Drone|GW1}}{{M|Jackhammer|GW1}}<br>{{M|Proximity Sonic Mine|GW1}}{{M|Rocket Drone|GW1}}{{M|Turbo Jackhammer|GW1}} |
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− | |flavor text = The Mechanic Zombie keeps all of the Zomboss gear in fire working order, or at least he thinks banging things together is fixing them. |
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− | |rarity = Rare |
+ | |rarity/GW = Rare |
− | | |
+ | |image/GW2 = Mechanic GW2.png |
− | | |
+ | |health/GW2 = 125 |
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− | |image = Mechanic GW2.png |
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− | |health = 125 |
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+ | |damage/GW2 = Impact |
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+ | |range/GW2 = Mid |
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− | |abilities = |
+ | |abilities/GW2 = {{M|Sonic Grenade|GW2}}{{M|Big Bolt Blaster|GW2}}{{M|Jackhammer|GW2}}<br>{{M|Proximity Sonic Mine|GW2}}{{M|Bedazzled Bolt Blaster|GW2}}{{M|Turbo Jackhammer|GW2}} |
− | |rarity = Rare}} |
+ | |rarity/GW2 = Rare}} |
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− | |} |
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'''Mechanic''' is a Rare variant of the [[Engineer]] in ''[[Plants vs. Zombies: Garden Warfare]]'' and ''[[Plants vs. Zombies: Garden Warfare 2]]''. |
'''Mechanic''' is a Rare variant of the [[Engineer]] in ''[[Plants vs. Zombies: Garden Warfare]]'' and ''[[Plants vs. Zombies: Garden Warfare 2]]''. |
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− | == |
+ | ==Descriptions== |
+ | ===Stickerbook description=== |
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''The Mechanic Zombie keeps all of the Zomboss gear in fire working order, or at least he thinks banging things together is fixing them.'' |
''The Mechanic Zombie keeps all of the Zomboss gear in fire working order, or at least he thinks banging things together is fixing them.'' |
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+ | |||
+ | ===In-game description=== |
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+ | ''His fully automatic Air Impactor deals direct damage, making him a great choice for more accurate players!'' |
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+ | |||
+ | ==AI [[health]]== |
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+ | *Easy: 75 |
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+ | *Normal: 100 |
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+ | *Hard: 125 |
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+ | *CRAAAAZY: 150 |
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==Primary weapon== |
==Primary weapon== |
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− | Mechanic's primary weapon is the Air Gun (Air Impactor in |
+ | Mechanic's primary weapon is the Air Gun (Air Impactor in ''Garden Warfare 2''). The facts below apply to a fully upgraded weapon. |
*The base close range damage per hit is 7 and the critical is 9. |
*The base close range damage per hit is 7 and the critical is 9. |
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*The max DPS at close range is 85.1. |
*The max DPS at close range is 85.1. |
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*The weapon is full auto. |
*The weapon is full auto. |
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*The bloom is medium. |
*The bloom is medium. |
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+ | |||
==Abilities== |
==Abilities== |
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+ | <tabber> |
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− | {{Eabilities}} |
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+ | |-| GW1= {{EngineerAbilities1}} |
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+ | |-| GW2= {{EngineerAbilities2}} |
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+ | |||
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[[File:MechanicUpgrade.png|thumb|400px]] |
[[File:MechanicUpgrade.png|thumb|400px]] |
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===Better Air Compression=== |
===Better Air Compression=== |
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===Harder Nuts & Bolts=== |
===Harder Nuts & Bolts=== |
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''Nuts & Bolts are harder causing more damage. How they got harder we don't exactly know.'' |
''Nuts & Bolts are harder causing more damage. How they got harder we don't exactly know.'' |
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+ | |||
==Strategies== |
==Strategies== |
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+ | ===With=== |
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− | The Mechanic's Air Gun is fully automatic, making it ideal for players who either struggle to lead their shots or are otherwise more comfortable with automatic weapons. The Air Gun has two advantages over the Concrete Launcher, it has a longer range and its shots travel '''straight forward''', allowing you to attack enemies from longer distances without the need to angle your shots, second, it allows you to protect the [[teleporter]] from its main threat, [[Garlic Drone|drone]] [[Artichoke Drone|strikes]], by shooting down the drones before they can attack without giving them much chance at dodging your shots, allowing you to deny the plant team from cutting |
+ | The Mechanic's Air Gun is fully automatic, making it ideal for players who either struggle to lead their shots or are otherwise more comfortable with automatic weapons. The Air Gun has two advantages over the Concrete Launcher, it has a longer range and its shots travel '''straight forward''', allowing you to attack enemies from longer distances without the need to angle your shots, second, it allows you to protect the [[teleporter]] from its main threat, [[Garlic Drone|drone]] [[Artichoke Drone|strikes]], by shooting down the drones before they can attack without giving them much chance at dodging your shots, allowing you to deny the plant team from cutting off your team's logistical advantage without actively assaulting the teleporter. However, bear in mind that the Mechanic has a downside: recoil. His shots have recoil that almost matches an [[Imp (PvZ: GW2)|Imps]], so remember to aim accordingly and take into account recoil. |
+ | ===Against=== |
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+ | The Mechanic can be an absolute pain for Plants, because of the weapon's longer range and straight-forward shots, which will make him a very difficult opponent to vanquish. Although he has the highest rate of fire of all the [[Engineer]] variants, you will always use an effective Plant character, such as the [[Sun Pharaoh]] or the [[Plasma Pea]], to vanquish him without letting him to quickly vanquish you with his Air Impactor. |
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+ | |||
+ | ==Balancing changes== |
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+ | ====[[Legends of the Lawn DLC]]==== |
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+ | *{{Buff|Increased rate of fire.}} |
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+ | |||
+ | ===[[Plants vs. Zombies: Garden Warfare 2|''Garden Warfare 2'']]=== |
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+ | ====[[Trouble in Zombopolis: Part Two DLC]]==== |
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+ | *{{Buff|Start/end damage was increased from 7/5 – 8/6.25.}} |
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+ | |||
==Gallery== |
==Gallery== |
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− | ==='' |
+ | ===''Plants vs. Zombies: Garden Warfare''=== |
− | <gallery |
+ | <gallery bordercolor="transparent"> |
+ | Mechanic.PNG|[[Stickerbook]] |
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</gallery> |
</gallery> |
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+ | |||
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+ | <gallery bordercolor="transparent"> |
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+ | PvZGW2-Zomburger-Goat.jpg|Mechanic in a teaser for [[Zomburger Artist]] and his delivery missions |
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+ | </gallery> |
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+ | |||
==Trivia== |
==Trivia== |
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− | *His name is Al, as shown by his name tag. |
+ | *His name is '''Al''', as shown by his name tag. |
+ | **This means that he is "'''Mechanic Al'''", a pun on the word "mechanical." |
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+ | **He is one of the only four Engineers to have an actual name, the others being [[Engineer]], [[AC Perry]] and the [[Plumber]], whose names are Gene, Perry, and Bob, respectively. |
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− | *His rate of fire was slightly increased in the [[Legends of the Lawn DLC]] to compensate for his lack of splash damage. |
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− | {{GardenWarfare Zombies}} |
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+ | |||
− | {{GardenWarfare2 Zombies}} |
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+ | {{Zombies/Shooters}} |
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+ | [[ru:Механик]] |
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+ | [[pl:Mechanik]] |
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+ | [[fr:Mécano]] |
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[[Category:Playable characters]] |
[[Category:Playable characters]] |
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[[Category:Variants]] |
[[Category:Variants]] |
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[[Category:Engineer variants]] |
[[Category:Engineer variants]] |
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− | [[Category:Headwear zombies]] |
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[[Category:Zombie variants]] |
[[Category:Zombie variants]] |
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[[Category:Rare zombies]] |
[[Category:Rare zombies]] |
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[[Category:Rare variants]] |
[[Category:Rare variants]] |
Revision as of 03:20, 6 April 2020
Mechanic is a Rare variant of the Engineer in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2.
Descriptions
Stickerbook description
The Mechanic Zombie keeps all of the Zomboss gear in fire working order, or at least he thinks banging things together is fixing them.
In-game description
His fully automatic Air Impactor deals direct damage, making him a great choice for more accurate players!
AI health
- Easy: 75
- Normal: 100
- Hard: 125
- CRAAAAZY: 150
Primary weapon
Mechanic's primary weapon is the Air Gun (Air Impactor in Garden Warfare 2). The facts below apply to a fully upgraded weapon.
- The base close range damage per hit is 7 and the critical is 9.
- The max DPS at close range is 85.1.
- The base middle range damage per hit is 6 and the critical is 7.
- The max DPS at middle range is 66.2.
- The base long range damage per hit is 5 and the critical is 6.
- The max DPS at long range is 56.8.
- The weapon deals no splash damage.
- The ammo in a clip is 35.
- The reload time is 2.4 seconds.
- The projectile speed is fast.
- The weapon is full auto.
- The bloom is medium.
Abilities
Left abilities | |
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Sonic Grenade |
The Sonic Grenade is a grenade that, when thrown, will stun plants in a small radius for a short time and forces Burrowing Chompers out from the ground. |
Proximity Sonic Mine |
An alternate ability of the Sonic Grenade, the Proximity Sonic Mine is a landmine which can stun plants for about five seconds when they come close to it. It makes Chompers come out of their Burrow ability if they are using it. This can be very useful for defending a teleporter or trying to escape from plants. |
Center abilities | |
Zombot Drone |
The Zombot Drone is a drone equipped with the Zombot Laser and the deadly Cone Strike. It has five health. |
Rocket Drone |
The Rocket Drone is an alternate version of Zombot Drone having more health (20). It is equipped with the Mean Beam and Lone Cone. |
Right abilities | |
Jackhammer |
The Jackhammer allows for quicker movement but at the cost at not being able to use your other abilities, though you can still fire your primary weapon, and if you bump into a plant, the plant will suffer knockback and light damage. |
Turbo Jackhammer |
An alternate ability of the Jackhammer, the Turbo Jackhammer functions the same as the Jackhammer except that it travels faster, but lasts for a shorter amount of time. |
Left abilities | |
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Sonic Grenade |
The Sonic Grenade is a grenade that, when thrown, will stun plants in a small radius for a short time and forces Burrowing Chompers out from the ground. |
Proximity Sonic Mine |
An alternate ability of the Sonic Grenade, the Proximity Sonic Mine is a landmine which can stun plants for about five seconds when they come close to it. It makes Chompers come out of their Burrow ability if they are using it. This can be very useful for defending a teleporter or trying to escape from plants. |
Center abilities | |
Big Bolt Blaster |
The Big Bolt Blaster is a mounted turret similar to the Pea Gatling. It has 100 ammo and a very high rate of fire. |
Bedazzled Bolt Blaster |
The Bedazzled Bolt Blaster is a reskin of the Big Bolt Blaster and therefore has no difference other than appearance and having different crosshairs. |
Right abilities | |
Jackhammer |
The Jackhammer allows for quicker movement but at the cost at not being able to use your other abilities, though you can still fire your primary weapon, and if you bump into a plant, the plant will suffer knockback and light damage. |
Turbo Jackhammer |
An alternate ability of the Jackhammer, the Turbo Jackhammer functions the same as the Jackhammer except that it travels faster, but lasts for a shorter amount of time. |
Weapon upgrades - GW1
Better Air Compression
Better air compression releases tension in the reload thingy... Whatever, it's just faster.
More Nuts & Bolts
Added some extra Nuts & Bolts from around town to increase ammo capacity.
Harder Nuts & Bolts
Nuts & Bolts are harder causing more damage. How they got harder we don't exactly know.
Strategies
With
The Mechanic's Air Gun is fully automatic, making it ideal for players who either struggle to lead their shots or are otherwise more comfortable with automatic weapons. The Air Gun has two advantages over the Concrete Launcher, it has a longer range and its shots travel straight forward, allowing you to attack enemies from longer distances without the need to angle your shots, second, it allows you to protect the teleporter from its main threat, drone strikes, by shooting down the drones before they can attack without giving them much chance at dodging your shots, allowing you to deny the plant team from cutting off your team's logistical advantage without actively assaulting the teleporter. However, bear in mind that the Mechanic has a downside: recoil. His shots have recoil that almost matches an Imps, so remember to aim accordingly and take into account recoil.
Against
The Mechanic can be an absolute pain for Plants, because of the weapon's longer range and straight-forward shots, which will make him a very difficult opponent to vanquish. Although he has the highest rate of fire of all the Engineer variants, you will always use an effective Plant character, such as the Sun Pharaoh or the Plasma Pea, to vanquish him without letting him to quickly vanquish you with his Air Impactor.
Balancing changes
Garden Warfare
Legends of the Lawn DLC
- ▲ Increased rate of fire.
Garden Warfare 2
Trouble in Zombopolis: Part Two DLC
- ▲ Start/end damage was increased from 7/5 – 8/6.25.
Gallery
Plants vs. Zombies: Garden Warfare
Plants vs. Zombies: Garden Warfare 2
Trivia
- His name is Al, as shown by his name tag.
- He is the only Engineer variant in Plants vs. Zombies: Garden Warfare that does not deal splash damage. Instead, his primary weapon is automatic.
- He wears a racing toolbox as a hat, a real mechanic's shirt and the weapon has a racing flag. It is the reason why this variant of Engineer is racing-themed.
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Giga Gargantuar · Gargoatuar · House Gargantuar · Mech Gargantuar · Treasure Yeti · Yeti Zombie · Zen Sensei · Captain Smasher · Sasquatch · Yeti King | ||||||||||||||||||||||||
Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
Others | Zomburger Artist · Backup Dancer · Vampire Zombie · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Map Pirate · Barrel Pirate · Yeti Imp · Zombot Turret · Exploding Imp Fan · Sasquatch Imp · Future Imp · Robo-Zombie |
Plants vs. Zombies: Battle for Neighborville zombies | |||||||||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Battle Leaders | Basecoat Bert · Captain Cozplay · Cap'n Sharklunch · Charnado · Dr. Spork · Just Brad · Red Janet · Rolleeta · Sgt. Plaid Attitude · Shadez 2 Cool · The Advertiser · Woofzy | ||||||||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Major Problem · Mech Gargantuar · Olds Cool · Treasure Yeti · Yeti Zombie · Zen Sensei · Zombomb | ||||||||||||||||||||||||||||||||||||
Quest NPCs | Bart Barian · Big Boy Gang Leader · Brainstorming Zombies · Brick Fistmissile · Cleatus · Cookie · Dr. Nurse Doctor · Dr. Real Doctor · Dummy · Hugh D. Votee · Izzy · Monkey · Norm Alguy · Otto Do · Peg Legpuller · Power Cora · Seabasstian · Tim · Winston | ||||||||||||||||||||||||||||||||||||
Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |