[[File:Screen Shot 2019-06-18 at 11.00.57 PM.png|thumb|150px|3 Mech Gargantuar icons on the slot machine]]
[[File:Screen Shot 2019-06-18 at 11.00.57 PM.png|thumb|150px|3 Mech Gargantuar icons on the slot machine]]
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When the boss slots land on 3 Mech Gargantuar icons in [[Garden Ops]], a Super Robot Wave will occur. [[Robo-Zombie]]s replace all zombies in the wave, with some Zombie Heroes being replaced by customized Tank Commanders and default or customized Computer Scientists.
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When the boss slots land on 3 Mech Gargantuar icons in [[Garden Ops]], a Super Robot Wave will occur. [[Robo-Zombie]]s replace all zombies in the wave, with some Zombie Heroes being replaced by customized [[Tank Commander|Tank Commanders]] and default or customized [[Computer Scientist|Computer Scientists]].
==Strategies==
==Strategies==
The Mech Gargantuar has similarities to both the Gargantuar and Giga Gargantuar. Similar to the Gargantuar, he can quickly rush towards you and slam the ground, and like the Giga Gargantuar, his ranged attacks and slam have electrical properties. Try to attack when it is about to launch a bomb; Although it does more damage, it takes a long time to explode, and the Mech Gargantuar remains idle while doing this. Use similar tactics as you would the Gargantuar, however, keep in mind that it is almost entirely armored, and takes very little damage when shot at. Always aim for the head: it's not only unarmored, but attacks also do critical damage.
The Mech Gargantuar has similarities to both the Gargantuar and Giga Gargantuar. Similar to the Gargantuar, he can quickly rush towards you and slam the ground, and like the Giga Gargantuar, his ranged attacks and slam have electrical properties. Try to attack when it is about to launch a bomb; Although it does more damage, it takes a long time to explode, and the Mech Gargantuar remains idle while doing this. Use similar tactics as you would the Gargantuar, however, keep in mind that it is almost entirely armored, and takes very little damage when shot at. Always aim for the head: it's not only unarmored, but attacks also do critical damage.
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On a Super Robot Wave, this can either be challenging or insanely hard. The hardest threats to look out for here, are the [[Robo-Zombie|Robo Zombies]]. They all have a lot of HP and can take a while to vanquish just one of them. In fact, (depending if it's on harder difficulties) they can survive a direct blow-up from a [[Sombrero Bean Bomb]] or a [[Bigger Better Butter]] and '''they will still '''be running. However, good timed [[Corn Strike]] from a [[Garlic Drone]] can kill a few of them as the wave starts if you're a [[Cactus (PvZ: GW)|Cactus]]. [[Computer Scientist|Computer Scientists]] aren't much of a threat but they will heal up the Robo-Zombies and the bosses if not taken cared of soon.
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On a Super Robot Wave, this can either be a very challenging wave or an extremely hard wave, depending on the difficulty. This is also mainly due to the bunches of Robo-Zombies and Computer Scientists that will back Mech Gargantuars up. If you can get on something, like a rooftop, or some elevated ground where they cannot reach you, then you should be alright and try to rain your firepower on all of them, like a Gargantuar Wave. Peashooters and Kernel Corns are the best for this. But if you do get on something, be aware that they will all be shooting at you.
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The best thing to do is to tryandtakeoutalltheRobo-ZombiesandComputerScientistsbeforetakingonthe bosses if you can. Thiscan be extremelyhard and challenging if you'redoingthisonCrazydifficultybecausetheRobo-Zombieswillhavemuch more HP. Infact,agroupofthemcansurviveafullblowupfromaSombrero Bean Bomb or Bigger Better Butter. If you're playing as aCactus, youcancorn-strike a group of them out as they spawn, as the bosswavestarts. Sunflowers and Roses will have harder times surviving (unless you're Vampire Flower) due to their health. Citrons are slow movers but can use their ball-form to escape, however remember that the bosses and robots will be tracking their way to you quickly. Torchwood is quite tanky and can take lots of damage but they move slow, so try to stick close to a Sunflower.
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The first thing you should do is to get on a rooftop or some other elevated ground, where the enemies can't reach you. They'll all be shooting at you though regardless but some elevated ground can help you out though. Prioritize the Robo-Zombies and Computer Scientists first as they'll all be hardest to take down first, then focus on the bosses. [[Sunflower (PvZ: GW)|Sunflowers]] and [[Rose|Roses]] will have harder times surviving (unless you're [[Vampire Flower]]) due to their health. [[Citron (PvZ: GW2)|Citrons]] are slow movers but can use their ball-form to escape, however remember that the bosses and robots will be tracking their way to you quickly. [[Torchwood]] is quite tanky and can take lots of damage but they move slow, so try to stick close to a Sunflower.
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On Easy/Normal and even Hard difficulties, this Super Boss Wave can be challenging. On Crazy difficulty, this would be the second hardest Super Boss Wave, seconded to the Super Yeti Wave, and this is due to the increased health the Robo-Zombies will have and that they can severely overwhelm your team really quickly. Stick close to the Sunflowers but also try to not stick together with your teammates as Mech Gargantuars have increased melee attack power when they slam on the ground.
Robo-Smash: Slams his dual telephone poles on the ground, doing electrical damage.
Robo Charge Smash: Similar to Gargantuar's Charge Slam, the Mech Gargantuar zooms towards the player with its rocket feet, and does an extremely damaging smash.
Pulse Shots: fires a burst of 3 electric shots at the player.
Time Bomb: Fires a bomb at the player that takes 4 seconds to explode, and deals around 30 damage.
When the boss slots land on 3 Mech Gargantuar icons in Garden Ops, a Super Robot Wave will occur. Robo-Zombies replace all zombies in the wave, with some Zombie Heroes being replaced by customized Tank Commanders and default or customized Computer Scientists.
Strategies
The Mech Gargantuar has similarities to both the Gargantuar and Giga Gargantuar. Similar to the Gargantuar, he can quickly rush towards you and slam the ground, and like the Giga Gargantuar, his ranged attacks and slam have electrical properties. Try to attack when it is about to launch a bomb; Although it does more damage, it takes a long time to explode, and the Mech Gargantuar remains idle while doing this. Use similar tactics as you would the Gargantuar, however, keep in mind that it is almost entirely armored, and takes very little damage when shot at. Always aim for the head: it's not only unarmored, but attacks also do critical damage.
On a Super Robot Wave, this can either be challenging or insanely hard. The hardest threats to look out for here, are the Robo Zombies. They all have a lot of HP and can take a while to vanquish just one of them. In fact, (depending if it's on harder difficulties) they can survive a direct blow-up from a Sombrero Bean Bomb or a Bigger Better Butter and they will still be running. However, good timed Corn Strike from a Garlic Drone can kill a few of them as the wave starts if you're a Cactus. Computer Scientists aren't much of a threat but they will heal up the Robo-Zombies and the bosses if not taken cared of soon.
The first thing you should do is to get on a rooftop or some other elevated ground, where the enemies can't reach you. They'll all be shooting at you though regardless but some elevated ground can help you out though. Prioritize the Robo-Zombies and Computer Scientists first as they'll all be hardest to take down first, then focus on the bosses. Sunflowers and Roses will have harder times surviving (unless you're Vampire Flower) due to their health. Citrons are slow movers but can use their ball-form to escape, however remember that the bosses and robots will be tracking their way to you quickly. Torchwood is quite tanky and can take lots of damage but they move slow, so try to stick close to a Sunflower.
A Mech Gargantuar in Plants vs. Zombies: Battle for Neighborville
Trivia
When the Mech Gargantuar takes damage, a voice can be heard from the Imp piloting it.
The sounds the playable Imp class makes when hurt are audible alongside the new audio cues
This is the third zombie boss to not turn into a ragdoll when vanquished, the others being the Yeti Zombie and the Treasure Yeti.
Coincidentally, all three of these bosses are actually robots (not including the Imp inside the Mech Gargantuar).
Sometimes when he is vanquished, he won't explode and pieces of him will not appear. This is a glitch that sometimes occurs with the Yeti Zombie boss as well.
The Imp inside of the Mech Gargantuar appears to be smaller than the Imp class, for unknown reasons.
Although the Gargantuar Prime in Plants vs. Zombies 2, the zombie that this is based on, launches Bug Bot Imps (which is what the Future Imp is based on) from his back, the Mech Gargantuar instead fires a bomb from his back in Garden Warfare 2.
It is unknown why this is, as the regular Gargantuar in the Garden Warfare franchise fires an Exploding Imp from him back, and the Future Imp even has a self-destruct attack normally.