Plants vs. Zombies Wiki
Register
Advertisement
For the Chinese version of the level, see Lost City - Day 8 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 8 (Chinese version: pre-1.8).

Lost City - Day 8 is the eighth level of Lost City in Plants vs. Zombies 2. It is a Locked and Loaded level. It has an extra objective of not letting the zombies trample the flowers, which are located between the third and fourth column. There are seven Gold Tiles given in this level; two in the first, three in the second, and two more in the third column. When this level is finished for the first time, the player gets a Lost City pinata.

Difficulty[]

  • This level is a combination of a Brain Buster and a level with an objective. This adds an extra layer of difficulty.
  • Due to the nature of Gold Tiles, planting Puff-shrooms, while free, is not the best idea as the player will not be able to get more sun after the Puff-shrooms disappear and another plant is placed on them. In this sense, Iceberg Lettuce is better.
    • Puff-shrooms can be used as an early attacking plant.
  • Without instant-kill plants, not allowing zombies to trample the flowers is significantly harder. With both Excavator Zombies and Parasol Zombies being present in this level, it is vital that the player plants at least one Red Stinger and one A.K.E.E. in every row, though two pairs would be ideal.
  • Plant Food can be used on Iceberg Lettuce as it is an excellent way to prevent losing the level in tight situations.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie23 None
2 Adventurer Zombie22 Adventurer Zombie24 None
3 Adventurer Zombie21 Adventurer Zombie25 None
4 Adventurer Zombie22 Adventurer Zombie23 None
5 Adventurer Zombie2 Conehead Adventurer Zombie2 None Carries 1x Plant Food.
6 Flag Adventurer Zombie2 Lost City Imp Zombie21 Lost City Imp Zombie21 Lost City Imp Zombie25 Lost City Imp Zombie25 Excavator Zombie23 None First flag.
7 Lost City Imp Zombie23 Lost City Imp Zombie2 Parasol Zombie25 None
8 Lost City Imp Zombie21 Lost City Imp Zombie25 Lost City Imp Zombie25 Excavator Zombie21 None Carries 1x Plant Food.
9 Adventurer Zombie25 Buckethead Adventurer Zombie22 Excavator Zombie25 None
10 Adventurer Zombie22 Adventurer Zombie23 Adventurer Zombie24 Conehead Adventurer Zombie21 Conehead Adventurer Zombie25 None Carries 1x Plant Food.
11 Adventurer Zombie21 Adventurer Zombie22 Buckethead Adventurer Zombie25 Lost City Imp Zombie23 Lost City Imp Zombie24 None
12 Adventurer Zombie22 Adventurer Zombie22 Adventurer Zombie24 Adventurer Zombie24 Conehead Adventurer Zombie21 Buckethead Adventurer Zombie23 Buckethead Adventurer Zombie25 Flag Adventurer Zombie2 Excavator Zombie21 Excavator Zombie25 Parasol Zombie21 Parasol Zombie25 None Final wave.


Strategies[]

  • Using two rows of Red Stingers in the first two columns is useful. It will also earn you an achievement.
  • Make sure to plant two columns of A.K.E.E.s in the third and fourth column.
  • Also, place Red Stingers up in the seventh column, to be a very makeshift defensive plant.

Gallery[]

Walkthroughs[]

Trivia[]

  • It is the first Locked and Loaded level with an extra objective.
  • It is the second Locked and Loaded level which does not give the player any sun-producing plants, the first being Pirate Seas - Day 18.


Advertisement