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你会说中文吗?
This article is about content available solely in the People's Republic of China.
For the international version of the level, see Lost City - Day 22.
For the level before the v1.8 update, see Lost City - Day 22 (Chinese version: pre-1.8).

Lost City - Day 22 is the 22nd level of Lost City in the Chinese version of Plants vs. Zombies 2. It is an Unsodded level. When this level is finished for the first time, the player gets coins.

Difficulty

This level can be hard if you don't have the right plants. You are given only three lanes to plant. Without a good strategy, zombies might be able to get into your house via lanes one and five. Plants that can target in multiple lanes should be put into consideration.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie2.png3 None
2 Conehead Adventurer Zombie2.png4 None
3 Adventurer Zombie2.png2 Adventurer Zombie2.png3 None
4 Adventurer Zombie2.png4 Adventurer Zombie2.png4 Excavator Zombie2.png4 None Carries 1x Plant Food.
5 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png3 Bug Zombie2.png3 None
6 Adventurer Zombie2.png1 Adventurer Zombie2.png1 Adventurer Zombie2.png5 Buckethead Adventurer Zombie2.png5 Flag Adventurer Zombie2.png Parasol Zombie2.png1 Imp Porter2.png5 None First flag.
Carries 1x Plant Food.
7 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 None
8 Adventurer Zombie2.png1 Adventurer Zombie2.png1 Adventurer Zombie2.png3 Adventurer Zombie2.png3 Parasol Zombie2.png5 Parasol Zombie2.png5 None Carries 1x Plant Food.
9 Excavator Zombie2.png3 Excavator Zombie2.png3 Excavator Zombie2.png3 Excavator Zombie2.png3 Parasol Zombie2.png2 Parasol Zombie2.png2 Parasol Zombie2.png2 Parasol Zombie2.png2 None
10 Bug Zombie2.png1 Bug Zombie2.png1 Bug Zombie2.png1 Bug Zombie2.png1 Bug Zombie2.png5 Bug Zombie2.png5 Bug Zombie2.png5 Bug Zombie2.png5 None Carires 1x Plant Food.
11 Parasol Zombie2.png2 Parasol Zombie2.png2 Parasol Zombie2.png3 Parasol Zombie2.png3 Parasol Zombie2.png4 Parasol Zombie2.png4 None
12 Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png1 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png2 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png3 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png4 Conehead Adventurer Zombie2.png5 Conehead Adventurer Zombie2.png5 Flag Adventurer Zombie2.png Excavator Zombie2.png1 Parasol Zombie2.png2 Imp Porter2.png5 None Final wave.
Carries 1x Plant Food.


Strategies

  • There is an abundance of Gold Tiles, the player should be able generate enough sun at the start to plant powerful area-of-effect plants such as Winter Melon.
  • On unsodded areas, flying plants such as Spinnapple should be used to defend those lanes.
  • There are Gold Tiles at the ninth column. The player should pay attention to Imp Porters that appear on lanes 2-4.
  • Blovers should be used only when there are Bug Zombies, especially on lanes one and five.

Difficulty

The zombies here are now at level 4. With that in mind, the player should use strong level 1 plants such as Cattail or upgrade them to higher levels. Imp Porters are perhaps one of the major threats in this level due to the fact that there are gold tiles at the ninth column. If they pitch their tents at that column, it could spawn level 4 zombies if the tents are not destroyed quickly.

Strategies

  • Do as what you did in normal mode, but with upgraded plants. You could also try out new strategies for this level.


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