FANDOM


For the Chinese version of the level, see Lost City - Day 17 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 17 (Chinese version: pre-1.8).

Lost City - Day 17 is the 17th level of Lost City in Plants vs. Zombies 2. Imp Porter makes his first appearance here. There are six Gold Tiles in this level; one in the fifth, two in the sixth and seventh, and one more in the eighth column. When this level is finished for the first time, the player gets a Lost City pinata.

Dialogue

(Crazy Dave and Penny appear)
Penny: Alert, User Dave! My sensors sense incoming Imp Porters.
Crazy Dave: Importers? Of fine goods and glassware?
Penny: Negative. They pitch tents on Gold Tiles, and the tents spawn zombies.
Crazy Dave: Imps with bad inTENTs!
(Crazy Dave and Penny leave)

Difficulty

  • The relatively low amount of zombies in this level, along with the fact that Lost Pilot Zombies and their destructive ambushes are not present make it fairly easy to complete.
  • Imp Porters appear from the very beginning of the level, and the small distance between them and the Gold Tiles makes it unlikely that the player will not face tents from the early start. However, Imp Porters do not pose a huge threat even if using an inefficient strategy.
    • Lava Guava is particularly good at dealing with Imp Porters even before they can set up their tent. Ghost Pepper can be used if the player has not purchased the earlier plant. Alternatively, Cherry Bomb also works fine.
  • The familiar pair of Excavator Zombie and Parasol Zombie appear through the second part of Lost City just as much as in the first one. Any strategies that worked before will be fine now. Red Stinger and A.K.E.E. keep true to the theme of the world, but any pair of straight-shooting and lobbed-shot plants will work.
  • Bug Zombies are rather unnoticeable throughout the level. Even picking up Blover is not necessary.
  • The Gold Tile in the eighth column can prove to be a minor problem, as it is relatively close to the right of the lawn, but this is only a minor problem. 
    • This can be slightly remedied by using a defensive plant there.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Imp Porter23 None
2 Adventurer Zombie2 Adventurer Zombie2 None
3 Imp Porter21 None
4 Flag Adventurer Zombie2 Imp Porter25 None 100% Plant Food; first flag
5 Adventurer Zombie23 Excavator Zombie23 None
6 Adventurer Zombie25 Imp Porter22 None 400%/7 Plant Food
7 Conehead Adventurer Zombie21 Buckethead Adventurer Zombie23 Parasol Zombie24 None
8 Conehead Adventurer Zombie21 Buckethead Adventurer Zombie25 Flag Adventurer Zombie2 Bug Zombie23 Imp Porter22 None 100% Plant Food; second flag
9 Adventurer Zombie24 Buckethead Adventurer Zombie22 None
10 Excavator Zombie23 Imp Porter24 None 600%/7 Plant Food
11 Excavator Zombie22 Excavator Zombie24 Parasol Zombie21 None
12 Adventurer Zombie22 Adventurer Zombie24 Conehead Adventurer Zombie23 Flag Adventurer Zombie2 Bug Zombie21 Bug Zombie25 Imp Porter22 None 600%/7 Plant Food; final flag


Strategies

Strategy 1

Start by planting Sunflowers at first column amd Chili Bean on Gold Tiles for more sun
Plant 3 columns of Lightning Reeds and Chard Guard at fifth column
When there are too many zombies, use boost on Lightning Reed for destruction
Cherry Bomb and Chili Bean are used to kill them when they get close (except Excavator Zombie)
Use Blover to take out Bug Zombies or you can use it with combo Chard Guard + Blover

Strategy 2

  • Required Plants:
    • Sun-Shroom
    • Red Stinger
    • Kernel-pult
    • Iceberg Lettuce
    • Potato Mine

Start by planting Sun-Shrooms in the 4th and 5th columns and use potato mine to kill earlier zombies. 

Plant two columns of Red Stingers at the back of the house, and two columns of Kernel-pults at the 3rd and 4th columns, they will deal with the Excavator Zombies and Parasol Zombies.

If things get out of hand, use plant food on Iceberg Lettuce.

Gallery

Walkthrough

How would you rate Lost City - Day 17's difficulty?
 
0
 
0
 
0
 
3
 
0
 
0
 
1
 

The poll was created at 17:58 on April 11, 2018, and so far 4 people voted.
Community content is available under CC-BY-SA unless otherwise noted.