- For the Chinese version, see Lost City (Chinese version).
Lost City is the 5th world (8th world released chronologically) in Plants vs. Zombies 2, released along with the 3.6.1 and 3.7.1 updates.
This world was first revealed with the official trailer released on May 22, 2015. The next Tuesday, the sneak peek Piñata Parties had begun, showcasing the Lava Guava, the gem premium plant for Part 1, and the developer diary was released on May 28, 2015, the same day as the soft release. The official update of Part 1 was released on June 2, 2015.
After three weeks, Lost City Part 2 trailer was released on June 21, 2015, along with the developer diary two days later, on June 23, 2015, on the same day as the teaser parties and the release of Toadstool, the premium plant released alongside the second part of this world. Another 2 days later, Part 2 was soft released for Android devices. Next Tuesday on June 30, 2015, the official update was released.
The timeline of this world is unknown; it appears to be set in early Mesoamerica, but seems to take place during the early 20th century, as the city seems to have been decaying for a long time and the zombies appear to be from a more modern era of exploration, sporting Victorian clothing and more modern inventions such as airplanes.
This world is based on the lost world of Maya. The Lost City here is based on an ancient city found in a rainforest in Guatemala. The temple, which is in this world's icon, is a form of a Tikal Temple.
The main gimmick of this world is the Gold Tiles. When a plant is placed on a Gold Tile, it will immediately give the player 50 sun, and then produce another 50 sun every 20 seconds until eaten, crushed, or moved by the zombies. Replanting a plant on a Gold Tile generates initial sun. Nothing special happens when the player uses Plant Food on a plant located on a Gold Tile.
|Lost City Intro|
|Choose your Seed|
|First flag start|
|Second flag start|
|Last flag intro|
|Winning a Lost City Level|
|Losing a Lost City Level|
|Lost City Ultimate Battle|
|Lost City Demonstration Mini-game|
|Zombot Aerostatic Gondola battle intro|
|Exclusive Zomboss battle Phase 1|
Discover the vanished city of gold, where sun is plentiful and misplaced zombies abound! Use special tiles for extra sun, for these treasure-seekers are no idol threat!
Order of events
After beating Day 15, the player finds a map which leads to one of the lost temples. The player survives waves of Porter Gargantuars on Day 16.
On Day 32, Dr. Zomboss tells the player to not usurp his discovery of Lost City, and he and his zombies already report their findings to the Eminent Journal Of Missing and Mislaid. After defeating Zombot Aerostatic Gondola, Crazy Dave complains that after all those discoveries he hasn't found his taco yet, while Penny comforted him and ensured that the search will continue.
Lost City is a medium to hard world. It contains twelve somewhat hard-hard days (13, 16, 18, 19, 20, 23, 24, 26, 27, 29, 31, and 32), and one very hard day (30). However, there are many medium levels. It is harder than the previous world, Frostbite Caves.
|2||Choice||Three||Two||A money bag|
|3||N/A||Three||A money bag||Special Delivery level|
|4||Choice||One||Two||Lost City Piñata|
|5||N/A||Three||A money bag||Special Delivery level|
|7||Choice||N/A||Three||A money bag|
|8||N/A||Two||Lost City Piñata||Objective: Don't let the zombies trample the flowers|
Locked and Loaded level
|9||N/A||Three||A money bag||Special Delivery level|
|11||Choice||N/A||Three||A money bag|
|12||Choice||N/A||Three||Lost City Piñata||Objective: Produce at least 5000 sun|
|13||N/A||Three||A money bag||Special Delivery level|
|14||N/A||Three||Lost City Piñata||Locked and Loaded level|
|15||Choice||Two endangered||Three||A note||Save Our Seeds level|
|16||N/A||Three||Lost City Piñata||Gargantuar battle|
|17||Choice||N/A||Three||Lost City Piñata|
|18||One||Two||A money bag||Special Delivery level|
|20||Choice||N/A||Two||Temple of Bloom|
|21||N/A||Two||A money bag||Locked and Loaded level|
|22||N/A||One (two in game)||A money bag||Locked and Loaded level|
|23||Choice||N/A||Three||Lost City Piñata|
|24||Choice||N/A||Two||A money bag||Objective: Don't let the zombies trample the flowers|
|N/A||Two||A money bag||Objective: Survive the zombie attack with|
most plants picked for you
|27||Choice||N/A||Three||A money bag|
|28||N/A||Two (three in-game)||Lost City Piñata||Locked and Loaded level|
|29||Choice||N/A||Three||A money bag|
|30||Choice||N/A||Two||Lost City Piñata||Objective: Survive without planting on Dave's mold colonies|
|31||N/A||Two||A money bag||Locked and Loaded level|
|32||N/A||None||Lost City Trophy, Far Future key||Zomboss battle|
- Main article: Special Delivery
Special Delivery is a Brain Buster that is a conveyor-belt level with the plants given via said conveyor-belt. Being a conveyor-belt level, no sun and sun-producing plants will be given. Starting from Big Wave Beach, most of its levels are featuring new plants.
Save Our Seeds
- Main article: Save Our Seeds
In the Save Our Seeds levels, the player has to protect the endangered plants marked by a striped tile and his or her house too. If the player lets one of them be eaten by the zombies or disappear in some way, he or she will lose. Otherwise, it is a regular level, which the player can choose the plants to protect the endangered ones.
Locked and Loaded
- Main article: Locked and Loaded
Locked and Loaded is a regular Brain Buster with the plants chosen, and the player has to use them to defeat the zombies. Starting from Dark Ages, its levels will always feature a premium plant.
Plants vs. Zombies Wiki has a gallery for Lost City.
In other languages
|Brazilian Portuguese||Cidade Perdida|
- The post the construction Imps are on seems to have the head of a Snapdragon.
- EA's official website uses "Lost City of Gold" as the name of this world.
- Penny called it "The Fabled Lost City."
- Dr. Zomboss talks normally in this world, hinting that this world is set near the present day.
- This, however, contrasts the zombies' looks.
- The music in this world is an interpretation of Indiana Jones-styled music, which goes hand in hand with the theme of the world itself.
- This world has exclusive boss fight music for phase 1. It is where Lost City's instruments take part with the existing regular Zomboss battle theme.
- The first 4 songs, as well as the Zomboss Intro theme have a filter on the master track, which imitate the audio quality of recordings of the old movies they are based on. This filter gradually becomes less audible until it finally disappears in the Final Wave theme. The first 3 songs are also completely monaural.
- The Ultimate Battle theme is directly based on Frostbite Caves' version, while the Minigame theme is based on Dark Ages' version.
- This sounds reused for Modern Day from this world are the bassoon and the strings. The marimba also plays in the Minigame theme, albeit without reverb.
- A level with the same name and the same theme exists in the 1996 game Crash Bandicoot.
- This world is similar to Merlock's Temple from the Disney Game Donald Duck: Goin' Quackers.
- The music that plays on basic levels contains a few areas of silence unlike the other worlds' main themes.
- An area in Zuma's Revenge!, another PopCap game, is also called Lost City.
- In the Epic Quest Aloe, Salut! and the Beghouled Beyond event, a night version of Lost City is present.
- Before the 5.2.1 update, there was a portal underneath the Gargantuar and Zomboss podiums.
- Before the 5.3.1 version, it was the eighth world on the world map order.
- This is the third world that has beneficial gimmicks, with the first being Wild West, and the second being Far Future.
- At the bottom left corner of the lawn, one can see a statue of Crazy Dave's head.
- Frostbite Caves, Lost City, Modern Day, and Jurassic Marsh are the only worlds that do not have unlockable plants from Plants vs. Zombies.
- In this world, there are no Last Stand levels.