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Primary version Android TV version (Intended)

Level 3-8 is the twenty-eighth level in Plants vs. Zombies, Plants vs. Zombies: Endless Edition, and Plants vs. Zombies: Great Wall Edition, and it is the eighth Pool level. It is a regular level. When this level is finished for the first time, the player obtains the Tall-nut.

Waves[]

Before finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 2 extra points
7 None Guaranteed None 3 extra points
8 None Guaranteed None 3 extra points
9 None Guaranteed None 3 extra points
10 None 5 extra points
11 None
12 None Guaranteed None 4 extra points
13 None Guaranteed None 5 extra points
14 None Guaranteed None 5 extra points
15 None Guaranteed None 5 extra points
16 None Guaranteed None 6 extra points
17 None Guaranteed None 6 extra points
18 None Guaranteed None 6 extra points
19 None Guaranteed None 7 extra points
20 None Final Wave
4 extra points


After finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 3 extra points
7 None Guaranteed None 3 extra points
8 None Guaranteed None 3 extra points
9 None Guaranteed None 4 extra points
10 None 5 extra points
11 None Guaranteed None 5 extra points
12 None Guaranteed None 5 extra points
13 None Guaranteed None 5 extra points
14 None Guaranteed None 6 extra points
15 None Guaranteed None 6 extra points
16 None 4 extra points
17 None Guaranteed None 7 extra points
18 None Guaranteed None 7 extra points
19 None Guaranteed None 8 extra points
20 None 11 extra points
21 None Guaranteed None 9 extra points
22 None Guaranteed None 9 extra points
23 None Guaranteed None 9 extra points
24 None Guaranteed None 10 extra points
25 None Guaranteed None 10 extra points
26 None Guaranteed None 11 extra points
27 None Guaranteed None 11 extra points
28 None Guaranteed None 1q extra points
29 None Guaranteed None 12 extra points
30 None Final Wave
16 extra points


Note: Extra points are spent on

Difficulty[]

  • The player has to deal with the new Dolphin Rider Zombie, the faster pool version of Pole Vaulting Zombie. After Dolphin Rider Zombie jumps over one plant, it loses its dolphin and moves like a regular Zombie, similarly to Pole Vaulting Zombie.

Strategies[]

Strategy 1[]

  • Required plants:
  • Plant two rows of Sunflowers with Potato Mines to kill the beginning zombies. Once you have enough sun, plant Repeaters or Snow Peas on every lane. Use two of them on pool lanes.
  • Plant Squash in the pool lanes so that the Ducky Conehead Zombies die before reaching them and the Dolphin Rider Zombies will get dragged down by them.
  • Plant at least two columns of Wall-nuts In the pool lanes, and if you chose Spikeweeds, plant Spikeweeds in every land spot not taken to defend the expensive Repeaters.
  • In the final wave, two Dolphin Rider Zombies and the three Conehead Zombies (that emerges from the pool) are the biggest threats. Make sure you have enough Repeaters and Squash to deal with them.

Strategy 2[]

  • Required plants:
    • Sunflower
    • Repeater
    • Snow Pea
    • Lily Pad
    • Tangle Kelp
    • Potato Mine
  • Plant Tangle Kelp in the last two pool lanes.
  • Make sure to have 2 rows of Sunflowers.
  • Potato Mine the first few zombies.
  • If you have enough sun, plant two columns of Repeaters.
  • Plant a column of Snow Peas.

Related achievements[]

Don't Pea in the Pool
Complete a Daytime Pool level without using Peashooters of any kind.
Pool's Closed
Complete a pool level without using aquatic plants.
Don't Drink the Water
Beat a pool level without using any aquatic plants.
Second Life
Complete Adventure Mode a second time.

Gallery[]


Walkthrough[]

View · Edit Levels of Adventure Mode
Day 1-1 (ATV) · 1-2 (EE) (ATV) · 1-3 (ATV) · 1-4 (ATV) · 1-5 (ATV) · 1-6 (ATV) · 1-7 (ATV) · 1-8 (ATV) · 1-9 (ATV) · 1-10 (ATV)
Night 2-1 (ATV) · 2-2 (ATV) · 2-3 (ATV) · 2-4 (ATV) · 2-5 · 2-6 (ATV) · 2-7 (ATV) · 2-8 (ATV) · 2-9 (ATV) · 2-10 (ATV) · 4-5
Pool 3-1 (ATV) · 3-2 (ATV) · 3-3 (ATV) · 3-4 (ATV) · 3-5 (DS) (ATV) · 3-6 (ATV) · 3-7 (ATV) · 3-8 (ATV) · 3-9 (ATV) · 3-10 (ATV · Glitched)
Fog 4-1 (ATV · Glitched) · 4-2 (ATV · Glitched) · 4-3 (ATV · Glitched) · 4-4 (ATV · Glitched) · 4-6 (ATV · Glitched) · 4-7 (ATV · Glitched) · 4-8 (ATV · Glitched) · 4-9 (ATV · Glitched) · 4-10 (ATV · Glitched)
Roof 5-1 (ATV · Glitched) · 5-2 (ATV · Glitched) · 5-3 (ATV · Glitched) · 5-4 (ATV · Glitched) · 5-5 (ATV · Glitched) · 5-6 (ATV · Glitched) · 5-7 (ATV · Glitched) · 5-8 (ATV · Glitched) · 5-9 (ATV · Glitched)
Night Roof 5-10


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