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Primary version Android TV version (Intended)

Level 3-6 is the twenty-sixth level in Plants vs. Zombies, Plants vs. Zombies: Endless Edition, and Plants vs. Zombies: Great Wall Edition, and it is the sixth Pool level. It is a regular level. When this level is finished for the first time, the player obtains the Spikeweed.

Waves[]

Before finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 2 extra points
7 None 2 extra points
8 None 2 extra points
9 None 2 extra points
10 None 4 extra points
11 None
12 None Guaranteed None 4 extra points
13 None Guaranteed None 5 extra points
14 None Guaranteed None 5 extra points
15 None Guaranteed None 5 extra points
16 None Guaranteed None 6 extra points
17 None Guaranteed None 6 extra points
18 None Guaranteed None 6 extra points
19 None Guaranteed None 7 extra points
20 None Final Wave


After finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None 2 extra points
7 None 2 extra points
8 None 2 extra points
9 None Guaranteed None 4 extra points
10 None 4 extra points
11 None 4 extra points
12 None 4 extra points
13 None 4 extra points
14 None Guaranteed None 6 extra points
15 None Guaranteed None 6 extra points
16 None
17 None Guaranteed None 7 extra points
18 None Guaranteed None 7 extra points
19 None Guaranteed None 8 extra points
20 None 11 extra points
21 None Guaranteed None 9 extra points
22 None Guaranteed None 9 extra points
23 None Guaranteed None 9 extra points
24 None Guaranteed None 10 extra points
25 None Guaranteed None 10 extra points
26 None Guaranteed None 11 extra points
27 None Guaranteed None 11 extra points
28 None Guaranteed None 1q extra points
29 None Guaranteed None 12 extra points
30 None Final Wave
12 extra points


Note: Extra points are spent on

Difficulty[]

  • The player has to deal with Zombonis which can be tough if they do not choose the right plants. Fortunately, there is the Jalapeno that the player unlocked in the previous level.
  • This level has two flags, which means that two Zombonis will come.

Strategies[]

Strategy 1[]

  • Required plants:
  • Note how a lot of instant kills are designed to be under "required plants." This is because they can easily be used against the Zomboni.
  • Plant Sunflowers and Potato Mines in the beginning of the level to kill the first few zombies and obtain more expensive plants. Start planting Repeaters preferably when the first Conehead Zombie arrives.
  • When a Zomboni comes, use a Jalapeno to kill it and its ice trail. If you don't have enough sun, plant a Squash to kill the Zomboni. However, it will not take away the ice trail.
    • If you wait for 30 seconds, the ice trail will go away.

​Strategy 2[]

  • Required plants:
  • Make sure that you plant two columns of Sunflower because Chompers cost much. Once two columns of Chomper are planted, you can easily beat groups of zombies, including Zombonis. Remember to keep planting Chompers.
  • Before planting a column of Chompers, you can use Potato Mines to defeat the first zombies until you have enough sun to plant five Chompers.
  • This will also earn you Don't Pea in the Pool.

Related achievements[]

Don't Pea in the Pool
Complete a Daytime Pool level without using Peashooters of any kind.
Pool's Closed
Complete a pool level without using aquatic plants.
Don't Drink the Water
Beat a pool level without using any aquatic plants.
Second Life
Complete Adventure Mode a second time.

Gallery[]


Walkthrough[]

View · Edit Levels of Adventure Mode
Day 1-1 (ATV) · 1-2 (EE) (ATV) · 1-3 (ATV) · 1-4 (ATV) · 1-5 (ATV) · 1-6 (ATV) · 1-7 (ATV) · 1-8 (ATV) · 1-9 (ATV) · 1-10 (ATV)
Night 2-1 (ATV) · 2-2 (ATV) · 2-3 (ATV) · 2-4 (ATV) · 2-5 · 2-6 (ATV) · 2-7 (ATV) · 2-8 (ATV) · 2-9 (ATV) · 2-10 (ATV) · 4-5
Pool 3-1 (ATV) · 3-2 (ATV) · 3-3 (ATV) · 3-4 (ATV) · 3-5 (DS) (ATV) · 3-6 (ATV) · 3-7 (ATV) · 3-8 (ATV) · 3-9 (ATV) · 3-10 (ATV · Glitched)
Fog 4-1 (ATV · Glitched) · 4-2 (ATV · Glitched) · 4-3 (ATV · Glitched) · 4-4 (ATV · Glitched) · 4-6 (ATV · Glitched) · 4-7 (ATV · Glitched) · 4-8 (ATV · Glitched) · 4-9 (ATV · Glitched) · 4-10 (ATV · Glitched)
Roof 5-1 (ATV · Glitched) · 5-2 (ATV · Glitched) · 5-3 (ATV · Glitched) · 5-4 (ATV · Glitched) · 5-5 (ATV · Glitched) · 5-6 (ATV · Glitched) · 5-7 (ATV · Glitched) · 5-8 (ATV · Glitched) · 5-9 (ATV · Glitched)
Night Roof 5-10


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