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Primary version Android TV version (Intended)

Level 3-3 is the twenty-third level in Plants vs. Zombies, Plants vs. Zombies: Endless Edition, and Plants vs. Zombies: Great Wall Edition, and it is the third Pool level. It is a regular level. When this level is finished for the first time, the player obtains the Tangle Kelp.

Waves[]

Before finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 2 extra points
7 None Guaranteed None 3 extra points
8 None Guaranteed None 3 extra points
9 None Guaranteed None 3 extra points
10 None 5 extra points
11 None
12 None Guaranteed None 4 extra points
13 None Guaranteed None 5 extra points
14 None Guaranteed None 5 extra points
15 None Guaranteed None 5 extra points
16 None Guaranteed None 6 extra points
17 None Guaranteed None 6 extra points
18 None Guaranteed None 6 extra points
19 None Guaranteed None 7 extra points
20 None Final Wave
4 extra points

After finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None Guaranteed None 3 extra points
7 None Guaranteed None 3 extra points
8 None Guaranteed None 3 extra points
9 None Guaranteed None 4 extra points
10 None 5 extra points
11 None Guaranteed None 5 extra points
12 None Guaranteed None 5 extra points
13 None Guaranteed None 5 extra points
14 None Guaranteed None 6 extra points
15 None Guaranteed None 6 extra points
16 None 4 extra points
17 None Guaranteed None 7 extra points
18 None Guaranteed None 7 extra points
19 None Guaranteed None 8 extra points
20 None 11 extra points
21 None Guaranteed None 9 extra points
22 None Guaranteed None 9 extra points
23 None Guaranteed None 9 extra points
24 None Guaranteed None 10 extra points
25 None Guaranteed None 10 extra points
26 None Guaranteed None 11 extra points
27 None Guaranteed None 11 extra points
28 None Guaranteed None 1q extra points
29 None Guaranteed None 12 extra points
30 None Final Wave
16 extra points

Note: Extra points are spent on

Difficulty[]

  • The player has to deal with Snorkel Zombie, which absorbs 200 damage (equivalent of 10 peas - the same as a regular zombie) before dying and avoids all attacks unless it surfaces to eat a plant. However, this can be countered with defensive plants, such as Wall-nut.
  • At the same time, pool lanes are generally weaker than grass lanes.

Strategies[]

  • Required plants:
  • Plant Sunflowers first and collect as much sun as you can in the beginning of the level. Like most daytime levels, plant Potato Mines to kill the first few zombies and to collect sun.
  • Conehead Zombies will start to appear after the first three zombies are killed. They will continue to appear. Plant Repeaters on every grass lane while starting to plant Lily Pads and Repeaters on pool lanes.
  • To make the level easier and end faster, plant as many Repeaters as you can evenly on every lane.
  • As the walkthrough suggests, plant Wall-nuts, Squash, or other really inexpensive plants on Lily Pads on the fourth or fifth column from the left to easily fight off Snorkel Zombies.

Related achievements[]

Don't Pea in the Pool
Complete a Daytime Pool level without using Peashooters of any kind.
Pool's Closed
Complete a pool level without using aquatic plants.
Don't Drink the Water
Beat a pool level without using any aquatic plants.
Second Life
Complete Adventure Mode a second time.

Gallery[]

Walkthroughs[]

View · Edit Levels of Adventure Mode
Day 1-1 (ATV) ยท 1-2 (EE) (ATV) ยท 1-3 (ATV) ยท 1-4 (ATV) ยท 1-5 (ATV) ยท 1-6 (ATV) ยท 1-7 (ATV) ยท 1-8 (ATV) ยท 1-9 (ATV) ยท 1-10 (ATV)
Night 2-1 (ATV) ยท 2-2 (ATV) ยท 2-3 (ATV) ยท 2-4 (ATV) ยท 2-5 ยท 2-6 (ATV) ยท 2-7 (ATV) ยท 2-8 (ATV) ยท 2-9 (ATV) ยท 2-10 (ATV) ยท 4-5
Pool 3-1 (ATV) ยท 3-2 (ATV) ยท 3-3 (ATV) ยท 3-4 (ATV) ยท 3-5 (DS) (ATV) ยท 3-6 (ATV) ยท 3-7 (ATV) ยท 3-8 (ATV) ยท 3-9 (ATV) ยท 3-10 (ATV ยท Glitched)
Fog 4-1 (ATV ยท Glitched) ยท 4-2 (ATV ยท Glitched) ยท 4-3 (ATV ยท Glitched) ยท 4-4 (ATV ยท Glitched) ยท 4-6 (ATV ยท Glitched) ยท 4-7 (ATV ยท Glitched) ยท 4-8 (ATV ยท Glitched) ยท 4-9 (ATV ยท Glitched) ยท 4-10 (ATV ยท Glitched)
Roof 5-1 (ATV ยท Glitched) ยท 5-2 (ATV ยท Glitched) ยท 5-3 (ATV ยท Glitched) ยท 5-4 (ATV ยท Glitched) ยท 5-5 (ATV ยท Glitched) ยท 5-6 (ATV ยท Glitched) ยท 5-7 (ATV ยท Glitched) ยท 5-8 (ATV ยท Glitched) ยท 5-9 (ATV ยท Glitched)
Night Roof 5-10


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