The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves
Non-dynamic zombies
Ambush zombies
Note(s)
1
None
2
None
3
None
4
None Guaranteed
None
2 extra points
5
None Guaranteed
None
2 extra points
6
None
2 extra points
7
None
2 extra points
8
None
2 extra points
9
None Guaranteed
None
4 extra points
10
None
4 extra points
11
None
4 extra points
12
None
4 extra points
13
None
4 extra points
14
None Guaranteed
None
6 extra points
15
None Guaranteed
None
6 extra points
16
None
6 extra points
17
None
6 extra points
18
None
6 extra points
19
None Guaranteed
None
8 extra points
20
None
10 extra points
21
None
8 extra points
22
None
8 extra points
23
None
8 extra points
24
None Guaranteed
None
10 extra points
25
None Guaranteed
None
10 extra points
26
None
10 extra points
27
None
10 extra points
28
None
10 extra points
29
None Guaranteed
None
12 extra points
30
None
Final Wave 12 extra points
Note: Extra points are spent on
Difficulty[]
There is a combination of Buckethead Zombies and Conehead Zombies, the biggest zombie threats so far. This includes the graves that can spawn zombies at the final wave.
In the iOSversions, More Ways to Play is unlocked from a Present during this level. On windows phone, only mini-games are unlocked from a present while puzzles are unlocked after finishing adventure