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Level 2-11 was a bonus level, and the eleventh Night level in Plants vs. Zombies: Journey to the West. The player had to pay 20 gems or fully grow a Puff-shroom, a Sun-shroom and a Scaredy-shroom in their Zen Garden to gain access to this level. To complete the level, the player had to not spend more than 1500 sun.


  • Without Magnet-shroom or Monkey King Peashooter, it would have been difficult to get rid of both the toughest threats: Screen Door Zombies and Football Zombies (the latter being the stronger of the two).
  • The sheer number of graves would have spawned a huge number of zombies at the final wave, unless they were taken care of with Grave Buster.
  • The objective has its major part on increasing this level's difficulty, as the player could not plant as many Magnet-shrooms or Wall-nuts to win, which meant that the player had to rely on cheaper defenses such as Puff-shrooms.


  • Required plants:
  • Plant Sun-shrooms, Scaredy-shrooms and Puff-shrooms for basic defense and sun gathering at the beginning of the level. Try to plant at least three columns of Puff-shrooms.
  • Plant as much as Puff-shrooms as you can to defend from Football Zombies and Screen Door Zombies.
  • Plant Grave Busters on graves to get rid of them. Each grave eaten equals one more plant spot on your lawn and one less zombie spawner at the final wave. Note that this will cost you some sun.
  • Plant Doom-shrooms in case of emergency.



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