Plants vs. Zombies Wiki
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Primary version Android TV version (Intended)

Level 1-6 is the sixth level in Plants vs. Zombies, Plants vs. Zombies: Endless Edition, and Plants vs. Zombies: Great Wall Edition, and it is the sixth Day level. It is a regular level. When this level is finished for the first time, the player obtains the Snow Pea.

Waves[]

Before finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None
7 None 2 extra points
8 None 2 extra points
9 None 2 extra points
10 None Final Wave


After finishing Adventure Mode once:

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 None
2 None
3 None
4 None Guaranteed None 2 extra points
5 None Guaranteed None 2 extra points
6 None 2 extra points
7 None 2 extra points
8 None 2 extra points
9 None Guaranteed None 4 extra points
10 None 4 extra points
11 None 2 extra points
12 None 4 extra points
13 None 4 extra points
14 None Guaranteed None 6 extra points
15 None Guaranteed None 6 extra points
16 None 6 extra points
17 None 6 extra points
18 None 6 extra points
19 None Guaranteed None 8 extra points
20 None Final Wave
6 extra points

Note: Extra points are spent on

Difficulty[]

  • Pole Vaulting Zombies can vault over any plants in front of them. Therefore, planting Wall-nuts in front of them will be a waste. These zombies also move quicker than other zombies until they vault over a plant.
  • This level is easier in terms of building an offense because the player now has Potato Mines.

Strategies[]

  • Use two columns Sunflowers and Peashooters each to defeat the zombies. Try to plant a column of Wall-nuts afterwards.
  • When a Pole Vaulting Zombie comes into play, place a cheap plant like a Potato Mine ahead of the Wall-nut to force the zombie to lose his pole and spend time eating the Wall-nut.
    • Plant a column of Sunflowers ahead of the Potato Mines.
  • Closer to the end of the level, probably at the final wave of zombies, the defenses should be strong enough to defend all the zombies before they reach the Wall-nuts.
  • Never use an expensive plant to have the Pole Vaulting Zombie jump over, such as Peashooter. Also, never use a plant that might fail to make the Pole Vaulting Zombie jump, such as Cherry Bomb.

Related achievements[]

Good Morning
Complete a daytime level by planting mushrooms and Coffee Beans only.
Second Life
Complete Adventure Mode a second time.

Gallery[]

Level 1-6 has a gallery!
Visit this page to see it.

Walkthroughs[]

We are back to normal in level 1-6. You’ve got the potatomine. It’s really cheap and useful. It can kill all zombies on it’s grid when exploding. You can plant 2 or 3 potatomines at the beginning of the level and wait for them to kill 3 zombies while planting sunflowers. Then plant some peashooters. There is a kind of zombie called pole vaulting zombies. They can use the pole to jump over a plant and they are fast before jumping. Don’t worry if you have 2 or more peashooters on this lane, if you don’t have that, just plant walnuts in front of them to force them to jump.

Trivia[]

View · Edit Levels of Adventure Mode
Day 1-1 (ATV) · 1-2 (EE) (ATV) · 1-3 (ATV) · 1-4 (ATV) · 1-5 (ATV) · 1-6 (ATV) · 1-7 (ATV) · 1-8 (ATV) · 1-9 (ATV) · 1-10 (ATV)
Night 2-1 (ATV) · 2-2 (ATV) · 2-3 (ATV) · 2-4 (ATV) · 2-5 · 2-6 (ATV) · 2-7 (ATV) · 2-8 (ATV) · 2-9 (ATV) · 2-10 (ATV) · 4-5
Pool 3-1 (ATV) · 3-2 (ATV) · 3-3 (ATV) · 3-4 (ATV) · 3-5 (DS) (ATV) · 3-6 (ATV) · 3-7 (ATV) · 3-8 (ATV) · 3-9 (ATV) · 3-10 (ATV · Glitched)
Fog 4-1 (ATV · Glitched) · 4-2 (ATV · Glitched) · 4-3 (ATV · Glitched) · 4-4 (ATV · Glitched) · 4-6 (ATV · Glitched) · 4-7 (ATV · Glitched) · 4-8 (ATV · Glitched) · 4-9 (ATV · Glitched) · 4-10 (ATV · Glitched)
Roof 5-1 (ATV · Glitched) · 5-2 (ATV · Glitched) · 5-3 (ATV · Glitched) · 5-4 (ATV · Glitched) · 5-5 (ATV · Glitched) · 5-6 (ATV · Glitched) · 5-7 (ATV · Glitched) · 5-8 (ATV · Glitched) · 5-9 (ATV · Glitched)
Night Roof 5-10
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