He’s based on a leaf (specifically the one of a maple tree), an organ of a vascular plant and the principal lateral appendage of the stem.
His appearance and name are puns on a leaf blower, a device used to blow weeds and plants away, as Leaf Blower is literally a leaf that "blows" zombies away.
His description is a reference to, or more precisely, an advertisement of his ability.
Statistics[]
Class: Smarty
Tribe: Leafy Plant
Trait: Amphibious
Ability: When played in an Environment: Bounce a Zombie or Gravestone.
Set - Rarity: Galactic - Uncommon
Card description[]
"You wanna keep your lawn tidy? Tired of lookin' at those unsightly Zombies? Then I'M your guy."
Update history[]
Update 1.16.10[]
Added to the game.
Update 1.60.79[]
▲ Ability change: When played in an Environment: Bounce a Zombie. → When played in an Environment: Bounce a Zombie or Gravestone.
Strategies[]
With[]
Leaf Blower can perform exceptionally well when used properly. Compared to Jumping Bean, Leaf Blower has better stats and the Amphibious trait, as well as costing 1 less. This means that he can be a substitute to Jumping Bean in most decks, and even a replacement in decks with many environments. Like Jumping Bean, its 3 makes it invulnerable to many destroying tricks such as Rolling Stone and Rocket Science as well.
However, his ability is rather situational as it only takes effect when you play him in an environment, meaning that he becomes less effective when your deck doesn't have many environments. If you want to take this along in your deck, be sure to pack many environments in it as well. Fortunately, zombie environments can also activate Leaf Blower's ability, meaning you can also take advantage of your opponent's strategies regarding environments. Another small downside is that unlike Jumping Bean, Leaf Blower's tribe synergization only matters as one hero (being Green Shadow), whereas Jumping Bean can easily be used in bean decks by all Smarty heroes.
It is a good idea to play this in Bog of Enlightenment, as he’ll bounce a zombie and gain 2. It will also increase his survivability if the zombie in front of him is not Amphibious and if you choose to Bounce a zombie aside from said one. Playing this in Pair Pearadise is also a good option, allowing you to Bounce two zombies in one turn without spending a lot of sun. However, only Nightcap can perform this combo naturally.
It can now bounce a Gravestone zombie. You can also play Spyris to see which zombie that can be a big threat for the plant, so Leaf Blower can bounce it, buying you a few time for you to setup your defense.
Against[]
This plant can Bounce a zombie for cheap if your opponent plays him in an environment. What is more dangerous is that this ability activates even if Leaf Blower is in a zombie environment, so simply replacing the environment won't work. The only way to prevent it is to Bounce the environment with Excavator Zombie before Leaf Blower can be played there, so you will have to face the consequences if you do not have him. But other than that, this plant doesn't serve much as a threat due to its mundane stats. If you need to destroy this plant easily, Final Mission and Knockout (if he isn't in Bog of Enlightenment) are two good examples.