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This article is about content available solely in the People's Republic of China.
For the level before the v1.8 update, see Kongfu World - Day 19 (Pre-1.8).

Kongfu World - Day 19 is the 19th level of Kongfu World in the Chinese version of Plants vs. Zombies 2. It is a Last Stand and Locked and Loaded level. The player is given with five plants along with only 350 sun and 1 Plant Food to set up their defense. When this level is finished for the first time, the player gets coins.

In the Normal mode of this level, the player has to plan their defenses with the plants given so they can the beat Kongfu Zombies at Level 1.

Difficulty

350 sun is extremely little for a proper defense, not to mention that the plants given are very weak, except for Fire Gourd, while the hordes of zombies in this level are nearly equal to the previous level. Even though the player is still given with Twin Sunflower to farm sun and set up a more proper defense later then, the black holes will start sucking the defenses in, and the Weapon Stands will continously throw out many plants instantly including the Radish. The player is forced to continously set up their defenses and replace destroyed ones with new ones.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Monk Zombie2.png3 None
2 Conehead Monk Zombie2.png Conehead Monk Zombie2.png None
3 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None
4 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None 2x Taiji Tiles spawn at C5R1 and C5R5.
1x Torch Stand2.png spawns at C5R3.
1x Bomb Stand2.png spawns at C6R3.
1x Flag Stand2.png spawns at C7R1.
1x Sword Stand2.png spawns at C7R5.
5 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Nunchaku Zombie2.png None
6 Flag Kongfu Zombie2.png Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None First flag.
2x Taiji Tiles spawn at C7R3 and C7R5.
2x Torch Stand2.png spawn at C6R5 and C7R2.
1x Bomb Stand2.png spawns at C7R1.
1x Flag Stand2.png spawns at C7R4.
1x Sword Stand2.png spawns at C7R5.
1x Nunchaku Stand2.png spawns at C8R1.
A black hole appears and drags all plants forward by one column.
7 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None
8 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None 2x Bomb Stand2.png spawn at C6R2 and C7R4.
1x Hammer Stand2.png spawns at C5R1.
1x Torch Stand2.png spawns at C6R3.
9 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png None
10 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None 2x Nunchaku Stand2.png spawn at C5R1 and C5R2.
1x Bomb Stand2.png spawns at C7R4.
1x Torch Stand2.png spawns at C7R5.
A black hole appears and drags all plants forward by two columns.
11 Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None A black hole appears and drags all plants forward by two columns.
12 Flag Kongfu Zombie2.png Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png None Second flag (in-game).
2x Sword Stand2.png spawn at C5R2 and C8R1.
2x Bomb Stand2.png spawn at C5R4 and C8R5.
1x Nunchaku Stand2.png spawns at C6R2.
1x Torch Stand2.png spawns at C6R4.
1x Hammer Stand2.png spawns at C8R3.
13 Flag Kongfu Zombie2.png Conehead Monk Zombie2.png Buckethead Monk Zombie2.png Buckethead Monk Zombie2.png Buckethead Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Monk Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Swordsman Zombie2.png Torch Monk Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png Nunchaku Zombie2.png None Final wave.


Strategies

  • Immediately plant on the two Taiji Tiles to get yourself some Plant Food. Planting Twin Sunflowers there would be nice, along with a Potato Mine in the front to kill the first zombie, which will always come in that lane.
  • The next step you should do after "Let's Rock" would be just like a normal level. Continue set up your defenses by planting Twin Sunflower to farm sun, Potato Mines for first zombies and emergencies after then, and Cabbage-pults, Fire Gourds and Radishes for attack and defense. Destroy as many zombies and Weapon Stands as you can with Fire Gourds.
  • Your defenses will be continously knocked out from the lawn later on, so try replacing lost plants with new ones. Always keep an eye on them.
  • Always be aware of threats like Torch Monk Zombie, Nunchaku Zombie and Swordsman Zombie. Note that even Buckethead Monk Zombie can be a threat, as its health is too high for a Fire Gourd to destroy it instantly.
  • Continue planting on Taiji Tiles to gain you Plant Food, which will be very useful for defeating the huge hordes of zombies in the level. Don't worry if you're about to lose, as you still have lawn mowers in Easy mode.

Gallery

Walkthroughs

In the Hard mode of this level, the player has to plan their defenses with the plants given to beat the zombies at Levels 2-3, along with no lawn mowers.

Difficulty

  • This level has a high difficulty. If the zombies are at Levels 2-3, the player is required to have thier plants at Level 2 or above to beat the level.

Strategies

  • The strategy should be just as the same as Normal mode. However, upgraded plants are needed. It is recommended to upgrade Radish and the two attack plants to avoid having to spam with Cukes, as the level has no lawn mowers.

Gallery

Walkthroughs


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