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Chinese Dave Bust
ๆญชๆฏ”ๅทดๅœ๏ผ
This article is about content available solely in the People's Republic of China.
For the level before the v1.8 update, see Kongfu World - Day 18 (Pre-1.8).

Kongfu World - Day 18 is the 18th level of Kongfu World in the Chinese version of Plants vs. Zombies 2. It is a Last Stand level. The player is given with 2500 sun and 1 Plant Food to set their defense. When this level is finished for the first time, the player gets coins.

In the Normal mode of this level, the player has to plan their defenses so they can the beat Kongfu Zombies at Level 1.

Difficulty[]

2500 sun and 3 Plant Food (counting the Taiji Tiles) are fairly enough. It is recommended the player to bring plants with freezing effects to stop Torch Monk Zombie but not to bring any straight-shot projectile plants as Nunchaku Zombie would deflect the projectiles back. Radish is also recommended to be planted on Taiji Tiles for both Plant Food and stopping the black holes.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Grid Items Note(s)
1 Conehead Monk Zombie25 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 None None
2 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 Monk Zombie2 None None A black hole appears and drags all plants forward by one column.
3 Buckethead Monk Zombie2 Monk Zombie2 None None
4 Buckethead Monk Zombie2 Monk Zombie2 None Torch Stand2C9R3 Flag Stand2C9R1 Flag Stand2C9R5 A black hole appears and drags all plants forward by two columns.
5 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 Monk Zombie2 None None
6 Flag Kongfu Zombie2 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 Monk Zombie2 None Torch Stand2C9R1 Torch Stand2C9R5 First flag (in-game).
A black hole appears and drags all plants forward by two columns.
7 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 None None A black hole appears and drags all plants forward by three columns.
8 Flag Kongfu Zombie2 Buckethead Monk Zombie2 Buckethead Monk Zombie2 Swordsman Zombie2 Torch Monk Zombie2 Torch Monk Zombie2 Nunchaku Zombie2 Nunchaku Zombie2 Nunchaku Zombie2 None Torch Stand2C9R1 Flag Stand2C9R3 Final wave.

Note: Conehead Monk Zombie2 Buckethead Monk Zombie2 Monk Zombie2 Swordsman Zombie2 Torch Monk Zombie2 Nunchaku Zombie2 appear randomly.

Strategies[]

  • This is a very simple level. Bring and plant any plants you like, as long as they meet the conditions in order to deal with the zombies.
    • The Radish is obviously required to deal with the black holes. They should be planted on Taiji Tiles for bonus Plant Food.
    • Plants with freezing effects are recommended to be easily dealt with Torch Monk Zombies.
    • It is recommended not to bring any straight-shot plants as Nunchaku Zombies can deflect them.
    • Use Plant Food if needed.

Gallery[]

Walkthroughs[]

In the Hard mode of this level, the player has to plan their defenses to beat the zombies at Levels 2-3, along with no lawn mowers.

Difficulty[]

  • Despite the zombies being at Levels 2-3, once again, powerful or upgraded plants should be just enough to bring them all down.

Strategies[]

  • Once again, as this level is very simple, the strategy should be just as the same as Normal mode. Powerful and upgraded plants are recommended to deal with tough zombies, as most zombies now have twice the health.

Gallery[]

Walkthroughs[]


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