Jurassic Marsh - Day 9 is the ninth level of Jurassic Marsh in Plants vs. Zombies 2. It is a Locked and Loaded level. Pterodactyls make their first appearance here. After completing this level, the player receives a money bag.


(Crazy Dave appears)
Crazy Dave: Penny! I just remembered how much I love silent letters!
(Penny appears)
Penny: Coincidentally, User Dave, a flock of Pterodactyls is approaching.
Crazy Dave: Pterodactyls? That's ptotally pterrific!
(Crazy Dave and Penny leave)


The pterodactyl is possibly the hardest dinosaur to deal with, especially in this level. Pterodactyls bring a Jurassic Zombie, Conehead, Buckethead, or Fossilhead to the first column, switching their direction and making the zombies act like the Prospector Zombie; however, Prospector Zombies differs greatly from these backwards zombies because the player cannot use Blover to blow them away, which means once a zombie is taken, it is guaranteed to bring it to the closest column to the house. The zombie walks away from the house, but can still be killed, unlike zombies walking away from the house affected by Hypno-shroom. Plus, many pterodactyls are present, mostly two at a time, so Perfume-shroom cannot be used to affect all of them. The only offensive plants are Primal Peashooter and Potato Mine, which makes this level a bit more trickier. It is suggested to use Instant Recharge on Perfume-shroom.


The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Jurassic Imp22 None None Skips to wave 2 immediately
2 Jurassic Zombie22 Jurassic Imp22 None None
3 Jurassic Zombie24 Jurassic Conehead23 None None 100% Plant Food
4 Jurassic Zombie21 Jurassic Zombie23 Jurassic Zombie25 Jurassic Conehead22 Jurassic Conehead24 Jurassic Flag Zombie2 Jurassic Imp21 Jurassic Imp23 Jurassic Imp25 None Pterodactyl23 First flag
5 Jurassic Buckethead23 Jurassic Imp22 Jurassic Imp24 None None
6 Jurassic Zombie21 Jurassic Zombie25 Jurassic Imp21 Jurassic Imp25 None Raptor21 100% Plant Food
7 Jurassic Conehead24 Jurassic Conehead25 Jurassic Imp21 Jurassic Imp22 Jurassic Imp23 None None
8 Jurassic Zombie22 Jurassic Zombie24 Jurassic Zombie25 Jurassic Conehead21 Jurassic Conehead24 Jurassic Buckethead21 Jurassic Buckethead25 Jurassic Fossilhead23 Jurassic Flag Zombie2 None Stegosaurus24 Pterodactyl21 Pterodactyl25 Second flag
9 Jurassic Zombie23 Jurassic Conehead21 Jurassic Conehead22 Jurassic Conehead24 Jurassic Conehead25 None None 100% Plant Food
10 Jurassic Buckethead22 Jurassic Buckethead24 Jurassic Imp22 Jurassic Imp24 None Pterodactyl22 Pterodactyl24
11 Jurassic Conehead22 Jurassic Conehead24 Jurassic Buckethead23 Jurassic Imp21 Jurassic Imp21 Jurassic Imp25 Jurassic Imp25 None None
12 Jurassic Zombie21 Jurassic Zombie21 Jurassic Zombie23 Jurassic Zombie25 Jurassic Zombie25 Jurassic Conehead23 Jurassic Buckethead22 Jurassic Buckethead24 Jurassic Fossilhead21 Jurassic Fossilhead25 Jurassic Flag Zombie2 Jurassic Imp22 Jurassic Imp23 Jurassic Imp24 None Raptor23 Pterodactyl21 Pterodactyl25 Final flag


Strategy 1

Created by Birdpool
  • Take out the first few zombies with Potato Mines.
  • Place the Primal Wall-nuts in the ninth column to stop dinosaurs from interacting with zombies.
  • You will want two columns of Sun-shrooms, assuming yours is at a low level (less than four).
  • If a pterodactyl picks up a zombie (or any Dino-Zombie interaction happens), just Perfume-shroom it.
    • If this fails and a zombie starts eating one of your Sun-shrooms, immediately dig it up (for the sun refund) and replace it with a Primal Peashooter. Once the zombie begins eating the next Sun-shroom, the Primal Peashooter will (eventually) knock the zombie "back", throwing it into a more vulnerable position, eventually landing it in a place where the other plants can possibly kill it.
      • Once you take care of that, if that happens, then replace the Sun-shroom as soon as you can.
  • Later into the level you may want to start replacing your second Sun-shroom column with Primal Peashooters.



How would you rate Jurassic Marsh - Day 9's difficulty?

The poll was created at 20:19 on April 13, 2018, and so far 5 people voted.
Community content is available under CC-BY-SA unless otherwise noted.