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Flag Zombie 3
A HUGE WAVE OF ZOMBIES IS APPROACHING!
This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

Jurassic Marsh - Day 7 is the seventh level of Jurassic Marsh in Plants vs. Zombies 2. It is a Special Delivery level. In order to win the level, the player cannot let the zombies trample the flowers on column 6. When this level is finished for the first time, the player receives a Jurassic Marsh piñata.

Difficulty[]

The flowers are placed unusually far from the house, reaching the sixth column. This level can be very problematic depending on the plants given, as their ratios of being given and when they do appear make it awkward to get the plant you need. This usually end up leaving one or two lanes without a Primal Peashooter very far into the level. It is highly inferred that Primal Wall-nuts should be placed on the flowers. However, there is little threat to the flowers as there are raptors that kick zombies past the flowers often. Also, use Cherry Bomb wisely, mainly for huge groups during final wave, or Jurassic Fossilhead, which acts like a tougher Jurassic Buckethead that is not affected by Magnet-shroom.

Strategy[]

Strategy written by nick54531

There's no good strategy for this level for you only have 4 plants. This was the best strategy for me.

From here, use your brain. There's no good strategy so try your hardest. If I can do it, I know you can to. Good luck!

Conveyor-belt plants[]

Initial[]

Plants Chance (%) Max Count
Primal Wall-nut2 100% Infinite


Wave 1[]

Plants Chance (%) Max Count
Primal Wall-nut2 67% Infinite
Primal Peashooter2
33%
Infinite


Wave 4[]

Plants Chance (%) Max Count
Primal Wall-nut2 59% Infinite
Primal Peashooter2
29%
Infinite
Cherry Bomb2
12%
Infinite


Wave 5[]

Plants Chance (%) Max Count
Primal Wall-nut2 52% Infinite
Primal Peashooter2
26%
Infinite
Cherry Bomb2
11%
Infinite
Magnet-shroom2
11%
2


Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Jurassic Zombie21 None Stegosaurus21 Primal Peashooter2 is available.
2 Jurassic Zombie21 Jurassic Zombie21 Jurassic Zombie21 None None Carries 1x Plant Food.
3 Jurassic Zombie23 Jurassic Zombie25 Jurassic Conehead22 None Raptor25 Stegosaurus24 Carries 1x Plant Food.
4 Jurassic Zombie24 Jurassic Zombie24 Jurassic Conehead23 Jurassic Conehead23 Jurassic Conehead25 Jurassic Buckethead23 None None Cherry Bomb2 is available.
5 Jurassic Zombie2 Jurassic Conehead2 Jurassic Conehead2 Jurassic Buckethead2 None None Magnet-shroom2 is available.
6 Jurassic Zombie24 Jurassic Zombie24 Jurassic Conehead21 Jurassic Buckethead24 Jurassic Buckethead2 Jurassic Buckethead2 Jurassic Fossilhead2 None Stegosaurus24 Carries 1x Plant Food.
7 Jurassic Zombie23 Jurassic Zombie23 Jurassic Zombie24 None None
8 Jurassic Buckethead21 Jurassic Buckethead22 Jurassic Buckethead23 Jurassic Buckethead24 Jurassic Buckethead25 None Raptor22 Raptor23 Raptor24
9 Jurassic Zombie2 Jurassic Conehead2 Jurassic Buckethead2 Jurassic Buckethead2 Jurassic Flag Zombie2 None None Final wave.


Gallery[]

Walkthroughs[]

Trivia[]

  • Zombies pushed back by Primal Peashooter will not count as trampling flowers.
  • It is the only level with one flag in Part 1 of Jurassic Marsh.


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