Jurassic Marsh - Day 28 is the twenty-eighth level of Jurassic Marsh in Plants vs. Zombies 2. After completing this level, the player receives a money bag.


This level has a well organized zombie layout, as well as a dinosaur appearing every zombie wave. Zombies come out in large numbers, instead of quickly appearing, which is usually seen in this world. Additionally, all the dinosaurs come in order, which repeats twice. The player can follow this pattern, and build on it for a reliable strategy.


The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Jurassic Zombie2.png1 Jurassic Zombie2.png2 None Raptor2.png1
2 Jurassic Zombie2.png1 Jurassic Zombie2.png3 Jurassic Conehead2.png2 None Stegosaurus2.png2
3 Jurassic Zombie2.png1 Jurassic Zombie2.png2 Jurassic Zombie2.png4 Jurassic Buckethead2.png3 None Pterodactyl2.png3 Carries 1x Plant Food.
4 Jurassic Zombie2.png1 Jurassic Zombie2.png2 Jurassic Zombie2.png3 Jurassic Zombie2.png5 Jurassic Fossilhead2.png4 None T. Rex2.png4
5 Jurassic Zombie2.png1 Jurassic Conehead2.png2 Jurassic Buckethead2.png3 Jurassic Fossilhead2.png4 Jurassic Flag Zombie2.png Jurassic Bully2.png5 None Ankylosaurus2.png5 First flag.
Carries 1x Plant Food.
6 Jurassic Imp2.png1 Jurassic Imp2.png1 Jurassic Imp2.png2 Jurassic Imp2.png2 Jurassic Imp2.png3 Jurassic Imp2.png3 Jurassic Imp2.png4 Jurassic Imp2.png4 Jurassic Imp2.png5 Jurassic Imp2.png5 None Raptor2.png1
7 Jurassic Zombie2.png1 Jurassic Zombie2.png2 Jurassic Zombie2.png4 Jurassic Zombie2.png5 Jurassic Bully2.png3 None Stegosaurus2.png2
8 Jurassic Conehead2.png1 Jurassic Conehead2.png3 Jurassic Conehead2.png5 Jurassic Bully2.png2 Jurassic Bully2.png4 None Pterodactyl2.png3
9 Jurassic Buckethead2.png2 Jurassic Buckethead2.png3 Jurassic Buckethead2.png4 Jurassic Bully2.png1 Jurassic Bully2.png5 None T. Rex2.png4 Carries 1x Plant Food.
10 Jurassic Fossilhead2.png1 Jurassic Fossilhead2.png2 Jurassic Fossilhead2.png3 Jurassic Fossilhead2.png4 Jurassic Fossilhead2.png5 Jurassic Flag Zombie2.png None Ankylosaurus2.png5 Final wave.


Created by RaidingParty

This strategy can beat the level without Plant Food, premium content, gemium plants, or losing any lawn mowers.

The goal setup is a column of Primal Sunflowers, a column of Primal Wall-nuts, a column of Spikerock, and a column of Celery Stalkers.

Ignore the raptor that appears in the top lane at the start and plant the first column of Primal Sunflowers. Have Celery Stalkers planted in the third column to kill the first zombie pair and any others in the top two lanes that come by. After finishing the Primal Sunflower column, get ready for a stegosaurus to appear and keep blocking the zombies behind him at the ninth column with Primal Wall-nuts until the stegosaurus leaves (add an extra Primal Potato Mine to fully secure it). A pterodactyl will eventually appear in the center lane along with a Jurassic Buckethead; charm it immediately and feed the Jurassic Buckethead with Sun Beans until the pterodactyl kills him (the sun he drops will land at the edge of the lawn). The resulting sun loot will be enough to fill up the bottom three lanes with Spikerocks. As you accrue sun, build and rearrange you plants to complete the goal setup and use Primal Potato Mines to blow up groups of zombies (feed the armored ones Sun Beans first if possible). When you get surplus sun, start adding Spikerocks in front of the Celery Stalkers. Reserve Perfume-shrooms for any future pterodactyls and the ankylosauruses that appears at the bottom lane.

If you are confused with the layout, an image of it can be seen in the gallery below by Bonkchoy 150.




  • The dinosaurs go in a pattern in this level:
    • Raptor on row 1
    • Stegosaurus on row 2
    • Pterodactyl on row 3
    • T. Rex on row 4
    • Ankylosaurus on row 5
      • Coincidentally, this is the order that the player meets the dinosaurs.

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