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[[File:JEWEL JUNCTION - NEW DLC MAP GAMEPLAY PvZ Garden Warfare PC Ultra Settings - Part 1|thumb|right|335 px]]
 
[[File:JEWEL JUNCTION - NEW DLC MAP GAMEPLAY PvZ Garden Warfare PC Ultra Settings - Part 1|thumb|right|335 px]]
 
'''Jewel Junction''' is a map in ''[[Plants vs. Zombies: Garden Warfare]]''. It is based on a mine and has a train that crosses right down the middle. This adds a whole new aspect of trying to avoid the train while also hunting down foes, as touching it will instantly kill the player (unless they are riding on a [[Jackhammer]]) without giving him or her the possibility of being resurrected by an ally. This stage also has a night version.
 
'''Jewel Junction''' is a map in ''[[Plants vs. Zombies: Garden Warfare]]''. It is based on a mine and has a train that crosses right down the middle. This adds a whole new aspect of trying to avoid the train while also hunting down foes, as touching it will instantly kill the player (unless they are riding on a [[Jackhammer]]) without giving him or her the possibility of being resurrected by an ally. This stage also has a night version.
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{{NonG&G}}
 
{{NonG&G}}
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==Strategies==
 
==Strategies==
 
Always avoid the train. No matter what the plant or zombie does, they cannot [[Hyper]] over it, [[Burrow]] under it, or [[Warp]] through it. The plants should stay on the high ground, where they can shoot from a long distance. Meanwhile, the zombies should stay inside of the mine or the tower to avoid any plant's gaze, to prevent that plant coming towards the zombie's direction.
 
Always avoid the train. No matter what the plant or zombie does, they cannot [[Hyper]] over it, [[Burrow]] under it, or [[Warp]] through it. The plants should stay on the high ground, where they can shoot from a long distance. Meanwhile, the zombies should stay inside of the mine or the tower to avoid any plant's gaze, to prevent that plant coming towards the zombie's direction.
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*This map, along with Jewel Junction Night, were put in a week-long festival to celebrate one of the game's anniversaries, in a limited-time game mode 'Pain Train', in which you can only play Team Vanquish on the maps Jewel Junction and Jewel Junction Night.
 
*This map, along with Jewel Junction Night, were put in a week-long festival to celebrate one of the game's anniversaries, in a limited-time game mode 'Pain Train', in which you can only play Team Vanquish on the maps Jewel Junction and Jewel Junction Night.
 
**It was revealed that Jewel Junction is [[PopCap Games|PopCap's]] favorite map.
 
**It was revealed that Jewel Junction is [[PopCap Games|PopCap's]] favorite map.
*The moon that has Dr. Zomboss's face could be a reference to the moon with a face in Legend of Zelda Majora's Mask.
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*The moon that has Dr. Zomboss's face could be a reference to the moon with a face in Legend of Zelda Majora's Mask.
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*It. Has. A. Railroad. Crossing. WAT? WoT? wut? woof.
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{{GWMaps}}
 
{{GWMaps}}
 
[[Category:Garden Ops maps]]
 
[[Category:Garden Ops maps]]

Revision as of 00:56, 30 April 2018

JEWEL_JUNCTION_-_NEW_DLC_MAP_GAMEPLAY_PvZ_Garden_Warfare_PC_Ultra_Settings_-_Part_1

JEWEL JUNCTION - NEW DLC MAP GAMEPLAY PvZ Garden Warfare PC Ultra Settings - Part 1

Jewel Junction is a map in Plants vs. Zombies: Garden Warfare. It is based on a mine and has a train that crosses right down the middle. This adds a whole new aspect of trying to avoid the train while also hunting down foes, as touching it will instantly kill the player (unless they are riding on a Jackhammer) without giving him or her the possibility of being resurrected by an ally. This stage also has a night version.

Game modes in which it appears


Strategies

Always avoid the train. No matter what the plant or zombie does, they cannot Hyper over it, Burrow under it, or Warp through it. The plants should stay on the high ground, where they can shoot from a long distance. Meanwhile, the zombies should stay inside of the mine or the tower to avoid any plant's gaze, to prevent that plant coming towards the zombie's direction.

Gallery

Trivia

  • This is one of the only maps that have a railway system passing through it, the others being Cactus Canyon, Zombopolis and Backyard Battleground.
  • If one looks closely at the train, he or she will see a Yeti and a Gargantuar in cages. There is also a giant brain and the battered head of the Zombot.
  • If the player looks to the sky, it is possible to see a constellation of Crazy Dave.
    • He or she can also see the moon with Dr. Zomboss' face in the sky.
  • There are fossils of a dinosaur with the head of a Chomper.
  • In this map, there are signs scattered at the edges saying, "Do not go beyond this point!" underscored with "You Shall Not Pass!" This is a reference to the famous line from The Lord of the Rings films.
  • There are select jewels in the mine that look like the jewels from Bejeweled.
  • There is a Minecraft Easter egg in the map, a TNT block is on a poster with the poster saying explosives are dangerous.
  • This is the first map which was first only released onto the PC, this was changed shortly after.
  • This is the first non-Gardens & Graveyards map to have a nighttime counterpart, with the second being Crash Course.
  • This map, along with Jewel Junction Night, were put in a week-long festival to celebrate one of the game's anniversaries, in a limited-time game mode 'Pain Train', in which you can only play Team Vanquish on the maps Jewel Junction and Jewel Junction Night.
    • It was revealed that Jewel Junction is PopCap's favorite map.
  • The moon that has Dr. Zomboss's face could be a reference to the moon with a face in Legend of Zelda Majora's Mask.
  • It. Has. A. Railroad. Crossing. WAT? WoT? wut? woof.

Template:GWMaps