Plants vs. Zombies Wiki
A HUGE WAVE OF ZOMBIES IS APPROACHING!
This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

Imperial Entanglements - Level 1 is the first level of the Imperial Entanglements event in Penny's Pursuit. It takes place in Big Wave Beach and is similar to Big Wave Beach - Day 12. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

Difficulty[]

The difficulty from Big Wave Beach - Day 12 somewhat remains in this level, but now with extra zombies. With how limited your sun bank and plants of choice are, the player should use them to defeat dangerous zombies such as Surfer Zombie.

Difficulty Swaps[]

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

Mild[]

-> or can remain the same
-> or can remain the same
-> or can remain the same
-> or can remain the same
-> or can remain the same
-> or can remain the same
->

Spicy[]

-> , , or can remain the same
-> , , or can remain the same
-> , , or can remain the same
-> , , or can remain the same
-> , , or can remain the same
-> , , or can remain the same
-> or can remain the same

Extra Hot[]

-> or can remain the same
-> , (triad), or can remain the same
-> or can remain the same
-> or can remain the same
-> , (triad), or can remain the same
-> or can remain the same
-> or
->

Bonus Objectives[]

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

Mild Bonus Objective[]

  • Survive and protect the endangered plants

Spicy Bonus Objectives[]

  • Don't let the zombies trample the flowers
  • Survive and protect the endangered plants

Extra Hot Bonus Objectives[]

  • Don't let the zombies trample the flowers
  • Survive and protect the endangered plants

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Tide level Note(s)
1 2 4 None
5
2 1 3 5
3
Low Tide!
3 2 4 2 4 None
3
4 1 5 None
4
5 2 4 4 None
4
6 1 3 5 1 5 2 3 4 None
5
Carries 1x Plant Food.
7 1 1 2 3 4 5 5 2 4 2 3 4 2 4 None
5
8 3 None
6
9 1 2 3 4 5
4
Low Tide!
10 3 1 2 4 5 1 1 3 5 2 2 4 4 1 3 5 None
4
Final wave.

Note: waves are randomized; appears at random.