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Imp is a playable Zombie class in Plants vs. Zombies: Battle for Neighborville. He is an Attack class.
Description
In-game description
Imps are close range attackers that can be hard to hit and excel in chaos. When riding a Z-Mech, they gain more explosive weapons and better ways to deal damage.
Primary Weapon
“ | ” | |
—In-game description |
Imp's primary weapons are the Imp Blasters, which fires lasers that deal 5 damage each (6 critical) and fire at a rate of 800 RPM (rounds per minute). They can fire 50 projectiles before needing to reload.
Abilities
Left abilities | |
---|---|
Gravity Grenade |
Pull and hold enemies in a location. |
Center abilities | |
Robo Call |
Call in a powerful mech to control for a limited time. |
Right abilities | |
Impkata |
Spin and fire blasters in all directions. |
Upgrades
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Combo
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● 2
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Faster refresh time for all abilities by earning multiple vanquishes rapidly.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) for earning multiple vanquishes. |
Refreshing Revive
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● 1
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Faster refresh time for all abilities by reviving an ally.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) when a teammate is revived. |
Rough Patch
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● 1
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Spawn with more health after suffering multiple vanquishes in a row.
After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived. |
Low Life
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● 2
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Gain health by earning a vanquish when at low health.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy at 20% HP or lower. |
Butt Booster Booster
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● 1
| ||
Second Jump hovers longer.
Extends the duration of the second jump by 2 seconds. |
Aftershock
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● 2
| ||
Enemies are knocked into the air by Bionic Bash.
Enemies are knocked 5m (16.4 ft) upward and 7m (22.97 ft) backward when hit by Bionic Bash. |
Multiplying Madness
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● 2
| ||
Missile Madness duration extended by earning a vanquish.
Decreases Missile Madness refresh time by 9 seconds upon earning a vanquish. |
Pod Powered
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● 1
| ||
Move faster for a short time after ejecting from Explosive Escape.
Increases movement speed by 25% for 5 seconds after using Explosive Escape. |
Ripcord
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● 2
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Increased rate of fire while using Impkata.
Increases Impkata's rate of fire by 25% (to 1750 RPM). |
Critical Blow
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● 3
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Faster refresh time for all abilities by earning a critical vanquish.
Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy. |
Arm Day
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● 3
| ||
Reduced recoil of Imp Blasters.
Reduces Imp Blasters' recoil by 25%. |
Supermassive
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● 2
| ||
Increased size of Gravity Grenade.
|
Speedy
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● 3
| ||
Move faster, except when sprinting.
Increases walking speed by 12.9032%. |
Vampiric
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● 3
| ||
Gain health by earning a vanquish.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy hero. Can grant overhealth if no health is lost. |
Leveling Up
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● 2
| ||
Earn XP faster.
Increases the amount of XP earned by 10%. Does not affect the XP Machine in Giddy Park. |
Ready Up
|
● 2
| ||
Use weapons and abilities faster just after sprinting.
Reduces sprint exit delay by 6.67x. |
Energize
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● 3
| ||
Gain Mech fuel by damaging enemies with Bionic Bash.
Gain 12.5 seconds of fuel, gain 25 health per-enemy. |
Mech Hunter
|
● 4
| ||
Faster refresh time of Robo Call when dealing damage.
Dealing damage decreases Robo Call's cooldown time by up to 5.5 seconds. |
Centripetal Force
|
● 4
| ||
Move faster when enemies are near while using Impkata.
Increases movement speed by 100% and allows jumping during Impkata. |
Related achievement
Strategies
With
Against
Tips & Tricks
Balancing changes
October 2019 Patch
- ▲ Fix issue with Mech Robo Laser projectile not maintaining damage at distance
- ▲ Fix issue with Explosive Escape projectile being visible for a few frames
November 2019 Patch
- ▲ Initial refresh of Robo Call reduced to 60 seconds
- ▲ Subsequent refresh of Robo Call reduced to 90 seconds
December 2019 Patch
- ▲ Increase Imp Blasters damage 3.5 - 4.95
- ▲ Increase Imp Blasters ammo capacity 50 - 56
- ▲ Decrease Imp Blasters projectile final speed post drag 350 - 300
- ▲ Decrease Imp Blasters camera recoil
- ▲ Decrease Imp Blasters camera shake
- ▲ Increase Impkata damage 1 - 1.2
- ▲ Decrease time until Impkata damage increase 3.0 - 1.75
- ▲ Decrease time until damage increases with the Ripcord upgrade 2.25 - 1.5
January 2020 patch
- ▼ Decreased velocity and drag distance of Imp Blasters
- Decreased projectile speed from 550 m/s (1804.46 ft/s) to 500 m/s (1640.42 ft/s)
- ▼ Increased recoil of Imp Blasters
- ▼ Increased spread increase per shot from 0.9 to 1
- ▼ Increased maximum spread angle from 1.8 to 3
- ▼ Increased maximum vertical recoil while unzoomed from 1.5 to 7
- ▼ Increased vertical recoil increase per shot while unzoomed from 0.08 to 0.155
- ▲ Increased recoil decrease factor while unzoomed from 15 to 16
- ▼ Increased maximum vertical recoil while zoomed from 1.5 to 4.75
- ▼ Increased vertical recoil increase per shot while zoomed from 0.08 to 0.18
- ▲ Increased recoil decrease factor while zoomed from 15 to 16
- ▼ Increased spread multiplier while zoomed from 0.25 to 0.5
Gallery
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Giga Gargantuar · Gargoatuar · House Gargantuar · Mech Gargantuar · Treasure Yeti · Yeti Zombie · Zen Sensei · Captain Smasher · Sasquatch · Yeti King | ||||||||||||||||||||||||
Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
Others | Zomburger Artist · Backup Dancer · Vampire Zombie · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Map Pirate · Barrel Pirate · Yeti Imp · Zombot Turret · Exploding Imp Fan · Sasquatch Imp · Future Imp · Robo-Zombie |
Plants vs. Zombies: Battle for Neighborville zombies | |||||||||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Battle Leaders | Basecoat Bert · Captain Cozplay · Cap'n Sharklunch · Charnado · Dr. Spork · Just Brad · Red Janet · Rolleeta · Sgt. Plaid Attitude · Shadez 2 Cool · The Advertiser · Woofzy | ||||||||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Major Problem · Mech Gargantuar · Olds Cool · Treasure Yeti · Yeti Zombie · Zen Sensei · Zombomb | ||||||||||||||||||||||||||||||||||||
Quest NPCs | Bart Barian · Big Boy Gang Leader · Brainstorming Zombies · Brick Fistmissile · Cleatus · Cookie · Dr. Nurse Doctor · Dr. Real Doctor · Dummy · Hugh D. Votee · Izzy · Monkey · Norm Alguy · Otto Do · Peg Legpuller · Power Cora · Seabasstian · Tim · Winston | ||||||||||||||||||||||||||||||||||||
Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |