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{{Construction}} |
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{{Pic|ImpBfN}} |
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{{Infobox Zombie/BfN |
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==Primary Weapon== |
==Primary Weapon== |
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− | {{Quote|Dual short-range automatic blasters|In-game description}} |
+ | {{Quote|Dual short-range automatic blasters|In-game description}}Imp's primary weapons are the '''Imp Blasters''', which fires lasers that deal 5 damage each (6 critical) and fire at a rate of 800 RPM (rounds per minute). They can fire 50 projectiles before needing to reload. |
− | Imp's primary weapons are the '''Imp Blasters''', which fires lasers that deal 5 damage each (6 critical) and fire at a rate of 800 RPM (rounds per minute). They can fire 50 projectiles before needing to reload. |
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==Abilities== |
==Abilities== |
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==Upgrades== |
==Upgrades== |
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==Related achievement== |
==Related achievement== |
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{{RelatedAchievement |
{{RelatedAchievement |
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===Tips & Tricks=== |
===Tips & Tricks=== |
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+ | -Explosive Escape (Z-Mech) and Gravity Grenade combo. This is an extremely deadly trick because it traps plants near the explosion, giving them no possible escape. |
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==Balancing changes== |
==Balancing changes== |
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*{{buff|Decrease time until Impkata damage increase 3.0 - 1.75}} |
*{{buff|Decrease time until Impkata damage increase 3.0 - 1.75}} |
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*{{buff|Decrease time until damage increases with the Ripcord upgrade 2.25 - 1.5}} |
*{{buff|Decrease time until damage increases with the Ripcord upgrade 2.25 - 1.5}} |
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+ | |||
+ | ====[[January 2020 patch]]==== |
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+ | *{{nerf}} Decreased velocity and drag distance of Imp Blasters |
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+ | ** Decreased projectile speed from 550 m/s (1804.46 ft/s) to 500 m/s (1640.42 ft/s) |
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+ | *{{nerf}} Increased recoil of Imp Blasters |
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+ | **{{nerf}} Increased spread increase per shot from 0.9 to 1 |
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+ | **{{nerf}} Increased maximum spread angle from 1.8 to 3 |
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+ | **{{nerf}} Increased maximum vertical recoil while unzoomed from 1.5 to 7 |
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+ | **{{nerf}} Increased vertical recoil increase per shot while unzoomed from 0.08 to 0.155 |
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+ | **{{buff}} Increased recoil decrease factor while unzoomed from 15 to 16 |
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+ | **{{nerf}} Increased maximum vertical recoil while zoomed from 1.5 to 4.75 |
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+ | **{{nerf}} Increased vertical recoil increase per shot while zoomed from 0.08 to 0.18 |
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+ | **{{buff}} Increased recoil decrease factor while zoomed from 15 to 16 |
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+ | **{{nerf}} Increased spread multiplier while zoomed from 0.25 to 0.5 |
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+ | ====[[March 2020 Patch]]==== |
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+ | *Gravity Grenade |
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+ | **{{nerf}}Should no longer work through shields |
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+ | **{{buff}}Increase throw distance |
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+ | **Adjust trajectory to be more center screen aligned |
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==Gallery== |
==Gallery== |
Revision as of 09:34, 26 April 2020
This article is under construction and requires more content. You can help our wiki by expanding it.
This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
Imp is a playable Zombie class in Plants vs. Zombies: Battle for Neighborville. He is an Attack class.
Description
In-game description
Imps are close range attackers that can be hard to hit and excel in chaos. When riding a Z-Mech, they gain more explosive weapons and better ways to deal damage.
Primary Weapon
“ | ” | |
—In-game description |
Imp's primary weapons are the Imp Blasters, which fires lasers that deal 5 damage each (6 critical) and fire at a rate of 800 RPM (rounds per minute). They can fire 50 projectiles before needing to reload.
Abilities
Left abilities | |
---|---|
Gravity Grenade |
Pull and hold enemies in a location. |
Center abilities | |
Robo Call |
Call in a powerful mech to control for a limited time. |
Right abilities | |
Impkata |
Spin and fire blasters in all directions. |
Upgrades
Combo
|
● 2
| ||
Faster refresh time for all abilities by earning multiple vanquishes rapidly.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) for earning multiple vanquishes. |
Refreshing Revive
|
● 1
| ||
Faster refresh time for all abilities by reviving an ally.
Reduces ability cooldown by 5x for 2 seconds (10 seconds total) when a teammate is revived. |
Rough Patch
|
● 1
| ||
Spawn with more health after suffering multiple vanquishes in a row.
After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived. |
Low Life
|
● 2
| ||
Gain health by earning a vanquish when at low health.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy at 20% HP or lower. |
Butt Booster Booster
|
● 1
| ||
Second Jump hovers longer.
Extends the duration of the second jump by 2 seconds. |
Aftershock
|
● 2
| ||
Enemies are knocked into the air by Bionic Bash.
Enemies are knocked 5m (16.4 ft) upward and 7m (22.97 ft) backward when hit by Bionic Bash. |
Multiplying Madness
|
● 2
| ||
Missile Madness duration extended by earning a vanquish.
Decreases Missile Madness refresh time by 9 seconds upon earning a vanquish. |
Pod Powered
|
● 1
| ||
Move faster for a short time after ejecting from Explosive Escape.
Increases movement speed by 25% for 5 seconds after using Explosive Escape. |
Ripcord
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● 2
| ||
Increased rate of fire while using Impkata.
Increases Impkata's rate of fire by 25% (to 1750 RPM). |
Critical Blow
|
● 3
| ||
Faster refresh time for all abilities by earning a critical vanquish.
Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy. |
Arm Day
|
● 3
| ||
Reduced recoil of Imp Blasters.
Reduces Imp Blasters' recoil by 25%. |
Supermassive
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● 2
| ||
Increased size of Gravity Grenade.
|
Speedy
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● 3
| ||
Move faster, except when sprinting.
Increases walking speed by 12.9032%. |
Vampiric
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● 3
| ||
Gain health by earning a vanquish.
Grants 1.666667 health every 0.2 seconds for 3 seconds (25 total health) upon vanquishing an enemy hero. Can grant overhealth if no health is lost. |
Leveling Up
|
● 2
| ||
Earn XP faster.
Increases the amount of XP earned by 10%. Does not affect the XP Machine in Giddy Park. |
Ready Up
|
● 2
| ||
Use weapons and abilities faster just after sprinting.
Reduces sprint exit delay by 6.67x. |
Energize
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● 3
| ||
Gain Mech fuel by damaging enemies with Bionic Bash.
Gain 12.5 seconds of fuel, gain 25 health per-enemy. |
Mech Hunter
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● 4
| ||
Faster refresh time of Robo Call when dealing damage.
Dealing damage decreases Robo Call's cooldown time by up to 5.5 seconds. |
Centripetal Force
|
● 4
| ||
Move faster when enemies are near while using Impkata.
Increases movement speed by 100% and allows jumping during Impkata. |
Related achievement
Strategies
With
Against
Tips & Tricks
-Explosive Escape (Z-Mech) and Gravity Grenade combo. This is an extremely deadly trick because it traps plants near the explosion, giving them no possible escape.
Balancing changes
October 2019 Patch
- ▲ Fix issue with Mech Robo Laser projectile not maintaining damage at distance
- ▲ Fix issue with Explosive Escape projectile being visible for a few frames
November 2019 Patch
- ▲ Initial refresh of Robo Call reduced to 60 seconds
- ▲ Subsequent refresh of Robo Call reduced to 90 seconds
December 2019 Patch
- ▲ Increase Imp Blasters damage 3.5 - 4.95
- ▲ Increase Imp Blasters ammo capacity 50 - 56
- ▲ Decrease Imp Blasters projectile final speed post drag 350 - 300
- ▲ Decrease Imp Blasters camera recoil
- ▲ Decrease Imp Blasters camera shake
- ▲ Increase Impkata damage 1 - 1.2
- ▲ Decrease time until Impkata damage increase 3.0 - 1.75
- ▲ Decrease time until damage increases with the Ripcord upgrade 2.25 - 1.5
January 2020 patch
- ▼ Decreased velocity and drag distance of Imp Blasters
- Decreased projectile speed from 550 m/s (1804.46 ft/s) to 500 m/s (1640.42 ft/s)
- ▼ Increased recoil of Imp Blasters
- ▼ Increased spread increase per shot from 0.9 to 1
- ▼ Increased maximum spread angle from 1.8 to 3
- ▼ Increased maximum vertical recoil while unzoomed from 1.5 to 7
- ▼ Increased vertical recoil increase per shot while unzoomed from 0.08 to 0.155
- ▲ Increased recoil decrease factor while unzoomed from 15 to 16
- ▼ Increased maximum vertical recoil while zoomed from 1.5 to 4.75
- ▼ Increased vertical recoil increase per shot while zoomed from 0.08 to 0.18
- ▲ Increased recoil decrease factor while zoomed from 15 to 16
- ▼ Increased spread multiplier while zoomed from 0.25 to 0.5
March 2020 Patch
- Gravity Grenade
- ▼ Should no longer work through shields
- ▲ Increase throw distance
- Adjust trajectory to be more center screen aligned
Gallery
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Giga Gargantuar · Gargoatuar · House Gargantuar · Mech Gargantuar · Treasure Yeti · Yeti Zombie · Zen Sensei · Captain Smasher · Sasquatch · Yeti King | ||||||||||||||||||||||||
Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
Others | Zomburger Artist · Backup Dancer · Vampire Zombie · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Map Pirate · Barrel Pirate · Yeti Imp · Zombot Turret · Exploding Imp Fan · Sasquatch Imp · Future Imp · Robo-Zombie |
Plants vs. Zombies: Battle for Neighborville zombies | |||||||||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Battle Leaders | Basecoat Bert · Captain Cozplay · Cap'n Sharklunch · Charnado · Dr. Spork · Just Brad · Red Janet · Rolleeta · Sgt. Plaid Attitude · Shadez 2 Cool · The Advertiser · Woofzy | ||||||||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Major Problem · Mech Gargantuar · Olds Cool · Treasure Yeti · Yeti Zombie · Zen Sensei · Zombomb | ||||||||||||||||||||||||||||||||||||
Quest NPCs | Bart Barian · Big Boy Gang Leader · Brainstorming Zombies · Brick Fistmissile · Cleatus · Cookie · Dr. Nurse Doctor · Dr. Real Doctor · Dummy · Hugh D. Votee · Izzy · Monkey · Norm Alguy · Otto Do · Peg Legpuller · Power Cora · Seabasstian · Tim · Winston | ||||||||||||||||||||||||||||||||||||
Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |