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Not to be confused with the level of the same name, I, Zombie.
For a similar Brain Buster in the Chinese version of Plants vs. Zombies 2, see Zomboss Test Lab.
I, Zombie

The "All your brainz r belong to us" level of I, Zombie

Dance picture

"I, Zombie Endless" as seen on the iOS version

I, Zombie is a series of Puzzle Mode levels, in which the player "plants" zombies with sun to destroy cardboard plants and get to the brains at the end of each row. A level is completed when all of the brains have been eaten, but if the player runs out of sun to place a zombie by having less than 50 sun before all the brains are eaten, they will lose. The last level, I, Zombie Endless, is an endless mode. After every three streaks of I, Zombie Endless, a present containing a Zen Garden plant, a chocolate, a money bag with gold coins, or a diamond will drop.

Origins[]

"I, Zombie" is a reference to the book and film I, Robot.

Icons[]

Level icons[]

Strategies[]

I, Zombie is a very strategic puzzle game. First, you must find ways of getting the brains whether by using Gargantuars to smash them, or other zombies to eat them. Additionally, sun must be collected first by also having zombies eat Sunflowers or Bungee Zombies stealing them. You must have a good understanding of the abilities of both plants and zombies. For example, if a row has only two or three cardboard Peashooters, it is safe to say that sending out a Buckethead Zombie or a Football Zombie will earn you a brain and further them to completing the level. You cannot take back zombies once they are placed, so you must plan wisely according to the cost of each zombie and the amount of sun left. Each Sunflower eaten will give 200 sun.

DIGGING DIGGER

Another picture of the I, Zombie level Can You Dig It?

Levels[]

There are ten levels of I, Zombie, which get harder in succession. All of the levels take place in the equivalent of the Night stage of the game, presumably so that the player can only get sun from getting rid of Sunflowers and for the mushrooms to stay awake.

Plants[]

Zombies[]

Zombie name Sun cost Availability
Zombie 50 I, Zombie, I, Zombie Too, Can You Dig It?, Totally Nuts, Dead Zeppelin, Me Smash!, ZomBoogie
Conehead Zombie 75 Three Hit Wonder, All your brainz r belong to us, I, Zombie Endless
Pole Vaulting Zombie 75 Me Smash!, ZomBoogie, All your brainz r belong to us, I, Zombie Endless
Buckethead Zombie 125 all levels
Screen Door Zombie 100 I, Zombie Too
Football Zombie 175 I, Zombie, All your brainz r belong to us, I, Zombie Endless
Dancing Zombie 350 ZomBoogie, All your brainz r belong to us, I, Zombie Endless
Balloon Zombie 150 Dead Zeppelin
Digger Zombie 125 Can You Dig It?, Three Hit Wonder, All your brainz r belong to us, I, Zombie Endless
Bungee Zombie 125 Dead Zeppelin, Three Hit Wonder, All your brainz r belong to us, I, Zombie Endless
Ladder Zombie 150 Totally Nuts, Three Hit Wonder, All your brainz r belong to us, I, Zombie Endless
Gargantuar 300 Me Smash!
Imp 50 Three Hit Wonder, All your brainz r belong to us, I, Zombie Endless

Zombie seed packets[]

PC version[]

iOS version[]

Related achievements[]

9 Trphies
I, Win
Win all 9 I, Zombie trophies.
Think Hard
Think Hard
Earn a trophy in each Puzzle Mode.
The Complete Zombie2
The Complete Zombie
You've won every trophy, climbed every mountain, defeated every zombie, planted every plant. Congratulations!

Gallery[]

See Plants vs. Zombies/Gallery and all I, Zombie articles.

In other languages[]

Please note that only official translations are used.

Language Name Description
United States of America English I, Zombie
China Simplified Chinese 僵尸公敌 from a Chinese name of the film I, Robot, 機械公敵/机械公敌, and 殭屍/僵尸 (Zombies)
Taiwan Traditional Chinese 殭屍公敵
The Netherlands Dutch Ik, Zombie
France French I, Zombot
Germany German Ich, Zombie
Italy Italian Io, zombi
Spain Spanish Yo, Zombi "I, Zombie"


Trivia[]

  • In this mode zombies cost sun while in Versus Mode they cost brains.
  • At the beginning of the first level, Crazy Dave tells the player that the zombies want to practice invading houses. Since he did not want any plants harmed, he put cardboard plants on the player's lawn.
  • Sunflower is the only plant that always appears in every level of I, Zombie, since she provides the sun needed to deploy them.
  • The I, Zombie games are one of the in-game appearances of brains, the others being the mini-game Zombiquarium, Versus Mode, and the Zombies on Your Lawn.
  • The Buckethead Zombie is the only zombie that appears in every I, Zombie level.
  • The Backup Dancer is the only zombie to appear in some certain I, Zombie levels without its own seed packet.
  • The Zombie "seed packets" that are used also say "Bloom and Doom Seed Co." just like the plants' seed packets.
    • The writing is also spelled incorrectly to make it look like the zombies wrote it.
  • In the level Me Smash!, Gargantuars smash the brains (and a squashed brain sprite appears on the ground) instead of eating them, since they only crush plants.
  • I, Zombie is the only game in Puzzle Mode that does not return in in the international version of Plants vs. Zombies 2.
    • However, there is a similar Brain Buster in the Chinese version called Zomboss Test Lab. However, in Zomboss Test Lab, the player must eat all the plants to win, instead of eating the brains, as no brains will be given. In this Brain Buster, all plants give sun when eaten, so there is no need for Sunflowers at all.
  • Dancing Zombie is the highest costing zombie in this mode, even surpassing Gargantuar.
  • Gargantuars can still throw their Imps in I, Zombie, but this does not usually happen, as the Gargantuars are only capable of throwing their Imps if they are less than halfway across the lawn, and the line marking where zombies can be placed is approximately halfway across the lawn. If there is a Squash next to the line, it may cause the Gargantuar to throw his Imp. In that case, if the closest plant to the brain in the same lane is a Sunflower or Spikeweed, the Imp may eat the brain.
  • The code "dance" makes the zombies move somewhat faster than usual, so typing "dance" until the player sees the zombies go at their speed limit is a partial advantage.
  • I, Zombie is not available in the Nintendo DSiWare version of Plants vs. Zombies.
  • Completing an I, Zombie level without mushrooms (like the first one) will get you the No Fungus Among Us achievement, except in the iOS version of Plants vs. Zombies.
  • On the Nintendo DS version of Plants vs. Zombies, the plants do not look like cardboard and if the player uses Action Replay to give plants rapid fire, the plants are affected.
  • In the iPhone and iPod versions, the first level is free but the other eight and endless are purchased through Crazy Dave's Twiddydinkies for 150,000 coins.
  • If the player places a Pole Vaulting Zombie in a lane where there are no plants, just a brain, he will lose his pole immediately.
    • This also happens with Balloon Zombie; the balloon will pop when it reaches the brain and the zombie eats it.
    • If one were to hack the game and place Pogo Zombie, this is not the case as the Pogo Zombie will skip over the brain if it still has the pogo stick.
  • In the iPhone and iPod Touch versions, the zombie seed packets look just like the zombie's Suburban Almanac picture.
  • If the player can click or tap fast, they can make multiple Bungee Zombies grab the same Sunflower, as for a while after taken, the Sunflower is still on the lawn while the first Bungee Zombie is raised. This does not work on the iPhone version, as only one Bungee Zombie can target a space at any given time.
  • In the Nintendo DS version of Plants vs. Zombies, most zombie's seed packets only shows the head, except for the Imp's seed packet, as its seed packet shows its head and part of its body, and the Conehead Zombie's seed packet, which only shows the roadcone.
  • In the Nintendo DS version of Plants vs. Zombies, when choosing where to plant an Imp, the Imp can be seen with a bone sticking out.
  • In the iPhone, iPod, Xbox Live Arcade, PlayStation Network, and PlayStation Vita versions of Plants vs. Zombies, after nearly reaching the player's house, the zombies suddenly disappear.
  • If there are no zombies in the lawn while the player has less than 50 sun where they are not able to place any more zombies, the losing dialog box says, "GAME OVER (iOS/Android)/(level name on PC, DS, and console versions): You lost all your zombies!"
    • This is not the case for I, Zombie Endless, as the losing dialog box will instead say "GAME OVER (iOS/Android)/I, Zombie Endless (PC, DS, and console versions): You made it to a streak of (number of streaks that the player has completed)", stating how many streaks the player has done before losing the level instead of directly state the reason of losing ("You lost all your zombies!").
    • The reason why the name of a particular I, Zombie level is used on console, DS, and PC versions as the dialog box header instead of the generic "GAME OVER" text is because on Lawnstrings.txt, the text says "[I_ZOMBIE_DEATH_MESSAGE]: You lost all your zombies!", with [I_ZOMBIE_DEATH_MESSAGE] part is programmed to display a level name as the header.
    • It is possible to skip the game over music by pressing "Try Again" and "Main Menu/Menu" buttons after the losing dialog box is displayed.
  • The level name "All your brainz r belong to us" references the infamous mistranslated phrase "All your base are belong to us" from the game "Zero-Wing."
  • This is the only instance where the game's help note is true where if the zombies are placed on all five lanes and all attacking plants were killed, they will do nothing but have to wait for them to eat all the brains to complete the level with the zombie reaching the house will not affect the gameplay even if before all the brains were eaten.
  • This is one of the two instance where plants act against the player, the other being Zombiquarium when placing plants through third party programs.
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