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+ | {{Plantpic|Husk HopGW}} |
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{{Construction}} |
{{Construction}} |
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+ | {{Plant |
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⚫ | |||
+ | |image/GW2 = Husk HopGW2.png |
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⚫ | '''Husk Hop''' is the second ability for [[Kernel Corn]] in ''[[Plants vs. Zombies: Garden Warfare 2]]''. When used, Kernel Corn will jump and cross a great distance, similar to the [[Foot Soldier]]'s [[Rocket Leap]] ability. However, the Husk Hop differs from the Rocket Leap that Kernel Corn is constantly firing its Cob Busters directly below it throughout the ability, allowing it to damage enemies below it. Husk Hop has fifty ammo. |
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+ | |ability for/GW2 = {{M|Kernel Corn|GW2}} |
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+ | |ammo/GW2 = 50 |
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+ | |cooldown/GW2 = 30 sec. |
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+ | |rarity/GW2 = N/A |
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+ | |flavor text/GW2 = Unleash this surprisingly acrobatic maneuver as you leap over your problems, and rain down corn kernels on everything below. |
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+ | |- |
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+ | |image/BfN = Husk HopBfN.png |
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+ | |ability for/BfN = {{M|Kernel Corn|BfN}} |
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+ | |ammo/BfN = 50 |
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+ | |cooldown/BfN = 18 sec. |
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+ | |flavor text/BfN = Leap over enemies while launching a volley of explosive kernels downward. |
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+ | }} |
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⚫ | '''Husk Hop''' is the second ability for [[Kernel Corn]] in ''[[Plants vs. Zombies: Garden Warfare 2]]'' and ''[[Plants vs. Zombies: Battle for Neighborville]]''. When used, Kernel Corn will jump and cross a great distance, similar to the [[Foot Soldier]]'s [[Rocket Leap]] ability, allowing him to reach higher ground. However, the Husk Hop differs from the Rocket Leap that Kernel Corn is constantly firing its Cob Busters directly below it throughout the ability, allowing it to damage enemies below it. The damage it does ranges from 13 to 70 damage, making this a powerful ability. Husk Hop has fifty ammo and takes 30 seconds to recharge. |
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+ | ==Descriptions== |
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− | ==Stickerbook description== |
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+ | ===''Garden Warfare 2''=== |
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''Unleash this surprisingly acrobatic maneuver as you leap over your problems, and rain down corn kernels on everything below.'' |
''Unleash this surprisingly acrobatic maneuver as you leap over your problems, and rain down corn kernels on everything below.'' |
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+ | |||
+ | ===''Battle for Neighborville''=== |
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+ | ''Leap over enemies while launching a volley of explosive kernels downward.'' |
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==Strategies== |
==Strategies== |
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===With=== |
===With=== |
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− | This is a very diverse move. It is also very powerful, if used correctly. It can be used similarly to the Rocket Jump to get onto the high ground or around characters in the way. However, it is better used offensively and possibly as a damaging dodge move. Offensively, it is most effective against groups of |
+ | This is a very diverse move. It is also very powerful, if used correctly. It can be used similarly to the [[Rocket Jump]] to get onto the high ground or around characters in the way. However, it is better used offensively and possibly as a damaging dodge move. Offensively, it is most effective against groups of [[Imp (class)|Imp]]s. Their low health almost guarantees a vanquish compared to the high damage of the Husk Hop. Moving backward as the jump is in motion will cause Kernel Corn to remain suspended in midair and deal a lot of damage. Use this pull-back tactic on bosses to maximize the damage done to them through the move. This may also be effective on enemies with high health or high health resistance, such as Z-Mechs. |
===Against=== |
===Against=== |
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− | This ability would not be too much of a problem to handle. However, make sure you turn around, as the Kernel Corn will occasionally leap over you and behind in order to catch you off guard. |
+ | This ability would not be too much of a problem to handle. However, make sure you turn around, as the Kernel Corn will occasionally leap over you and behind in order to catch you off guard. [[Barrel Blast]] is an effective counter to this ability due to the extremely high damage resistance. |
==Balancing changes== |
==Balancing changes== |
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− | === |
+ | ===''Garden Warfare 2''=== |
+ | ====January 2016 patch==== |
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*{{nerf|The ability can be interrupted by any form of knockback.}} |
*{{nerf|The ability can be interrupted by any form of knockback.}} |
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− | ===[[April 2017 Patch]]=== |
+ | ====[[April 2017 Patch]]==== |
*{{Nerf|Decreased inner splash radius from 2.5 to 2.25}} |
*{{Nerf|Decreased inner splash radius from 2.5 to 2.25}} |
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+ | |||
+ | ===''Battle for Neighborville''=== |
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+ | ====October 2019 patch==== |
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+ | *{{buff|Increased launch distance to improve movement capability.}} |
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==Gallery== |
==Gallery== |
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<gallery bordercolor="transparent"> |
<gallery bordercolor="transparent"> |
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HuskHop2.PNG|Icon |
HuskHop2.PNG|Icon |
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− | 7faXSg.gif|Husk Hop in action |
+ | 7faXSg.gif|Husk Hop in action (Pre-Alpha) |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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*It looks closely like the move ''Rainstorm'' from ''DMC: Devil May Cry''. |
*It looks closely like the move ''Rainstorm'' from ''DMC: Devil May Cry''. |
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− | * |
+ | *In Pre-Alpha, how many shots the ability would fire would depend on how much ammo the player had before activating the ability. |
+ | *Sometimes the ability glitches and does not fire any bullets, but still enters cooldown and makes you jump. This is similar to the other abilities of Kernel Corn. |
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− | *Its name is an example of alliteration. |
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+ | |||
− | *You will earn some extra XP for vanquishing a corn using this abilty. |
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+ | ==See also== |
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− | {{Clear}} |
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+ | *[[Rocket Leap]] |
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− | {{GardenWarfare2 Plants}} |
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+ | |||
+ | {{Plants/Shooters}} |
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[[Category:Abilities]] |
[[Category:Abilities]] |
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[[Category:Kernel Corn abilities]] |
[[Category:Kernel Corn abilities]] |
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[[Category:Plants vs. Zombies: Garden Warfare 2 abilities]] |
[[Category:Plants vs. Zombies: Garden Warfare 2 abilities]] |
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[[Category:Plant abilities]] |
[[Category:Plant abilities]] |
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+ | [[Category:Plants vs. Zombies: Battle for Neighborville abilities]] |
Revision as of 01:33, 25 October 2019
Template:Plantpic
Husk Hop is the second ability for Kernel Corn in Plants vs. Zombies: Garden Warfare 2 and Plants vs. Zombies: Battle for Neighborville. When used, Kernel Corn will jump and cross a great distance, similar to the Foot Soldier's Rocket Leap ability, allowing him to reach higher ground. However, the Husk Hop differs from the Rocket Leap that Kernel Corn is constantly firing its Cob Busters directly below it throughout the ability, allowing it to damage enemies below it. The damage it does ranges from 13 to 70 damage, making this a powerful ability. Husk Hop has fifty ammo and takes 30 seconds to recharge.
Descriptions
Garden Warfare 2
Unleash this surprisingly acrobatic maneuver as you leap over your problems, and rain down corn kernels on everything below.
Battle for Neighborville
Leap over enemies while launching a volley of explosive kernels downward.
Strategies
With
This is a very diverse move. It is also very powerful, if used correctly. It can be used similarly to the Rocket Jump to get onto the high ground or around characters in the way. However, it is better used offensively and possibly as a damaging dodge move. Offensively, it is most effective against groups of Imps. Their low health almost guarantees a vanquish compared to the high damage of the Husk Hop. Moving backward as the jump is in motion will cause Kernel Corn to remain suspended in midair and deal a lot of damage. Use this pull-back tactic on bosses to maximize the damage done to them through the move. This may also be effective on enemies with high health or high health resistance, such as Z-Mechs.
Against
This ability would not be too much of a problem to handle. However, make sure you turn around, as the Kernel Corn will occasionally leap over you and behind in order to catch you off guard. Barrel Blast is an effective counter to this ability due to the extremely high damage resistance.
Balancing changes
Garden Warfare 2
January 2016 patch
- ▼ The ability can be interrupted by any form of knockback.
April 2017 Patch
- ▼ Decreased inner splash radius from 2.5 to 2.25
Battle for Neighborville
October 2019 patch
- ▲ Increased launch distance to improve movement capability.
Gallery
Trivia
- It looks closely like the move Rainstorm from DMC: Devil May Cry.
- In Pre-Alpha, how many shots the ability would fire would depend on how much ammo the player had before activating the ability.
- Sometimes the ability glitches and does not fire any bullets, but still enters cooldown and makes you jump. This is similar to the other abilities of Kernel Corn.
See also
V · E |
Plants vs. Zombies: Garden Warfare 2 plants | |||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Bosses | Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash | ||||||||||||||||||||||
L.E.A.F. | Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball | ||||||||||||||||||||||
Others | Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon |
Plants vs. Zombies: Battle for Neighborville plants | |||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Plants |
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Battle Leaders | Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy | ||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap | ||||||||||||||||||||||||||||||
Quest NPCs | Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian | ||||||||||||||||||||||||||||||
Others | Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower |