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|ability = Draw two cards. |
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|ability = Draw two cards. |
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|flavor text = You got Plants!}} |
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|flavor text = You got Plants!}} |
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'''Holo-Flora''' is a [[:Category:Super-rare plants|super-rare]] [[:Category:Plant cards|plant]] [[:Category:Superpowers|superpower]] [[:Category:Plant Tricks|trick]] [[card]] in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Mega-Grow}} class. It costs 1{{PvZH Icon|sun}} to play, and its ability draws two cards. Its zombie counterpart is [[Telepathy]]. |
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'''Holo-Flora''' is a {{PvZH Plant Category||super-rare|sp=non|tr=yes}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Mega-Grow}} class. It costs 1{{PvZH Icon|sun}} to play, and its ability draws two cards. Its zombie counterpart is [[Telepathy]]. |
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==Origins== |
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==Origins== |
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==Strategies== |
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==Strategies== |
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===With=== |
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===With=== |
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Holo-Flora is a cheaper, but limited version of [[Flourish]] which is only usable by Grass Knuckles and Chompzilla. You can either use this in the early-game to gain a head start, or boost a '''Dino-Roar''' plant in the mid to late-game. |
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Holo-Flora is a cheaper, but limited version of [[Flourish]] which is only usable by Grass Knuckles and Chompzilla. You can either use this in the early-game to gain a head start, or boost a '''[[Card#Dino-Roar|Dino-Roar]]''' plant in the mid to late-game. However, watch out for [[Quickdraw Con Man]], as this superpower will force you to take 2 {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]''' damage per each Quickdraw Con Man if played. |
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However, watch out for [[Quickdraw Con Man]], as this superpower will force you to take 2 {{PvZH Icon|bullseye}}[[Card#Bullseye|'''Bullseye''']] damage per each Quickdraw Con Man if used. |
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===Against=== |
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===Against=== |
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You cannot do much to counter this card, since it is a trick. However, [[Telepathy]] or [[Fun-Dead Raiser]] can nullify your card disadvantage, allowing you to catch up with the plant hero. Alternatively, you can play threatening zombies like [[Unlife of the Party]] or [[Mini-Ninja]] on the first turn to discourage this card from being played early. Quickdraw Con Man is the best option, forcing your opponent to take 2 damage per each Quickdraw Con Man. |
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You cannot do much to counter this card, since it is a trick. However, [[Telepathy]] or [[Fun-Dead Raiser]] can nullify your card disadvantage, allowing you to catch up with your opponent. Alternatively, you can play threatening zombies like [[Unlife of the Party]] or [[Mini-Ninja]] on the first turn to discourage this card from being played early. Quickdraw Con Man is the best option, forcing your opponent to take 2 damage per each Quickdraw Con Man. |
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==Gallery== |
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==Gallery== |
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Holoflora3.jpg|Holo-Flora being played, note that it costs 3 sun due to [[Defensive End]]'s ability |
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Holoflora3.jpg|Holo-Flora being played, note that it costs 3 sun due to [[Defensive End]]'s ability |
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HoloFloraCardImage.png|Holo-Flora's card image |
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HoloFloraCardImage.png|Holo-Flora's card image |
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SpriteAtlasTexture-c1862d23-cabc-4237-9f9b-715069d8afec-1024x1024-fmt34.png| Holo-Flora's textures |
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HoloFloraPvZH.png|HD Holo-Flora |
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HoloFloraPvZH.png|HD Holo-Flora |
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SpriteAtlasTexture-c1862d23-cabc-4237-9f9b-715069d8afec-1024x1024-fmt34.png| Textures |
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</gallery> |
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</gallery> |
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Template:Heropic
Holo-Flora is a super-rare plant superpower trick card in Plants vs. Zombies Heroes and a member of the Mega-Grow class. It costs 1 to play, and its ability draws two cards. Its zombie counterpart is Telepathy.
Origins
It is based on the 3D models of two plants in their Plants vs. Zombies Heroes versions.
Its name is a portmanteau of the words "hologram" and "flora," referring to its appearance.
Its description may be a reference to the "You got mail!" pop up from AOL.
Statistics
- Class: Mega-Grow
- Tribe: Superpower Trick
- Ability: Draw two cards.
- Rarity: Super-Rare
Card description
You got Plants!
Update history
Update 1.2.12
Strategies
With
Holo-Flora is a cheaper, but limited version of Flourish which is only usable by Grass Knuckles and Chompzilla. You can either use this in the early-game to gain a head start, or boost a Dino-Roar plant in the mid to late-game. However, watch out for Quickdraw Con Man, as this superpower will force you to take 2 Bullseye damage per each Quickdraw Con Man if played.
Against
You cannot do much to counter this card, since it is a trick. However, Telepathy or Fun-Dead Raiser can nullify your card disadvantage, allowing you to catch up with your opponent. Alternatively, you can play threatening zombies like Unlife of the Party or Mini-Ninja on the first turn to discourage this card from being played early. Quickdraw Con Man is the best option, forcing your opponent to take 2 damage per each Quickdraw Con Man.
Gallery
Holo-Flora being played, note that it costs 3 sun due to
Defensive End's ability
Old
Holo-Flora's animated statistics
The player receiving Holo-Flora from a premium pack
Trivia
- Its design looks very similiar to Triplication, the only differences being the color and the 3D models.
See also