In Normal mode, the player has to beat the zombies at level 1.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
|Waves||Non-dynamic zombies||Ambush zombies||Divine Wind||Note(s)|
|2||None||None||Carries 1x Plant Food.|
|3||3 5 1||None||None||Carries 1x Plant Food.|
|4||None||Small Wind: Lanes 3, 5||Carries 1x Plant Food.|
|6||2 5||None||None||Carries 1x Plant Food.|
|7||3||None||None||Carries 1x Plant Food.|
|8||2 4||None||Small Wind: Lanes 1, 4||Carries 1x Plant Food.|
|9||5 1 3||None||None||First flag (in-game).|
|10||None||None||Carries 1x Plant Food.|
|12||1 5 3||None||Small Wind: Lanes 1, 3, 5||Final wave.|
Carries 2x Plant Food.
This level has more Shogun Gargantuars appear on-screen other than previous levels. Try to plant either Water Lotus or Windbreak Dendrobium to distract them, but it will be harder if there are Firework Zombies or Divine Wind along the way. Planting yet another Windbreak Dendrobium next to another Windbreak Dendrobium might be a better decision to distract multiple Shogun Gargantuars. Since this level only serves Auberninja as your main defense, try to put them into your defenses much earlier. Water Lotuses meanwhile must be used only when there are multiple Firework Zombies on the way and then shovel them up after a short time.
In hard mode, the player has to defeat level 4 zombies.
This level was similar to its normal mode counterpart, but you might spam Plant Food Saisen Box every single time. You must wait any zombies carrying any Plant Food and then use them on Auberninja, which is the only plant that the level serves to you.