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⚫ | '''Haunting at Morbid Manor''' is the fifteenth mission for the plant side in ''[[Plants vs. Zombies Heroes]]''. The main opposing zombie hero in this mission is [[Immorticia]]. This mission also features [[Rustbolt]] and [[Z-Mech]] as opposing zombie heroes, and is a harder version of [[Beware the Bewitching Zombie]]. The main modifier of this mission is called "Power to the Zombies!", in which every zombie gains 1 more strength when played. |
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− | {{Unreleased}} |
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− | {{Pix}} |
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− | {{Construction}} |
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⚫ | '''Haunting at Morbid Manor''' is the fifteenth mission for the |
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==Levels== |
==Levels== |
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|height lanes = 1 |
|height lanes = 1 |
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|water lanes = 1 |
|water lanes = 1 |
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− | |difficulty = TBA |
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|previous = She Came From The Sea#Boss Battle |
|previous = She Came From The Sea#Boss Battle |
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|next = Haunting at Morbid Manor#Teammate Battle (I)}} |
|next = Haunting at Morbid Manor#Teammate Battle (I)}} |
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|height lanes = 1 |
|height lanes = 1 |
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|water lanes = 1 |
|water lanes = 1 |
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− | |difficulty = TBA |
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|previous = Haunting at Morbid Manor#Encounter Battle |
|previous = Haunting at Morbid Manor#Encounter Battle |
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|next = Haunting at Morbid Manor#Crisis Battle}} |
|next = Haunting at Morbid Manor#Crisis Battle}} |
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− | === |
+ | === Mini-Boss Battle === |
{{Infobox level/PvZH |
{{Infobox level/PvZH |
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− | |level name = Haunting at Morbid Manor - |
+ | |level name = Haunting at Morbid Manor - Mini-Boss Battle |
|enemy = Immorticia |
|enemy = Immorticia |
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|height lanes = 1 |
|height lanes = 1 |
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|water lanes = 1 |
|water lanes = 1 |
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− | |difficulty = TBA |
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|previous = Haunting at Morbid Manor#Teammate Battle (I) |
|previous = Haunting at Morbid Manor#Teammate Battle (I) |
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|next = Haunting at Morbid Manor#Teammate Battle (II)}} |
|next = Haunting at Morbid Manor#Teammate Battle (II)}} |
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|height lanes= 1 |
|height lanes= 1 |
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|water lanes = 1 |
|water lanes = 1 |
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− | |difficulty =TBA |
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|previous = Haunting at Morbid Manor#Teammate Crisis Battle |
|previous = Haunting at Morbid Manor#Teammate Crisis Battle |
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|next = Haunting at Morbid Manor#Boss Battle)}} |
|next = Haunting at Morbid Manor#Boss Battle)}} |
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|height lanes = 1 |
|height lanes = 1 |
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|water lanes = 1 |
|water lanes = 1 |
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− | |difficulty = TBA |
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|previous = Haunting at Morbid Manor#Teammate Battle (II) |
|previous = Haunting at Morbid Manor#Teammate Battle (II) |
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|next = Impfinity Rides Again#Encounter Battle |
|next = Impfinity Rides Again#Encounter Battle |
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|boss battle? = yes |
|boss battle? = yes |
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− | |boss mode = Immorticia starts with 3 {{S Heroes|Haunting Zombie}} in the ground lanes. Your hero starts with 3 {{S Heroes|Wall-Nut}} in the ground lanes. |
+ | |boss mode = Immorticia starts with 3 {{S Heroes|Haunting Zombie}} in the ground lanes, +5 Health and +1 Card. Your hero starts with 3 {{S Heroes|Wall-Nut}} in the ground lanes. |
}} |
}} |
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− | + | ==Strategies== |
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+ | ===Immorticia=== |
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− | ''Done by {{U|Pmhpc}}''<br> |
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+ | Immorticia is full of tricks like [[Beam Me Up]], [[Rocket Science]], [[Hail-a-Copter]], etc. The mission allows her to get powerful zombies on the field very early, such as a [[Space Cadet]] with 3/3 on turn 2. It's recommended to rush her strategies with Anti-Hero or Mushrooms. However, be wary of Rocket Science and [[Evaporate]]. |
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⚫ | The preferred hero to take for this battle is [[Spudow]], as his Guardian (which lets him fill the lawn quickly in the first turns) and Kabloom (so he can get rid of enemies quickly) classes are perfect for this battle. If the superpower you receive is [[Storm Front]], use it immediately to defeat the [[Haunting |
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+ | ===Rustbolt=== |
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+ | Possibly the worst hero to face in this mission, [[Rustbolt]] can and will take out any plant he desires, and if not, decides to use powerful zombies to end the game earlier than usual. He does have Rolling Stone and Rocket Science, so most plants are not safe. Rustbolt also carries some [[Shieldcrusher Viking]]s, which can be very troublesome, especially since they get 8 strength in this mission. |
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+ | |||
+ | ===Z-Mech=== |
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+ | Z-Mech focuses on bringing out heavy artillery every turn he gets to, using zombies such as {{PvZHLink|All-Star Zombie}} and [[Coffee Zombie]]. Rushing him may be a bit more difficult than the other heroes, as his zombies can usually stay alive for a few turns. If things get hectic, use {{PvZHLink|Doom-Shroom}}. |
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+ | |||
+ | ===Boss=== |
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⚫ | The preferred hero to take for this battle is [[Spudow]], as his Guardian (which lets him fill the lawn quickly in the first turns) and Kabloom (so he can get rid of enemies quickly) classes are perfect for this battle. If the superpower you receive is [[Storm Front]], use it immediately to buff your wall-nuts and thus defeat the [[Haunting Zombie]]s. If not, wait until you can play a [[Spineapple]]. On the next turns, Immorticia will play the returned Haunting Zombies as soon as possible or play Space Cadets. The best plant to use here is [[Sour Grapes]] to quickly defeat them. Watch out when you play strong plants, as Immorticia is packed with Rocket Sciences, [[Locust Swarm]]s and [[B-flat]]s, which she will start using later on. She will not play any gravestone, so it is not needed to bring {{PvZHLink|Grave Buster}}s. Her most powerful zombie is {{PvZHLink|Deep Sea Gargantuar}}. To counter-attack them use {{PvZHLink|Guacodile}}s. Do not let the match drag out for long, as she does have [[Nurse Gargantuar]], which has 7 strength due to the mission. Alternatively, using [[Solar Flare]] or [[Chompzilla]] and using [[Scorched Earth]] also helps, as it will eliminate the Haunting Zombies on the first turn. However, neither have the Guardian tribe, which can be really helpful in this mission due to the Wall-Nuts. |
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+ | ==Gallery== |
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<gallery bordercolor="transparent"> |
<gallery bordercolor="transparent"> |
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+ | Plants Mission 14 by Pmhpc.png|By Phmpc |
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− | Plants Mission 14 by Pmhpc.png|At this point, every returned Haunting Zombie has been defeated and Immorticia used Rocket Science to defeat the Sour Grapes and another on Kernel Corn some turns later. Kernel Corn was planted to destroy a Deep Sea Gargantuar that she planted. |
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</gallery> |
</gallery> |
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+ | |||
{{PvZH Missions}} |
{{PvZH Missions}} |
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[[Category:Plant missions]] |
[[Category:Plant missions]] |
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+ | [[Category:Special rule mission]] |
Revision as of 01:00, 17 June 2018
Haunting at Morbid Manor is the fifteenth mission for the plant side in Plants vs. Zombies Heroes. The main opposing zombie hero in this mission is Immorticia. This mission also features Rustbolt and Z-Mech as opposing zombie heroes, and is a harder version of Beware the Bewitching Zombie. The main modifier of this mission is called "Power to the Zombies!", in which every zombie gains 1 more strength when played.
Levels
Encounter Battle
Haunting at Morbid Manor - Encounter Battle | ||||
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Enemy | Nº of height lanes | Nº of water lanes | ||
Immorticia | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (I)
Haunting at Morbid Manor - Teammate Battle (I) | ||||
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Enemy | Nº of height lanes | Nº of water lanes | ||
Rustbolt | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Mini-Boss Battle
Haunting at Morbid Manor - Mini-Boss Battle | ||||
---|---|---|---|---|
Enemy | Nº of height lanes | Nº of water lanes | ||
Immorticia | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (II)
Haunting at Morbid Manor - Teammate Battle (II) | ||||
---|---|---|---|---|
Enemy | Nº of height lanes | Nº of water lanes | ||
Z-Mech | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Boss Battle
Haunting at Morbid Manor - Boss Battle | ||||
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Boss Mode | ||||
Immorticia starts with 3 in the ground lanes, +5 Health and +1 Card. Your hero starts with 3 in the ground lanes. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Immortica | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Strategies
Immorticia
Immorticia is full of tricks like Beam Me Up, Rocket Science, Hail-a-Copter, etc. The mission allows her to get powerful zombies on the field very early, such as a Space Cadet with 3/3 on turn 2. It's recommended to rush her strategies with Anti-Hero or Mushrooms. However, be wary of Rocket Science and Evaporate.
Rustbolt
Possibly the worst hero to face in this mission, Rustbolt can and will take out any plant he desires, and if not, decides to use powerful zombies to end the game earlier than usual. He does have Rolling Stone and Rocket Science, so most plants are not safe. Rustbolt also carries some Shieldcrusher Vikings, which can be very troublesome, especially since they get 8 strength in this mission.
Z-Mech
Z-Mech focuses on bringing out heavy artillery every turn he gets to, using zombies such as Template:PvZHLink and Coffee Zombie. Rushing him may be a bit more difficult than the other heroes, as his zombies can usually stay alive for a few turns. If things get hectic, use Template:PvZHLink.
Boss
The preferred hero to take for this battle is Spudow, as his Guardian (which lets him fill the lawn quickly in the first turns) and Kabloom (so he can get rid of enemies quickly) classes are perfect for this battle. If the superpower you receive is Storm Front, use it immediately to buff your wall-nuts and thus defeat the Haunting Zombies. If not, wait until you can play a Spineapple. On the next turns, Immorticia will play the returned Haunting Zombies as soon as possible or play Space Cadets. The best plant to use here is Sour Grapes to quickly defeat them. Watch out when you play strong plants, as Immorticia is packed with Rocket Sciences, Locust Swarms and B-flats, which she will start using later on. She will not play any gravestone, so it is not needed to bring Template:PvZHLinks. Her most powerful zombie is Template:PvZHLink. To counter-attack them use Template:PvZHLinks. Do not let the match drag out for long, as she does have Nurse Gargantuar, which has 7 strength due to the mission. Alternatively, using Solar Flare or Chompzilla and using Scorched Earth also helps, as it will eliminate the Haunting Zombies on the first turn. However, neither have the Guardian tribe, which can be really helpful in this mission due to the Wall-Nuts.
Gallery